Do magical creatures really exist in Moonglow Bay?
Following the Future Games Show on 26th August 2021, Publisher Coatsink and developers Bunnyhug are extremely thrilled to announce the release date of Moonglow Bay, the story-driven ‘slice-of-life’ fishing RPG set in a fishing town afraid to fish.
Moonglow Bay will be launching October 7th on Xbox Series X|S, Xbox One Consoles, Xbox Game Pass for Console, Xbox Game Pass for PC and Steam, with the Epic Games Store version setting sail a little later on November 11th. Moonglow Bay is priced at £19.99/$24.99 USD/€24.99 SRP across all platforms.
Moonglow Bay was once the jewel of the Eastern Canadian coastline until rumours of dangerous, fantastical creatures ruined the fishing trade. With the town on the verge of bankruptcy and only one year until its centennial, you decide to fulfil your partner’s final wish of starting a business in a decisive attempt to revive the town.
Along the way you will befriend locals and encounter strange fish, cook and sell a variety of recipes; acquire new equipment, such as rods and a fishing boat; learn to cast nets, set traps and fish through ice. Explore the furthest reaches of the bay, from frigid glaciers to boiling geysers; and ultimately determine if there is any truth to the tales…
Combining a playful voxel art style and a sumptuous soundtrack, Moonglow Bay features distinct story arcs, 100+ aquatic species to discover, Monster encounters and a fully-inhabited town to explore, which can be enjoyed both single-player or with drop-in-drop-out local co-op. Explore the ocean, grow your business and restore life to an enchanting coastal town.
About Coatsink Coatsink formed in 2009 and has grown into a diverse and versatile development studio and indie Publisher which is now part of the Thunderful Group. Coatsink has created and published fantastic games for all current gen consoles, PC and Virtual Reality, including the recent games Get Packed, Onward, Cake Bash, Transformers: Battlegrounds, PHOGS! and Jurassic World: Aftermath. Coatsink has built its reputation on exciting and innovative titles and a wicked sense of humor.
About Bunny Hug Bunnyhug is a diverse, global studio based in the UK, focused on creating small, beautiful voxel games. Founded in 2018, the studio is currently working on its debut title: Moonglow Bay.
Gather your sworn brothers for an extended look at Warhammer 40,000: Chaos Gate – Daemonhunters. A fast-paced, turn-based tactical RPG set in the Warhammer 40,000 universe, launching in 2022 on PC
Cambridge, UK – 26 August 2021. Frontier Foundry, the games label of Frontier Developments plc (AIM: FDEV, ‘Frontier’), today invited players to delve into the grim darkness of the far future with the full cinematic trailer for their upcoming title Warhammer 40,000®: Chaos Gate – Daemonhunters, a new game in partnership with world-renowned Warhammer 40,000 creator Games Workshop®.
Developed by Complex Games, Warhammer 40,000: Chaos Gate – Daemonhunters is a fast-paced, turn-based tactical RPG, telling the story of a squad of Grey Knights, an elite brotherhood of genetically-enhanced Space Marines devoted to purging the corrupting forces of Chaos and their fight to stop the spread of a daemonic plague; The Bloom.
Watch the full cinematic trailer here:
Armoured in faith and shielded by devotion, the Grey Knights are humanity’s greatest weapon in the 41st Millennium. Controlling a Strike Force of these superhuman Daemonhunters, players will experience the visceral, brutal combat the Warhammer 40,000 universe is renowned for, while following the journey of these battle-brothers in a narrative penned by acclaimed New York Times bestselling author, Aaron Dembski-Bowden.
Warhammer 40,000: Chaos Gate – Daemonhunters will release on PC in 2022 on Steam and the Epic Games Store, published by Frontier Foundry, and is available to wishlist now. Frontier’s existing partnership with Games Workshop® also includes the previously announced Warhammer® Age of Sigmar® RTS title, which is currently in development.
