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All in! Games Appoints Marcin Kawa as the New CEO

Krakow, Poland – March 30th, 2022 – Marcin Kawa has assumed the position of Chief Executive Officer at video game publishing house All in! Games (AiG). Marcin Kawa has 20 years of experience in the video game industry including stints at Gameloft and Feardemic. Since 2020 he was responsible for the production department at All in! Games and later promoted to Chief Operations Officer. He oversaw the restructuring of the company’s production and publishing processes.

“What I’ve learned throughout 20 years in the industry is that it’s all about the people. I am grateful for the opportunity to lead such a fantastic team full of talented individuals that we have at All in! Games,” said Marcin Kawa, the new CEO of All in! Games. “I’m confident we have all the means to bring amazing gaming experiences to players worldwide, continuing the streak we’ve been on with Ghostrunner and Chernobylite,”

In 2021 alone, AiG sold over 1 million copies of their games and according to Metacritic’s annual game publisher rankings it was listed as the second best Polish publisher. In 2022, the company plans to implement new projects with larger budgets as well as focus on publishing internally developed games. The company is also expanding its internal UX team in line with its initiative to enhance its operational performance. 

“Having surpassed the critical three-year mark as a start-up, we are in a position to make bigger plans and take on larger projects. We have already started outsourcing our own internal UX and QA services to other companies, our internal development teams are working on new IPs, and already next week we are announcing new exciting projects in our portfolio.” He adds.

Next month the company will launch Chernobylite on PlayStation 5 and XBox X|S consoles, complementing the game’s previous releases and critical success on PC, PlayStation 4 and Xbox One.

About Marcin Kawa
Marcin Kawa began working in the computer games industry as a game reviewer in Secret Service and Neo magazines. For the next 20 years, he had a variety of roles in testing, game design, consulting and marketing of games and gaming-related services in Poland, Great Britain, Sweden and Spain. The most notable IPs he has worked on over the years include GOG.com, Asphalt, Real Football and Uno. While leading the production team at All in! Games he was responsible for the success of Ghostrunner (IP was sold to 505 Games, the game won a number of awards) and the restructuring of departments. In 2021, he became the COO of All in! Games and spearheaded the development plan for internal project teams while also coordinating operational processes.

About All in! Games
All in! Games is a publicly traded video game publishing and production house based in Krakow, Poland. Founded in 2018, the team creates and supports local and international games for PC and consoles. All in! Games’ portfolio features titles such as Chernobylite (The Farm 51), Paradise Lost (PolyAmorous), Alaloth: Champions of The Four Kingdoms (Gamera Interactive), Tools Up! (The Knights of Unity), and many more. For more information, visit: https://www.allingames.com/

Coromon First 1.5 Hours of Gameplay

Check out latest gameplay for Coromon, as we begin our journey and start our first day at work at Lux Solis as a Battle Researcher. We gear up with our new gauntlet and choose our starter Coromon, Nibblegar (water coromon) and set out to become the best Battle Researcher in all of Velua!

Coromon is a modern take on the classic monster-taming genre. Tame Coromon and explore a vast world filled with thrilling turn-based battles, brain-twisting puzzles, and a mysterious threat to the world awaiting defeat. Nobody said being a Battle Researcher was easy!

Coromon
Developer: TRAGsoft
Publisher: Freedom Games
Website: https://www.coromon.com/
Platform: Windows
Release Date: March 31, 2022

Available now on Steam – https://store.steampowered.com/app/1218210/Coromon/

Summary:

Recommended – “With unique monsters, an original story and setting, and a lot of tribute in between, Coromon offers a new spin on a familiar franchise.”

Check out our Review for Coromon here!

