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NVIDIA & PENTANET ANNOUNCE ‘GEFORCE NOW’ CLOUD GAMING BETA DETAILS & KEY DATES

Demand for GeForce NOW in Australia exceeds expectations as Pentanet announces innovative Beta program and October 2021 launch.

Perth, Western Australia – June 9, 2021 – Pentanet, one of the fastest growing Internet Service Providers in Australia, tonight announced a three-stage roll-out plan for the highly anticipated GeForce NOW™ Powered by Pentanet cloud gaming service in Australia.

GeForce NOW Powered by Pentanet, the premiere cloud-based game streaming service, has so far received more than 45,000 Australian registrations in a fantastic show of support for the cutting-edge service. Pentanet founder and managing director, Stephen Cornish, tonight revealed the highly anticipated plan for the beta program in a virtual press conference, Checkpoint LIVE:

Click to watch the livestream at 7pm AWST / 9pm AEST: https://www.youtube.com/watch?v=Ik9vrW_AZgQ

“One does not simply launch real-time game streaming on Australian internet,” said Mr. Cornish. “We are committed to bringing Australia to the global standard of gaming and to build a service we ourselves would play.

“Once everything goes to plan, and we are satisfied we have done everything we can, we expect to be able to launch the GeForce NOW Powered by Pentanet cloud gaming service in Australia from October of this year,” he said.

Phil Eisler, general manager and vice president of GeForce NOW at NVIDIA, says of the service: “More than 10 million gamers across 70 countries are using GeForce NOW, supported by over 20 data centres worldwide. We’re thrilled to bring the service to Australia, working with Stephen Cornish and Pentanet, who share our passion for gaming and delivering a high-quality cloud gaming experience.” 

In summary, there are three major phases in the testing and roll-out of GeForce NOW Powered by Pentanet in Australia: Beta Quests, Beta Play and National Release.

Larger than just a beta access portal, Pentanet has developed CloudGG – an entire gamified experience that allows for the best possible capture of Beta data to improve the experience in Australia:

1.    Beta Quests: Earn XP, Win Prizes, Level Up Towards Beta Play

Through the CloudGG portal, you’ll be able to complete Quests, earn XP, and level up as steps towards the Beta Play program. With timed release of new Quests regularly, users can level up, earn XP, badges, achievements, and win weekly prizes.

The Beta Quests are important in planning the infrastructure to deliver the highest quality service and will help guide the selection for the next component of the testing: Beta Play.

Users can start their Beta Quest journey from 7pm AWST (9pm AEST) tonight at https://cloud.gg

2.    Beta Play: More Play, More Power

Pentanet’s Beta program has been designed to learn about the optimal performance of the GeForce NOW service in Australia across as many different variables as possible. A staged release to Beta Play will see a limited number of players onboarded to start, with new users added to the testing pool every week. 

To be selected, Pentanet are looking for a diverse group of Beta testers who have been highly engaged in the Beta Quests – people most interested in helping Pentanet build the future. XP will be important to gain and collect for major steps towards Beta Play. 

After reviewing and ranking XP, Pentanet will check through the results of the Beta Quests. The goal will be to on-board a diverse group of testers across many tech specs, internet services, devices and locations. A series of channels and groups will be rolled out to capture user experience data throughout the hands-on Beta Play program.

Beta Play is targeting September 2021 for roll-out. 

3.    National Release: You’re in!

Once Pentanet is satisfied the service can roll out in line with the global standard of gaming, the national release will go live. Priority access will be given to Beta Testers, Pentanet internet subscribers, and active Cloud.GG users. This is where the importance of XP will become apparent, with early supporters being rewarded for their ongoing support of Pentanet.

Pentanet and NVIDIA look forward to launching GeForce NOW in Australia in October 2021. More details surrounding the official launch will be revealed in the coming months.

As Pentanet’s Cornish explains, the staged Beta program has been designed to gather as much data as possible on infrastructure demand and user experience. “We’re building a service we ourselves would play, and believe that a staged approach of adding new testers and users over time will allow us to build a service that we as gamers are proud of,” he said.

How To Begin:

Starting today, the https://cloud.gg portal is now live for players to access. You can begin your Beta Quests, earning XP, achievements, badges, prizes, and be in the running for Beta Play. The results of the Beta Play program above will rapidly refine the experience for all users of GeForce NOW Powered by Pentanet, so players are encouraged to begin the Beta Quest journey today and help shape the future of this incredible service in Australia.

Head to https://cloud.gg to begin your Beta Quest journey towards the GeForce NOW Powered by Pentanet Australian Beta.

An FAQ about Pentanet and the GeForce NOW service in Australia is available here: https://gfn.pentanet.gg/faq/

This is the current list of GeForce NOW games, subject to Australian classification: https://www.nvidia.com/en-us/geforce-now/games/

ABOUT PENTANET (ASX:5GG)

Pentanet are Western Australia’s favourite telco, passionate about superfast internet and amazing local service. Delivering affordable high-speed internet services to the Perth metro area and NBN fibre to regional WA, Pentanet are proudly powering our great state with superfast internet solutions to suit your home, family, business or enterprise. It’s fast, reliable, local internet that you can count on.