Players can expect to see a first look at gameplay in September 2021. Follow the game on Facebook, Twitter, Instagram and YouTube. Visit the Warhammer 40,000: Chaos Gate – Daemonhunters official website at www.chaosgate.com.
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About Warhammer 40.000: Chaos Gate – Daemonhunters Lead the legendary Grey Knights against a plot to infect worlds with a daemonic plague in a turn-based tactical RPG set in the grim darkness of the Warhammer 40,000 galaxy. Developed by Complex Games, in partnership with Frontier Foundry, and featuring a story penned by acclaimed Black Library author Aaron Dembski-Bowden, Warhammer 40,000: Chaos Gate – Daemonhunters offers satisfyingly strategic action in the 41st millennium.
About FrontierFrontier is a leading independent developer and publisher of videogames founded in 1994 by David Braben, co-author of the iconic Elite game. Based in Cambridge, Frontier uses its proprietary COBRA game development technology to create innovative genre-leading games, primarily for personal computers and videogame consoles. As well as self-publishing internally developed games, Frontier also publishes games developed by carefully selected partner studios under its Frontier Foundry games label.
About Frontier Foundry Frontier Foundry is the dedicated games label of Frontier Developments. By forming partnerships with quality external developers and leveraging the company’s proven publishing expertise, Frontier Foundry is best placed to bring players unique and memorable new games that break boundaries and create legacies.
About Games Workshop Games Workshop Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer Age of Sigmar and Warhammer 40,000 games, miniature soldiers, novels and model kits through more than 529 of its own stores (branded Games Workshop or Warhammer), its own web store, and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other, related, brands and product ranges (including its publishing division ‘Black Library’ and its special resin miniatures studio ‘Forge World’) can be found at www.games-workshop.com.
About Complex Games Complex Games is a 20-year veteran Canadian independent videogame development studio. Having cut our teeth working on a ton of games for a variety of publishers and platforms over the years, we have since struck out on our own to create games that we are truly passionate about. Our first step on this new path of independence is Warhammer 40.000: Chaos Gate – Daemonhunters.
The battle royale shadow dropped today at the Future Games Show
Walnut Creek, Calif. (August 26, 2021) – Modus Games and Pixile Studios today jumped off the Giant Eagle and landed right in the middle of the Future Games Show Gamescom event, where they announced that Super Animal Royaleis releasing out of early access on Steam and Xbox, and is available now on Nintendo Switch, PS4 and PS5. It is also coming soon to Google Stadia. Play for free today: https://animalroyale.com
Also announced today was the start of Season 1 that brings an array of fresh content to the game. Leap into battle as the newest breed added to the game–Super Frogs! And what’s a Super Animal without a tiny, cuter animal following it around? Mini Animal pets are available now! These pets can be purchased in the S.A.W. Shop or unlocked in the new Animal Pass and there is also a brand-new petting zoo map location where you can visit them and give them some love.
Earn a slew of extra rewards, cosmetics, and more in the all-new Super Animal World Animal Pass. In addition to the new pass, the game is also getting an archive system that allows players to purchase and progress through prior passes in a pressure-free environment without an expiration date. The archive currently includes two passes from the Early Access seasons. Additional cosmetics such as the Warrior Outfit, Super Warrior Skullcat and the Macuahuitl melee weapon are also available now for a limited time for purchase in the Season 1 Starter Pack.
Super Animal Royale is a battle royale with a zoological twist. Play as your favorite cuddly, genetically modified animal picked from 300+ breeds, find your style with 600+ cosmetic items, and jump off the back of a Giant Eagle and into a 64-player fight to the death! You’ll fire shotguns and sparrows, toss grenades and bananas, ride emus and hamster balls all the way to the top of the food chain. The explosive top-down action pairs perfectly with an expressive flat-design style, and the innovative fog-of-war-system enables a game that’s as deep and strategic as it is fun and accessible. Hunt down the latest details on Super Animal Royale by visiting AnimalRoyale.com, joining the Super Animal Royale Discord server (https://discord.gg/animalroyale), or following the game on Twitter (@AnimalRoyale). For details on Modus Games’ full lineup, visit its official site or follow Modus on Twitter (@Modus_Games)
About Modus Games Modus Games is one of the fastest-growing video game publishers in the world. The label prides itself on providing AAA publishing services to talented independent developers across the globe. Modus Studios Brazil is a full-service development studio supporting creators of inspired interactive entertainment. For more information, visit www.modusgames.com.