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

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Gameforge Hires Peter Stein as Director of Business Development

The German Online Games Publisher and Developer of Popular Titles Such As Swords of Legend Online, and OGame, Tasks Stein with Spearheading its New Games Initiative
 
Karlsruhe, Germany (March 30, 2022) — Today, Gameforge, online games publisher and developer of popular titles such as AION, NosTale, Metin2, Swords of Legends Online, and OGame, announced the appointment of Peter Stein as its new Director of Business Development. He will be reporting directly to the company’s Chief Product Officer, Tomislav Perkovic, and leading the company’s new games initiative, which is set to explore progressive takes on genre, gameplay, and mechanics, as well as exciting partnerships, diverse target audiences, and innovative technologies.

A senior professional with over ten years of experience in tech and games, Stein’s notable tenures include co-founding the award-winning tech start-up Bcon as COO, and driving the licensing business at Craze Toys, working on global IPs at one of the fastest growing toy companies in Germany. Stein began his career at Gameforge as a Sourcing Manager in 2012, responsible for finding and contracting new games development partners around the world.

“This is an exciting opportunity, as Gameforge is taking the leap to commit serious effort into exploring new games genres. I feel honored to be given the chance to help direct and guide this effort with the support of Thomas Schöltzel and Benjamin Janson from the BizDev team,” said Peter Stein. “The company’s growth mindset, their value-driven company culture, and the great leadership team make me confident that together we’ll continue to deliver great new games over the course of the next few years.”
 
In all of his roles, Stein has been at the forefront of exploring and executing business development strategies, resulting in hands-on experience with companies, business models, and tools in gaming and tech, and partnerships with major brands and boutique studios. His breadth of experience made him the ideal candidate to lead Gameforge’s new games initiative.
 
“Our Business Development team plays a major role in building the future of Gameforge,” said Tomislav Perkovic, Chief Product Officer at Gameforge. “Their main task is to bring us new games and other business opportunities. We started our journey into single-player games with Trigon: Space Story, and will continue with other titles to follow soon. Of course, we are looking to broaden our portfolio not only in the amount of games, but also in different business models and platforms.”
 
To stay up to date on all Gameforge news, follow them on Facebook, Twitter, and Linkedin, and visit gameforge.com.
 
About Gameforge

Founded in 2003, Gameforge is a leading Western publisher and operator of widely acclaimed Massively Multiplayer Online (MMO) and Browser-based game titles. Gameforge builds highly active and enduring global communities by supporting players through the greatest quality LiveOps, provision of localized content, engaging community management, and frequent delivery of meaningful updates.
 
Gameforge’s diverse portfolio of highly successful gaming brands provides different worlds with engaging experiences for players from all walks of life: core MMORPG titles Swords of Legends Online, AION, Runes of Magic, and Metin2, beloved anime MMOs Elsword and NosTale, strategy-focused browser games like OGame and Ikariam, along with indie titles such as Trigon: Space Story.
 
More information is available on gameforge.com.


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Phantom Breaker: Omnia Review

Phantom Breaker: Omnia

Developer: Mages
Publisher: Rocket Panda Games
Release Date: Available Now
Platforms: PC, PlayStation 4, Switch (Reviewed), Xbox One
Price: $39.99 – Available Here

Overview

A decade ago, nearly to the day, was the first time we played the English version of Phantom Breaker on the Xbox 360 only for that version of the game to never see the light of day as the publisher 7Sixty quietly vanished. Now all this time later not only has this fighting game been given a few revisions in Japan resulting in Phantom Breaker: Omnia but another publisher wishes to give this anime fighter another chance in the West. This time around Rocket Panda Games has managed to release Phantom Breaker: Omnia to English audiences with every improvement made to the game intact, including a full English voice track but is this a fighter worth picking up? 

Story

Unlike many fighting games, Phantom Breaker: Omnia includes a lengthy amount of story content as nearly every character on the roster is given some sort of storyline. Of the twenty-two characters included in the game it is worth noting that only fifteen of them feature actual storylines as the two guest characters Rimi from Chaos;Head and Kurisu from Steins;Gate, two brand new characters, and certain other fighters are not given their own routes.

Nearly every character’s story involves a mysterious robed man named Phantom giving special weaponry to gifted fighters called Duelists who will do battle with one another with a chance at granting any wish they have being the prize. Depending on the character the story may see fighters side with Phantom, battle against his plan, or not care either way and it is nice to note that there are even some variations in these scenes as well with players often needing to do something a bit different from the norm to see these. 