Born from three gamers’ frustration with below average internet speeds, Pentanet has privately built Perth’s largest and fastest growing fixed wireless network. With over 42 towers connected by over 300km of dark fibre across the Perth metropolitan region, the Pentanet Fixed Wireless network delivers fibre-like speeds ‘through the air’ using point-to-point technology. 

ABOUT GEFORCE NOW POWERED BY PENTANET

GeForce NOW is NVIDIA’s cloud-based game streaming service, delivering real-time gameplay straight from the cloud to your laptop, desktop, Mac, SHIELD TV, Android device or iPhone and iPad. With GeForce NOW, can instantly transform nearly any device into the PC gaming rig they’ve always dreamed of. Experience instant loading, ray-traced graphics and smooth FPS even when playing the most demanding games.

Connect to your Steam, Epic, or GOG store accounts and stream your own library of games, or choose from      over 80 of your favourite free-to-play games. With cloud saves for supported games, you can pick up your game where you left off, on any supported device, wherever you are.

In Australia, the service will be powered by Pentanet, providing an optimised experience for gamers in the region.

ABOUT STEPHEN CORNISH

Stephen Cornish founded Pentanet in 2017. Under his leadership, the company has continued to achieve impressive year-on-year growth including listing on the ASX in January 2021. In 2018, Stephen was a finalist in the Australian Young Entrepreneur Awards, and in 2019 was recognised as one of WA’s forty leading business entrepreneurs in the Business News 40Under40 Awards. An avid gamer, in 2019 he founded Western Australia’s own esports league Pentanet.GGG, and is actively championing the digitisation of Australia, starting with Perth. 

The Sandbox Unveils New Details About First Public Alpha: The Explorers, Coming This Summer

Dev Diary #1 shows off the main hub, new interfaces and Game Maker features!

HONG KONG — 9th June 2021 — The Sandbox, the virtual world built onto the blockchain, has revealed new information about the game’s highly-anticipated Public Alpha: The Explorers. In this developer diary, The Sandbox has shared a first look at the game’s main hub; the starting point for your adventure in the Multiverse. A new Marketplace interface allows players to buy NFT wearables for their avatar and see all of the most important information at a glance, including the creator’s other designs. With the new Marketplace, you can now buy new LANDs directly, your own customisable piece of virtual real-estate that can be anything from an art gallery to a challenging combat arena.

The Sandbox has updated their Game Maker to include new combat mechanics such as a Parry and a Charged Attack with new UI to help you fend off enemies. Not to mention the quality of life updates with new camera controls and an auto-climb for a smoother user experience. Check out the Dev Diary: https://bit.ly/2SeCBjz

“As we are preparing to release the Alpha, we wanted to share some of the work done by our talented developers. Our goal with The Sandbox has always been to empower players to create personalised experiences while using the unique advantages of NFTs to distribute high-quality designs while supporting creators,” said Marcus Bläsche, Marketing Director at The Sandbox. “We hope that our Game Maker can inspire you to make your own games and art pieces, with potential for Play2Earn by sharing your creations on the Marketplace.

“As the core of our community, LAND owners are the first stakeholders who have been contributing to our Ecosystem, constantly showing support and believed in our vision of an decentralized gaming virtual world from day one,” said Sebastien Borget, COO & Co-Founder of The Sandbox. “We felt it was essential that they be the first ones to experience what our 100+ people team has been busy building and experiment with our Play-to-Earn system. But the public Alpha isn’t just for our early adopters, and we have a lot to offer all players to also benefit from their play time, so join us in the metaverse!”

In The Explorers alpha event, all players will be able to download the game client and access the Main Hub, where they can visit the NFT museum, learn about the factions of The Sandbox and socialize with other players. The Alpha will be packed with more than 50 exclusive studio-approved experiences, offering hours of challenge and fun. Crafted social hubs will also be released where players can meet up with friends, meet new people and explore the lore of the Multiverse’s different factions.

The Sandbox is a unique virtual world where players can build, own, and monetize their gaming experiences using NFTs. These NFTs come in the form of SAND, ASSETs, and LAND. SAND is the currency used within The Sandbox which can be used to purchase ASSETs. ASSETs, are tokens serving as creation elements in The Sandbox Game Maker and are used on LAND, the digital real estate in this metaverse. These components of The Sandbox work in concert to allow players create digital assets in the form of NFTs, upload them to the marketplace, and integrate them into games using the #nocode Game Maker.

Find more information on the The Sandbox on our Medium page: https://medium.com/sandbox-game
Follow us on Twitter: https://twitter.com/TheSandboxGame
Like us on Facebook: https://www.facebook.com/voxedit
Message us on Telegram: https://t.me/sandboxgame
Join our Discord channel: https://discordapp.com/invite/vAe4zvY

About The Sandbox
The Sandbox, a subsidiary of Animoca Brands, is one of the decentralized virtual worlds that has been fueling the recent growth of virtual real-estate demand. The Sandbox has partnered with major IPs and brands including Atari, Rollercoaster Tycoon, Care Bears, The Smurfs, Shaun the Sheep, and Binance, and expands their use in support of good causes. Building on existing The Sandbox IP that has more than 40 million global installs on mobile, The Sandbox NFT Metaverse will offer players and creators a decentralized and intuitive platform to create immersive 3D worlds and game experiences and to safely store, trade, and monetize creations through blockchain. For more information, please visit www.sandbox.game and follow the regular updates on TwitterMedium and Discord.