About Pixile Studios Pixile was founded in 2011 to create online multiplayer games that are accessible enough for new players to enjoy right away, but deep enough to keep them coming back for more. After completing the competitive multiplayer tower defence game Stratosphere, Pixile is now fully focused on Super Animal Royale, which delivers a whole new perspective on the battle royale genre. Visit pixilestudios.com for more information.
All-new dinosaur encounters abound in this thrilling return to Isla Nublar
Sunderland, United Kingdom – August 26, 2021 – Coatsink, in collaboration with Universal Games and Digital Platforms, today announced that the highly anticipated conclusion to the suspenseful VR survival adventure, Jurassic World Aftermath, based on Universal Pictures and Amblin Entertainment’s blockbuster film franchise, is set to arrive on September 30, 2021 with Jurassic World Aftermath: Part 2, available exclusively on the Oculus Quest platform for $14.99, £10.99, €14.99.
Crash-landing on Isla Nublar after the fall of the Jurassic World theme park, players find themselves trapped in an abandoned research facility when their mission to recover valuable information goes disastrously wrong. To survive, they’ll need to explore and solve puzzles, while evading a menagerie of ferocious dinosaurs, including ravenous Pteranodons, cunning Velociraptors, and the terrifying T. rex.
Featuring all-new locations, puzzles and dinosaur encounters, Jurassic World Aftermath: Part 2 builds on the wonder and excitement at every turn as players venture to the opulent heights of Dr. Henry Wu’s office and delve into a secret vault deep beneath the facility, leading to the story’s thrilling conclusion.
“Jurassic World Aftermath: Part 2 lets you experience what it’s like being on Isla Nublar, and you’ll need your wits, quick reflexes and a cool head to stay alive,” said Coatsink Narrative Designer, Jon Davies. “Continuing the story from Jurassic World Aftermath, Jurassic World Aftermath: Part 2 is a white-knuckle adventure that’s full of surprises – especially for fans of the film franchise.”
Features:
Gripping gameplay that combines strategy, skill and non-stop thrills.
Action-packed dinosaur encounters that require quick thinking to survive.
A variety of devices to solve puzzles and discover secrets.
Distinct cell-shaded art style that comes to life in VR.
Jurassic World film franchise stars Jeff Goldblum and BD Wong reprise their voiceover roles as Dr. Ian Malcolm and Dr. Henry Wu, and Laura Bailey (The Last of Us: Part II) returns as park geneticist Dr. Mia Everett.
To celebrate the announcement, Jurassic World Aftermath: Part 1 is available for 20% off from the Oculus Store starting midnight PST on August 27 for 24 hours.
About Coatsink Coatsink formed in 2009 and has grown into a diverse and versatile development studio and indie publisher which is now part of the Thunderful Group. Coatsink has created and published fantastic games for all current gen consoles, PC and Virtual Reality, including the recent games Get Packed, Onward, Cake Bash, Transformers: Battlegrounds, PHOGS! and Jurassic World Aftermath. Coatsink has built its reputation on exciting and innovative titles and a wicked sense of humor.
Universal Games and Digital Platforms Universal’s Games and Digital Platforms group leverages the vast portfolio of IP and characters from NBCUniversal. The Games and Digital Platforms group is a business unit of Universal Brand Development, which is chartered with globally expanding the company’s intellectual properties, franchises, characters and stories through innovative physical and digital products, content, and consumer experiences. The company’s extensive portfolio includes properties created by Universal Pictures, Illumination, DreamWorks Animation and NBCUniversal Television and Streaming. Universal Brand Development is part of NBCUniversal, a subsidiary of Comcast Corporation. www.universalbranddevelopment.com.
