Developed by strategy masters Artificer and published by Devolver Digital, Minos is a maze-building roguelike where you step into the hooves of the legendary minotaur to defend your confounding, trap-filled sanctuary from hordes of bloodthirsty adventurers.
But don’t take our word for it – in this new extended gameplay overview, revealed at IGN Fan Fest, Kacper Szymczak from Artificer breaks down what you can expect from this mythical mix of strategy, puzzling, and maze construction when it releases this spring.
In the video you’ll learn how to deal with the bands of treasure-hunting adventurers who’ll come snooping around in your labyrinth, how to shape the very walls of the maze to bewilder them, and how you might be forced to take control of the minotaur and get your hands (and horns) dirty if these interlopers manage to get too close.
The minotaur’s labyrinth opens for business when Minos launches on PC this spring. Can’t wait? Check out a new playable demo on Steam, available right now.
Until Then set to launch on Xbox Series X|S alongside DLC
Walnut Creek, California — February 27, 2026 | Maximum Entertainment, in partnership with developer Polychroma Games, today announced Afterimages, a brand-new downloadable content expansion for the award-winning narrative adventure Until Then. The DLC is set to arrive later this year. Along with the DLC will come the release of an Xbox Series X|S version of Until Then for the first time.
Take a first look at the emotional continuation of Sofia and Mark’s stories in this new trailer:
Afterimages introduces two new chapters that explore grief, memory, and the quiet persistence of life in the wake of loss. Sofia returns home to confront memories she left behind. Meanwhile, Mark encounters both a new lover and an old friend. Through their separate journeys, both characters must navigate what it means to move forward while carrying the weight of absence.
Players will discover fresh gameplay moments woven into the intimate storytelling experience that defines Until Then. The DLC introduces new interactive activities, including tarot reading and baking minigames, alongside expanded in-game phone features such as dating apps and video platforms. Players will reconnect with beloved characters and encounter new faces across two deeply personal narrative chapters.
Since its release, Until Then has received critical acclaim for its heartfelt storytelling, striking visual style, and authentic portrayal of adolescence, memory, and loss. The game is currently rated 97% ‘Overwhelmingly Positive’ on Steam.
The Afterimages DLC will launch later this year. Additional details, including release timing, will be announced in the coming months.
Maximum Entertainment is a global entertainment company dedicated to crafting indie to AA video game experiences through original content and licensed partnerships. A fully integrated group with a broad portfolio of content, the company emphasizes collaboration and inclusivity in its partnerships to produce the highest level of interactive entertainment. With more than 300 titles in its catalog, Maximum Entertainment has joined forces with talented creators and renowned franchises around the globe to deliver magic to the gamer in everyone. Maximum Entertainment employs experienced professionals across the entire value chain of video games including development, publishing, transmedia, sales, and operations. Visit Maximum Entertainment at www.maximument.com.
About Polychroma Games
Polychroma Games is an independent game studio based in the Philippines seeking to explore and push the envelope of story in play. Our team believes that video games hold awesome potential as a medium of storytelling. We entwine the interactivity of play and the power of narrative into one. Official website: https://polychromagames.com/.
Tokyo, Japan – February 27, 2026. Just weeks after one milestone, comes another as the all-new survival adventure ATMOSFAR looks set to soar past 150,000 wishlists during Steam Next Fest.
ATMOSFAR – Steam Next Fest Demo Official Trailer:
There’s still time to take off for an alien world and discover an exclusive first look at the opening hours of ATMOSFAR in the Steam Next Fest demo. Explore Caligo Cays, an epic archipelago of gravity-defying islands, traverse tricky terrain, cruise above the clouds, and take the first steps to building your outpost on an uncharted alien planet.
Coming to Steam Early Access in 2026 from Apog Labs and SHUEISHA Games, ATMOSFAR is a story-driven survival sandbox adventure that combines aerial exploration with mobile base-building, resource management, gear upgrades, and ground-based expeditions. Cruise the skies as a solo pilot or form a squadron with friends in 2-4-player co-op*, setting out on an astronomical adventure to lay the foundations for humanity’s furthest outpost and uncover the fate of your collapsed colony.
