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Play the demo of first-person survival horror game SENARA: The Sacrament

New trailer teases digitally scanned 6,000 ton ocean liner full of unspeakable terrors!

Pangyo, South Korea – February 23rd, 2026 – Indie developer Influsion Inc. have released a demo of their upcoming first-person survival horror game SENARA: The Sacrament for Steam Next Fest, running today through March 2nd. Set aboard a mysterious derelict cruise liner, players must survive and escape as the ship teeters on the edge of ruin. You can catch a glimpse of its unspeakable horrors in the new demo trailer below:

SENARA: The Sacrament puts players in the role of a new recruit of a religious organization with a massive 6,000-ton ship: the Senara. Upon setting sail you wake up to find the crew missing, while unspeakably horrors roam its steel corridors. Hidden cult rituals, forbidden truths, and survivors with their own agendas await you in the darkness. In a place where blind faith and salvation intertwine, you’ll be forced to make choices that go far beyond survival.

Hearkening back to classic survival horror design, SENARA: The Sacrament offers a massive escape room where you must solve puzzles and use limited resources to your advantage if you’re to get out alive. In order to get out of the Senara alive, you’ll have to ration your resources, make use of stealth, and make difficult decisions regarding when to fight or flee. Explore the complex, intertwined corridors of this structure based on a real ship, uncover hidden passages, and gather clues to find the key to your escape.

This unholy tale is open to interpretation with snippets of truth scattered across documents, objects, and conversations between characters. Depending on what you believe and how you interpret the clues, the story can unfold in entirely different directions. With multiple endings based on your choices, your decisions affect not only your escape but also the fate of the Senara and what truth comes to light.

Using LiDAR, photogrammetry, and Unity HDRP pipelines, SENARA: The Sacrament offers a scan of a real-life documentary-level accuracy 6,000-ton ship. This precise reality reconstruction naturally adds an ultra immersive, uncanny playspace for players to get lost in.

“With this demo we want players to get a sense of SENARA: The Sacrament‘s nightmarish nautical setting and core gameplay loop,” said No-Jin Kwak, Director at Influsion Inc. This is a classic survival horror experience where players must manage limited resources, solve puzzles, and explore a non-linear map that they gradually uncover. We don’t see a lot of this style of game anymore, so we think fans of classic survival horror will latch onto its moody atmosphere and suspenseful game design.”

About Influsion Inc: 
Influsion Inc. first launched the Stormborne series on mobile, capturing a console-like feel. With mobile shifting towards casual and ad-driven content, we realized our strengths were not fully utilized. In this time, Influsion conducted R&D on digital twins for industrial and marine training, consistently earning recognition from educational and research institutions for its ability to create highly accurate virtual environments. This has led to a focus on becoming a leading studio in the global premium horror game market, specializing in creating high-quality and immersive horror experiences. Infusion is currently working on the single-player survival horror adventure SENARA: The Sacrament and the co-op survival horror game SAVE, currently available on Steam Early Access.

Annulus Brings True Battlefield Strategy to Steam Next Fest

Deep tactical combat, brutal choices, and a dark fantasy built for true strategists

February 23rd, 2026 – Dark fantasy tactical RPG Annulus invites players to step onto the battlefield today as part of Steam Next Fest, with a new playable build available worldwide. Designed to revive the depth and discipline of classic turn-based tactics, the demo highlights Annulus’ focus on meaningful strategy and consequence-driven combat.

The demo challenges players to think several moves ahead, combining uncompromising battlefield strategy with a richly woven dark fantasy world. From positioning and terrain to long-term risk management, every decision leaves a lasting mark on the fight.

Strategy Returns to the Battlefield Itself

Unlike tactical games that lean heavily on stat optimization or rigid skill rotations, Annulus places decision-making directly on the battlefield. Elevation, terrain, dynamic weather, day – night cycles, and environmental interactions all influence mercenary performance. Each movement and ability choice can echo several turns into the future, transforming combat into a tense tactical duel defined by risk, foresight, and positioning.

Character Progression Beyond Linear Power Growth

Progression in Annulus avoids simple numerical escalation. As mercenaries evolve, their forms, skill mechanics, and combat roles can change dramatically. Certain core characters unlock heavily mutated, high-tier forms capable of reshaping an entire squad’s tactical identity. Rather than relying on a single optimal build, players are encouraged to continuously rethink team composition and battlefield approach.

