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Chomp into Angry Alligator – a Brand-New Adventure Coming to Nintendo Switch™ and PlayStation 4 this year!

Experience the swamptastic life of a small alligator, and embark on an amazing adventure to become the biggest, baddest gator in town!

Beaverton, Ore, August 17, 2021 Everything was peaceful and quiet until the hoomans showed up! Join a small baby gator on his journey to become a full-grown reptile by eating all that’s in your way, when Lion Castle’s and GS2 Games’ Angry Alligator hits Nintendo Switch™ and PlayStation®4 in both digital and retail editions later this year.

Angry Alligator lets players become a hungry alligator that is on its quest to eat all that moves, and more, in order to grow big and strong to face all challenges ahead. Lure birds, deers or even bears into your mighty jaws, or take it up against big bad boss beasts and pesky tourists. Nobody messes with your home! The fate of the swamp and all in, lies on your scaled shoulders.

Explore a colorful and massive open-world full of creatures to meet and eat, and enjoy all nature has to offer! At least, the parts those horrible hoomans haven’t polluted yet. Afraid this task is too much to ask for a tiny gobbler like yourself? Don’t worry. You’ll be guided by no other than the wisest of them all, Wisecroc, on your swampy path to gator greatness.

Angry Alligator is developed by Backup Plan, published by Lion Castle and will release both digital and in retail in all territories later this year for Nintendo Switch™ and the PlayStation®4. The American retail version will be published and distributed by GS2 Games, the European retail version by Mindscape, and the Asian version by Epicsoft. Do you want to stay up to date of all developments? Follow Angry Alligator on Facebook, Twitter and Instagram or visit the official website.

About GS2 Games

GS2 Games is a licensed PlayStation® and Nintendo Switch™ publisher and distributor of video games all across the globe. Founded in 2019 by industry veteran Len Ciciretto, it is one of the exciting new stories in the video game industry. https://gs2games.com

About Lion Castle Lion Castle Entertainment is a publisher of PlayStation, Xbox, Nintendo, VR and Top-10 mobile video games. Founded in 2017, it focuses on working together with the world’s largest brands and talents, the best development studios, world-class production companies and top distributors to bring our games to the market. 

Chivalry 2: Over 1 Million Units Sold and Over 420 Million Knights Slain in Battle Since Launch

Tripwire Presents and Torn Banner Studios Celebrate Sales Milestone Following Free House Galencourt Update for PlayStation®4, PlayStation®5, Xbox One, Xbox Series X|S, and PC

ROSWELL, Ga. – Aug. 17, 2021 – Developer Torn Banner Studios, publisher Tripwire Presents, and global retail publishing partner Deep Silver are proud to announce that the award-winning multiplayer hit, Chivalry 2 has sold over 1 million units worldwide since launching on June 8, 2021 with cross-play support on PC (via Epic Games Store), the PlayStation®4 and PlayStation®5 computer entertainment systems, the Xbox One family of devices, and the Xbox Series X|S console systems. This incredible sales milestone marks the first million-unit selling title for publisher, Tripwire Presents, and takes the throne as developer Torn Banner’s fastest selling title, ever. This news follows the release of the House Galencourt update, the first in a series of planned free content updates, introducing two new maps, a brand-new 3-versus-3 gameplay mode, the return of the popular arrow camera feature from the original Chivalry: Medieval Warfare, over 60 customization options, and more.

The Chivalry 2 community has been active and growing following the title’s launch, with over 8 million hours of playtime logged and over 420 million combatants killed in battle. To-date the most popular subclass amongst players is the Officer and the most popular weapon is of course, the mighty Messer. Please visit the press kit for an infographic detailing player statistics as well as an accolades trailer for Chivalry 2.

“Despite just launching in June, over a million people across five platforms have already played Chivalry 2, which tells us how much more potential the game has to grow,” said Steve Piggott, President of Torn Banner Studios. “We are so happy to have brought Chivalry 2’s unique experience of bloody, epic medieval warfare to so many people – and we’re already hard at work expanding the game much, much more.”

“Today we’re thrilled to celebrate the amazing milestone of Chivalry 2 selling over one million units in less than two months!” said John Gibson, Tripwire CEO. “We’ve been blown away by the response from players and critics alike, and the team is already hard at work on more great free content and adding highly requested features such as cross-platform parties.”