About Oculus The Oculus team at Facebook lets people defy distance—connecting with each other and the world—through world-class VR hardware and software. With global departments dedicated to cutting-edge research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation.
Save 10% by Pre-Purchasing, Now Until September 13
SYDNEY (Aug. 27, 2021) – SQUARE ENIX® today announced that the critically-acclaimed RPG BRAVELY DEFAULT™ II will make its debut on PC via STEAM® on September 2, 2021. Fans can save 10% on the game by purchasing it through STEAM now until September 13, 2021. Previously available on Nintendo Switch™ system, BRAVELY DEFAULT II follows the adventures of four unlikely heroes, Seth, Gloria, Elvis, and Adelle, as they set out across the land of Excillant in search of four elemental crystals.
To watch the “BRAVELY DEFAULT II | Steam Trailer” now, visit:
PC gamers and newcomers alike can soon discover the thrilling Brave and Default systems of BRAVELY DEFAULT II on STEAM, where great risk can lead to even greater rewards in the game’s turn-based battles. Players can enjoy customising their party using the job system to find the optimal composition to take down challenging bosses. BRAVELY DEFAULT II features music from Revo, who makes his return from the original BRAVELY DEFAULT, and an original storyline featuring four new Heroes of Light. Full of exploration, charm, and strategy, the STEAM version of BRAVELY DEFAULT II also features controller support and various resolution options.
BRAVELY DEFAULT II will be available for PC (STEAM) on September 2, 2021 with English and Japanese audio, and English, French, Italian, German, Spanish, Japanese, Korean, Simplified Chinese and Traditional Chinese text. For more information, visit: https://square-enix-games.com/games/bravely-default-ii
Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal®. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 163 million units worldwide; DRAGON QUEST®, which has sold over 83 million units worldwide; TOMB RAIDER®, which has sold over 84 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.
BRAVELY DEFAULT, FINAL FANTASY, CRYSTAL DYNAMICS, DRAGON QUEST, EIDOS, EIDOS MONTREAL, SPACE INVADERS, SQUARE ENIX, the SQUARE ENIX logo, TAITO and TOMB RAIDER are trademarks or registered trademarks of the Square Enix group of companies. Steam is a registered trademark of Valve Corporation. Nintendo Switch is a trademark of Nintendo. All other trademarks are the properties of their respective owners.
There are a few names in the video game industry that, when attached to a game, will give fans some idea of what to expect from it. One such name happens to be Suda51 as his long history of working on stylized and unique games have made his titles almost instantly recognizable. While many of Suda’s titles have been quite interesting, the one that really stood out among the rest happened to be No More Heroes and its iconic psycho otaku turned assassin, Travis Touchdown. Now ten years after the last numbered entry but only two years after its story relevant spin-off, Travis has returned to strike yet again in No More Heroes III.
Story
Twenty years prior to the start of the game, a young boy named Damon Ricitello managed to find a wounded alien that had crash landed on Earth. After nursing the little thing back to health, FU provides him with knowledge of their technology and eventually returns to space, promising to come back twenty years later. Now FU has returned and revealed that he happens to be the now exiled crown prince named Jess Baptiste VI and is looking for a little fun with the rest of his alien buddies that joined him when he busted out of jail. With Damon’s empire serving as their landing point, what better way than to become “goddamn superheroes” with plenty of violence.
With the alien invasion happening right at his doorstep, Travis and his growing group of friends aren’t about to let their city be destroyed without a fight. As such Travis, dilapidated looking as he might appear, quickly snaps out of it and enters the fray against a few grunts before facing off against one of FU’s friends. Needless to say, Travis manages to come out victorious and lands himself a place as #10 in the Galactic Superhero Rankings, a hastily organized list with the UAA hoping to reign in the alien invasion by creating a game for FU around it.
Although Travis’ motivations for climbing to the top of the leaderboard may have been sketchy in the first game, this time around with the fate of the world at stake and the aliens striking close to him on a personal level, this time around his motivations lie closer to that of the second entry in the series. Of course that doesn’t mean that there still isn’t plenty of time for crass humor, random podcast-like entries talking about the qualities of Takashi Miike’s films, or running around gathering scorpions for ramen and Jeane’s kittens to fill up Travis’ apartment with.
In fact, No More Heroes III may be, fittingly enough, the most out of this world style of game when it comes to storytelling, and that comes as a good thing… mostly. Not only are there a few retro visual novel style mini-stories to explore outside of the core story but the core storyline itself will constantly have players wondering just what could happen next, and even when the game ends up settling into a pace of having a surprise or twist at every turn, it still manages to pull them off with ease. This doesn’t even touch upon the countless references and solid fourth wall breaking jokes that are made to not only Suda’s other works but a number of other famous pieces of media and games as well.
That being said, there are some downsides to the fact that the game constantly is throwing curveballs at the player as there are some instances where boss characters feel underdeveloped, especially compared to past entries, and some events can feel rather shallow. It is also worth noting that, as one may expect, this is not an entry that one can jump into without having experienced at least some of the past games, especially if they happen to have skipped Travis Strikes Again as a large number of events that happened in that entry come to play here, including story elements, characters, and even various abilities that Travis is now capable of.
Gameplay
With No More Heroes III the series makes a return to a semi-open world design that sees the city turned into multiple distinct areas that players will unlock as they progress through the game, traveling between these smaller areas with either fast-travel or simply using the highway. This return of an open area allows for more exploration and driving around on Travis’ Akira themed motorcycle. As with the first entry to the series, players will need to earn a certain amount of money before every boss battle and they will do this by either completing a number of mini-games, taking on wave battles against enemies, and fighting in “Designated Matches” that appear before every Ranking Battle.
A certain number of designated matches must always be completed before a fight and often players can earn enough money just from fighting in them, though the mini-games are solid enough that makes mowing lawns to save the world a decent experience. Other mini-games can include a lackluster mining event, picking up trash, protecting a beachfront from giant alligators using a tank, and more. Gathering various collectibles also rewards the player with money, including planting trees and climbing them like Mario, gathering trading cards, and more with there even being a “D-Chip” that makes finding collectibles easier. While the quality of the aforementioned minigames does vary, they also only serve as a small distraction and delay to the real meat of No More Heroes III, the combat and boss battles.
Designated Matches initially serve as a way to introduce enemy types to players as there are a rather large number of aliens, all of which have different attack patterns and strengths, to battle against. Players will make use of Travis’ signature beam katana to lay waste to aliens all while making sure to do so with plenty of style, and hopefully enough battery power. Combat is straightforward with players having light and heavy attacks, guards, dodges, and perfect dodges that temporarily slow time. Dealing damage without taking any increases Travis’ tension gauge and offers longer combo strings and the ability to stun enemies who can then be thrown with a devastating wrestling move. Of course, any time the player hits an enemy with their katana the battery gauge will deplete meaning players will need to either hit an aforementioned wrestling move for an immediate charge or retreat to charge their battery in signature “jerking” fashion. This results in a fast-paced style of combat that feels as stylish and meaty as ever and while we preferred playing with standard controls, motion controls do remain an option.
New to Travis’ arsenal is the D-Glove that returns from Travis Strikes Again and players can utilize skills, initially limited to a teleporting dropkick, on a cooldown. Later abilities include a telekinetic throw, a field that slows any enemy in range, and a damage over time skill that once again attacks enemies within its range, pairing well with the slow field. The D-Glove can be equipped with a limited number of D-Chips that have various buffs and debuffs and must be crafted back at the No More Heroes Motel alongside other machines that boost Travis’ stats.
Players will also find that a slot machine that spins every time a foe is defeated, or during long combo strings on a boss, can often be quite useful as various rewards include temporary invincibility, quick attacks, money, and even “Full Armor” mode that transforms Travis into his mech suit to deal massive damage to any foe within range. The other time players enter Travis’ mech suit are limited to a few battles against massive foes in space. These space battles are neat in concept but are unfortunately a bit too simplistic for their own good as the lock on mechanics make things quite easy, especially given the lack of enemy variety in these space battles.
Now, as for the Ranking Battles, these boss battles truly bring the best parts of the game to life. Nearly every single boss in No More Heroes III has some type of gimmick that players can exploit in combat or even outside of combat as not every encounter is handled the same way. These fights are flashy and really can be quite challenging at times, though Bitter (Normal) difficulty is balanced well enough that players won’t feel overwhelmed. That being said, players should select their difficulty carefully as it is locked in at the start of the game, though a New Game+ mode is available after beating the title.
It is worth mentioning that, with the return of the open world mechanics, the game world itself does still feel a bit too empty for its own good, making collectibles the only real reason to actually explore. As mentioned before, all upgrade systems are based in one room at the motel, but it is nice to note that all side-activities are clearly labeled either through question marks or symbols once player’s either view them or unclog the local toilet.
Visuals & Audio
Once again Suda51 continues to impress on a presentation front as No More Heroes III manages to make the most of what the Switch is capable of with great looking character models all while utilizing a vast array of art styles throughout the entire game. Various cutscenes can swap art styles mid-conversation and they all happen to look absolutely gorgeous. Combat is shown as being as bloody and meaty feeling as ever with fluid gameplay, though the open world segments of the game do suffer from some slowdown and, in one certain area, extreme pop-in.
Most of the voice actors have returned to reprise their roles here in No More Heroes III and the English dub is handled incredibly well here. The same can be said in regards to the game’s soundtrack as it once again features a number of great tracks, including some amazing victory music that plays after the completion of every boss battle.
Overall
Few other games would have players take the time to mow some grass before laying into an alien capable of destroying an entire city, but that just so happens to be No More Heroes’ style. With plenty of amazing combat that has once again been fine-tuned to excellence, some repetitive minigames, and plenty of unique boss fights spread throughout an interesting, albeit shallow, twist-filled tale, No More Heroes III is as stylish and unique as one would expect from a Suda51 game.
Capsule Computers review guidelines can be found here.
Raw Fury and Toby Gard announce expansive action adventure game Dream Cycle
Dream Cycle will enter Steam Early Access September 7, inviting players to join in creating an expansive journey through the Dreamlands.
STOCKHOLM — Aug. 25, 2021 — In Gamescom’s Opening Night Live Pre-show, publisher Raw Fury and developer Cathuria Games revealed a brand-new action adventure game, Dream Cycle. The project marks the first release from Cathuria Games, an independent venture by Tomb Raider creator Toby Gard. The ambitious game seeks to redefine the scale of “epic adventure.”
On teaming up with Toby Gard on the game, Raw Fury CEO Jónas Antonsson said “Dream Cycle represented a chance to reshape and reinvent a genre within the games industry, with the person that had done exactly that once before. It holds great promise.”
Dream Cycle is an ever-expanding adventure through a cursed, shattered dimension. Players take the role of Morgan Carter, a modern-day arcane apprentice who’s essence has been stolen by her great-great-grand-uncle, the legendary Randolph Carter. After discovering that her path to the waking world has been obscured by dark magic, Morgan must venture into the Dreamlands to purge the realm’s corruption, recover her own powers, and thwart Randolph’s sinister plans to become a god.
Watch the Trailer:
While Dream Cycle will launch with 10,000 adventures, players will have the opportunity to collaborate in defining the future of the Dreamlands. During Early Access, the community will help shape Dream Cycle by providing feedback while they play, watching the game grow and change with regular updates to spells, perks, story, and more.