Nearly every storyline gives the selected character a chance to show off a bit of their personality, some being rather surprising compared to what they may initially look like so it is great to see such surprises come alongside the story as a whole. That being said, most storylines will progress at a fairly similar rate so don’t expect too much actual gameplay variety here outside of trying out nearly every character’s moveset. It is also worth noting that of the fifteen storylines, four of them are set after the events of the primary story arc so players will need to take care to save the Phantom Breaker: Extra arcs for last.

Gameplay

Now that Phantom Breaker: Omnia has arrived in the West it comes with a variety of gameplay modes, including a plethora of single player options. This includes the aforementioned packed story mode, an arcade style mode that pits players against nearly the entire roster in a row, a time trial that varies depending on selected character, survival fights, training, and of course a standard versus mode for local fights against a friend or computer.

Now training and even standard combat in Phantom Breaker: Omnia may be a bit unusual once players begin as there is unfortunately no way to pull up a command list within a fight. There are lists of moves for characters outside of fights, but this will be a bit rough at the start until players learn the ins and outs of their favorite characters. That being said, this won’t be too difficult as the game features a fairly simple input method for nearly every element of the game’s combat system. Most special moves can be executed with a simple directional push and pressing the “special” attack button while other maneuvers, such as Phantom Breakers, Overdrive, and Emergency Mode can also be activated in simple fashion.

Of course, depending on what style the player chooses for their character what moves they have access to will change. When selecting a character players will have access to Quick Style, Hard Style, and Omnia Style with each version having their own strengths and weaknesses. Quick Style offers far better combo capabilities including a few auto-combos as well as an Overdrive mode that speeds up the user while slowing their opponent at the expense of having a lower total health pool while Heavy Style removes double jumps and auto combos but instead offers a new harder hitting attack, more health, and an Overdrive that prevents the user from flinching when they take any damage. Both of these modes also feature the ability to use a powerful Phantom Drive attack, unique to each character, at the expense of 200% of their burst gauge. 

The third style, Omnia, is something of a blend of both styles as players can still auto combo and have a solid amount of health, but instead can no longer trigger any Overdrive or the aforementioned Emergency Mode to escape combos. Instead Omnia offers an extremely powerful screen clearing, near unblockable, special attack at the expense of 400%. It will be up to players to figure out which style they like best but for many fighters, quick seems to be the most enjoyable of the three options as it offers the fastest movement capabilities without losing previous mechanics . That being said, every character is also given a brief description of their fighting style on the character select screen, such as being a close-range rushdown fighter or long range trickster so this may help influence some decision making.

Between the offerings of three styles and twenty two characters on the roster, there can be a lot to take in here, especially since there are even mechanics such as slipping past an incoming attack if players or their opponent move towards it at the proper time, but this faster paced fighting game really does feel like one that can be approached by anyone willing to give it a shot. It might not have the best training mode but thanks to its simpler inputs, players will be able to easily learn most of what their favorite fighters are capable of including putting together powerful combo strings of their own and testing their skills against others.

On the multiplayer side of things Phantom Breaker: Omnia offers a fairly basic selection of modes as there is only the choice between ranked and player matches, though it is nice to note that players can opt to standby for matchmaking in ranked matches and fight in single player while they wait. It is worth noting that while the game does not feature rollback netcode the few matches that we were able to get into ran without any issue even when our opponent presented with a poor connection.

Visuals & Audio

There is a certain amount of charm to how far Phantom Breaker: Omnia is willing to take its anime stylings to the point that the localization team even re-recorded an English version of the game’s opening theme for the game’s Western release. All of the fighters’ sprites are nicely detailed and feature a number of palette swaps that are immediately unlocked and nearly every character’s special Phantom Breaker move is a sight to behold. There is a nice level of detail as well that accompanies many of the story mode CGs though a few times a CG did not seem to properly appear during the mode and instead could only be seen in the gallery. That being said, the backgrounds for most fights do appear rather rough around the edges. It is nice to note that an art gallery featuring various pieces of promotional art, sales items, and even brand new artwork is included within the game with art pieces being unlocked by completing various simple challenges.