Chivalry 2 is a multiplayer first-person slasher inspired by epic medieval movie battles. Players are thrust into the action of every iconic moment of the era from clashing swords and storms of flaming arrows to sprawling castle sieges, and more. Dominate massive battlefields while catapults tear the earth apart as players lay siege to castles, set fire to villages, and slaughter filthy peasants in the return of Team Objective maps.

Improving on the original genre-defining Chivalry: Medieval Warfare in every way, Chivalry 2 invites players to master the blade with an all-new and improved combat system that combines real-time strikes and a free-flowing combo system to speed up the action and let players become a whirlwind of steel on the battlefield. Created with the ability to fight multiple foes in mind, Chivalry 2’s combat mixes the best of both FPS and fighting game genres for an unmatched melee experience.

Chivalry 2 has an MSRP of $39.99 / €39.99 / £34.99 MSRP for the Standard Edition or $49.99 / €49.99 / £44.99 for the Special Edition, with an ESRB rating of M for Mature and a PEGI 18 rating. To stay up to date on the latest Chivalry 2 news, please sign up for the newsletter on the official website, follow Tripwire Presents, join the official Chivalry 2 Discord server, and follow the developers on Twitter, Facebook, and YouTube.

Chivalry 2 © ® 2020 Torn Banner Studios Inc. Tripwire Interactive™ and Tripwire™ are trademarks owned by Tripwire Interactive LLC. Published by Koch Media, Austria. Deep Silver® is a registered trademark of Koch Media in the USA and elsewhere.

Chivalry 2 will be released for PC exclusively on the Epic Games Store and through selected online retailers via Publisher Iceberg Interactive.

Torn Banner Studios

Torn Banner Studios is an exciting independent video game company located in Toronto, Canada. Passion and innovation are the core elements of everything that we do. We are people that truly love games and are lucky enough to be following our dreams, thanks to the incredible support from our community.

We want to go places other companies are afraid to go, because we believe great games begin with the passion of a small group of diehard fans. Those fans have the deepest understanding and appreciation for the subject they love and a vision for how it should be presented in a game. We want to breathe life into that vision and allow more people to appreciate it. We want to take on the challenging ideas that when done well create truly powerful and unique games that are remembered. You say it can’t be done? We say bring it on.

About Tripwire Interactive

Formed in 2005 as a humble independent developer and founded by gamers who found success in the video game modding community, Tripwire Interactive has developed and self-published multiple critically acclaimed titles in the wildly popular Killing Floor and Rising Storm franchises, which have collectively sold over 20 million units to date. The studio’s most recent hit release, Maneater, breaks new ground in the popular action RPG genre and finds players taking on the role of a deadly shark with the uncanny ability to evolve as it feeds.

Since then, Tripwire Interactive has expanded its business with the publishing division, Tripwire Presents, turning its experience and resources to include publishing titles spanning multiple platforms and genres from other talented independent studios. Tripwire Presents aims to help like-minded independent studios bring their titles to market, including Chivalry 2 developed by Torn Banner Studios, Espire 1: VR Operative developed by Digital Lode, and Road Redemption developed by EQ Games and Pixel Dash Studios.

About Deep Silver

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2 and Saints Row V. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, Deep Silver Volition based in Champaign, IL, USA, and Warhorse Studios based in Prague, Czech Republic. For more information, please visit www.deepsilver.com

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publishing activities, marketing and distribution extend throughout Europe, North America and Australia. The Koch Media group has more than 20 years of experience in the digital media business and has risen to become the number one publishing partner in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Codemasters, Kaspersky Labs, Konami, Koei Tecmo, Milestone, Sega, Square Enix, etc. in various European countries. With Headquarters in Höfen, Austria Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux, Australia, Czech Republic and the United States. 

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

About Iceberg Interactive

Iceberg Interactive is an independent video game publisher founded in 2009 by an international group of games industry veterans. Located in Haarlem, The Netherlands and staffed with avid gamers, Iceberg works closely with an assembly of game developers around the world, both midsize and indie.

Known for many hit franchises including Circle Empires, Starpoint Gemini and Endless Space; the company has enjoyed recent success with Multiformat titles such as Transient, Shortest Trip to Earth, The Sojourn and Railroad Corporation. Iceberg Interactive has many exciting games coming up, including Blazing Sails, Star Dynasties and Sacred Fire.