About Animoca Brands
Animoca Brands is a leader in the field of digital entertainment, specializing in blockchain, gamification, and artificial intelligence technologies to develop and publish a broad portfolio of products including the REVV token and SAND token; original games including The Sandbox, Crazy Kings, and Crazy Defense Heroes; and products utilizing popular intellectual properties including Formula 1®, Marvel, WWE, Power Rangers, MotoGP™, and Doraemon. Animoca Brands’ portfolio of blockchain investments and partnerships includes Lucid Sight, Dapper Labs (creators of CryptoKitties and NBA Top Shot), WAX, Harmony, and Decentraland. Subsidiaries include The Sandbox, Quidd, Gamee, nWay, and Lympo. For more information visit www.animocabrands.com or get updates by following Animoca Brands on Facebook or Twitter.

Snake Man’s Adventure is Now Available on Steam!

Save the world in light-hearted, retro-style platformer designed with young players in mind

June 9th, 2021 — The quirky 2D platformer, Snake Man’s Adventure, the debut title from independent developer DosoSoft, is now available on Steam for 14.99USD / €12.49 / £11.39. Featuring a colorful mix of offbeat comedy and easy to pick up and play mechanics, Snake Man’s Adventure brings together an oddball cast of characters and fun, 90s retro inspired gameplay for the next generation!

Since no one on his home planet will take Snake Man’s awesomeness seriously, he is on a mission to prove his super skills by saving planet Earth from an invasion of Grandiots. Joining him on his quest for greatness, the Professor accompanies Snake Man to Earth where they quickly team up with Sophia, her dog, “Doggo”, and Liam to save humans from intergalactic catastrophe.

Travel through photo-based, layered nature environments on a colorful adventure, collecting items, power ups and achievements along the way. With an outlandish story filled with laughs, Snake Man’s Adventure pays tribute to classic platformers while not taking itself too seriously and keeping it fun and simple for a younger audience.

Check out gameplay for Snake Man’s Adventure below:

Wishlist Snake Man’s Adventure on Steam: 
https://store.steampowered.com/app/1500300/Snake_Mans_Adventure/
Visit the Snake Man’s Adventure website: 
https://www.dososoft.com/snake-mans-adventure
Visit the DosoSoft website: 
https://www.dososoft.com/

About DosoSoft

Founded in 2020, DosoSoft is an independent video game development studio based in Germany. With the aim of making fun, colorful titles with a light-hearted sense of humor, the studio’s first game, Snake Man’s Adventure will launch on Steam in 2021.

Doug Cockle Stars in New Trailer + Demo for Sacred Fire – Psychological RPG Coming to Steam Next Fest

Master your emotions as you rise through the ranks of your tribe to fight back against the Romans later this year

Publisher Iceberg Interactive and developer Poetic Studio are excited to be taking part in Steam Next Fest 2021 on Wednesday June 16th with their anticipated Psychological RPG Sacred Fire.

The game will launch its first public demo during the event, alongside a new trailer that has been revealed today featuring Doug Cockle, voice of Geralt in the Witcher franchise.

Watch how to break the Roman shield wall Caledonian style!

In Sacred Fire, you’re cast as a refugee hunted by Rome, your actions compromised by fear and rage. Build up your willpower to control story choices and master battle tactics. Outsmart opponents and gain allies. Wage war or strive for peace. End up a hero or an outcast.

The demo features the first chapter of the story, which plays differently when you select a male or female protagonist. Writer Jennie Kong contributed to Sacred Fire’s story to create nuanced but meaningful differences between the two perspectives. The demo features Doug Cockle, Michelle Gonzo, and Ben Britton as important story NPCs.

You will be able to play the demo here when Steam Next Fest begins on June 16th!

Alongside the demo, Poetic Studio have announced that Sacred Fire will first come to Steam Early Access in Fall 2021. The first of three acts will be available on Early Access launch, with the other two being added as major free updates. Poetic aims to involve the community in the development of the game, fleshing out the story while incorporating feedback.

More will be revealed in the months ahead – be sure not to miss any Sacred Fire news by joining our community:

Discord, Twitter, Facebook, Website, Youtube

ABOUT POETIC

Poetic is an independent game studio founded by Andrej Vojtas who is the designer, writer, coder, and artist behind Sacred Fire. The studio aims to elevate role-playing experiences to another level, creating immersive stories where every choice matters.

ABOUT ICEBERG INTERACTIVE

Iceberg Interactive is an independent video game publisher founded in 2009 by an international group of games industry veterans. Located in Haarlem, The Netherlands and staffed with avid gamers, Iceberg works closely with an assembly of game developers around the world, both midsize and indie.

Known for many hit franchises including Starpoint Gemini, Killing Floor and Circle Empires; the company has enjoyed recent success with PC titles such as Shortest Trip to Earth, The Sojourn and Railroad Corporation. Iceberg Interactive has many exciting multi-format games coming up, including Blazing Sails (PC), Ambition: A Minuet in Power (PC) and Midnight Protocol (PC).