A Dark Fantasy World That Shapes Gameplay

Annulus’ dark fantasy setting is not merely aesthetic. Narrative choices, world-map decisions, and exploration systems are tightly woven into combat and progression. Player decisions can alter story paths while triggering unique encounters, events, and resource outcomes, ensuring that narrative and mechanics reinforce one another at every step.

A Rare Level of Polish for a New Strategy Title

Developed in Unreal Engine, Annulus delivers high production values uncommon for a strategy title debuting at Steam Next Fest. Dynamic lighting and weather, original music, full voice acting, and refined presentation combine to create a cohesive and immersive tactical experience from the first encounter.

Reforging the Glory of Tactical RPGs

With this vision at its core, Annulus arrives at Steam Next Fest, blending darker fantasy, aggressive evolution systems, and deeply integrated tactical design to push turn-based strategy forward.

The playable build is available from today, February 23rd, inviting tacticians worldwide to put its ideas to the test.

ABOUT NIRVANA

Annulus is developed by NIRVANA, a passionate and experienced game development team dedicated to strategy and hardcore game design. The studio focuses on blending distinctive dark aesthetics with expansive world-building, supported by strong technical foundations that deeply integrate dynamic environments with tactical gameplay systems.

Focused on delivering top-tier game quality with genuine passion, the team continuously refines its work to bring high-quality gaming experiences to players worldwide, balancing depth, challenge, and long-term enjoyment.

Voidling Bound Will Hatch in June! A Sci-Fi Monster-Taming Action RPG Built on Evolution & DNA Splicing

FEBRUARY 23rd, 2026 Canadian indie studio Hatchery Games, composed of ex-Skylanders developers, just dropped the release date for Voidling Bound during The Mix Indie Fan Fest!

Voidling Bound is coming to Steam on June 9th, 2026. And will also be releasing on consoles at a later date: PlayStation 5, Xbox Series X/S and Nintendo Switch 2, exact date TBA.

Described by players as a cross between Spore and Warframe, Voidling Bound allows you to evolve Voidlings through branching paths, shaping both their abilities and appearance. Discovers wild mutant genes and use them to craft unique Voidlings. Unleash powerful synergies through near-limitless build-making possibilities!

The newly revealed release date trailer features fresh gameplay footage, teases several bosses, as well as a first look at breeding and training features for your Voidling companions.

Demo Out Now + Steam Next Fest Participation

Any press, streamers, or content creators interested in covering Voidling Boundcan access the demo, now available on Steam. It’s officially taking part in Steam Next Fest from 23 February to 2 March, but will remain available after.

What’s new & improved in the updated demo?

  • Your demo progress now carries over to the full game!
  • New animated narrative introduction
  • Full support for 9 languages
  • Access to Gilick’s Cryo Branch
  • Brand new enemy faction
  • Maps available beyond the main quest line have been modified
  • Significant performance optimizations
  • Improved sounds, visual effects, and animations

*Steam review keys will likely be sent end of May 2026. But as mentioned earlier, the Steam demo progress will carry over, so you can already get started today!

Website: voidlingbound.com
Steam Page: Voidling Bound Steam

About The Game

Become a Space Wrangler and take direct control of creatures called “Voidlings” in this action-packed sci-fi 3rd-person shooter. Shape them through branching evolution paths and upgrade their abilities to overcome bubonic swarms, pestilent bosses, and reclaim lush planets overrun by corruption.

Defenseless against a devastating parasite threatening all life forms, humanity must team up with recently discovered Voidlings to unlock their full potential through the neural bond. Become bound as one, as the last line of defence in our fight for survival.

Key Features

  • Action-Packed 3rd Person Shooter where you take complete control of your monster. Shoot, slash, slam, and blast your way through battles.
  • Evolve across branching paths to customize your elemental alignment, appearance, playstyle, and abilities. Discover powerful mutated perks that change how each Voidling is played.
  • Level up your Voidlings and assign attribute points to customize their playstyle: strength, vitality, essence, recuperation, or agility. The choice is yours.
  • Cleanse vibrant handcrafted planets oozing with diverse enemies, each posing unique gameplay challenges.
  • Discover new Voidlings by rescuing and hatching eggs from infested locations. Get lucky and hatch rare natures that empower your Voidlings.
  • Breed to combine natures and attributes for even more power.
  • Collect body parts, colors, and eye genes to customize your specimens.
  • Craft unique Voidlings that combine the strength of all your discoveries. Unlock powerful synergies otherwise impossible to overcome ever-increasing challenges!