To learn more, please visit www.iceberg-games.com.

Call of Duty: Vanguard Teaser Trailer Revealed

It has been getting close to that time of year when the next Call of Duty game would be revealed and Activision isn’t going to disappoint as the company has revealed exactly when fans of the FPS can expect the next game to be revealed. Call of Duty: Vanguard, as it is called, will be revealed on August 19th 12:30 PM CDT within Call of Duty: Warzone itself.

This means that players will need to be in the game, taking part in the Battle of Verdansk to experience the worldwide reveal of the game. Currently no platforms nor release date have been revealed but the teaser trailer, featuring faces made out of debris, can be found below.

It’s Aliens vs Germans in Plan B from Outer Space: A Bavarian Odyssey, Sci-fi Comedy Title from RobotPumpkin Games

Avoid the local “Barbvarians” in a Story-Focused Adventure Filled with Beautifully Illustrated Backgrounds and Hilarious Characters

Wiesbaden, Germany August 17th, 2021. Publisher Assemble Entertainment and developer RobotPumpkin Games are pleased today to announce Plan B from Outer Space: A Bavarian Odyssey, a sci-fi adventure that pits intergalactic castaways against South-German hospitality — headed to Windows PC via Steam, iOS, and Android this autumn. The title follows a similar format to Robot Pumpkin’s debut title, The Innsmouth Case, presented as an interactive novel where the player’s choices affect the outcome of the game — which means 19 different possible endings to explore! The title will also be featured at this year’s Gamescom 2021, where press and influencers will be invited to an exclusive first-look presentation. So pour a tall mug of Hefeweizen, throw some Weisswurst on the grill, and polish that accent to ensure the locals don’t catch on that you aren’t from the neighborhood…

Plan B from Outer Space: A Bavarian Odyssey is a charming, comedic sci-fi adventure that lovingly pokes fun at Bavarian culture in a way that only Robot Pumpkin Games can,” said Stefan Marcinek, CEO of Assemble Entertainment. “It’s got cute aliens, pretzels, and plenty of (virtual) beer… what more could you ask for?”

“As an indie studio, it was an unbelievable accomplishment to launch our debut The Innsmouth Case to all modern platforms. Now, we are thrilled to unveil our next game, Plan B from Outer Space: A Bavarian Odyssey,” said Caroline Podeswa, CEO of RobotPumpkin Games.

“We adore funny and bizarre stories; thus we can’t wait to show our next adventure to the community this fall.”

While taking a cruise through our solar system, a delightfully adorable extraterrestrial is struck by space debris and comes crashing down in the south of Germany. Unfortunately for them, the locals aren’t exactly up to speed on the reality of life outside of Earth, so these shapeshifting castaways must use their special abilities to blend in with these “Barbvarians” and figure out how to get off the planet, which smells strongly of hops and salted bread. Plan B from Outer Space: A Bavarian Odyssey is an engaging, heartfelt adventure that flips the script on classic “Alien Invader” tropes!

Key Features of Plan B from Outer Space: A Bavarian Odyssey Include: 

  • “Basic” Bavarians Meet “Extra” Terrestrials: Design your very own cute, cuddly, and conniving space creature with unique features and a touching backstory
  • Make the Right (or Funniest) Decision: With 19 possible endings, every choice matters, which means plenty of trial and error with comedic results
  • Big Brain Blobs: Use those alien wits to solve fun, challenging mini-games and discover handy (or tentacle-y) items to help you escape the savage backwater of Southern Germany
  • Handmade German Craftsmanship: Dozens of beautifully illustrated backgrounds and animated characters breathe life and personality into this sci-fi comedy experience

Developed by Robot Pumpkin Games and published by Assemble Entertainment, Plan B from Outer Space: A Bavarian Odyssey will launch on Steam, iOS, and Android this autumn.

Stay up-to-date with Plan B from Outer Space: A Bavarian Odyssey by following Robot Pumpkin Games on Facebook, Twitter, Instagram, and YouTube.

Follow Assemble Entertainment on Facebook, Twitter, Instagram, Reddit, and join the official Discord server here. 

 -ENDS-

About Assemble Entertainment

Based in Wiesbaden, Germany, Assemble Entertainment is an independent games developer and publisher, best known for the modernized award-winning Leisure Suit Larry series, featuring two new entries in the iconic decades-spanning saga, and the multi-award-winning Endzone – A World Apart, that challenges players to survive and thrive following an environmental apocalypse. Assemble Entertainment also organizes GermanDevDays, an annual conference that attracts more than 1,200 attendees from across the German-speaking video game development industry.

Join siblings Greak, Adara, and Raydel on a captivating journey of resilience as next-gen adventure Greak: Memories of Azur launches today

Navegante Entertainment’s debut title whisks players to the threatened lands of Azur on PlayStation®5, Xbox Series X|S, Nintendo Switch™, Steam, and GOG.

Tuesday, 17th August 2021 – Team17, Navegante, and Bromio have today launched single-player, platform adventure Greak: Memories of Azur on PlayStation 5, Xbox Series X|S, Nintendo Switch, Steam, and GOG. Featuring hand-drawn characters and environments, and an emotive orchestrated soundtrack, Greak: Memories of Azur sees players simultaneously alternate between Greak, Adara, and Raydel, three tenacious siblings each with the unique abilities needed to traverse their beautiful and hostile homeland as they flee from the invasion of deadly Urlags. Players exploring Azur on PC will also benefit from ultra-wide monitor support on Steam and GOG, allowing them to enhance their experience with an increased field of view.

Greak: Memories of Azur Key Features:

  • Hand-Drawn Art and Animation: Enjoy a captivating narrative telling a story of family, home, and union, all brought to life with stunning hand-drawn art
  • Specially Crafted Puzzles: Players will solve intricate puzzles to navigate the world of Azur, using the three siblings’ unique abilities to flee the threat
  • Unique Gameplay: Each sibling boasts their own powers and abilities, and players will alternate seamlessly between the trio to best navigate the world
  • Live Orchestra Soundtrack: Enjoy the expressive and atmospheric music themes specially created to enhance this unique adventure.

To keep up to date with all the information on Greak: Memories of Azur, please like us on Facebook, follow us on Twitter, and join us on Discord

About Navegante Entertainment

Navegante Entertainment is an independent video game studio based in Mexico with collaborators in other countries from Latin America. With focus on creating fun, unique, and artistic experiences for the players, their debut title Greak: Memories of Azur is focused on providing a high-quality experience using traditional hand-drawn animation. For more information on the studio and game visit http://playgreak.com/ or www.navegante-entertainment.com.

About Team17 Group plc Founded in 1990, Team17 Group plc is a leading developer, video games label, and creative partner for developers around the world. Floated on AIM in 2018, Team17, with its extensive portfolio of over 100 titles, embodies the spirit of independent games. In addition to the award-winning Overcooked!, Yoku’s Island Express, and the iconic Worms, which celebrated its 25th anniversary in 2020, Team17 has helped bring critically acclaimed titles including Hell Let Loose, Moving Out, Golf With Your Friends, Yooka-Laylee and the Impossible Lair, Blasphemous, and The Escapists to gamers everywhere.

Fire Tonight Full Gameplay Walkthrough

Join us as we embark on a journey across a city on fire to reunite Devin and Maya in this full gameplay walkthrough of Fire Tonight.

A narrative puzzle game about two people trying to find their way back together in a city on fire.

Fire Tonight
Developer: Reptoid Games
Publisher: Way Down Deep
Platform: Windows
Release Date: 13 Aug, 2021
Price: $4.79

Available now on Steam – https://store.steampowered.com/app/1188900/Fire_Tonight/

Summary

Recommended – “Fire Tonight offers casual yet simple gameplay mechanics with easy puzzle elements, a cool soundtrack and very nice art style. It’s main story is a little short but still very enjoyable.”

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

Website: https://www.capsulecomputers.com.au/
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Spiderweb Software Launches a Kickstarter for ‘Queen’s Wish 2: The Tormentor’

Crazily Innovative New Indie Adventure for Windows, Mac, and iOS Platforms

August 17th, 2021 – Spiderweb Software, Inc., makers of fine indie games for 27 years, announces a Kickstarter campaign for an all-new fantasy role-playing adventure. We want to make Queen’s Wish 2: The Tormentor, the second game in the Queen’s Wish trilogy, and we want our fans to be involved. 

In Queen’s Wish 2: The Tormentor, you are the youngest child of Queen Sharyn. You are powerful royalty of the Empire of Haven. Your mother the Queen has fallen ill, and your enemies smell your weakness.

In the violent wilds of the Rokaj, rebels have tried to kill you. A rebellion is raging, and your mother demands that you stop it. Now you are trapped in high mountains, surrounded by angry armies and factions shouting for your support. Doom creeps ever closer, and the demands of your family are constant. They say you must conquer the Rokaj.

Will you? Or will you set it free? It is up to you.

Escape into an enormous fantasy world, where retro 80’s-style gameplay mixes with innovative design and storytelling. Explore an enormous outdoors and many towns and dungeons. Fight complex, elaborate turn-based battles. Outwit rival factions with cunning, diplomacy, or (if you choose) violence. In a unique game system, gain power by building new forts and filling them with industry.

Spiderweb Software is a small mom and pop game company, and we are asking our fans to help our new world live up to its potential. Thus, our Kickstarter. You can back our game, take part in designing it, and, if you ever pirated our games, you can purchase personalized absolution.

Spiderweb Software, Inc., a tiny indie game company based in Seattle, WA founded in 1994, is fanatically dedicated to creating fun, exciting fantasy role-playing games for Windows, Macintosh, and iOS. Past titles include the award-winning Exile, Geneforge, Avernum, and Avadon series.

About Spiderweb Software
Spiderweb Software, Inc. is a tiny indie game company based in Seattle, WA. founded in 1994. We’re fanatically dedicated to creating fun, exciting fantasy role-playing games for Windows, Macintosh, and iOS. Past titles include the award-winning Exile, Geneforge, Avernum, Queen’s Wish, and Avadon series. Learn more at www.spiderwebsoftware.com.

TOM CLANCY’S RAINBOW SIX SIEGE Reveals Year 6 Season 3 Crystal Guard

Rainbow Six Siege welcomes Osa, a Croatian Operator, among many other updates

SYDNEY, AUSTRALIA — August 17, 2021 — Today, Ubisoft® revealed Crystal Guard, the third season of Tom Clancy’s Rainbow SixSiege Year 6, and its new Operator, Osa, a military engineer coming from Croatia, in addition to light reworks of the maps Coastline, Bank and Clubhouse and many other updates.

In Crystal Guard, players will discover a brand-new attacker, Osa, equipped with Talon-8 Clear Shield: a transparent bulletproof shield that she can deploy on the ground, in door or window frames. She can navigate with the shield in her hands if needed, albeit with certain restrictions (weapon stored, no sprint, no prone). Osa is a medium speed, medium armour Operator, equipped with 556 Xl or PDW9 as primary weapon and the PMM as a secondary weapon.

In addition, the Bank, Coastline, and Clubhouse maps have been rebuilt from the ground up to enhance balancing, environmental destruction, sound propagation, and lighting. Crystal Guard introduces numerous balancing adjustments to these maps, including a 1F Reception bomb site replacing the 1F Service Entrance site on Coastline, new locations, and more entryways – for example, a new alleyway in Bank and a new path in Clubhouse. In terms of environmental destruction, the Bank and Coastline maps feature new destroyable walls: on Bank, the Railing on 2F Skyline and on Coastline, the exterior wall in 2F VIP lounge.

Additional updates coming with Crystal Guard include:

  • Elite customisation: players are now able to equip any existing headgear with an Elite uniform if they own both and belong to the same Operator
  • Operator balancing (Twitch, IQ, Fuze, Mute)
  • Flash Detection System
  • Gadget damage adjustments
  • Armour rework
  • RIM lighting that highlights opponents to avoid unfair camouflage scenarios

Finally, Tom Clancy’s Rainbow Six Siege is welcoming its second Elite skin from Capcom®’s survival horror franchise Resident Evil: Lion ‘Leon S. Kennedy’ Elite. This Elite skin will be available on August 18.

Rainbow Six Siege will release a new Collector case in Spring 2021. Exclusive to the Ubisoft Store, this case includes exclusive goodies such as a replica of Sledge’s hammer, the Sparkle Tachanka chibi, and digital content for Rainbow Six Siege. More details can be found on store.ubi.com.