*Cloud Cruiser gameplay, Cargo, Scout and Fighter Wasps, and 2-4 player co-op will be available at the Early Access launch of ATMOSFAR, and are not included in the Steam Next Fest demo.
About Apog Labs
Apog Labs is a growing indie studio situated in Malmö, Sweden, and are the developers of ATMOSFAR, a sky-high odyssey. The studio previously developed Airport CEO, the world’s biggest airport tycoon game.
About Shueisha Games
Shueisha Games, founded in February 2022 and headquartered in Tokyo, is an enthusiastic and experienced team responsible for the planning, development, and sales of many titles for consoles, PCs, and smartphones.
Developer walkthrough accompanies the playable demo available during Steam Next Fest
Hamburg, Germany – February 27, 2026 –Sherman Commander is coming to PC on Saturday, March 14, bringing its action-packed tactical tank simulation to Steam. To mark the occasion,Daedalic Entertainment and developer Iron Wolf Studio have released a new gameplay video featuring developer commentary by Artur Salwarowski of Iron Wolf Studio. At the same time a playable demo is now available as part of Steam Next Fest. In the video, Salwarowski walks viewers through the game’s core design philosophy, highlighting the blend of first-person tank action and squad-based tactical combat, with a strong emphasis on infantry cooperation and battlefield awareness.
Watch the commented gameplay video on Youtube:
The commentary also reflects on feedback gathered during the open playtest and how it directly influenced the game’s evolution, including increased unit autonomy and a stronger focus on leading troops from inside the tank rather than from a tactical map. Sherman Commander is developed by Iron Wolf Studio and published by Daedalic Entertainment, with the demo offering an early hands-on look at the refined gameplay systems.
Watch the latest trailer on Youtube: Sherman Commander | Steam Next Fest Demo Trailer
About Sherman Commander
Sherman Commander seamlessly blends a fresh take on tank simulation with tactical RTS to deliver a unique mechanized warfare experience unlike any other game before.
Take command of the iconic American M4 Sherman tank and embark on an epic war adventure following Allied landings in Europe.
Work closely with your tank crew, as well as other armored and infantry units, to fight through some of the most intense battles of the European theater.
Iron Wolf Studio S.A. is a Polish game development studio based in Katowice, Poland. They are a high-flying game company composed of veteran devs and visionary designers. Their mission is to prove to the world that war games can be innovative, beautiful, and exciting while paying respect to historical accuracy and realism at the same time. Iron Wolf Studio was founded in 2017 and has been a publicly listed company since 2021.
About Daedalic Entertainment
Celebrating its 20th publishing year, Daedalic Entertainment is a renowned publisher with nearly two decades of experience supporting indie developers across all major gaming platforms. The lineup of games includes a diverse variety of unique titles, focusing on four distinct areas: storytelling, strategy, co-op games, and wholesome games. With an international team of around 45 employees, Daedalic is currently working with various development studios to create a new lineup of innovative games across consoles and PCs to market. Recent hits include Star Trek: Voyager – Across the Unknown, New Cycle, Barotrauma, Unrailed!, Bloodgrounds, Into the Emberlands, Deponia, Shadow Tactics, Inkulinati, Hidden Deep, Fling to the Finish!, and more.Please look out for upcoming games like The Occultist, Woodo, Barotrauma Home & Harbor Expansion, and many more. Since April 2022, Daedalic Entertainment has been a subsidiary of the French publishing house, Nacon.
Tony Hawk meets train conducting across PC, PlayStation and Xbox this spring
LONDON (Feb. 27, 2026) – Developer Undercoders (Koa and the Five Pirates of Mara) and publisher Fireshine Games (Core Keeper) today revealed a slew of different musical guests joining main composer Tee Lopes to craft the soundtrack for the train-flipping trick-based platformer Denshattack! coming to PC, PlayStation and Xbox this spring: https://store.steampowered.com/app/2524850/Denshattack/
Today’s trailer featured a host of music artists joining the adventure from across the world, including sneak peeks at some of the songs that will help to set the scene for your journey (bolded artists’ tracks are featured in the trailer):
The soundtrack brings together true video game music legends alongside standout mainstream artists.