Alongside the original Japanese voice track Rocket Panda Games has brought in and recorded an entire English voice track for the game, including the aforementioned opening song “Let it all Burn” by AmaLee and even an English ending song. All voice work in the story mode and even combat is translated into English which is something of a rarity for an anime styled fighting game such as this though it is worth noting that the Japanese track does not feature quite as much detail.

Overall

Phantom Breaker: Omnia may not reinvent anime fighting games, especially since it took nearly a decade for its final version to arrive in the West, but it is a more than competent one. Not only is the game fairly casual friendly with its combat inputs, there is also plenty of depth to fights as well. It also happens to offer solid single player modes to make up for its simple multiplayer offerings, but those looking for something far more in-depth or active online may be disappointed.

Capsule Computers review guidelines can be found here.

PlayStation Store’s Easter Sale is back!

PlayStation Australia is excited to announce that its Easter Sale has kicked off today and for a limited time* players can enjoy discounts on a wealth of different PlayStation games and add-ons.

From shooting hoops in NBA 2K22 to taking part in the influential battles of World War II in Call of Duty: Vanguard there’s something for everyone. Players can enjoy discounts on an extensive list of titles including Destiny 2: The Witch Queen, Grand Theft Auto: The Trilogy – Definitive Edition and Red Dead Redemption 2 to name a few.

Check out the list of titles on PlayStation Store

For more information head to the PlayStation Blog.

For the latest PlayStation news, follow on Facebook, Twitter, YouTube and Instagram.

All-new PlayStation Plus Introduces three flexible options for members

Sony Interactive Entertainment Australia has today announced changes coming to PlayStation Plus in June, introducing a new tiered system that aims to provide customers with a high-quality portfolio of diverse games.

Australian players will have access to three tiers; Playstation Plus Essential, PlayStation Plus Extra, and PlayStation Plus Deluxe. The evolution of PlayStation Plus builds upon 25 years of expertise in gaming innovation with these changes highlighting PlayStation’s continued efforts to evolve its network services business to match customer preferences.

At launch, PlayStation plans to include titles such as Death Stranding, God of War, Marvel’s Spider-Man, Marvel’s Spider-Man: Miles Morales, Mortal Kombat 11, and Returnal. Additionally, PlayStation is working closely with first and third-party partners to include some of the best gaming experiences available with a library that will be regularly refreshed.

Below is an overview of the three membership tiers:

PlayStation Plus Essential

Benefits

  • Provides the same benefits that PlayStation Plus members are getting today, such as:
    • Two monthly downloadable games
    • Exclusive discounts
    • Cloud storage for saved games
    • Online multiplayer access
  • There are no changes for existing Playstation Plus members in this tier.

Price* for Playstation Plus Essential Remains the same as the current price for PlayStation Plus

PlayStation Plus Extra

Benefits

  • Provides all the benefits from the Essential tier
  • Adds a catalogue of up to 400* of the most enjoyable PS4 and PS5 games – including blockbuster hits from our PlayStation Studios catalogue and third-party partners. Gamers in the Extra tier are downloadable for play.

PlayStation Plus Deluxe

Benefits:

  • Provides all the benefits of Essential and Extra tiers.
  • Includes a catalogue of beloved classic games from the original PlayStation, PS2 and PSP generations to download and play.
  • Time-limited game trails will also be offered in this tier, so customers can try select games before they buy.

To find out more about the updates to PlayStation Plus head to the PlayStation Blog.

For the latest PlayStation news, follow on Facebook, Twitter, YouTube and Instagram.