PLAYDATE PRE-ORDERS OPEN THIS JULY, FIRST LOOK AT SEASON ONE GAME LINEUP

PLAYDATE PRE-ORDERS OPEN THIS JULY, FIRST LOOK AT SEASON ONE GAME LINEUP,
PLAYDATE STEREO DOCK, AND MORE ANNOUNCED DURING FIRST EVER PLAYDATE UPDATE

PORTLAND, JUNE 8th, 2021 –  Just announced by Panic during their Playdate Update: Playdate will be available for pre-order this July for $179 USD. The exact date will come soon and there will be at least a week’s warning before pre-orders open up. Plus, the first units are expected to begin shipping later this year. 

“The sooner you order, the sooner you’ll get one, but we’re not going to close the door on you,” said Cabel Sasser in the first Playdate Update. “Hopefully it’s a pleasant experience. Although surely something will go wrong, so thanks in advance for your patience with whatever that thing is.”

Playdate Stereo Dock // Announced at Playdate Update

Panic also introduced the Playdate Stereo Dock, the first Playdate accessory. It’s a lovely way to store and charge your Playdate when not in use, a Bluetooth stereo speaker and, unexpectedly, can hold your pens. (It will include a pen.) Pricing and availability on the Playdate Stereo Dock is not yet available.

Along with pre-order information and a release window, the Playdate Update also revealed 21 out of the 24 exciting games included with Playdate as part of the Season One lineup (that’s double the amount of Season One games previously announced), new development partnerships for Playdate software and games, and more.

Playdate encourages developers to experiment with new ideas for play (and access to an analog crank, of course, should they want to use it), a sentiment fully on display in the 24 titles that make up Playdate’s Season One of games. The details of most of the games will be kept secret until they show up on the device! Playdate owners will receive two games per week for 12 weeks.

21 of the 24 games that make up Playdate Season One

The revealed Season One games are as follows:

  • Crankin’s Time Travel Adventure 
    • Developed by: uvula (Keita Takahashi, Ryan Mohler), Matthew Grimm, and Shaun Inman
  • Battleship Godios
    • Developed by: TPM . CO SOFT WORKS.
  • Boogie Loops
    • Developed by: May-Li Khoe and Andy Matuschak.
  • Casual Birder
    • Developed by: Diego Garcia (he/him). Music and Sound by: Max Coburn (he/him).
  • DemonQuest 85
    • Developed by: Alex Ashby (he/him), Lawrence Bishop (he/him), Duncan Fyfe (he/him), Belinda Leung (she/her), and Jared Emerson-Johnson (he/him).
  • Echoic Memory
    • Developed by: Samantha Kalman (she/her), Everest Pipkin (they/them), Carol Mertz (she/her), and Rachelle Viola (she/her).
  • Executive Golf DX
    • Developed by: davemakes (they/them).
  • Flipper Lifter
    • Developed by: Serenity Forge.
  • Forrest Byrnes: Up in Smoke
    • Developed by: Nels Anderson (he/him) and Christina “castpixel” Neofotistou (she/her).
  • Hyper Meteor
    • Developed by: Vertex Pop (Mobeen Fikree [he/him], Robby Duguay [he/him], and h heron[they/them]).
  • Lost Your Marbles
    • Developed by: Sweet Baby Inc. & Friends.
  • Omaze
    • Developed by: Gregory Kogos.
  • Pick Pack Pup
    • Developed by: Nic Magnier (he/him), Arthur Hamer (he/him). Music by: Logan Gabriel (he/him).
  • Questy Chess
    • Developed by: Dadako.
  • Ratcheteer
    • Developed by: Shaun Inman, Matthew Grimm, and Charlie Davis.
  • Sasquatchers
    • Developed by: Chuck Jordan. Music and Sound by: Jared Emerson-Johnson.
  • Snak
    • Developed by: Zach Gage (he/him). Art by: Neven Mrgan (he/him).
  • Spellcorked!
    • Developed by: Jada Gibbs, Nick Splendorr, Ryan Splendorr, and Tony Ghostbrite. Music by: A Shell in the Pit (Em Halberstadt).
  • Zipper
    • Developed by: Bennett Foddy (he/him).
  • Saturday Edition
    • Developed by: Chris Makris. Music by: A Shell in the Pit (Gord McGladdery, Alfonso Salinas).
  • Whitewater Wipeout
    • Developed by: Chuhai Labs (Giles Goddard [he/him], Mark Lentz [he/him], Peter Traylor [he/him], Hero Liao [he/him], Remy Thor [he/him], Charlie March [he/him], Kensaku Nakata [he/him], Zach Aikman [he/him], Mihoko Terao [she/her], and Kinsey Burke [she/her]).

There will also be some extra surprise games along the way, some from Panic themselves.

Creative developers around the world continue to experiment with what’s possible on Playdate. As shown in today’s Playdate Update, Panic shared news about two groups who are starting to work on exciting things for future Playdate games.