Composers:
Tee Lopes (Sonic Mania, TMNT: Shredder’s Revenge, Streets of Rage 4, Penny’s Big Breakaway)
Sean Bialo (Mighty Morphin Power Rangers: Rita’s Rewind, Penny’s Big Breakaway, TMNT: Shredder’s Revenge – Radical Remixes)
2 Mello (Bomb Rush Cyberfunk, Celeste B-sides, Sackboy: A Big Adventure)
Ryo Nagamatsu (Splatoon series, Mario Kart Series, The Legend of Zelda series)
Richard Jacques (Jet Set Radio series, Headhunter, 007 Blood Stone, Marvel’s Guardians of the Galaxy)
The Noble Demon (Nightmare Kart, Vampire Survivors: Ode to Castlevania)
Harumi Fujita “OkanP” (Mega Man 3, Final Fight series, Tomba!, Streets of Rage 4)
Kohta Takahashi (Ridge Racer, Ace Combat 2, Tekken 5)
Toni Leys(Go Slimey Go!, Super Farming Boy)
Performers:
Takenobu Mitsuyoshi (Daytona USA, Virtua Fighter series, Sega Rally Championship)
Lotus Juice (PersonaJojo, Soul Eater, City Hunter)
MIYACHI
Alice Peralta (Splatoon)
milkyPRISM
JUNKY58%
THE DO DO DO’s
Yunosuke
With such a diverse line-up, the result is a vibrant, cross-generational OST that bridges arcade and contemporary edge. Sonically, the album is as dynamic as the game itself:
Get into the flowstate of rail-hopping trick combos with Denshattack!’s 50+ levels while mastering fast, fluid and deep gameplay. Conducting trains and combos through such extreme situations takes practice and precision; Denshattack!’s refreshingly unconventional ride dares you to drift on walls, clear massive chasms and push the limits of your ride for off-the-rails boss fights. Only the wildest drivers ready to defy the antiquated norms of trickless mass transit will clear Denshattack!’s extraordinary challenges and unlock all-new levels around Japan.
In a world where a climate catastrophe has rendered the rich untouchable via their air-purifying domes, the rest are left to survive in the undomed wastelands of a derelict Japan. A rebellious movement known as Denshattack has reclaimed this wasteland for its own and rebuilt the broken-down sections of the abandoned legacy railroad tracks. Now, a colorful variety of underground gangs vie in territory duels. Meanwhile, the domed cities remain oblivious to the outside world, connected by a hypersonic vacuum-tube transport network called VACTRAIN, created by megacorporation Miraido, which now controls much of daily life in the country.
Create a trick style that is unique to you in Denshattack! by mastering tricks your way, and reap the rewards of your rebellious nature by gaining upgrades as you become the best of the best across all of Japan. This is extreme train action at the highest level imaginable.
Keep up to date with the game at denshattack.com as it barrels toward launch this spring.
About Fireshine Games
Fireshine Games is a global publisher of digital and physical video games based in London, England. With a passion for discovering unique indie gems and helping them reach players worldwide, Fireshine pairs hands-on support with genuine creative collaboration.
Established in 2014, Fireshine has built a growing portfolio of acclaimed digital titles, including Core Keeper and Shadows of Doubt, while also partnering with leading studios to bring major digital hits to physical release, such as Lies of P from Neowiz, Balatro from Playstack, and Jurassic World Evolution 3 from Frontier Developments. Fireshine Games is part of the EG7 group of companies.
About Undercoders
Undercoders is an award-winning indie studio based in Barcelona, Spain, dedicated to delivering original and engaging gaming experiences. Founded in 2006, the studio has built a diverse and varied portfolio across PC and consoles, including critically acclaimed titles such as Koa and the Five Pirates of Mara, Treasures of the Aegean, SuperEpic: The Entertainment War and Conga Master. Known for its creativity, distinctive style, and unique gameplay mechanics, Undercoders continues to craft unforgettable experiences for players worldwide.
About Kid Katana Records
Kid Katana is a record label specialized in video game music, connecting composers with fans through premium physical and digital soundtrack releases. Collaborating with the finest studios and publishers the label pushes the boundaries of the genre. Its catalog includes acclaimed soundtracks such as Streets of Rage 4, TMNT Shredder’s Revenge, Lost Records: Bloom & Rage, Jusant and V Rising, and contributions from Mike Patton, Wu-Tang Clan, Chromatics, Hitomitoi, Tee Lopes, Yuzo Koshiro, Gareth Coker, Yuka Kitamura, Mick Gordon, and more. “PlayStation” is a registered trademark of Sony Interactive Entertainment.