About the Studio

Voidling Bound is the first title from Hatchery Games, an indie studio based in Quebec City. Formed from a shared desire to revitalize the monster-catching genre, the team previously worked together on the Skylanders franchise before pooling their experience into Voidling Bound. The game aims to be a genre-defining monster tamer, where players can finally take full control of their creatures in third-person. Blending high-octane sci-fi nostalgia with a vibrant palette, Voidling Bound brings to life a universe of colorful yet deadly creatures.

Jonathan Rancourt

Jonathan is Co-Founder and Creative Director at Hatchery Games. His work can be seen on multiple high-profile titles such as Skylanders to Borderlands 3, with 13 years in the video game industry as an artist, team lead and project director. He’s at the helm of this project and in charge of the realization of the game.

Simon Grelier

Simon is Co-Founder and our Technical Director. After spending 8 years as a programmer for big companies such as Ubisoft and Beenox (Rainbow Six: Siege, Skylanders, Call of Duty), he decided to jump into this crazy adventure that is the indie world.

Frederick Gagnon

Frederick is Co-Founder and Executive Producer at Hatchery Games. He is handling the PR and Marketing for the game. With 17 years of experience as a game developer (Skylanders, Borderlands 3), lead and animation supervisor in VFX (Alien Covenant, Stranger Things: S3), Frederick is also in charge of rigging, audio and music direction.

Carl-Simon Picard

Carl-Simon is Co-Founder and our Narrative Director. With 13 years of experience as a team lead and animator in both video games (Skylanders, Amazing Spiderman) and VFX production (Alien Covenant, Stranger Things: S3, His Dark Material) Carl is in charge of our animation direction, as well as designing our narrative quest, and building Voidling Bound’s universe!

Fast-paced FPS Roguelite Galactic Vault Blasts Into Action on March 10th

23 FEBRUARY 2026 – Belgian Indie studio MeepMeep Games squeezed the trigger to announce that their debut title, Galactic Vault, will launch on PC (Steam) on March 10, 2026.

Galactic Vault is a fast-paced FPS roguelite designed for endless replayability. At the heart is the ever-evolving weapon system: choose add-ons for your gun after every room you clear and experiment relentlessly with stacking upgrades, fire modes, and forge powerful synergies on the fly. ​Each run reshapes your arsenal. Combined with high-speed movement and escalating challenges, every dive into a vault becomes a test of creativity, skill, and raw firepower.

The game features near-infinite combinations of rooms, upgrades, enemies, and bosses, ensuring that no two runs are alike.

Galactic Vault’s Official Release Date Trailer:

As part of Steam Next Fest, a demo is available to play right now, offering players a first look before the official release. It’s currently sitting at 96% positive user reviews!​

About The Game

In Galactic Vault, you take on the role of a former VOLT operator, stepping back into danger to assault and plunder tech vaults scattered across the galaxy. Each vault brings on increasingly difficult challenges, different enemies, and unique bosses that demand quick reflexes and daring strategies to beat! Sprint, slide, and blast your way through anything in your path as you keep upgrading your gun into the ultimate metal shredder.

While drawing inspiration from roguelite and arena-shooter classics, Galactic Vault also aims to give the genre a twist: Designed for near-endless replayability, the game lets you customise your gun on the go as you progress. Unlock new upgrades with each room you clear, and mix and match them to create powerful combinations.

Combine movement, gunplay, and powerful abilities to carve yourself a path to your objective! And remember: death isn’t the end! Grow stronger with each run, learn new abilities, craft more experimental weapons and advance to more secure vaults as you “liberate” technology from the hands of greedy corporations!

Key Features

  • High-Speed Combat: Run, jump, and slide through alien vaults, leveraging dynamic movement to dominate your enemies.
  • Endless Customization: Choose your weapon and customize it as you progress through each vault, combining exotic upgrades, learning devastating abilities and creating crazy combinations for near limitless loadouts!
  • Ferocious Enemies & Bosses: Each vault escalates with unique foes and climactic encounters that will test your skills and weapons’ true potential.
  • Vault Editor: Create your own experiences, mix & match difficulty options, room layout, enemy encounters and more.

About MeepMeep Games

In 2025, a fresh small Belgian indie team was formed, they called themselves MeepMeep Games. The founders share a bold vision for their studio: to create outstanding, roguelite inspired games that shake up the genre in different ways. At MeepMeep Games, we believe in the power of collaboration and creativity. Join us on this exciting journey as we push the boundaries of the roguelite genre, crafting experiences that challenge and entertain.Copyright © 2026 MeepMeep Games, All rights reserved.

Sinfully Comedic Roguelite Hell Architect: Survivors Slices into Steam Next Fest Today

Recruit Hell’s most infamous sinners and raise a little Hell in this Next Fest demo with a sarcastic bite

[February 23rd, 2026] — Everyone knows the corporate world is truly hellish. Well, get ready to finally slash through the underworld in Hell Architect: Survivors this Next Fest! In the demo, play as a demon architect ready to redesign Hell. Unfortunately, even Hell’s corporate world has red tape and rules, so you’ll have to resort to the only thing demons really listen to: violence! Clock in as one of history’s most infamous sinners and slice through hordes of demons in the first two levels of Hell Architect: Survivors: Limbo and the Circle of the Heretics.

Steam Next Fest Demo Key Features:

  • Welcome to the Underworld: Begin in Limbo, Hell’s Lobby, a soul-crushing waiting room of endless lines, no Wi-Fi, and elevator music on loop, before descending into the Circle of the Heretics, where takes were too hot, shamans have gone wild, and the smoke-filled chaos is ready to peel your face off.
  • Iconic History-Inspired “Heroes”: As you play, you’ll unlock some slightly familiar faces, such as Sir Lance and Kleeopatra. They take inspiration from historic and mythological figures, each with their own unique weapons, sins, and passive combos to utilize on the hellish battlefield.
  • Burn, Learn, Return: Defeat doesn’t mean the end. Replayability is at a maximum as you dive right back in with new abilities, new strategies, and new heroes to clear Hell of the unwanted souls who challenge you.
  • Humor As Dark As Dante’s Inferno: Dark humor and satire fuel every corner of the experience, from sharp hero quips to over-the-top upgrades. Feline telekinesis. Infernal protein powder. Upside-down crosses. The deadly Snak’n’gels… And most importantly: LASERS. Yes, even Hell loves lasers.

Ready to raise Hell? Download the Hell Architect: Survivors Steam Next Fest demo today, and don’t forget to drop a wishlist — you’ll definitely get brownie points with Hell’s upper management. 

About Leonardo Productions

Leonardo Productions is a game development studio that is part of the Leonardo Interactive group, driven by a commitment to game design and production excellence. Based in Italy, the team delivers diverse projects across multiple platforms, combining creativity, technical craft, and a distinctive artistic and musical identity. Over time, we have released titles such as Dry Drowning and Shattered Heaven, and we continue to expand our slate with ambitious initiatives—exploring new aesthetic and gameplay directions to create memorable experiences.

About Leonardo Interactive

Leonardo Interactive is an award-winning publisher headquartered in Rome, Italy. We scout, fund and launch standout titles across PC and console, distributing both digital and physical editions in global markets. Our line-up covers multiple genres—from narrative and adventure to strategy and simulation—including Dry Drowning, Willy Morgan and the Curse of Bone Town, Hell Architect, Daymare: 1994 Sandcastle and Shattered Heaven. We partner closely with developers to refine positioning, QA and go-to-market, and we’re always on the lookout for hidden gems and bold creative visions.

Sumerian Six, a supernatural stealth tactics game set in an alternate WW2, is coming to PlayStation and Xbox on March 6

Developed by tactics masters Artificer, and published by Devolver Digital in partnership with Crunching Koalas, Sumerian Six transports you to an alternate version of World War 2 where you command the Enigma Squad – an elite team of six scientists-turned-commandos, each with unique skills and abilities.

A gripping storyline sets the stage for a thrilling adventure inspired by historical locations, filled with challenging missions and sharp, tactical stealth gameplay over 10 chapters. 