  • Lucas Pope (Return of the Obra DinnPapers Please) is working on a new game for Playdate, Mars After Midnight
  • Narrative development company Sweet Baby will guide and mentor two teams of up-and-coming developers from marginalized communities, led by experienced veterans from the games industry, on the development of two original games for Playdate: Recommendation Dog, led by Xalavier Nelson Jr. (he/him), and Reel Steal

 List of developers working with Sweet Baby on these titles: 

  • Adanna Nedd
  • Allis Conley
  • Ariadne Macgillivray
  • Ayla Myers
  • David Bedard
  • David Nguyen
  • Eleanor Hebert
  • Hassan DuRant
  • Isaiah Henry
  • James F. Wright
  • Jay Squared
  • Jenna Yow
  • Jerry Belich
  • Julia Minamata
  • Kim Belair
  • Louisa Atto
  • Maxine Sophia Wolff
  • Neha Patel
  • Nikki Liu
  • Rafael Batista
  • Sherveen Uduwanna
  • Will Herring
  • Will Stacey
  • Xalavier Nelson Jr

Mars After Midnight developed by Lucas Pope

Games being developed by Sweet Baby Inc. in collaboration with a group of up-and-coming developers from marginalized backgrounds, led by industry veterans.

Recommendation Dog development led by Xalavier Nelson Jr.

That’s not all, as many talented developers in the Playdate Developer Preview Program — a lottery program that took place last year to encourage early development and get feedback on the SDK — continue to tinker away on unique, inspiring projects.

Those showcased in the Playdate Update include: 

  • Noble Robot. Twitter: @NobleRobot.
  • Matthew El-Jamal. Twitter: @matthew_ej.
  • Matt Sephton. Twitter: @gingerbeardman.
  • Andrea Interguglielmi. Twitter: @andreintg.
  • Rokashi Games. Twitter: @rokashi.
  • Michael Frei, Raphaël Munoz. Twitter: @michaelfrei10.
  • davemakes (they/them). Twitter: @davemakes.
  • DACvector (Dmitry Zhukov [he/him] and Chris Mandra [he/him]). Twitter: @kataStatik.
  • Dustin Mierau (he/him). Twitter: @dmierau.

Developers will be able to sell future, independently developed software for Playdate themselves that can also be sideloaded onto Playdate. Panic will discuss possible plans for distribution of future titles, apart from sideloading content, at a later date. 

Panic is excited to be working with such talented developers, and continues to encourage development with the announcement of Pulp, a brand new tool to create Playdate games — using just a web browser. This all-in-one game creation tool will allow anyone who feels inspired to bring their game ideas to life and onto Playdate thanks to its browser-based tools for coding, graphics, and music! 

Learn more about Pulp in the Playdate Update or by visiting the Playdate website.

Pulp for Playdate Website

A wonderful piece of hardware like Playdate needs a home when not being played. Introducing: the Playdate Stereo Dock. 

Designed by Teenage Engineering (like the Playdate itself), the Playdate Stereo Dock will charge your Playdate without the need to plug in a USB-C cable – and also acts as a Bluetooth speaker! 

With the ability to output wonderful sound through the Playdate Stereo Dock, Panic is thrilled to announce a partnership with the retro inspired, super-summer music player Poolsuite FM. Formerly Poolside FM, and always relaxing and sure to put you in a good mood, Poolsuite FM is an online radio station with expertly curated Soundcloud playlists that will transport you to a magical, sun-kissed musical zone between the past and the present.

Playdate Stereo Dock // Playdate Cover

The Playdate Cover, a sleek protective case for your Playdate, was also unveiled today. Bundles with the Playdate Cover + Playdate will be available for pre-order at $199 USD. The cover by itself will be $29 USD.

Playdate pre-orders will be available to order at play.date in July. Panic will provide eager Playdate fans a week’s warning before pre-orders are available. More information on exact pre-order timing coming soon from Panic.
About Playdate
Playdate is a brand-new and truly unique gaming handheld system that is a celebration of video games. It’s yellow. It fits in your pocket. It includes brand new games from amazing creators. It has a beautiful black and white screen. And yes, it also has a crank. 

Created with great attention to detail and affection by app developer and video game publisher Panic, Playdate hopes to capture the spirit of endless possibility and excitement that games have given us since the beginning. Playdate’s collection of games will delight players with their inventiveness and ingenuity. And in addition to introducing players to brand new games, Playdate also encourages people to create their own imaginative games and interactive software using a suite of easy development tools.

Find Playdate on Twitter at @playdate@playdatealerts, and on their website at play.date

About Panic Inc.
Founded in 1999, Panic is an ancient corporation in Portland, Oregon that relentlessly follows its heart in an effort to make nicely made things that bring everyday joy. Originally — and still — a Mac app developer, Panic has also become a highly-focused video game publisher that has helped to release into the world FirewatchUntitled Goose Game, and the upcoming interactive food game, Nour: Play With Your Food. In the spirit of creating products that bring joy, Panic has been incredibly busy finishing development of their very own handheld video game system, Playdate.

Visit their website: https://panic.com/

Find Panic on Twitter
 ###

Collector Bonuses in Red Dead Online, Plus Details on Next Update, Double Rewards in Featured Series, Discounts, and More

Bonus Yields on Collectible Sets

Plus Double RDO$ and XP in the Featured Series, Bonuses and Discounts for Collectors, and More

Madam Nazar will compensate intrepid Collectors for their dogged determination and a perfectionist’s keen eye this week by paying back 1.5X RDO$ on all sales of complete Collectible Sets. Meanwhile, discovering Collectibles is a reward all its own that’s also rewarding 2X Role XP.

Collectors will also get a bundle of treasures just for playing this week. All Collectors will receive three Tarot Cards while any below Rank 20 will earn a Reward for 1,000 Collector XP. Those determined to progress this week that gain more than 5 Ranks or are above Rank 15 will receive a free Collector’s Map and 2 Treasure Maps. Expect all awards to be delivered no later than June 16th.

2X RDO$ and XP on Featured Series

Rustle up your closest allies and work together to earn your keep in this week’s Featured Series, which spotlights teamwork in various four-team versions of modes like Hostile Territory, Name Your Weapon, Plunder, and Team Shootouts. In return for your spirited competition, you and yours walk away with 2X RDO$ and XP, all week long. Win a mode in the Featured Series this week and receive a Reward for a free Hat up to Rank 15 (awarded no later than June 16th).


Red Dead Online’s Next Update

As part of the early summer update coming to Red Dead Online, all kinds of new unlawful ventures will emerge for those willing to comport themselves in a certain — morally flexible — manner. These will include the ability to rob homesteads across the five states in Free Roam, as well as open up new avenues for personal enrichment. And like any good opportunity, this one is devoid of upfront expenditures. Plus, look for an all new membership rewards club as part of the forthcoming update… more details coming soon.


Discounts
Start down the path of discovery and intrigue at a discount: Madam Nazar is cutting 5 Gold Bars off the cost of the Collector’s Bag this week. She’s also giving 40% discounts on the Pennington Field Shovel, Metal Detector, and Refined Binoculars, as well as 30% off the Águila Machete — for those more seasoned in the arts and science of collection. To complete the look, Collector’s Role Outfits are 30% off.

Meanwhile, Stables across the five states are offering 30% off all Criollo Horses and 40% off the Horse Lantern; and Gunsmiths are offering 40% off all Gun Belts.

Prime Gaming Benefits
Red Dead Online players who connect their Rockstar Games Social Club account to Prime Gaming any time before July 5th will receive a Reward for a free Emote, plus Offers for 30% off the Bar Expansion and a Novice or Promising Moonshiner Item of your choice.


Check Rockstar Support for details and limitations.

Koch Media, Survios, and MGM partner up for Big Rumble Boxing: Creed Champions

Sydney, Australia, June 9th, 2021 – Today, Koch Media, a leading global publishing partner, Survios, an American cross reality game developer and software publisher, and leading entertainment company Metro Goldwyn Mayer Studios (MGM) announced their physical publishing partnership for the upcoming release of the boxing game, Big Rumble Boxing: Creed Champions, available for NSW®, PS4®, XBOX One® and Steam®, launching in 2021. The game is based on films from MGM’s Rocky and Creed franchise.

In Big Rumble Boxing: Creed Champions, players step into the ring as they train, fight and win like the legends, such as Adonis Creed and Rocky Balboa, in a knockout arcade boxing experience set in the most renowned boxing film franchise of all time. Rise through the ranks in an intense arcade mode, hone your skills in classic Rocky training montages, and go head-to-head with friends in thrilling local competitive multiplayer. 

“We’re thrilled to enter this new retail publishing partnership with Koch Media for our first traditional gaming experience with Big Rumble Boxing: Creed Champions,” said Seth Gerson, Chief Executive Officer of Survios. Koch Media’s expertise in bringing incredible games to retail will further our studio’s mission to bring cross-reality games to more console and PC players around the world, making them a perfect partner for Survios and an iconic film franchise such as Rocky and Creed.” 

Stephan Schmidt, Director Global Partner Publishing adds: “We at Koch Media are delighted to be able to work with a partner like Survios and to support them with our local publishing offices around the world entering global markets. Our global and local teams will collaborate closely to support in all marketing and publishing measures. It is always something special to be able to work with a well-known licensed IP and with Rocky and Creed this is clearly the case.”

Robert Marick, Executive Vice President, MGM Global Consumer Products & Experiences, said, “We’re thrilled to be working with Koch Media and Survios to bring the Big Rumble Boxing: Creed Champions game to console and PC platforms.  Fans of the Rocky and Creed movies will jump into the ring and fight to be the champion in this fun boxing title.”

Rocky and Creed have remained global phenomenons because of their message of determination, even when the odds are against you. MGM’s Rocky and Creed films, produced by Chartoff Winkler Productions, have generated more than $1.3 billion in worldwide box-office sales, earning three Academy Awards, and ten nominations. As the first Rocky film kicks off its 45th anniversary later this year, the franchise continues to be hotter than ever, inspiring new generations of fans everywhere.

For more information on Big Rumble Boxing: Creed Champions, please visit BigRumbleBoxing.com and follow Survios on Twitter, Facebook, Instagram, YouTube, and Discord.

BIG RUMBLE BOXING: CREED CHAMPIONS © 2021 & TM MGM. CREED © 2015 & CREED II © 2018 MGM & WBEI. CREED TM MGM. ROCKY © 1976, ROCKY II © 1979, ROCKY III © 1982 & ROCKY IV © 1985 MGM. ROCKY TM MGM. All Rights Reserved.

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About Koch Media

The Koch Media Group is a global developer, publisher and distributor of video games, VR games, gaming hardware and merchandise.

The group’s publishing activities, marketing and distribution extend throughout Europe, America, Australia and Asia. Koch Media has more than 25 years of experience in the digital media business and has risen to become a leading global publishing partner. The Koch Media Group runs a multi-label strategy with fully owned publishing units such as Deep Silver, Milestone, Vertigo Games and Ravenscourt which publish games for consoles, PC and VR platforms across all physical and digital channels.