Answer the Call to Glory in Crusader Kings III for Console

Paradox’s award winning medieval strategy game now on latest Xbox and PlayStation models

Sydney, Australia – 30th March 2022 – New kingdoms are ready to be founded, and new dynasties will be honoured worldwide as Crusader Kings III comes to Xbox Series X|S and PlayStation 5. Paradox’s much loved grand strategy role-playing game has been thrilling PC gamers since 2020, and now players on other platforms have the chance to relive and rewrite medieval history.

In Crusader Kings III, players lead a royal family through the centuries, controlling characters and their heirs as they try to establish and protect their claims to land, titles and glory. The realm of a warlike adventurer could be inherited by a more devious son, changing how you see and use the levers of power. Warfare, spycraft, diplomacy and religion are all available and active fronts in the grandest historical adventure ever to come to consoles.

Watch the Launch Trailer:

Features of Crusader Kings III include:

  • Character Focused Gameplay: Every character you play or interact with has their own unique personality. Events and options in the game are largely determined by the type of person you are.
  • Infinite Possibilities: Play as any noble house from Iceland to India, Finland to Central Africa, over five centuries. Interact with wandering guests, stubborn children, devious spymasters, and saintly holy men in an elaborate tapestry of medieval life.
  • Waging War: Rally your vassals and raise your men-at-arms to besiege enemy castles or put down rebellions. Personal prowess on the battlefield can win you great honour, but strategic planning is the path to victory.
  • Royal Marriages: Spread your dynastic DNA throughout the world, stamping your royal seal on the crests of kingdoms and duchies far and wide. Marry for power and raise children to press claims on new lands.
  • Saints and Sinners: Keep faith with your religious leaders or perform great crimes in the interest of the state. When the going gets tough, you can always embrace a heresy or craft a new religion more in line with your character’s priorities.

Crusader Kings III on console features an adapted interface and control scheme specifically tailored to larger screens and console gamepads. The all-new control map lets players quickly and easily navigate the game’s menus via triggers, bumpers, and quick flicks of the analogue stick. The console edition also utilises the key capabilities of the Xbox Series X|S and PlayStation 5, like super-fast load times for a seamless gameplay experience as well as Haptic and Adaptive Trigger controller feedback. On the Xbox Series X|S, players will be able to switch between gameplay and other applications, like YouTube, using Quick Resume, where they can consult a tutorial on how to quell a peasant revolt.

PlayStation 5 users will experience the game’s stress mechanics themselves, as their DualSense controllers physically react to in-game events as they unfold. The more stress a character has accrued, the more resistance will be applied to the DualSense controller’s Adaptive Triggers, for instance. The PS5’s Activities and Game Help also provide a platform to assist new players as they take their first steps in the world of Crusader Kings.

About Paradox Interactive:

The Paradox Interactive group includes development, publishing, and licensing of games and brands, consisting of a portfolio of more than 100 titles created both internally and by independent studios. Paradox owns an array of award-winning and top-selling brands including Cities: Skylines, Stellaris, Crusader Kings, Victoria, Age of Wonders, and the World of Darkness catalogue.

From the company’s start in 2004, Paradox has published its games worldwide, with top markets including the USA, UK, China, Germany, France, Russia, and Scandinavia. Today, over five million gamers play a Paradox game each month.

Paradox Interactive AB (publ)’s shares are listed on Nasdaq Stockholm First North Premier under ticker PDX. FNCA Sweden AB is the company’s Certified Adviser. For more information, please visit www.paradoxinteractive.com

About Koch Media

The Koch Media Group is a global developer, publisher and distributor of video games, VR games, gaming hardware and merchandise.

The group’s publishing activities, marketing and distribution extend throughout Europe, America, Australia and Asia. Koch Media has more than 25 years of experience in the digital media business and has risen to become a leading global publishing partner. The Koch Media Group runs a multi-label strategy with fully owned publishing units such as Prime Matter, Deep Silver, Milestone, Vertigo Games and Ravenscourt, publishing games for consoles, PC and VR platforms across all physical and digital channels.

Additionally, as global publishing partner Koch Media has formed long-term multi-national publishing collaborations with numerous game publishers including Activision Blizzard, Bethesda, Capcom, CI Games, Giants Software, Kalypso, