Home Blog Page 1601

Rally the dwarves and ready the pickaxes, Hammerting burrows out of Early Access on 16th November

Warpzone Studio’s dwarven mining simulation prepares for its full PC launch with a new Epic Crafting Update launching today.

Friday, 20th August 2021 – Team17 and Warpzone Studios have today announced dwarven mining simulator, Hammerting, will launch on Steam, Epic Game Store, and GOG on 16th November. Nestled away in the Mountains of Mara (and currently, Steam Early Access) Hammerting follows a community of dwarves as they explore, build, craft, and mine to develop their stronghold. From humble beginnings with a handful of dwarves, develop their base to unparalleled depths underneath the mountain range, as they send valuable resources, weapons, and supplies to the surface.   

Throughout its time in Steam Early Access over the past 10 months, Hammerting has received a hoard of updates that’s built upon a solid foundation. Launching today, the Epic Crafting Update, introduces a plethora of new content including armour and rings, equippable lanterns, valuable epic level items, an overhaul to Mountain Lore and a wealth of other new content ready to be explored. Full patch notes for the Epic Crafting Update can be found on Steam.

Past updates have included; The Fluids Update, which brought lava and water to the cavernous environments the dwarves call home, together with new tavern and drinks recipes, ingredients, and knowledges; The Overworld Update introduced an overhauled Overworld featuring procedurally generated factions, locations, and roads; and June’s Automation Update streamlined dwarven efficiency alongside the addition of a win state that challenges players to prove their dwarven mining prowess.

Hammerting Key Features

  • Control the destiny of the dwarves: As the colony grows active management of the dwarves, including the friendships they make and their morale, will be key to helping the war effort
  • Design and create the ultimate base: Bore and upgrade a variety of rooms, from forges and sculpting studios to taverns and auxiliary functions and help the colony craft the ultimate base
  • Help with the war effort: Build and upgrade a variety of items through a deep levelling system
  • Discover valuable materials to quarry: Venture into the bowels of the mountainside & face increasingly perilous situations.

Hammerting is currently available to buy in Steam Early Access for $24.99/£19.99/€24.99. To keep up to date with all the information on Hammerting please like us on Facebook, follow us on Twitter and join us on Discord.

About Warpzone Studios

Founded in 2016, Warpzone Studios is currently developing their first game, Hammerting. The company is made up of industry veterans, combining decades of experience to create deeply engaging strategy games. Hammerting © 2019 Warpzone Studios, Published under licence by TEAM17 Digital Limited.

About Team17 Group plc

Founded in 1990, Team17 Group plc is a leading developer, video games label, and creative partner for developers around the world. Floated on AIM in 2018, Team17, with its extensive portfolio of over 100 titles, embodies the spirit of independent games. In addition to the award-winning Overcooked!, Yoku’s Island Express, and the iconic Worms, which celebrated its 25th anniversary in 2020, Team17 has helped bring critically acclaimed titles including Hell Let Loose, Moving Out, Golf With Your Friends, Yooka-Laylee and the Impossible Lair, Blasphemous, and The Escapists to gamers everywhere.

Rally the dwarves and ready the pickaxes, Hammerting burrows out of Early Access on 16th November

Warpzone Studio’s dwarven mining simulation prepares for its full PC launch with a new Epic Crafting Update launching today.

Friday, 20th August 2021 – Team17 and Warpzone Studios have today announced dwarven mining simulator, Hammerting, will launch on Steam, Epic Game Store, and GOG on 16th November. Nestled away in the Mountains of Mara (and currently, Steam Early Access) Hammerting follows a community of dwarves as they explore, build, craft, and mine to develop their stronghold. From humble beginnings with a handful of dwarves, develop their base to unparalleled depths underneath the mountain range, as they send valuable resources, weapons, and supplies to the surface.   

Throughout its time in Steam Early Access over the past 10 months, Hammerting has received a hoard of updates that’s built upon a solid foundation. Launching today, the Epic Crafting Update, introduces a plethora of new content including armour and rings, equippable lanterns, valuable epic level items, an overhaul to Mountain Lore and a wealth of other new content ready to be explored. Full patch notes for the Epic Crafting Update can be found on Steam.