Additionally, as global publishing partner Koch Media has formed long-term multi-national publishing collaborations with numerous game publishers including Bethesda, Capcom, Codemasters, Konami, Koei Tecmo, Sega, Square Enix, Warner Bros and many others. With its parent company in Höfen, Austria, and the Publishing HQ in Munich, Germany, Koch Media owns local publishing companies in Germany, UK, France, Spain, Italy, Sweden, the Netherlands, Austria, Switzerland, Poland, Australia, the United States as well as Japan and Hong Kong.

The Koch Media Group owns ten game development studios: Deep Silver Volition (Champaign, IL / USA), Deep Silver Dambuster Studios (Nottingham / UK), Deep Silver Fishlabs (Hamburg / Germany), Warhorse Studios (Prague / Czech Republic), Milestone (Milan / Italy), Voxler (Paris / France), Vertigo Games (Rotterdam /The Netherlands) and Flying Wild Hog (Warsaw, Rzeszów, Cracow / Poland). Additionally, the Koch Media Group collaborates with numerous independent development studios around the world.  

Part of the Koch Media Group is also Koch Films, a European independent film distributor with business primarily in Germany, Switzerland, Austria and Italy as a cinema, TV, online and Home Entertainment distributor. The Koch Media Group also owns Gaya Entertainment, a leading video game merchandise company in Munich, Germany, and the Quality Assurance Facility in Olomouc, Czech Republic.

Koch Media is an Embracer Group company.

About Survios, Inc.:

Survios is a leading game development studio creating extraordinary interactive experiences with an emphasis on the future of reality-based entertainment. Since 2013, the studio has produced and published premium virtual reality experiences across popular licensed worlds and within its own critically acclaimed original properties. With immersion embedded in its DNA, the company is positioning itself at the epoch of the next generation platform revolution to develop Cross Reality interactions as the gaming, social media, and entertainment industries fix their eyes on the evolution of the metaverse. For more information, visit www.survios.com

About Metro Goldwyn Mayer Studios:

Metro Goldwyn Mayer Studios (MGM) is a leading entertainment company focused on the production and global distribution of film and television content across all platforms. The company owns one of the world’s deepest libraries of premium film and television content. In addition, MGM has investments in numerous television channels. For more information, visit www.mgm.com.

STEELSERIES UNVEILS PRISMCAPS

New pudding-style double shot PBT keycaps offer the widest range of compatibility for mechanical keyboards, built for extreme durability and delivering enhanced RGB lighting 

CHICAGO – JUNE 8, 2021SteelSeries, the worldwide leader in gaming and esports peripherals, today unveiled SteelSeries PrismCaps. The new line of PrismCaps are designed to provide gamers with the ultimate option to upgrade and enhance the gaming experience through their keyboards.

Engineered to deliver the widest compatibility available for mechanical keyboards, the universal keycaps are designed for durability, fit, placement, and precision. Additionally, PrismCaps provide a stunning appearance through a “double shot” pudding-style design that emphasizes the brilliance of dynamic RGB lighting. 

  • Widest Compatibility – It’s about fit, placement, and precision. SteelSeries PrismCaps include two additional sets of alternate bottom row keycaps to fit the widest range of mechanical keyboard brands (SteelSeries, Razer, HyperX, Corsair, Ducky, and more). 
  • Extreme Durability – Engineered with PBT, one of the hardest and most durable keycap materials available, SteelSeries PrismCaps retain consistent texture and appearance through extreme use – even for the most hardcore gamers.
  • Enhanced Lighting – With millions of color options, gamers can power up their keyboards with brilliant pudding-style RGB illumination through a specially engineered double shot design with translucent sides and letters.

Delivering best-in-class compatibility, durability, and dynamic RGB lighting, SteelSeries PrismCaps are available in both black and white colours for US$34.99 at Steelseries.com. Choose from US/UK/NORDIC layouts.  

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About SteelSeries
SteelSeries is the worldwide leader in gaming and esports peripherals focused on premium quality, innovation, and functionality. Founded in 2001, SteelSeries improves performance through first-to-market innovations and technologies that enable gamers to play harder, train longer, and rise to the challenge. SteelSeries is the pioneering supporter of esports and competitive gaming tournaments, connecting gamers and fostering a sense of community and purpose. SteelSeries’ family of professional and gaming enthusiasts are the driving force behind the company and help influence, design, and craft every single accessory and the brand’s software ecosystem, SteelSeries GG. In 2020, SteelSeries acquired KontrolFreek, the industry leader in high-performance controller accessories, and Nahimic, the leader in 3D sound solutions for gaming. To learn more about SteelSeries, visit steelseries.com and join the conversation at @SteelSeries.

Third Annual Season of Pride Presented by MidBoss Spreads Rainbow Love in July

Third Annual Season of Pride Presented by MidBoss Spreads Rainbow Love in July

Steam Sale Starts Tomorrow Ahead of Rebranded Streaming Event, Charity Support Returns

SAN FRANCISCO – 8 June 2021 – Season of Pride 2021, the third annual streaming event celebrating LGBTQ+ diversity in gaming, will promote inclusivity and love from 9:00 a.m. to midnight PT Thursday, 1 July through Saturday, 31 July 2021. Presented by MidBoss, developer of inclusive cyberpunk adventure 2064: Read Only Memories, Season of Pride will be hosted on the MidBoss Twitch Channel while also making appearances on the Twitch homepage throughout the month.

A Steam sale supporting queer games and developers with discounts up to 80% off on fan-favorite LGBTQ+ titles as well as information on upcoming ones will run ahead of Season of Pride from tomorrow, 9 June, through Wednesday, 23 June 2021.

Rebranded from Summer of Pride to Season of Pride for greater worldwide inclusivity, the event will once again seek to raise funds for life-changing LGBTQ+ charities Trans Lifeline, Trevor Project, and GaymerX. In hopes of smashing through the $25,000 raised last year during Season of Pride, MidBoss has partnered with more than 65 Twitch streamers putting the “gay” in gaming such as 8BitDylan, DEERE, MiaByte, Jeff Brutlag, UrbanBohemian, and SlicedRaven.

These content creators and others will play games with inclusive and thoughtful representation of queer characters, themes, and stories including AAA titles like Dead by Daylight and The Sims 4 as well as beloved indie offerings like Sayonara Wild Hearts, Later Daters, Arcade Spirits, Monster Prom, Gone Home, Kitty Powers’ Love Life, and many more.

“Season of Pride brings together queer gamers from all over the world to celebrate the impact good LGBTQ+ representation in our hobby can have, be it on players looking to see themselves in games or through empathy to help normalize queer life,” said Cade Peterson, CEO of MidBoss. “The rebranding reflects the fact that June isn’t pride month all over the world, nor is it summer everywhere. We want all our gayming fellows to feel welcome at Season of Pride.”

The full schedule and details about participating games and streamers will be revealed on the Season of Pride website in the coming weeks. Join the festivities via the MidBoss Twitch Channel.

Wishlist the 2064: Read Only Memories sequel Read Only Memories: NEURODIVER on Steam or on the Epic Game Store and follow MidBoss on Twitter for updates on Season of Pride 2021.

About MidBoss

Based out of San Francisco (although not the Neo kind), MidBoss aims to make the world better, safer and more inclusive for marginalized people, especially those across the gender and sexuality spectrum, by creating cool experiences through games and other forms of media which diversify representation, as well as becoming a platform for queer content around the world.

MidBoss expanded on the world it created in 2064: Read Only Memories with a Read Only Memories comic series in late 2019. The studio is also responsible for the creation and curation of Season of Pride, an annual month-long celebration of diversity in games featuring titles with good LGBTQ+ representation and an array of queer and POC content creators.

To learn more about the studio visit the MidBoss website, Twitter, and blog.

Antstream Arcade launches in Australia

Cloud Gaming Platform Antstream Arcade Launches in Australia

London: 09 June 2021 —  Leading global retro games company Antstream Arcade has today announced its launch into Australia, following significant growth in both the UK and US markets. 

Making its library of over 1000 iconic video games available to play for free through its video game streaming platform, players in Australia will be able to play classics titles like Space Invaders, Asteroids and Mortal Kombat over any 3G, 4G, 5G, wired or Wifi connection. They will also be able to swap between any game on almost any device they choose, from TVs, laptops, desktops, tablets and mobile phones, with no need to download games to their device thanks to Antstream Arcade’s streaming infrastructure. 

This launch coincides with the Australian launch of the Atari VCS, Atari’s modern video computer system that blends the best of PCs and consoles. Antstream Arcade will come preloaded on the console, providing Australian Atari users with an expansive retro gaming experience. Antstream Arcade will also provide something new for players, with many games on its platform featuring challenge modes, tournaments and international leaderboards, giving retro gamers old and new a modern social aspect to classic games.

Steve Cottam, CEO of Antstream said: “Australia is a country underserved by the emerging cloud gaming market. We aim to change that by giving Australian gamers the chance to enjoy over 1000 iconic games for free thanks to our cloud gaming platform. Antstream is the first truly device agnostic game streaming service in the world, and the first to offer its library of games to players for free via an ad-funded model and premium ad-free subscription service – allowing us to bring our library of classics and forgotten gems to the widest audience possible.”

Antstream Arcade’s library features games from over 55 publishing partners across the games industry, including the likes of Bandai Namco, Taito, Disney/LucasArts, Atari and Warner media to name a few. Combined, this makes Antstream Arcade’s library the world’s largest collection of iconic retro games in the world. With playable titles ranging from definitive classics to obscure curios, Antstream Arcade represents the only way that players are able to officially access the games of the past while supporting the game’s original creators and rights holders.

About Antstream Arcade:

Antstream Arcade was founded in 2013 and is headquartered in London, UK. Over the last few years it has become the world’s first and largest classic game streaming subscription service and has amassed the largest collection of fully licenced games titles available for streaming in one place.

Antstream is all about the challenge – a streaming service that makes classic games available on-demand on all your devices. Players get access to over 1,100 video games spanning arcade hits and classic console platforms, such as SNES, and Sega platforms, and beloved home computers including the C64, Amiga and ZX Spectrum.

The Antstream Arcade streaming service allows users to play classic video games, directly from the cloud with no downloads or installs, on modern devices through an ad-supported freemium model or a selection of affordable subscriptions. To find out more visit www.Antstream.com.