The Test Server for Crystal Guard will go live on August 18, with Osa coming on August 19. The Test Server is an alternative version of Tom Clancy’s Rainbow Six Siege that allows players to test upcoming gameplay features that will make their way into the main game. Since this is a testing environment, a consistent gameplay experience is not guaranteed on the Test Server. Players are invited to submit the issues they encounter on the Test Server on the R6 Fix platform here.

Players can discover their in-game stats, track their progression, receive personalised recaps, and more here: https://www.ubisoft.com/en-us/game/rainbow-six/siege/stats

For more information about Tom Clancy’s Rainbow Six Siege, please visit: https://rainbow6.ubisoft.com.

About Tom Clancy’s Rainbow Six Siege

Alongside a thriving professional esports scene and a community of over 70 million registered players, Tom Clancy’s Rainbow Six Siege puts players in the middle of a fast-paced, ever-evolving multiplayer experience grounded in the selection of unique Operators. Using the right mix of tactics and destruction, Rainbow Six teams engage their enemies in sieges, where both sides have exclusive skills and gadgets at their disposal. Defenders prepare by transforming the environments around them into modern strongholds, while attackers use recon drones to gain intel for carefully planning their assault. With access to dozens of Operators inspired by real world counter-intelligence agents from around the globe, players can choose exactly how they want to approach each challenge they encounter. Through the constant addition of new Operators and maps that add to the depth of both strategy and combat, the unpredictability of each round of Rainbow Six Siege sets a new bar for intensity and competition in gaming.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, and Tom Clancy’s video game series including Ghost Recon®, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2020-21 fiscal year, Ubisoft generated net bookings of €2,241 million. To learn more, please visit: http://www.ubisoftgroup.com.

© 2021 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.

WW2 Real-Time Tactics in War Mongrels, Launching Oct. 19 on Steam

War Mongrels Fights For What’s Right October 19, 2021 on PC

Gliwice, Poland — Aug. 14, 2021 — War Mongrels, the grisly real-time tactics game set in World War II from publisher and developer Destructive Creations, brings the lesser-known hardships of history to PC via Steam and the Epic Game Store on Tuesday, October 19, 2021. The unveiling of the story continues with the latest trailer.

Experience the story of a squad of German, Polish, and Lithuanian freedom fighters warring in the name of their homelands, values—newly discovered for some—and above all else, humanity. Follow their defection from the Third Reich, sneaking through occupied cities, barracks, enemy lines, and body pits. Avoid detection and distract ex-comrades by making use of scarce commodities, playing music boxes, whistling, or throwing rocks to escape unnoticed.

Strategize the best course of action and order the fighters to proceed at the right moment, or queue up multiple commands before enacting them all at once in Planning Mode. Use the team’s varied skills and stick to the shadows for a chance to make it through missions unscathed. But prepare for the worst: war offers no guarantees. Engage in combat with twin-stick shooting mechanics as a last resort, letting bullets fly to escape sticky situations.

Explore another side of history with War Mongrels’ visceral and violent entry in the isometric strategy sub-genre. Outside of gameplay, visually striking animated cutscenes tie together each vignette inspired by true stories of WWII soldiers and shaped by a team of historians. Destructive Creations prioritizes honesty and accuracy above all else when depicting details from this era, touching on everything from notable events to battlefield terrain, uniforms, news articles, and more.

“World War II has been warped by a lot of other media, and that’s left historical blind spots, often intentionally,” said Marcin Stanek, Business Development Manager at Destructive Creations. “Stories outside of the American perspective rarely get enough visibility, and we aim to change that with an interactive and immersive experience.”

War Mongrels will be available on PC via Steam and the Epic Game Store on October 19, 2021, for $44.99/€37.99, with next-gen and current-gen console ports to follow. Pre-orders are now available via the Epic Game Store, with a 20% discount. War Mongrels supports English, French, Italian, German, Spanish, Brazilian Portuguese, Polish, Russian, Turkish, Japanese, Korean, and Chinese (Traditional and Simplified) language subtitles at launch with full English voiceover. 

For more information, please visit the official War Mongrels website and follow Destructive Creations on Twitter and Facebook.

About Destructive Creations

Destructive Creations is an experienced development and publishing team of highly skilled game industry veterans. Since the team’s first release in 2015, the common creative work has led to smooth workflow, team stability, and increased efficiency. Destructive Creations’ main goal has always been to deliver original, uncompromising games, and its projects prove that it can handle unusual solutions perfectly, both in Development and Publishing. The team’s motto is “we know what developers need in a publisher, as we are developers ourselves, and we supply just that.”

For more information on Destructive Creations, please visit the official company website.

1C Entertainment Unveils Two Retro FPS Titles and Lovecraft’s Untold Stories 2

1C Entertainment Reveals Forgive Me Father, Lovecraft’s Untold Stories 2, and HYPERVIOLENT Partnership at Realms Deep 2021

Forgive Me Father and Lovecraft’s Untold Stories 2 Launch into Early Access in October

CZECH REPUBLIC, PRAGUE – 14 August 2021 – Moments ago at Realms Deep 2021, publisher 1C Entertainment revealed Forgive Me Father and Lovecraft’s Untold Stories 2 both coming to Steam Early Access via PC on October 28, 2021, alongside a publishing partnership with Terminist Arcade to release HYPERVIOLENT on Steam for PC in Q1 2022.

Forgive Me Father, Byte Barrel’s dark retro horror FPS inspired by Lovecraft’s novels, launches into Steam Early Access on October 28. Play as a priest or a journalist and face demons inside and out in a shooter inspired by classics from the ‘90s. Eradicate eldritch hordes and attempt to stay sane in a hand-drawn world where every second looks ripped out of a comic book.

Continuing this Lovecraftian double feature, Lovecraft’s Untold Stories 2, the sequel to Blini Games’ macabre action-RPG with roguelike elements, also fights against cosmic horrors October 2021. Choose from six playable characters (with three available in Steam Early Access) and play either solo or in co-op with up to three friends. Scrape together creative new weapons and armor, perfect a loadout, and boost character stats across dozens of tense stages in hopes of surviving a Lovecraftian nightmare.

Closing out this trio of world premieres, 1C Entertainment will publish and support the development of HYPERVIOLENT, Terminist Arcade’s brutal fast-paced retro FPS paying homage to sprite-based shooters from the ‘90s. Unravel the secret behind a mysterious contagion using a thrilling fusion of RPG and FPS mechanics, from upgrading weapons to investigating data logs. Obliterate up to 30 friends in deathmatch, team deathmatch, survival, or play the campaign in four-player co-op when HYPERVIOLENT launches on Steam in Q1 2022.

Forgive Me Father and Lovecraft’s Untold Stories 2 launch on Steam Early Access for PC on Thursday, October 28, 2021. HYPERVIOLENT launches on Steam for PC Q1 2022.

For more info, explore the official Steam pages for Forgive Me Father, Lovecraft’s Untold Stories 2, and HYPERVIOLENT, and visit the official website for 1C Entertainment.

About 1C Entertainment

1C Entertainment is an international group with offices located in Warsaw, Gdansk, Prague, Budapest and Moscow and operating in the segments of game production, distribution and services for video game developers. The company releases video games for all platforms through its global network of partners digitally and in retail. 1C Entertainment has successfully launched over 100 game titles including critically acclaimed series – IL-2 Sturmovik, King’s Bounty, Men of War, and Space Rangers. Recent releases include such games as Ancestors Legacy and Deep Sky Derelicts.

For more information about 1C Entertainment and their games, please visit the official 1C Entertainment website.

About Byte Barrel

Byte Barrel is a studio based in the picturesque city of Gdańsk, Poland whose goal is to create interesting, unique, and ambitious independent computer games. It was founded in 2017 and currently, our team consists of 12 people. We are distinguished by great passion and enthusiasm for what we do.

About Blini Games

LLC Blini Games is an indie multiplatform Russian developer, formed in 2013 by a hardcore group of experts of the gaming business. They all come from different spheres of the gaming market: Publishing & Distribution, Marketing, Production, Art & Design, and, of course, Development.

About Terminist Arcade

Terminist Arcade is an independent game studio made up of talented creators from across the globe. We are storytellers, artists, worldbuilders, people dedicated to creating profound gaming experiences. We make games, and we like to think we’re pretty good at what we do.