Past updates have included; The Fluids Update, which brought lava and water to the cavernous environments the dwarves call home, together with new tavern and drinks recipes, ingredients, and knowledges; The Overworld Update introduced an overhauled Overworld featuring procedurally generated factions, locations, and roads; and June’s Automation Update streamlined dwarven efficiency alongside the addition of a win state that challenges players to prove their dwarven mining prowess.

Hammerting Key Features

  • Control the destiny of the dwarves: As the colony grows active management of the dwarves, including the friendships they make and their morale, will be key to helping the war effort
  • Design and create the ultimate base: Bore and upgrade a variety of rooms, from forges and sculpting studios to taverns and auxiliary functions and help the colony craft the ultimate base
  • Help with the war effort: Build and upgrade a variety of items through a deep levelling system
  • Discover valuable materials to quarry: Venture into the bowels of the mountainside & face increasingly perilous situations.

Hammerting is currently available to buy in Steam Early Access for $24.99/£19.99/€24.99. To keep up to date with all the information on Hammerting please like us on Facebook, follow us on Twitter and join us on Discord.

About Warpzone Studios

Founded in 2016, Warpzone Studios is currently developing their first game, Hammerting. The company is made up of industry veterans, combining decades of experience to create deeply engaging strategy games. Hammerting © 2019 Warpzone Studios, Published under licence by TEAM17 Digital Limited.

About Team17 Group plc

Founded in 1990, Team17 Group plc is a leading developer, video games label, and creative partner for developers around the world. Floated on AIM in 2018, Team17, with its extensive portfolio of over 100 titles, embodies the spirit of independent games. In addition to the award-winning Overcooked!, Yoku’s Island Express, and the iconic Worms, which celebrated its 25th anniversary in 2020, Team17 has helped bring critically acclaimed titles including Hell Let Loose, Moving Out, Golf With Your Friends, Yooka-Laylee and the Impossible Lair, Blasphemous, and The Escapists to gamers everywhere.

Arietta of Spirits First Hour Of Gameplay

Join us for the first hour of gameplay for Arietta of Spirits, a story-driven Zeldaesque action-adventure game filled with emotion and surprising turns!

Arietta of Spirits is a story-driven action-adventure game, following Arietta on her journey to unveil the mysteries of the Spirit Realm. Immerse yourself in a story filled with emotion and surprising turns.

Arietta of Spirits
Developer: Third Spirit Games
Publisher: Third Spirit Games, Red Art Games
Platform: Windows
Release Date: 20 Aug, 2021

Available now on Steam – https://store.steampowered.com/app/1140170/Arietta_of_Spirits/

Summary

Recommended – “Arietta of Spirits offers a charming heartfelt story-rich experience with simple Zeldaesque gameplay mechanics that work very well. An enjoyable soundtrack and charming pixel graphic artwork.”

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

Website: https://www.capsulecomputers.com.au/
Facebook: http://www.facebook.com/CapsuleComputers
Twitter: http://www.twitter.com/capsulecomputer
Steam Page: https://store.steampowered.com/curator/2666558-Capsule-Computers/
Pinterest: https://au.pinterest.com/capsulecomputer/

Story-based sugar glider adventure AWAY: The Survival Series launches on September 28th

Nature calls on PC and PlayStation 4 & 5

Montréal, Quebec – August 19th, 2021 – Breaking Walls is proud to announce that its nature documentary-inspired narrative adventure about the life of a sugar glider, AWAY: The Survival Series, will launch digitally on September 28th for PC, PlayStation 4 and PlayStation 5, and physically on October 1st.

AWAY: The Survival Series lets you star in your own personal nature documentary as you glide through the forest, sneak past predators, and hunt down your prey, all while a narrator describes your every move. Set in a distant future where nature has reclaimed the planet, AWAY is a narrative-driven survival adventure where you embody a tiny sugar glider embarking on a quest to save your family. Soar across misty chasms, leap from tree to tree, and climb to the top of the forest canopy as you journey across the posthuman wilderness!

  • Single-player, story-driven adventure – 5-10 hours of gameplay
  • Play as a sugar glider on a journey to save its family – Follow the main story, or embark on various side-quests to uncover the mysteries of AWAY‘s abandoned world.
  • Narrated like a nature documentary
  • Enjoy the enchanting orchestral soundtrack by award-winning composer Mike Raznick, who worked on BBC’s Life and Planet Earth II
  • Run, jump, climb, and glide through a living breathing world full of unique species of plants, insects, and animals.
  • Hunt small prey, fight larger enemies or use stealth and agility to sneak past apex predators unnoticed.
  • Play as other creatures in the wild, such as beetles, lizards, crabs, and more!

AWAY has been a passion project of ours for the past few years and we’re so excited to finally be able to share it with the world,” said Breaking Walls Co-Founder and Creative Director Laurent Bernier. “We’re all environmental enthusiasts at Breaking Walls, so we wanted to craft an experience that combines our love for the outdoors and animals with the accessible joys of an exploratory adventure game. AWAY is a unique merging of these separate passions into a singular, cohesive whole. We can’t wait for players to experience it for themselves.”

Breaking Walls is composed of an all-star team of industry veterans who have worked on acclaimed series such as Assassin’s Creed, Prince of Persia and Far Cry. Additionally, Breaking Walls has partnered with Life and Planet Earth II composer Mike Raznick to create an enchanting orchestral score for AWAY: The Survival Series. The result is a natural world brought to life with stunning detail.

Breaking Walls has also released a set of relaxing nature soundscapes recorded straight out of the game. Immerse yourself in the world of AWAY with the sounds of a dense forest, the gentle call of birds, and the echo of a distant waterfall. You can get the soundscapes for free at awayseries.com/nature.

A limited physical release for PlayStation 4 and PlayStation 5 will be available through Perp Games in Americas and Europe that will include:

  • Digital soundtrack, created and composed by award-winning Mike Raznick, who also worked on BBC’s Life and Planet Earth II
  • Digital artbook – 75 pages of stunning imagery and information about the game
  • A short Augmented Reality Experience ‘growing out of the game’ packaging, created for the Green Game Jam 2021, ran in conjunction with the United Nations’ climate and forest partnership (UN-REDD) and the Playing for the Planet Alliance.
  • Plant Trees With Every Copy Sold  – Perp Games in partnership with Eden Reforestation Project will plant 2 trees for each full price physical copy sold
  • Physical Postcard – a physical postcard is inside every boxed copy

Add AWAY: The Survival Series to your Steam Wishlist: https://store.steampowered.com/app/750200/AWAY_The_Survival_Series/
For more information about AWAY: The Survival Series visit: https://www.awayseries.com/
Breaking Walls official site: https://breakingwalls.co/
Follow AWAY: The Survival Series on Facebook: https://www.facebook.com/AwaySeries/
Follow AWAY: The Survival Series on Twitter: https://twitter.com/awayseries
Follow AWAY: The Survival Series on Discord: https://discord.gg/AWAY

About Breaking Walls 
Breaking Walls is an independent game studio founded by industry veterans in Montréal, Canada, an international hub for innovation and expertise in game development. With decades of experience working on AAA titles such as Assassin’s Creed, Prince of Persia, and Far Cry, the Breaking Walls team has spent the past 5 years developing their first indie title, AWAY: The Survival Series.

RiMS Racing is available now in Europe and on August 24 in North America!

Lesquin,  France, August 19, 2021 –  NACON and RaceWard Studio are pleased to celebrate the launch of RiMS Racing, a brand-new motorbike game concept, available now on PlayStation®4, PlayStation®5, Xbox One, Xbox Series X|S and PC in Europe and on August 24th in North America. The experts from Italian studio RaceWard have developed a game that gives players an unparalleled experience, blending driving and mechanics, pushing the limits of realism and customization.

Discover the new launch trailer : 

RaceWard has included 8 of the fastest motorbikes in the world: the Kawasaki Ninja ZX10 RR, Aprilia RSV4, BMW M1000 RR, Ducati Panigale V4R, Honda CBR1000 RR, MV Agusta F4 RC, Suzuki GSXR-1000 and the Yamaha YZF R1. The motorbikes have been reproduced in the game with peerless detail and realism, and you will have to maintain and upgrade them through the innovative gameplay, which blends mechanical precision with the sheer thrill of driving.

Racing conditions, riding style and mechanical status of the components have a direct impact on the motorbike’s behaviour. By taking the customisation to its most extreme level and thanks to a physics system offering unmatched precision, RiMS Racing highlights the connexion between each part and puts mechanics at the very core of the gameplay.

To ensure victory, players are able to fully disassemble their motorbike and replace every element to achieve the best possible setup by choosing over 500 official components: tyres, discs, callipers, pads, suspension, springs, air filters, exhausts, brake and clutch master cylinders, brake fluids, engine oils, ECUs, fairings… and many more.

The player uses different tools to identify the mechanical components that can be upgraded, such as the Motorbike Status Check (MSC), which provides a real-time analysis of the motorbike’s status and performance. Players are at the controls and select, handle and integrate each required component in the driver’s HQ, in a brand-new gameplay feature.

Throughout a career divided into seasons, with each season comprised of over 70 events, and during the many challenges available in multiplayer, RiMS Racing promises complete immersion in the world of competition, where victory depends equally on your driving skills and your motorbike.
 The latest news about RiMS Racing on Facebook and Twitter.

RiMS Racing is now available on PlayStation®4, PlayStation®5, Xbox One, Xbox Series X|S and PC in Europe and on August 24th in North America. It will launch on Nintendo Switch™ September 16 in Europe and October 5 in North America.

Add RiMS Racing to your Steam wishlist

About NACON
NACON is a company of the BIGBEN Group founded in 2019 to optimize its know-how through strong synergies in the video game market. By bringing together its 11 development studios, the publishing of AA video games, the design and distribution of premium gaming devices, NACON focuses 20 years of expertise at the service of players. This new unified business unit strengthens NACON’s position in the market, enables it to innovate by creating new unique competitive advantages and achieve its ambition to become one of the world’s leading players in gaming. https://www.nacongaming.com/

About Raceward Studio
RaceWard Studio are an Italian video game developer, creating state-of-the-art racing games. Driven on principles of ensuring excellence and developing a highly rewarding professional environment, the studio boasts mastery of leading-edge technology, fused together with a team of veterans which combine experience, skills and passion.The company is currently working on a new IP: RiMS Racing, a racing game with never-before-seen level of details, featuring the best-in-class motorbikes from officially licensed global-leading manufacturers. In 2019 the company became part of the Nacon group, which is also handling the worldwide publishing of RiMS Racing across all major gaming formats. Raceward Studio is now one of the largest videogame companies in Italy and it continues to expand.

Disciples: Liberation Preview

Disciples: Liberation

Developer: Frima Studio
Publisher: Kalypso Media
Platform: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Windows (Previewed)
Release Date: 21 October 2021
Pre-order Price: $39.99 USD/$56.95 AUD – Available Here

Rebooting a beloved franchise that hasn’t seen a new title in years is always a tough balancing act. On one hand, developers need to satisfy the most die-hard fans who have waited a long time to see a new title from their favourite franchise. On the other hand, developers also need to attract new fans who may demand a more modernized game.

Disciples is one of those tricky series where developers must walk that fine line. Disciples 2: Dark Prophecy still has a very dedicated and active fan base that continue to play and create content for a game released in 2002. These fans have been waiting a very long time for a true successor to the beloved game. On the other hand, Kalypso has been sitting on the franchise for the last nine years after Disciples 3: Reincarnation’s less than stellar reception. Now, Kalypso has tasked Frima Studio with the daunting challenge of creating a game that will revive the franchise and drag it into the modern era.  The result of this project is Disciples: Liberation.

Before progressing any further, it is only fair to admit that I am a newcomer to the franchise and will be viewing this game through that lens. Coming into this preview, the most I knew about the previous titles is the hardcore fanbase around Disciples 2 that persists to today and Disciples: Liberation is turning out to be a very different game.

Disciples: Liberation is a strategic turn-based RPG with some light city building and unit management. The gameplay loop consists of wandering around the overworld, getting into fights, and returning to the city to build new structures, research new spells, and replace fallen units.