Fish by Day. Question Reality by Night. Demo Out March 18th
February 27th – Perth, Australia | Paris, France. Developer Mūn Mūn Games and publisher UNIKAT Label (POOLS, Dystopika) unveiled a brand-new trailer for their upcoming solo-developed first-person psychological horror fishing sim, Out Fishing.
The new trailer showcases never-before-seen gameplay, deeper glimpses into the lake’s shifting moods, expanded mechanics, and a closer look at the game’s story. And that’s not all.
The Out Fishingdemo launches March 18th on Steam, giving players their first chance to cast a line into its fog-drenched waters. Players can wishlist the game now on Steam and be notified the moment the demo goes live.
Out Fishing blends the quiet satisfaction of a fishing sim with the creeping dread of a psychological horror. You’ll build your camp, upgrade your gear, and chase profit, all while the lake watches and the fish occasionally say things that fish absolutely should not say.
The demo arriving on March 18th will allow players to experience the opening stretch of the game, which combines fishing mechanics, exploration, and the first unsettling moments of the story. Out Fishing is coming to PC via Steam.
Mūn Mūn Games is a one-person indie game studio based in Paris, France. It is focused on creating unique gaming experiences by blending simple and addictive mechanics with singular storytelling elements, offering players captivating worlds and memorable adventures.
The studio is working on its debut game Out Fishing, a first-person fishing horror.
About UNIKAT Label
UNIKAT Label is an independent publisher for independent games that push the art of gaming forward. Hosted in Perth, Australia, and born in 2024, the team has so far published POOLS and Dystopika, and the upcoming chill rooftop builder High Above, post-apo hot dog dining sim Doomsday Diner, and first-person fishing horror Out Fishing.
Dedicated to the artistic, the different, and the misfit side of gaming, no matter the medium.
[Delaware, United States – February 27th, 2026] — The time has finally come, heroes — Haunted Lands is officially coming to Steam in full on March 10th! Launching after a successful demo in February’s Steam Next, you’ll be able to dive into this fully realized platformer and fight to protect these perilous burial grounds once and for all. Haunted Lands is a solo-developed project by Alevgor, where every system, encounter, and detail is built by one developer.
The blood-soaked Haunted Lands are crawling with the creatures you feared under your bed as a child, and they’re not here to play. Nightmarish creatures haunt these forsaken burial grounds, so it’s time to pick up your weapon of choice and fight back. Choose from six distinct character classes tailored to your combat style, acquire powerful artifacts within the tombs to power up, and face hordes of challenging enemies in this hardcore retro platformer.
Key Features:
Retro Action: Slay grim cultists, infernal minions, and twisted creatures that roam the Haunted Lands in this bloody and retro-inspired action platformer.
Six Playable Characters: With two Gunners (Veteran, Ranger), two Beasts (Werewolf, Salamander), and two Mages (Sorceress, Warlock), there are multiple options to take down the corruption haunting the burial grounds.
Explore And Destroy: The burial grounds are vast and teeming with old crypts and tombs to explore that are crawling with evil spirits, elite versions of enemies, and several challenging bosses.
Enhance Your Character: Acquire artifacts to enhance the offensive and defensive prowess of your character, and discover the most powerful artifacts to entirely change their skill sets.
A Formidable Challenge: If you’re looking for an additional challenge, endeavor to complete every objective and find every hidden secret as you crawl through the depths of a nightmarish hell in Haunted Lands.
Haunted Lands launches March 10th on Steam, drop a wishlist to get notified when it’s officially available! The burial grounds await your arrival.
About Alawar
Alawar is an independent video game developer and publisher founded in 1999. Specializing in midcore and casual games, the company extends its creative influence across PCs, video game consoles, and mobile devices. Alawar’s key titles include the Beholder series, Do Not Feed the Monkeys, Karate Survivor, Necrosmith, Wall World, and an array of other releases.