”Dream Cycle is the foundation of a journey into the endless unknown, an ever-growing portal into adventure.” said Dream Cycle creator Toby Gard. “Join our community of explorers and help us build a new type of action adventure game, where gods, monsters and magic filter through the psyche of the modern world.”
Players can begin their journey through the Dreamlands when Dream Cycle enters Steam Early Access on September 7 for $19.99.
About Cathuria Games
Beyond the Basalt Pillars of the West, simple folk say splendid Cathuria lies, but wise dreamers well know they are the gates of a monstrous cataract wherein the oceans of earth’s dreamland drop wholly to abysmal nothingness and shoot through the empty spaces toward other worlds and other stars.
Raw Fury is a boutique indie (un)publisher founded in 2015 by Jonas Antonsson, Gordon Van Dyke, and David Martinez. We don’t care about genres or mechanics. We care about experiences and emotions. We want to help developers make magic.
Join us as we embark on our jorney in the world of Nostria as set out on an epic quest to rescue a mysterious kingdom on the brink of peril. In this gameplay we run through the first section of the game, resolve a number side quests and complete the first section of the main mission (The Road to Marcella) and reach the Citadel, in the Nostria to speak to Prince Adrian.
Legend returns! King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre.
King’s Bounty II Developer: 1C Entertainment Publisher: 1C Entertainment, Prime Matter, 方块游戏 (China) Website: https://kingsbounty2.com/en/ Platform: Windows Release Date: 24 August 2021 Price: $49.99 USD
Not Recommended – “A disappointing game riddled with poor level design, painful movement speeds, a punishing learning curve for new players, and a bad UX.”
PARIS — Aug. 26, 2021 — Focus Home Interactive and New World Interactive are excited to announce that Insurgency: Sandstorm will release on PlayStation®4 and Xbox One on Sept. 29, 2021, with digital and retail pre-orders now available. The award-winning tactical co-op shooter is renowned for its intense depiction of modern warfare, focusing on lethal close-quarters combat, fast-paced, objective-oriented multiplayer, and intense cooperative gameplay.
Console Release Date Trailer:
Insurgency: Sandstorm will launch on consoles with backwards compatibility for PlayStation®5 and Xbox Series X|S at 4K resolution. In 2022, the game will receive further next-gen enhancements, with added support for PlayStation®5 and Xbox Series X|S console features.
Pre-order Insurgency: Sandstorm, as well as the game’s Deluxe Edition or Gold Edition, to receive the Warlord Gear Set and Peacemaker Gear Set. The Deluxe Edition includes Insurgency: Sandstorm plus the game’s Year 1 Pass, while the Gold Edition features the additional Year 2 Pass, releasing throughout the year after launch. Each Year Pass includes 16 cosmetic sets, with an instant bonus of four rewards for the Year 2 Pass.
Power Up for Epic Adventures on the Nintendo Switch with DRAGON BALL Z: KAKAROT + A NEW POWER AWAKENS SET!
Based on one of the most beloved and epic adventures ever in anime and manga, DRAGON BALL Z has delighted generations of fans around the world. Now a new generation can relive the epic experiences of Goku on the Nintendo Switch with DRAGON BALL Z: KAKAROT + A NEW POWER AWAKENS SET, releasing in the Americas on September 24, 2021.
Check out the DRAGON BALL Z: KAKAROT + A NEW POWER AWAKENS SETNintendo Switch Gameplay & New Features trailer:
You’ll get a preview of some of the game systems you’ll be able to utilize as you play through Goku’s life story and power up for ultimate battles!
Additionally, DRAGON BALL Z: KAKAROT + A NEW POWER AWAKENS SETincludes exclusive bonus content from A NEW POWER AWAKENS Part 1 and 2 where you can earn a brand-new power through training and fight Beerus and Golden Frieza. Moreover, you’ll be able to select the difficulty level and take part in quests where other Dragon Ball Z characters will become playable.
DRAGON BALL Z: KAKAROT + A NEW POWER AWAKENS SET launches exclusively on the Nintendo Switch, in the Americas, on September 24, 2021.