The overworld maps are the usual RPG mix of main quests, side quests, dungeon entrances, and treasure hidden off the beaten path. The resource gathering through pick ups littered around the world and capturing resource production buildings strays a little from the standard RPG. All these resources will be needed to create new units and buildings in the city building phase. Players are free to wander around as they please, a break from the Disciples franchise. For better or for worse, there’s nothing special about Disciples: Liberation’s overworld, making it a good candidate for improvement in the future.

The city building is a peripheral mechanic in Disciples: Liberation so far. It is a very simple system where players pay resources to add buildings in a set number of slots. Each building can generate units or provide some helpful service. There are more buildings there are slots, so players need to organize their city based on the units the players want to take into combat. I like the mechanic that lets players put buildings not needed at this exact moment in storage for a small fee instead of charging the player the full price for constructing the building from scratch. It allows players to quickly cycle in different unit types with only a small extra cost.

The RPG mechanics isn’t so much simplified but cut down to make the game more manageable. Instead of fretting over every named character in the game, Avyanna is the focus. Players will manage her skills, armour, weapons, and shards. For other named characters, players only worry about their weapon and shards, while generic units only have shards. I can see why the developers opted for this set up as Avyanna’s deep skill tree with plenty of pre-requisites needs a good bit of planning, even though respecs are available for a fee.

The combat is Disciples: Liberation’s strongest offering. It’s a tactical turn-based RPG that’s meant to feel a bit like an army with a team of named characters rounded out with relatively disposably generic units who can die permanently. Avyanna serves as the core of the team with the greatest degree of flexibility in combat with her giant list of spells and access to an actual skill tree. On the other hand, the remaining characters have a strict niche they are serving. The action point system is the best part of combat. Each action is organized by one of three colours. Each character has two points of varying colours, restricting the player’s overall options. The restriction is what makes Disciples stand out so far as it forces players to make interesting tactical decisions when building an army and during combat.

Quality of life features is Disciples: Liberation’s weakest point and will need work before the game releases. The key bind options are incredibly sparse. Some of the key binds either break from convention or could be more efficient using different keys. When it comes to binds, player choice is always superior. It is also impossible to only play with only a mouse. Basic functions like backing out of a menu has to be done using the keyboard. It’s an irritation that could easily be solved by making the icons indicating the key and action to be interactable.

Fans of old Disciples games are going to be disappointed, one look at YouTube comments and forums show the discontent has already started before Disciples: Liberation has even released. This game is a completely different beast, so I can understand why old fans are raking Frima Studio and Kalypso over the coals. For new entrants of the franchise, Disciples: Liberation looks like an intriguing option for fans of turn based RPGs. Itis turning out to be a pretty good game. The combat is really enjoyable, and all the mechanics mesh together well. There are still parts that need some polish before the game releases. I can already see Frima Studio has some options can be built upon in future expansion packs. Unfortunately, this is at the cost of old, hardcore fans who have not taken the changes lightly so far. Whether the new game will be able to sway the opinions of old fans who are willing to give the new game a chance or create enough of a new fanbase to stick with the new vision is the million dollar question for Kalypso and Frima Studio in the coming months.

Summary

It’s not the game Disciples game long time fans wanted by any means, but Liberation is looking like a solid game on its own right. The combat is solid and the mechanics mesh well.

Check out Disciples: Liberation First 30 Minutes of Gameplay below:

New Kart Krash Go-Kart Mode Comes To GTA Online, Pfister Growler LS Tuners Car, and More

Kart Krash: Full Auto Now Available

Plus the New Pfister Growler, Double Rewards for the Exotic Exports List, and More

Go-karts are wonderful inventions: like cars, but smaller, and with less stringent safety regulations. For example, there’s nothing in the legal rulebook prohibiting you from mounting a machine-gun to the front of a Dinka Veto and letting it loose on your rivals, is there? Didn’t think so. Our ancestors could not fathom such a glorious idea, let alone forbid it.

Kart Krash: Full Auto introduces a new flavor of carnage to GTA Online. Players fight to be the last one surviving in teams or chaotic free-for-alls, using the weapons attached to their go-karts and assorted power-ups scattered about the map to take their opponents out.

All competitors will enjoy 2X GTA$ and RP in Kart Krash: Full Auto this week, so get out there and give them hell on four tiny wheels.

Available Now: The Pfister Growler
Have you spotted it yet? There’s something exceptional prowling round Los Santos. They say it sprints like a cheetah and purrs like an African bush elephant in heat. It must be the indomitable Pfister Growler, available now from Legendary Motorsport.

2X GTA$ and RP for Returning Cars on the Exotic Exports List

Auto Shop owners who return cars on the Exotic Exports List will receive 2X GTA$ and RP in return for their services, including on bonus payments for completing the entire list. Visit the blackboard by the Office upstairs in your Auto Shop to see which vehicles need to be re-possessed.

2X GTA$ and RP on Convenience Store Robberies

Pixelated surveillance camera footage recently revealed a robber sticking up cashiers of local businesses from behind the wheel of a go-kart. To celebrate their ingenuity and criminal ambition, thieves who complete Convenience Store Robberies will walk away with double the usual GTA$ and RP. The go-kart part is optional, though encouraged.

Car Meet Prize Ride and Challenge

Members who place in the Top 5 in 10 LS Car Meet Series Races (either Pursuit or Street) this week will drive away with the Vapid Dominator GTT, an archetypical muscle car unafraid to dabble in performance enhancement.

Test Out New and Unreleased Cars on the Test Track

Before you pull the trigger on your next impulse buy, give it a whirl around the columns of the LS Car Meet’s very own test track. This week, Members can test out the yet-to-be released Karin Sultan RS Classic, the brand-new Pfister Growler, and the Vulcar Warrener HKR, all at no personal cost. Challenge your friends (or foes) to a Scramble or race against the clock in a Time Trial to see what these babies can really do.

This Week on the Podium: The Dinka Veto Modern

The Diamond Casino & Resort is offering up a Dinka Veto Modern atop the podium this week. Give the Lucky Wheel a spin for the opportunity to ride off into the sunset on a gas-guzzling deathtrap that’s hardly street legal — or walk away with GTA$, RP, clothing, mystery prizes, and more.

Discounts:
Those looking to get in on all that diminutive automotive mayhem above can do so by taking 30% off the cost of the Dinka Veto Classic, as well as a range of other vehicles in all shapes and sizes. See below for the complete list of vehicles and their respective discounts below.

  • Karin Futo GTX — 30% off
  • Dinka Veto Classic — 30% off
  • BF Weevil — 40% off
  • HVY Nightshark — 40% off
  • Kosatka Submarine — 30% off
  • Pegassi Toreador — 30% off
  • Sea Sparrow — 30% off

Prime Gaming Bonuses and Benefits

GTA Online players who successfully connect their Rockstar Games Social Club account with Prime Gaming will get
GTA$100K just for playing any time this week.

In addition, Prime Gaming members can also take advantage of exclusive discounts, including half off the Benefactor BR8 racecar and 80% off the Coquette Blackfin.

To ensure access to future benefits, make sure to visit Prime Gaming and sign up.

Check Rockstar Support for details and limitations.

QUAKE RETURNS WITH AN ENHANCED RE-RELEASE FOR MODERN PLATFORMS – AVAILABLE NOW

Announced today during QuakeCon at Home, in celebration of 25 years since the release of the dark fantasy first-person shooter, an enhanced version of the original Quake® is available today on PC, Xbox One, Xbox Game Pass for console and PC, PS4, Nintendo Switch, and backward compatible on Xbox Series X|S and PlayStation 5. Native Xbox Series X|S and PS5 versions bringing native 4K at 120 FPS will be available soon as a free upgrade.

Watch the trailer here:

The Original, Dark Fantasy FPS, Enhanced
Experience the authentic, updated, and visually enhanced version of the original Quake. 

Featuring resolutions up to 4K and widescreen resolution support, enhanced models, dynamic and color lightning, anti-aliasing, depth of field, and the original soundtrack and theme song by Trent Reznor. There has never been a better time to relive or experience Quake for the first time. 

Online, Cross-play, & Local Multiplayer and CO-OP
Fight through the dark fantasy base campaign and expansions in 4-player online or local split-screen co-op, and compete in pure, retro-style combat with support for 8-player (online) or 4-player (local split-screen) matches. Featuring cross-play between all platforms and dedicated server support for online matchmaking and peer-to-peer support for custom matches.

Original and New Expansions Included
Quake also comes with both original expansion packs: “The Scourge of Armagon” and “Dissolution of Eternity,” as well as two expansions developed by the award-winning team at MachineGames: “Dimension of the Past,” and the all-new “Dimension of the Machine.”

The enhanced version of the original Quake is available now. Players who already own Quake on Steam and Bethesda.net will receive this enhanced update for free. For much more on the re-release of Quake, visit Bethesda.net.

L.O.L. SURPRISE! MOVIE NIGHT GREENLIT AND SET TO PREMIERE THIS OCTOBER EXCLUSIVELY FOR NINTENDO SWITCH

Pre-order now at Australian retailers; based on the new Movie Magic toyline

Sydney, Australia – 20th August 2021: L.O.L. Surprise! ™ Movie Night, the latest videogame instalment based on the award-winning L.O.L. Surprise!™ toy franchise, is launching exclusively on Nintendo Switch™, 26th October 2021. Pre-orders are now available at Australian retailers and come with one of six exclusive L.O.L. Surprise! ™ Movie Night Charms (while supplies last).

From publisher Nighthawk Interactive and MGA Entertainment, Inc. (MGAE), the world’s largest and fastest-growing, privately held toy company, L.O.L. Surprise! ™ Movie Night will have players create their own “Rising Star,” perform on studio lots and try to become the next big thing in L.O.L. Ville. Learn lines, “Strike a Pose”, meet other “Stars” and play through a variety of filmset productions in the form of games and quests. The journey to stardom begins now in this fun-filled 3D adventure set in the L.O.L. Surprise!™ universe.

We couldn’t be more thrilled to partner with Nighthawk to create an exhilarating videogame for our L.O.L. community. We believe our fans are already stars but now they get to experience the Hollywood life in a new and fun way,” said Isaac Larian, CEO & Founder of MGA.

We are absolutely delighted to continue our partnership with MGA to launch an all-new fun and engaging experience based on the Movie Magic toy line. We think fans of L.O.L. Surprise! will be delighted with the results, and we can’t wait for them to get their hands on the game,” said Joseph Sutton, President of Nighthawk Interactive.

L.O.L. Surprise! ™ Movie Night allows players to experience the game’s Hollywood-esque lifestyle through:

  • Lights! Camera! Action! – L.OL. Ville studio grounds are hustling and bustling with activities found in different filmset locations. Players can memorise scripts for the upcoming show, grab some movie theatre popcorn, run away from ghosts at the spooky mansion, venture off on a desert excursion or set up production on a film set.
  • Live the lavish lifestyle – After a long day on set, it’s time to sit back and relax at home where players can decorate their apartment or wear the latest fashion and accessories using Glitter Tokens.
  • But first, let me take a selfie – Movie stars need to glam it up for the camera. Players can take a selfie while wearing their favourite O.O.T.D. (Outfit of the Day) and customise pictures with colourful stickers and fabulous filters.
  • Surprises galore – Players will journey through the game to acquire a L.O.L. Surprise Ball containing a plethora of goodies, including wallpaper, rugs, furniture and much more.

For more information visit www.lolsurprise.com, follow along on Instagram (@lolsurprise) and Facebook (@lolsurprise).

About Nighthawk Interactive

Built by a team of industry veterans, Nighthawk Interactive aims to combine their proven experience with the ever-changing needs of modern game development. With a strong focus on publishing, co-publishing, and retail distribution, Nighthawk has built strong partnerships with some of the biggest brands in entertainment, along with many talented independent developers to deliver great experiences to gamers around the world. For more information about Nighthawk, visit www.NighthawkInteractive.com, and follow us on Twitter at (@NH_Interactive).

About MGA Entertainment

MGA Entertainment, a consumer entertainment products company headquartered in Chatsworth, California, creates innovative proprietary and licensed products including toys and games, dolls, consumer electronics, home décor, stationery and sporting goods. The MGA family includes award-winning brands such as L.O.L. Surprise™, Little Tikes®, Num Noms™, Poopsie Slime Surprise™, Bratz®, Rainbows in Pieces™, Na! Na! Na! Surprise™, Wreck Royale™, Baby Born Surprise™ and Zapf Creation®. Visit us at www.mgae.com.

