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Space Commander: War and Trade starts its mission on Nintendo Switch today! Choose your career path, & dive into the authentic sandbox RPG experience

Fight epic battles with aliens, explore the farthest corners of the universe, build a trading empire, and expand your space fleet in Space Commander: War and Trade – now available on Nintendo Switch.

Three career paths to choose from (trader, mercenary, or mobster), countless ways to expand and customize your space fleet (consisting of fighters, bombers, and transporters), endless space to explore, alien species to exterminate, and a trading empire to build. All that and more awaits those who have the guts to take on the challenge.

Get the game from Nintendo eShop (https://www.nintendo.com/games/detail/space-commander-war-and-trade-switch/) today for 9.99 USD/EUR.

ABOUT SPACE COMMANDER: WAR AND TRADE

Dive into the ultimate single-player space sim in this sandbox RPG experience with multiple career paths, engaging gameplay mechanics, diversified missions, and exciting space battles.

Your value as a space commander will be determined by your fleet. For it to meet your needs and inspire respect among competitors, you’ll need money. The more money you earn, the better (and bigger!) a space fleet you’ll be able to build, consisting of fast and maneuverable fighters, heavy bombers, and large transporters. All can be built according to your needs and customized to reflect your play style.

Making the right choices will be crucial to ensuring the success of your missions. Aside from choosing the best ship for the job, you’ll need to manage resource usage, choose the best trading or smuggling routes, and even buy your own space stations that will allow you to explore the furthest corners of the galaxy.

BECOME THE BEST SPACE COMMANDER OUT THERE:

  • Buy fighters, bombers, and transporters, customize them according to your needs, and build the biggest space fleet around.
  • Pursue a mercenary, trader, or mobster career depending on your personal preferences and play style.
  • Explore the furthest corners of the galaxy thanks to the in-game expanse module generating countless star systems waiting for your discovery.
  • Get involved in a corporate war or fight aliens in multiple, diversified campaign scenarios.

Space Commander: War and Trade was developed by Home Net Games and published on Switch by 7levels. The game is now available on Nintendo eShop, where you can get it for only 9.99 USD/EUR.

For more information about the game, please visit the publisher’s website or Facebook.

About Home Net Games
Home Net Games started out in 2014 as a one-man studio established by Mirosław Dymek, one of the most experienced Polish game developers. His portfolio includes the acclaimed strategy game series Earth 21XX, the best-selling Two Worlds, and dozens of other titles. Home Net Games’ debut was Zombie Defense, downloaded on Android alone over 12 million times. Home Net Games’ next release, The Pirate: Caribbean Hunt, came as a natural consequence of Mirek’s passion for the sea and sailing. The Pirate quickly won the hearts of players worldwide and can currently boast over 8 million installations on all platforms. The success of both games allowed the studio to hire more specialists experienced in their respective areas and start working on more ambitious projects. https://homenetgames.com/

About 7Levels
7Levels is a Polish indie game developer founded in 2014 and based in Cracow, Poland. Our main goal is to create high-quality games with Nintendo fans in mind. However, we don’t focus solely on our own projects – we help other studios publish and promote their titles on Nintendo consoles. http://www.7lvls.com/

RAD JOINS KATAMARI DAMACY REROLL ON AMAZON LUNA FROM BANDAI NAMCO ENTERTAINMENT AMERICA INC.

RAD JOINS KATAMARI DAMACY REROLL ON AMAZON LUNA FROM BANDAI NAMCO ENTERTAINMENT AMERICA INC.

RAD™ is now availableon Amazon Luna through the Luna+ channel. Luna leverages Cloud Direct technology to enable you to pick up and play games on devices you already own. It joins Katamari Damacy REROLL from BANDAI NAMCO Entertainment America Inc., which is also currently available through the Luna+ channel.

Developed by Double Fine Productions, RAD takes players take on the role of a teenage protagonist who must venture into the Fallow — an ever-changing toxic wasteland filled with unknown and unspeakable creatures. It’s here that they’ll find the solution to heal the world, and transform the cracked, barren landscape into a lush source of new life. But humanity’s future comes at great personal cost, as the deeper they journey into unknown lands, the more they will expose themselves to gnarly toxins that will wreak havoc on their fragile human form.

More information about Luna can be found at the following address: https://amazon.com/luna

NEW CONTENT LAUNCHES FOR HAMMERTING, NEON ABYSS, AND CROWN TRICK ON STEAM ALONGSIDE TEAM17 PUBLISHER SALE

Players can grab discounts of up to 90% for a selection of Team17 published titles on Steam from today.

Thursday, 13th May 2021 – Team17 have today launched their publisher sale on Steam, offering discounts of up to 90% on almost their entire catalogue of games, and giving players access to a selection of demos. Running from 6PM BST (10AM PDT, 1PM EDT, 7PM CEST) 13th May, until 6PM BST 17th May, the sale includes titles such as Before We Leave, which is on a 25% launch discount, Narita Boy with 25% off, and Overcooked! All You Can Eat discounted by 20%. The sale launches alongside a selection of updates for several Team17 published titles, with Hammerting, Neon Abyss, and Crown Trick all receiving new content available from today.

New content burrows to the surface in Hammerting with the ‘Overworld Update’

The Overworld updatebrings a wealth of new content to the mountains of Mara, meaning various aspects of the Overworld will now be procedurally generated, including the different locations, roads, and factions found above ground. Adding a new depth to the Hammerting gameplay loop, players can now trade resources with various locations above ground, and the price of goods fluctuates dynamically based on how many items the location has previously been sold, meaning exploration is important for dwarves to get the best price for their hard-earned resources. Tweaks have also been made to the AI, audio, UI, and the crafting mechanics, along with bug fixes reported by the community.

The Overworld trailer has surfaced: 

The New Gods herald in fresh content for fast paced procedurally generated shooter Neon Abyss

The newest update brings a brand-new storyline to the ever-changing world of Neon Abyss, opening up Hades’ office for players to poke their nose – and their weapons – into, along with new interactable NPC’s. A new Easter Egg machine will also be available before players dive head first into the Abyss, consuming a new in game currency, and dishing out game tips and cheats to players at random.

Endless adventure awaits in ‘Requiem of the Elements’ the free new DLC, available now for Crown Trick

Players will once again venture into the labyrinth of the Nightmare Realm in Crown Trick with the Requiem of the Elements DLC. The new content introduces an endless game mode ‘Dungeons of the Deep’ that tests players’ ability to stay alive, providing a never-ending onslaught of randomly generated traps and enemies to face. The DLC includes new weapons, relics, familiars, skills, and achievements, with the OST also being available to download for free through Steam. 

To keep up to date with all the information on Team17 titles please like us on Facebook, follow us on Twitter, and join us on Discord.

About Warpzone Studios

Founded in 2016, Warpzone Studios is currently developing their first game, Hammerting. The company is made up of industry veterans, combining decades of experience to create deeply engaging strategy games. Hammerting © 2019 Warpzone Studios, Published under licence by TEAM17 Digital Limited.

About Veewo Games

Veewo Games is an award-winning, independent game development studio based in Xiamen, China. Since 2011 the studio has focused on developing fun, amazing visual effects on PCs, consoles and mobile games. In 2016-2017, the Super Phantom Cat series won consecutive awards for “Best of the App Store” and “Best of Google Play”. In 2018, Veewo Games began development of Neon Abyss, in development for console and PC platforms.

About NExT Studios

NExT Studios aims to make differentiated, high quality and reputable games via multiple approaches including but not limited to original idea incubation, advanced technology application as well as external collaboration. We experiment with new designs, create new experiences, research new technologies, work across platforms and game genres, to explore future possibilities in gaming as a unique media and keep pushing the boundaries.

About Team17 Group plc Founded in 1990, Team17 Group plc is a leading developer, video games label, and creative partner for developers around the world. Floated on AIM in 2018, Team17, with its extensive portfolio of over 100 titles, embodies the spirit of independent games. In addition to the award-winning Overcooked!, Yoku’s Island Express, and the iconic Worms, which celebrated its 25th anniversary in 2020, Team17 has helped bring critically acclaimed titles including Hell Let Loose, Moving Out, Golf With Your Friends, Yooka-Laylee and the Impossible Lair, Blasphemous, and The Escapists to gamers everywhere.

Relax and Unwind with Gorgeous Puzzler Triversal from Developers Phantom Compass, Headed to Steam This July

Use Spatial Logic to Drop a Glowing Orb Into a Black Hole by Tethering it to Colourful Shapes in a Perfect Mix of Challenge and Chill 

ST. CATHARINES, CANADA (Thursday, May 13, 2021) — Players looking for a soothing and engaging puzzle experience that balances perfectly between intellectual challenge and relaxing, pick up n’ play need look no further. Triversal, from Canadian independent developers Phantom Compass, is headed to Windows PC via Steam on July 13, 2021! In Triversal, players must use spatial logic and problem-solving skills to perfectly place a luminous orb over a black hole by connecting it to stretchy tethers. While this seems simple enough, the challenges ramp up with more complex levels, additional modifiers like flexible tethers, and tokens that can be used to purchase hints and receive bonuses. The calm but captivating gameplay is backed by a charming, tranquil soundtrack and presented in a gorgeous neon palette.

The basic concept behind Triversal is simple — to progress to the next level, players must get a glowing token to sit firmly above a black hole. To do this, players will attach “tethers” to the token — flexible streams of light that pull it in one direction. Finding the right sequence of tethers to get that orb exactly where it needs to go is where the challenge begins. What begins with a gentle learning curve becomes progressively more difficult, as more and more tether anchors appear on screen, along with bonus coins that can be used to purchase helpful items, modifiers, and even more flexible nodes that move when connections are made. For streamers that would like to invite their audience to join in on the fun, there’s the super handy “Streamer Assist feature” that allows viewers to chime in and offer helpful tips with an on-screen overlay.

“We designed Triversal to be a chill pick up n’ play puzzle game,” said  Tony Walsh, Company Director, Phantom Compass. “It’s a relaxing but challenging experience that doesn’t require a huge time commitment and can be played on the go or in between tasks, but still contains a level of depth and polish that make it stand out from the crowd.”

Check out the trailer here:

For a deeper dive into Triversal, watch the “Explainer” video and a detailed description of the “Streamer Assist” feature here:

Key Features:

  • A Relaxing Challenge: Triversal is the perfect game to stimulate the mind without overwhelming it, providing a fun challenge wrapped in a soothing, colourful package 
  • Play How You Want to Play: Triversal can be played with full-controller support, mouse, + keyboard (with Streamer Assist enabled), touch, and is also compatible with remote play on tv, phone, or tablet 
  • Elegant Simplicity: Tether the glowing orb to the colorful shape, ensure it lands in the correct spot, and move on to the next level! A simple concept with surprising depth, Triversal offers a perfect balance for people seeking an engaging experience that isn’t overly complex 
  • Multiple Modes: Puzzle Pack, Daily Puzzle, Endurance, and Sandbox modes allow players to dictate exactly what kind of experience they prefer 
  • Need a Hand?: There’s nothing more embarrassing than streaming a game and getting stuck, so Phantom Compass has added the “Streamer Assist feature”, an optional overlay that adds numbered labels to the puzzles, allowing viewers to play along in chat by suggesting solutions

Phantom Compass will release Triversal for Windows PC via Steam on July 13, 2021, for $11.99 USD. Through May 31, a  Steam Playtest for Triversal will be available, allowing players to try it for free.

Stay up to date on all things Triversal and Phantom Compass by following them on Twitter and Facebook for regular updates and news!

About Phantom Compass
 
Phantom Compass is an award-winning independent game studio managed by industry veterans. Founded in 2008 and operating remotelyPhantom Compass is best known for its acclaimed 2014 pinball role-playing game Rollers of The Realm. As a passionate team of developers, the studio creates original video games, and provides game design and development services to many teams and clients in other industries. 
 
The studio comprises experienced AAA veterans, up-and-coming developers and a cadre of allies and friends from the freelance world, scaling up or down depending on project size. In addition to its current slate of games shipping in 2021 and 2022, Phantom Compass is currently working on two new products for 2023 and beyond: Auto Age: Arena, a fast-paced online car combat game, and Friendly Skies, a cozy exploration game for friends and families.
 

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Atari Partners with Hello There Games and Chain Games to Bring Rhythm-Action Game Beat Legend: AVICII to the Blockchain-Based Esports Platform

Atari® Partners with Hello There Games and Chain Games to Bring Rhythm-Action Game Beat Legend: AVICII to the Blockchain-Based Esports Platform 

  • Published by Atari and Developed by Swedish Studio Hello There Games, Beat Legend: AVICII is Available in the App Stores on both iOS and Android devices
  • With Chain Games, a New Mode is Made Available Where Players Can Compete Head-to-Head in PvP and Esports Tournaments to Win Cash Prizes and Crypto Rewards

NEW YORK, NY (May 13, 2021)Atari® — one of the world’s most iconic consumer brands and entertainment producers — today announced a new agreement with gaming ecosystem Chain Games and award-winning Swedish game studio Hello There Games to bring the hit mobile rhythm-action game Beat Legend: AVICII™ to the blockchain-based Chain Games Esports platform. Beat Legend: AVICII will add competitive online Player-versus-Player (PvP) gameplay suited for esports competitions. Atari and Chain Games had previously agreed to support their respective tokens, with Atari integrating the CHAIN Token ($CHAIN) across its library of Atari Crypto Casino titles, and Chain Games integrating the Atari Token into the Chain Game ecosystem.

Released on mobile platforms in July 2020, Beat Legend: AVICII is a rhythm-action game inspired by the fantastical musical experiences of the late producer, performer, and songwriter Tim “Avicii” Bergling and features 15 of the artist’s biggest hits. Beat Legend: AVICII and supports the Tim Bergling Foundation by donating the game’s music royalties to the organization. The charity, founded by the parents of Tim Bergling (also known as Avicii) in 2019, has a mission to advocate for mental health awareness and suicide prevention.

By making an all-new version of Beat Legend: AVICII available on the non-custodial, decentralized Chain Games platform, players can compete in bracketed tournaments or one-on-one matches to climb the leaderboard while winning cash prizes and crypto rewards. 

“Our team is thrilled to see our strategic partnership with Chain Games elevate the user experience of one of Atari’s latest and greatest games: Beat Legend: AVICII,” said Jean-Marcel Nicolai, Head of Atari Games. 

“We are excited to expand our partnership with Atari, one of the most recognized consumer brands in the video game and entertainment space, and are honored to continue to support Avicii’s legacy,” said Adam Barlam, CEO & Founder of Chain Games.

Beat Legend: AVICII is inspired by the artist’s love of music, his charisma, his creativity, and his compassion,” said Frédéric Chesnais, Head of Atari Blockchain and Licensing. “It is important to Hello There Games, and to our partners, that this venture honors Avicii by directly benefiting the Tim Bergling Foundation.”

Chain Games is an evolution in Web 3.0 blockchain gaming, combining smart contract-based contests with state-of-the-art gameplay. The Chain Games platform includes proprietary systems such as SmartContests™, an industry-first contract-based competition system where players can compete in games of skill to earn winnings, and SmartStaking™, which allows non-players to earn on any game played on the Chain network passively. Chain Games’ products are fully ERC-20 and Ethereum compatible.

Atari Chain Ltd. is a subsidiary of Atari SA, created to lead the development of ongoing projects in the field of cryptocurrencies in entertainment-based industries. The Atari Token is issued by Atari Chain, Ltd (Gibraltar), a company equally owned by Atari and the ICICB Group.

For more information on Atari Chain, please join the Atari Telegram at https://t.me/AtariTokenOfficial and visit atarichain.com.

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About Atari / Atari Chain

Atari, composed of Atari SA and its subsidiaries, is a global interactive entertainment and multiplatform licensing group. The true innovator of the video game, founded in 1972, Atari owns and/or manages a portfolio of more than 200 games and franchises, including globally known brands such as Asteroids®, Centipede®, Missile Command®, and Pong®. From this important portfolio of intellectual properties, Atari delivers attractive online games for smartphones, tablets, and other connected devices. Atari also develops and distributes interactive entertainment for Microsoft, Sony and Nintendo game consoles. Atari also leverages its brand and franchises with licensing agreements through other media, derivative products and publishing. Atari Chain is a 50%-subsidiary of Atari, SA, co-owned by Atari and ICICB Group, and is operating the Atari Token.

Join the conversation! Stay up-to-date on the latest news & updates by following us on Social Media:

About Chain Games

Chain Games™is an evolution in Web 3.0 blockchain gaming combining smart contract-based contests with state-of-the-art gameplay.  Chain Games is committed to transitioning the blockchain gaming industry into the modern gaming era. Chain Games is an Estonian Private Limited Liability Company. 

Habbo’s Spring Fashion Contest comes to a close after over 900 competition entries submitted, with winning design developed into a Habbo garment

Martina Mondadori Partnered With Sulake To Judge Finalists

Helsinki Finland, May 13th 2021 – Virtual and social games developer Sulake has today announced the conclusion of Habbo’s Spring Fashion Contest, declaring the winner of the seasonal festival as -Push, from Chile! The competition saw participants design a new garment to be sold in-game, with all proceedings made by item sales going to a charity of the winner’s choice. Teaming up with famous interior designer Martina Mondadori, Sulake is also proud to announce that, after deciding with the winner, they will donate the proceedings to Save the Children International.

Throughout April, Habbo players sent in a total of 917 entries of their creative pixel art clothing designs in an attempt to win limited edition badges, Habbo Club and Builders Club memberships, credits and VIP bundles. As well as being judged by an expert jury, the Habbo community also voted for their favourites to help decide the competition’s winner. In addition to creating and owning their own fashionable item which will be sold to players in-game, Sulake gave the decision for the winner to choose which charity the proceedings will go to. Sulake is now in the process of developing the design into an in-game item, and donating the money to Save the Children International after agreement with the winner, -Push.

To help judge the competition, Martina Mondadori offered a refined and experienced design acumen to the jury. Part of the board of directors of Arnoldo Mondadori Editore publishing group, in 2014 she established the renowned magazine Cabana, which focuses on Timeless Interiors and Decorative Arts. With an eye for design and innovation, Martina was excited to spotlight the level of talent submitted in Habbo’s Spring Fashion Contest 2021.

“It was a pleasure to be a part of the Habbo Spring Fashion Contest jury!” said Martina Mondadori, Editor-in-Chief of Cabana Magazine. “The standard of the submissions was really impressive. It was wonderful to celebrate the creativity and imagination of the online Habbo community. Well done to -Push for winning, and I hope everyone enjoyed taking part in this competition!”

“We were incredibly excited about bringing the Spring Fashion contest to the Habbo community,” said Sulake CEO Vaitteri Karu. “Receiving over 900 high quality designs was unbelievable and we are glad that we reran the popular fashion design contest, which has been carried out several times in the past. We look forward to hosting other design competitions in the future!”

The fashion competition was part of a seasonal campaign during which Habbo players participated in fashion school events via different games in Habbo, including fashion related quizzes, dress up games, and fashion show preparations. Debuting in 2016, Habbo Fashion Month is extremely popular with the community due to the number of unique clothing items and accessories that are released.

About Martina Mondadori
Martina Mondadori was born in Milan in 1981. She represents the fourth generation of the Mondadori daily and is part of the board of directors of Arnoldo Mondadori Editore publishing group. She graduated in 2005 “Magna cum laude” in Philosophy at the University of Milan.

In 2014 she started Cabana, a magazine focusing on Timeless Interiors and Decorative Arts. She is Cabana’s Editor in Chief and creative director for the Homeware and tabletop collections which appeared on 1stdibs and as the first Home Trunkshow on Moda Operandi. Martina is also European Editor at Large for Town and Country US. She became the curator for Design at Large in Basel in June 2016 as part of the Design Miami Fair. 2017 saw her first book published in the US, “Renzo Mongiardino: A Painterly Vision” by Rizzoli followed by Cabana Anthology in 2018.

About Habbo & Sulake
Sulake is a social entertainment company focused on providing a safe and fun online service for self-expression through its games, Habbo and Hotel Hideaway. Sulake was founded in 2000 by a small team of passionate people and now after 20 years, Habbo is still one of the largest virtual communities in the world, reaching players all over the world each month. With paying customers in over 115 countries and over 850,000 active users a month, Habbo continues to be a hugely popular and globally recognised brand.

Sulake’s mission is to enable its users to meet new people, make friends and give them a place to create and share their user-generated content in fun virtual surroundings. Sulake is a leader in ensuring online safety for children and was acquired in 2020 by Dutch media and technology company Azerion. www.sulake.com

World of Warships is Hosting the Biggest Ever Online Exhibition of Naval Museums in Celebration of International Museum Day

The Longest Night of Museums will feature 15 naval museums from all over the world in a 17-hour stream packed with virtual tours, historical quizzes, and attractive prizes

AUSTIN, TX (May 13, 2021) – Wargaming, developer and publisher of the widely popular, free to play naval combat game World of Warships (WoWS) is pleased to reveal the Longest Night of Museums. The global showcase will feature 15 different historical naval museums from around the globe. Join virtual museum tours and live Q&As with the historians on International Museum Day, May 18, 2021 with over 17 hours of content available to watch for free starting at 3:40 a.m. EDT. The Longest Night of Museums will be streamed live on World of Warships and World of Warships: Legends YouTube and Twitch channels and on Steam. 

Museums and historic sites have felt the brunt of the pandemic, and with travel and tourism still largely restricted, digital activities are vital for these organizations to maintain a connection with the public and continue to bring the world’s naval heritage to life. Longest Night of Museums brings together museums from around the world starting in Japan with Mikasa Historic Memorial Warship, traveling across Australia and Taiwan to Europe with a trip to the National Museum of the Royal Navy in the UK and Maritiman in Sweden, ending in North America with a visit to Pearl Harbor.

“We are excited to participate in World of Warships Longest Night of Museums.  This is a great way to showcase some of the most prestigious warships around the world to a global audience,” said Steve Banta, Executive Director of the USS Lexington Museum.  “We are proud to share an exclusive look at USS Lexington, which became known as the ‘Blue Ghost’ during her historic WWII service.”

During the livestream, viewers will be able to get live and exclusive virtual tours of these iconic historic sites, with in-depth Q&A with guides and historians from the museums. In addition, viewers will be able to take part in quizzes related to the featured museums and win World of Warships prizes. Twitch drops and Twitch containers will also be available for viewers.

Wargaming also partnered with Verizon who will present their brand-new Museum of Warships AR experience for the first time, and the History Channel who will present documentary content during the stream showcasing some of the biggest naval events in history.

“Naval museums around the world keep a wealth of knowledge and important lessons from history, which were unfortunately largely inaccessible for the past year. We at Wargaming know that each museum has a unique story to tell and we want to shed some light and bring them to our wide audience of history enthusiasts,” said Marko Valentic, Global Product PR Manager from Wargaming. “We’re thrilled that so many museums decided to join and celebrate International Museum Day with World of Warships and World of Warships: Legends.”

World of Warships has the largest collection of historically accurate ships available to play, and is proud to support the global community of museums and heritage sites. The game has over 400 ships available to play, most of them designed based on historical documents and actual blueprints from the first half of the 20th century. Since the launch of World of Warships in 2015 and World of Warships: Legends in 2019, 50 million player accounts have been recorded. 

The Longest Night of Museums takes place on May 18th from 03:40 a.m. EDT to 9:00 p.m. EDT. The event is completely free to watch. To watch the global tour visit: 

For more information and to view the full event timings visit here.

About World of Warships
World of Warships is a free, historical, online combat PC game from Wargaming. With its massive fleet of most iconic war vessels, including four different ship classes and strategically designed environment, World of Warships provides the ultimate naval warfare gaming experience, suitable for everyone. Thanks to its largest collection of historically accurate ships available to play, World of Warships prides itself as a digital ship museum and a focal point for naval history enthusiasts. New thematic content and innovative game modes are being added on a regular basis, providing a diverse and exciting gameplay to its broad player base. 

One franchise – multiple platforms 
After the successful launch of World of Warships on PC, its unique gameplay and design has been adapted to bring free massive naval battles to other platforms with World of Warships: Legends available on PlayStation and Xbox and World of Warships Blitz on iOS and Android mobile devices. Official website: http://www.worldofwarships.eu

About World of Warships: Legends
Experience epic naval action in World of Warships: Legends, a massively multiplayer online game where you can master the seas in history’s greatest warships! Recruit legendary commanders from maritime history, upgrade your vessels and stake your claim to naval supremacy with or against players around the world in thrilling and immersive battles.

World of Warships: Legends brings the online naval action loved by millions to home consoles for the very first time, alongside a host of content and features exclusive to the console experience.
Official website: https://wowslegends.com/

About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry with 4500+ employees and offices spread all over the world. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms. Their flagship products include the massively popular free-to-play hit World of Tanks and the strategic naval action game World of Warships. Official website: www.wargaming.com

Resident Evil Village Review

Resident Evil Village

Developer: Capcom
Publisher: Capcom
Platforms: Xbox Series X (Reviewed), Xbox One, PlayStation 4, PlayStation 5, PC
Release Date: Available Now
Price: $59.99 USD – Available Here $109.95 AUD – Available Here

Overview

Throughout its long history, the Resident Evil series has continued to transform itself. After originally beginning with fixed cameras and plenty of horror mixed with a bit of camp, Resident Evil 4 saw the shift to an over-the-shoulder more action based take on the series that continued to grow in scale with each new entry before Capcom took perhaps the biggest change the series saw so far four years ago with Resident Evil 7: biohazard focusing almost entirely on horror and bringing players right into the action in a first-person perspective. Now with Resident Evil Village Capcom is once again taking a bit of a different approach as the company has now chosen to blend these elements together. With solid levels of horror in a first-person perspective combined with some of the camp that the original entries in the series were known for and more action than before, is this a worthwhile entry in this ever changing series?

Story

In an attempt to keep players as up to date as possible, Resident Evil Village begins with an offer to recap all of the terrifying events that happened to the Winters family at the Baker Estate in Louisiana. Three years have passed since those horrific events and Ethan and Mia have moved across the sea to Europe to restart their lives with their brand new daughter Rose. While Ethan does continue to struggle with his memories of the past things have appeared to settle down. That is until one night when Mia is suddenly and brutally shot by Chris and his team who then abduct both Ethan and Rose. If things weren’t bad enough, Ethan wakes up soon after only to find that the vehicle that was transporting them has been attacked and Rose is once again missing.

It doesn’t take long before things begin to feel oddly familiar as Ethan stumbles through the snow, encountering carcasses of animals and strange creatures moving through the brush as the appearance of a gorgeous and mysterious village comes into view, dominated by a towering castle. Within minutes Ethan finds that this village is far from normal as werewolves, or lycans, have slaughtered nearly everyone and with Ethan being fresh meat, it quickly becomes a do or die situation as waves of lycans hunt him down in what serves as a fast paced introduction to a game that takes these shots of adrenaline and embraces them by constantly throwing something new at the player. 

While Capcom quickly pushed Lady Dimitrescu to the forefront of Resident Evil Village’s marketing, there is far more to the game than this giant vampire woman and her three sadistic daughters. In fact, players will find that every boss character serves as a strong antagonist to Ethan in one way or another, bringing their own unique challenges. Each of the villains that Ethan has to deal with is separated into their own unique area and often new mechanics and this unfortunately does lead to some ups and downs in quality. While the castle sequence serves as a strong start, the second zone follows up with plenty of puzzles and horror that doesn’t really hold up through subsequent playthroughs. Along these same lines the third zone is the weakest as a whole while the fourth area, while incredibly unique and features some of the best narrative outside of the first and final parts of the game, drags on far too long to the point that even Ethan remarks at its length.

Anyone familiar with the Resident Evil franchise as a whole will know that this may sound extremely reminiscent of certain events that happened right near the beginning of Resident Evil 4 and this happens to be only the tip of the iceberg as there are numerous easter eggs and references that fans will immediately pick up on, especially if they are big on the series’ lore. That being said, while these easter eggs and references to past titles are great, it is worth noting that outside of obviously connecting to Resident Evil 7: biohazard, most of the game’s connections to the overall lore as a whole feels minimal at best when compared to how great the story of Ethan and the four lords is as a whole. While it may explain certain elements that have yet to be revealed in previous games, players will still be left with more questions than answers especially once everything is said and done.

Gameplay

In many ways Resident Evil Village handles similar to Resident Evil 7 as players will still find themselves using the same first-person perspective to look around, aim their weapons, and interact with the world. Players will find that they can still block incoming attacks from most enemies and negate a solid amount of damage all while having to manage an inventory system similar to that of Resident Evil 4‘s attache case. Crafting healing items as well as various types of ammunition and explosives return as well though players will no longer have to worry about managing their supply space as it is kept in a separate inventory. 

Combat in Resident Evil Village varies quite a bit depending on what difficulty players choose to start with as Normal is a bit on the easy side for those who spend plenty of time searching through the world while Hardcore sees enemies act far more aggressively and duck out of the way of Ethan’s bullets more often. This enemy intelligence carries over to Normal as well, though they play more cautiously and give players a bit more of a chance to either back up or run as the lycans and other creatures that Ethan will come up against can take quite a beating, at least for the first half of the game and until players begin to beef up both their equipment and Ethan himself with the help of a certain merchant named Duke.

On Ethan’s journey to find his daughter the mysterious Duke will appear throughout the game and will offer a variety of items for purchase, upgrades for Ethan’s weapons, and even the ability to cook food that will permanently boost Ethan’s health, blocking ability, and running speed using meat obtained from hunting animals in the wild. The Duke’s upgrades are reasonably priced, especially if the player is scrounging through the world and uncovering every secret treasure that can be sold for money. If worse comes to worse, players can even purchase ammunition and healing items in limited amounts though these can end up being a bit pricey in the end so players are best served either saving for big upgrades, increasing inventory size, or buying a new weapon that may appear in the shop at some point.

As mentioned before, Resident Evil Village likes to shake things up and that is certainly the case when it comes to offering challenges for players. While certain areas of the game feature enemies that can be flat out shot and defeated, others rely heavily on puzzle solving skills and navigating spooky locations, or enemies with only limited weakpoints for damage. This style of gameplay keeps players on their toes as they progress as they never quite know what will happen next in the game and even then, not all of this variety has to come in the form of progress. Some great battles and events can come from going off the beaten path and tackling some of the side areas that Resident Evil Village has to offer, usually rewarding players with either a powerful weapon or money as a result. 

Outside of the core game Resident Evil Village sees the return of The Mercenaries mode, which is unlockable after beating the story one time. This fast paced arcade style shooting gallery pits players against numerous enemies and a ticking clock with the aim being to get the best score possible. This mode is a great little distraction that let’s players test their skills and challenge foes in new and interesting areas once again with a variety of stages to play through. It is also worth noting that, once players beat the game, a number of unlockable weapons can be obtained as well, giving players extra incentive to run through the story again, perhaps on a harder difficulty.

Visuals & Audio

From the onset the RE Engine continues to prove that it can allow Capcom to create some of the best looking games out there as Resident Evil Village is an absolute visual wonder. The character models are varied and gorgeous on the characters and enemies, especially bosses, and the environments themselves are incredibly varied and highly atmospheric in nature. The level of detail in some locations can be quite extreme with, once again, the castle and fourth location taking the cake easily as some of the most detailed areas. It is interesting to note that the title also runs completely fine without any dips in quality even with Ray Tracing turned on and even though there are a few locations that may appear to be hiding loading screens in the form of elevators, these are minimal at best.

When it comes to horror, especially atmospheric horror, Capcom has it nailed down to the letter. Players will be traveling through a location only to hear shuffling or roaring in the distance, knowing that there is a threat ahead or nearby. The musical score, which is quite stellar and features a great theme song once again, swells during combat and adds some great tension to many of the more dire moments in Ethan’s journey. 

Overall

Resident Evil Village finds a great balance between action and horror by blending together the first-person perspective and creepy atmospheric locations players must venture through and puzzles they need to solve with horrific oft fast moving monsters that they have to defeat in order to advance all while bringing in some of the franchises’ classic campy horror elements at the same time. While there are some lower quality moments spread throughout and its connection to the greater story is a bit thin in places, Resident Evil Village is a great entry in the series and one that will delight both action fans and horror fans all with plenty of replay value.

Capsule Computers review guidelines can be found here.

Truck Driver launches on Epic Games Store on May 27

Another Epic launch for Truck Driver

Rotterdam, The Netherlands – 13 May 2021 – SOEDESCO® confirmed today that Truck Driver will be available on Epic Games Store on May 27th. The game is being developed for PC by their internal development studio: SOEDESCO Studios. To celebrate this milestone, a brand-new gameplay trailer was released showcasing the game with PC footage. 

Visit the store page: https://www.epicgames.com/store/p/truck-driver

Still going strong
Truck Driver initially was launched on September 19th 2019 for PlayStation®4 and Xbox One, and was released on Nintendo Switch on November 17th of 2020. The game has had countless patches and updates coming out regularly from launch up until now.

Information
Title: Truck Driver
Platforms: PlayStation®4, Xbox One, Nintendo Switch, PC
Developer: Kokku, SOEDESCO Studios
Genre: Simulation
Release Date: 19 September 2019
Hashtag: #TruckDriverGame

About Truck Driver
When you inherit a truck from your father, you decide to take your chance and move to a new city. Here, it’s up to you to make a name for yourself and earn the respect of the local community. Drive through a seamless open world, work with all kinds of people ranging from a constructor to a lumberjack and honor your father by making it as a Truck Driver!

Features
•    Enjoy
 a trucking experience focused on your career as a truck driver
•    Build stronger relationships with the local community with each job
•    Customize your truck with tons of parts and tune it to your liking
•    Navigate through diverse landscapes and interesting locations

About SOEDESCO®
SOEDESCO is an independent video game developer, publisher and distributor. The company was founded in 2002 by Soedesh Chauthi and has its headquarters in Hoogvliet – Rotterdam, the Netherlands. They create interactive entertainment and publish games on multiple platforms. Their portfolio consists of titles such as Kaze and the Wild Masks, Monster Crown, Owlboy, Monstrum, Among the Sleep and Remothered: Tormented Fathers. They also have their own IPs including Truck Driver®, Adam’s Venture® and Real Farm.

More information about SOEDESCO® and their products can be found on the company’s website or by following @SOEDESCO on Facebook, Twitter and Instagram.

Upcoming City-Builder Goblins of Elderstone Launches Diplomacy Update Today

Preparations for full launch in late summer include series of major updates based on community feedback

Auckland, New Zealand — May 13th, 2021 — Independent development studio, Outerdawn, today announced that the much-anticipated Diplomacy update is now live in Goblins of Elderstone, which is currently in Early Access on Steam with a full launch expected later this year. A long-requested feature from the community, the Diplomacy update allows players to forge alliances and political relationships with other races they will meet during Treks in the game’s procedural world map.

“We’re really excited about the Diplomacy update, as it not only fills countless community requests, but it also marks another major update of several that will be implemented into Goblins of Elderstone as we gear up for full launch later this year,” said Gustav Seymore, Studio Head of Outerdawn. “We have a lot more in store, including updates to Heroes and Gods, combat, multi clans and achievements, which will roll out through the summer in time for launch.”

Goblins of Elderstone is a unique take on a city-building game with a far more chaotic, goblin-fuelled survival, RPG approach to the genre. In addition to gathering resources and crafting buildings, the Diplomacy update allows you to navigate relationships with neighboring factions and other ruling races. Boost your trek chances by becoming enemies or allies with each settlement leader, actively gifting and complimenting fellow rulers, or insulting and requesting favors from them. But tread carefully in your political relationships. Allies will trade more favorably with you and be more responsive to faith pilgrimages, while enemies may send raiding warbands to your village. Orc, Elven, Human and Dwarven raider units have been added to the game, so upsetting the wrong leader(s) before you are strong enough may expose yourself to devastating attacks.

Goblins of Elderstone is currently available in Early Access on Steam for 19.99 USD / £15.49 / €16.79 with a final launch expected later this year. 

Wishlist us on the Goblins of Elderstone Steam page: https://store.steampowered.com/app/693580/Goblins_of_Elderstone/
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Like Goblins of Elderstone on Twitter: https://twitter.com/goblinelder
Visit the Goblins of Elderstone website: https://www.outerdawn.com/games/goblins

About Outerdawn
Founded in 2014 in Auckland, New Zealand, Outerdawn was set up as a creative, and diverse centre of game development priding themselves on creativity, fun and freedom of ideas. Working hard whilst having fun, the Outerdawn team is full of passionate people whose diversity adds to the uniqueness of the company culture which thrives on collaboration, creativity and freedom of ideas.