Sneak your way around Nazi strongholds and dispatch the ever-present guards in a variety of ways before taking on the more serious threats that lie in wait. Combine your team’s dynamic powers in creative displays of tactical tenacity, from the carcinogenic concoctions of brilliant chemist Rosa Reznick, to the mutated might of ‘The Werebear’ Wojtek Galica.

Put your strategic abilities and dexterity to the ultimate test against heavily armed, mutated, and supernaturally charged forces. The more you overcome, the more powerful your Squad becomes, striking fear into the black hearts of the Third Reich.

A grim future awaits you should the Nazis be victorious, so do your best to prevent that dark timeline from coming true in this real-time tactical stealth adventure.

Sumerian Six is coming to PlayStation 5 and Xbox Series X|S on March 6.

The House of the Dead 2: Remake is now available on PlayStation 5 in its Infect’Edition!

Experience the iconic second instalment of The House of the Dead series, now available on PlayStation 5

Sydney, Australia – February 23, 2026 – Microids and Forever Entertainment are pleased to announce that The House of the Dead 2: Remake is now available in its limited physical Infect’Edition on PlayStation 5!

Developed by MegaPixel Studio, The House of the Dead 2: Remake allows players worldwide to (re)discover the legendary creatures from The House of the Dead 2, an iconic game released in 1998.

The limited Infect’Edition will include:

  • The full game House of the Dead 2: Remake
  • An Exclusive sleeve
  • 3 holographic cards

Created by Microids, this physical edition is now available on PlayStation 5.

About The House of the Dead 2: Remake

Dive back into the world of arcade gaming as you face new threats in the heart of Italy in this full remake. Set two years after the initial episode, American AMS agents James Taylor and Gary Stewart are dispatched in Italy, following reports of an epidemic. In charge of investigating the outbreak and ensuring the evacuation of the city’s residents, they will soon find themselves fighting the fierce hordes of undead and other creatures. Joined by British agent Amy Crystal, the team must battle their way through a real nightmare, trying to save the few survivors they find along the way. Whether solo or with a partner, face up to new creatures and even tougher bosses in this intense, fast-paced shooter game!

  • A complete remake (visual, audio, and new modes) of the iconic shooting game originally released in arcades in 1998.
  • Play alone or with a partner using the joysticks and enjoy optimised handling for more precise aiming
  • Non-stop frenetic action to revive the thrill of arcade games
  • Several routes to explore and several endings to be discovered depending on how you play (solo or co-op mode, number of continues, etc.)

The House of the Dead 2: Remake, Infect’Edition, is available now on PlayStation 5.

About Microids

Microids, a French video game publisher founded in 1985, has established itself as a key player in the industry at the international level. Its editorial strategy is based on two main pillars: adventure games and titles aimed at experienced players. By collaborating with renowned studios and creators, Microids offers immersive experiences based on popular licenses, allowing players to embark on brand-new adventures alongside iconic characters.

About Forever Entertainment

The focal point of our work in Forever Entertainment is cooperating with indie developers and publishing new, as well as existing titles. With over 100 games released across all platforms, anyone can find their favourites – starting from puzzles and fast-paced platformers to horrors and remakes of the classic games such as Panzer Dragoon and The House of the Dead.

K-pop Collection Game SMiniz Featuring NCT, RIIZE, and aespa Launches on Mobile on 25 February

Launch events will reward players with exclusive Artist Cards and official merchandise

Seongnam, South Korea  February 19, 2026 | Kakao Games announced today that SMiniz, a brand new match-3 puzzle game featuring adorable chibi versions of K-pop icons in partnership with SM Entertainment, will launch globally on 25 February 2026.

In SMiniz, players solve match-3 puzzles alongside members of their favorite K-pop groups – NCT, RIIZE, and aespa –  in an accessible and easy to enjoy gameplay experience.

To celebrate the launch, Kakao Games is preparing a series of events both inside and outside of the game. Players will have the opportunity to participate in an in-game event to obtain special Artist Cards, and Kakao Games will also be holding an SMiniz merchandise giveaway event in collaboration with the SM Kwangya Store in Seoul.

Global pre-registration for SMiniz is open until 23 February across multiple regions worldwide, including Korea, Japan, North America, Europe, and Taiwan, with players who pre-register receiving a selection of rewards at launch, including a Group Draw Ticket. Pre-registration is open on the official website.