About Alevgor
Solo game developer Oleksii Horiachev, also known as Alevgor, formerly worked as a freelance artist and animator. Since 2019, he has dedicated himself to crafting engaging and challenging games across diverse genres and styles.
Experience a unique blend of intense action and gripping survival horror in the latest installment of the iconic Resident Evil™ series
London (February 27, 2026) Brace yourselves for the incredible journey back to Raccoon City as Resident Evil™ Requiem, the ninth mainline entry in the iconic survival horror Resident Evil™ series, launches today across PlayStation®5, Nintendo Switch™ 2, Xbox Series X|S, Steam, Epic Games Store, and GeForce NOW. Experience exhilarating, death-defying action and spine-tingling survival horror with the fate of two protagonists – Grace Ashcroft and Leon S. Kennedy – as you freely swap between first-person perspective for deeper immersion, and third-person perspective for more dynamic action for the first time in the series, whenever you’d like.
Set 30 years after the Raccoon City Incident, Resident Evil Requiem follows FBI intelligence analyst Grace Ashcroft assigned to investigate a string of mysterious deaths in the same place where her mother was murdered eight years prior. When a police officer goes missing at the hotel, Legendary DSO agent Leon S. Kennedy is also dispatched to the scene. As Grace and Leon’s paths converge, they must face their pasts and uncover the truth behind the Raccoon City Incident that changed the world forever. But while the terrors of their memories echo in their minds, will they relive the nightmare…or finally offer up a requiem for the dead?
And don’t forget all the bone-chilling previously announced updates including:
Two Epic Editions – Resident Evil Requiem will be available in both Standard and Deluxe editions, with the Deluxe edition featuring the same base game as the Standard edition, plus an exclusive pack of five costumes, four weapon skins, two screen filters, two charms, and more!
Difficulty – Players can choose from multiple difficulties when experiencing the horror and action. Casual offers aim assist, plus more forgiving player health and enemy durability. Standard (Classic) heightens the tension, requiring Ink Ribbons for each save while playing as Grace, demanding strategy not only in resource management but also when to save.
First-Ever Resident Evil Amiibo – Grace and Leon from Resident Evil Requiem will become the first-ever Resident Evil amiibo, available July 30th, 2026.
Porsche Collaboration – Racing to the finish line is the lightning fast collaboration with Porsche, with a one-of-a-kind Porsche Cayenne Turbo GT created in-game as Leon’s vehicle and in real life via complex 3D printing technology as a legendary ride for a legendary character.
Time to Clock In – It’s time to unveil an extraordinary collaboration with the historic watch company Hamilton which has intricately designed two dazzling watch models that replicate those worn by Leon and Grace in-game in stunning detail. Each watch can be purchased starting today and are extremely limited with only 2,000 units available worldwide.
Grace & Leon Figures – The release of 1/6 scale figures of Grace and Leon will be available for purchase this fall, with various display options as individual pieces or combined as a set. These figures also match those produced in prior Collector’s Editions, creating a quintessential collection when placed together.
30th Anniversary – Celebrate 30 years of Resident Evil with special Resident Evil Symphony of Legacy orchestral performances across Japan, North America and Europe later this year. Stay tuned for more information.
Switch Things Up – Resident Evil™ 7 biohazard Gold Edition and Resident Evil™ Village Gold Edition will also release on Nintendo Switch 2 starting today, featuring post-story scenarios and extra game modes. Grab the full bundle with the Resident Evil Generation Pack, exclusive to Nintendo Switch 2, featuring Resident Evil 7 Biohazard Gold Edition, Resident Evil Village Gold Edition, and the all-new Resident Evil Requiem.
Flaunt Your Fandom in Fortnite! – In celebration of Capcom’s introduction into the Epic Games Store, players who purchase Resident Evil Requiem via Epic Games Store will receive special Resident Evil-themed collaboration items in Fortnite like the Grace outfit! We’ll have more details to share soon.
A new era of survival horror arrives with Resident Evil Requiem. Will you survive?
About Capcom
Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil™, Monster Hunter™, Street Fighter™, Mega Man™, Devil May Cry™ andAce Attorney™. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan, Singapore and Tokyo, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com or news.capcomusa.com.