*Source: The NPD Group / Retail Tracking Service/ January-December 2019

NPD’s Global Toys footprint covers Australia, Belgium, Brazil, Canada, France, Germany, Italy, Mexico, Netherlands, Russia, Spain, United Kingdom, and United States

TURTLE BEACH’S AWARD-WINNING RECON CONTROLLER FOR XBOX IS NOW AVAILABLE AT AUSTRALIAN RETAILERS

TURTLE BEACH’S AWARD-WINNING RECON CONTROLLER FOR XBOX IS NOW AVAILABLE AT AUSTRALIAN RETAILERS

Winner of multiple “Best of E3” awards, Turtle Beach’s new Xbox Controller combines game-changing controls with the best-selling brand’s game-winning audio technologies

Sydney, Australia – 20th August 2021: Leading gaming accessory maker Turtle Beach Corporation announced that gamers on Xbox can now get their hands on the award-winning Recon™ Controller. Turtle Beach’s all-new Designed for Xbox Recon Controller was proudly designated with “Best of E3” awards from CNN Underscored and Android Authority because it is the first controller to blend responsive and precise controls with Turtle Beach’s signature audio technologies, including Superhuman Hearing®, Mic Monitoring, Signature Audio Presets and more. This combination of powerful, innovative controls and integrated audio heightens gamers’ senses and elevates gameplay experiences when playing on Xbox and compatible Windows 10 PCs. Turtle Beach’s Recon Controller for Xbox comes in black or white, with an RRP of $99.95 and is now available at selected Australian retailers.

 With millions of headsets being worn by gamers on Xbox, the Recon Controller is the best complimentary accessory because it provides access to Turtle Beach’s exclusive audio technologies to any wired headset,” said Juergen Stark, Chairman and CEO, Turtle Beach Corporation. “The Recon Controller was designed with the same industry expertise that has made Turtle Beach the best-selling gaming headset maker for over a decade and its unparalleled features and design will help it make a striking entrance into the console controller market. I’m proud of how the Turtle Beach team has once again delivered an amazing product, and I’m excited to have Xbox gamers get the Recon Controller in their hands.”

Designed for Xbox, the all-new Recon Controller is the first controller to pair Turtle Beach’s signature audio innovations with game-winning controls. Gamers on Xbox Series X|S, Xbox One, and compatible Windows 10 PCs will be able to plug in any wired headset with a standard 3.5mm audio interface and take advantage of proven Turtle Beach features, including Superhuman Hearing, Mic Monitoring, Signature Audio Presets and more. Additionally, Pro-Aim™ Focus Mode lets gamers tune the thumbstick sensitivity for enhanced long-range accuracy, while up to four profiles can be saved on each of the mappable rear quick-action buttons. Feel the recoil of gunshots and the purr of vehicle engines through next-gen vibration feedback from dual-rumble motors in the handles and triggers. The Recon Controller lets gamers play longer and stay cooler thanks to its ergonomic shape and cooling rubber grips. The Recon Controller is the perfect companion for any wired gaming headset, like Turtle Beach’s all-new Recon 500 and best-selling Recon 70 series headsets.

For more information on the latest Turtle Beach products and accessories, visit www.turtlebeach.com.

About Turtle Beach Corporation

Turtle Beach Corporation (www.turtlebeachcorp.com) is one of the world’s leading gaming accessory providers. The Turtle Beach brand (www.turtlebeach.com) is known for pioneering first-to-market features and patented innovations in high-quality, comfort-driven headsets for all levels of gamer, making it a fan-favourite brand and the market leader in console gaming audio for the last decade. Turtle Beach’s ROCCAT brand (www.roccat.com) combines detail-loving German innovation with a genuine passion for designing the best PC gaming products. Under the ROCCAT brand, Turtle Beach creates award-winning keyboards, mice, headsets, mousepads, and other PC accessories. Turtle Beach’s Neat Microphones brand (www.neatmic.com) creates high-quality USB and analog microphones for gamers, streamers, and professionals that embrace cutting-edge technology and design. Turtle Beach’s shares are traded on the Nasdaq Exchange under the symbol: HEAR.