SMiniz Features:

  • Casual match-3 puzzling featuring mini character versions inspired by SM Entertainment artists. 
  • Solve puzzles alongside their favourite stars in an accessible and easy to enjoy gameplay experience.
  • A celebration of K-pop fandom culture with collectible photocards and fan zone spaces.
  • Customisable costumes inspired by K-pop artists that bring the groups to life within the game.

SMiniz received positive feedback during its closed beta test in 2025. Developed as an in-house title targeting a global fanbase, Kakao Games is handling global publishing and live service operations, while METABORA is responsible for development, and SM Entertainment provides the IP of its affiliated artists.

SMiniz launches globally on iOS and Android on 25 February 2026.

SMiniz Official Brand Page: https://sminiz.kakaogames.com/

About Kakao Games Corp.

Kakao Games (CEO Sang-Woo Han) is the gaming subsidiary of Kakao, specializing in both publishing and development across a wide range of genres, from casual to hardcore titles on PC and mobile. Since its KOSDAQ listing in September 2020, Kakao Games has successfully developed and launched popular titles such as Odin: Valhalla Rising, Uma Musume Pretty Derby, Eversoul, Guardian Tales, and Kakao Battlegrounds, with multiple global releases on the horizon. Kakao Games remains committed to expanding its portfolio and exploring new opportunities in the evolving gaming landscape.

Under The Island – Gameplay

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Nia arrives at Seashell island expecting a summer of boredom only to find herself swept up in having to save the island from total destruction. Watch as we solve countless puzzles and take on two bosses in Slim King Games and Top Hat Studios’ Under the Island.

Under The Island – Gameplay

Under The Island is a narrative-driven survival adventure that places you in a mysterious, atmospheric archipelago where strange phenomena and hidden secrets await beneath the surface. As you explore isolated shores, dense jungles, and eerie underground caverns, you’ll scavenge for supplies, solve environmental puzzles, and uncover the truth behind the island’s odd inhabitants and forgotten past. The game blends tense exploration with immersive storytelling, encouraging players to piece together fragments of lore while managing limited resources and threats that emerge as night falls.

With its focus on discovery and choice, Under The Island challenges you to balance curiosity and caution. NPC interactions, branching dialogues, and environmental clues shape your journey through this unsettling world, revealing multiple layers of narrative as you progress. Whether you’re traversing shimmering beaches under the sun or descending into shadowy depths, every decision influences how your adventure unfolds and what secrets you ultimately uncover.

Under The Island
Developer: Slimeking Games
Publisher: Slimeking Games
Platform: PC (Steam), Xbox Series X/S, PlayStation 5, Nintendo Switch
Release 18th Feb, 2026
Price: $19.99 USD

Available here – https://slimekinggames.com/

Summary:

Recommended – “Under the Island mixes great combat and puzzles with rich optional-content, though reused enemies and bugs keep it from reaching its full potential.”

Check out our review for Under The Island here!

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

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Debut Demo for Next Entry in Best-selling Full of Cats series, A Planet Full of Cats, Voyages Boldly onto PC Today

A Planet Full of Cats, the adorable feline-filled hidden object adventure and the next installment in Devcats’ 1.5 million-unit-selling Full of Cats series, ventures into the uncharted reaches of space with its debut Steam Next Fest demo available today

 Accompany the courageous and whiskered space bounty hunter Judy on a mission to investigate the lost connection of a vibrant, kittie-colonized planet.

Scour secret paths in diverse biomes including a subterranean temple, fungal forests and mysterious laboratories to rescue hidden furry friends on behalf of the Galactic Feline Federation.

Use Judy’s equipment, like her X-vision glasses and special cat ears to detect even the most elusive mousers. Track down each lost furball and uncover the mysteries behind A Planet Full of Cats

 Enjoy the charming, illustrative artwork that terrific tabbies fans know and love, now featuring a huge new world and a spaceship-load of features to explore in Devcats’ biggest game yet!

A Planet Full of Cats’ debut demo is available for PC via Steam now.  To learn more about the game, visit the official Devcats website, follow the studio on X (formerly Twitter), Instagram, and TikTok, and join the official Discord server.

About Devcats

Devcats is an independent development studio based in Brazil, consisting of six rescued cats cooking up biscuits and cat-themed games while raising awareness on adoption and rescue. They strive to create cozy and wholesome experiences through imaginative ideas and valued community feedback.