Capcom, and the Capcom logo are registered trademarks of Capcom Co., Ltd. in the U.S. or other countries. Ace Attorney, Devil May Cry, Mega Man, Monster Hunter, Resident Evil and Street Fighter are trademarks and/or registered trademarks of Capcom Co., Ltd. and/or its subsidiaries, in the U.S. and/or other countries. All other trademarks and trade names are the property of their respective owners.
Inspired by iconic titles like Firewatch, Alan Wake and Dear Esther, WILL: Follow the Light is coming to PC, PlayStation 5 and Xbox Series X|S, and is playable now in Steam Next Fest
Spokane, WA, USA – 27 February, 2026 – International independent game developer TomorrowHead Studio today revealed a new gameplay trailer for its Unreal Engine 5 narrative adventure, WILL: Follow The Light, which launches for PC, PlayStation 5 and Xbox Series X|S later this year.
WILL: Follow the Light is playable now in Steam Next Fest, available on the game’s store page. The gameplay demo offers players a slice of gameplay featuring puzzle-solving and sailing, in which players will meet Will’s father and his wife, Ila.
About WILL: Follow the Light
WILL: Follow The Light is a story-driven, first-person adventure puzzle game about a perilous personal journey through the harsh northern latitudes. Players assume the role of Will, a lighthouse keeper on a remote island in the northern seas, whose routine is shattered when an unexpected radio message reveals a sudden disaster has struck his hometown and his only son is missing. Determined to find him, Will sets out on a journey aboard his sailing yacht, “Molly.”
Key Features of WILL: Follow The Light:
A stunning northern wilderness – Breathtaking northern landscapes on land and sea, brought to life in Unreal Engine 5.
Deep exploration and traversal systems – Realistic sailing and dog sledding mechanics allow players to explore a vast world.
A story of fathers and sons – A compelling narrative adventure in a mysterious setting, with puzzles, secrets, and revelations in every chapter.
Testing puzzles and challenges – Players will solve puzzles rooted in real life, chart their path using an authentic weather station, and traverse snowy trails by dog sled.
A cinematic adventure – Experience Will’s story through narration and environmental storytelling.
Original soundtrack – An atmospheric blend of experimental textures and unique instruments.
Players can download the demo and wishlist the game on Steam now. PlayStation 5 and Xbox Series X|S store pages will launch later in 2026.
About TomorrowHead Studio Headquartered in Spokane, Washington, TomorrowHead Studio is an independent, self-funded, and self-publishing game developer. Driven by a passion for travel, the team aims to share that enthusiasm with players by sending them on journeys to explore new places and worlds. With a strong background in CGI, they are eager to deliver realistic visuals and unique adventures, fully immersing players in the narratives they create.
London, UK – February 27, 2026. Yaza Games and Mythwright are thrilled to announce that the medieval manuscript immersive-sim Scriptorium: Master of Manuscripts, has just passed 100,000 wishlists after featuring its first playable demo in the February Steam Next Fest.
There’s still time to put quill to paper and download the free demo of Scriptorium: Master of Manuscripts and create beautiful and bizarre works of medieval art. Grow your manuscript workshop through each new masterpiece, flick through the early pages of Story Mode and take on commissions for a colourful cast of patrons, or sample Sandbox Mode, where boundless imagination meets unlimited rolls of parchment.
Relax into your very own workshop, and decorate to your heart’s content with a full library of historically inspired medieval assets. Spread your completed works across the kingdom, and become the most successful scribe in all the land.
Yaza Games is an award-winning indie game studio from Poland, best known for Inkulinati – an ink-based strategy game straight from medieval manuscripts. Brought together by pure chance, we create hand-crafted worlds spiced with bizarre medieval humour.
ABOUT MYTHWRIGHT
Mythwright is an independent publisher founded by industry veterans. Established in 2024, Mythwright has already signed a range of exciting titles including Thronefall, Kaiju Cleanup, TerraTech Legion, TerraTech Worlds, TerraTech, Going Medieval, Cozy Marbles, Galacticare, War for the Overworld, Bladesong, Innkeep, Scriptorium: Master of Manuscripts, Deadstick – Bush Flight Simulator and Touch Type Tale – Strategic Typing.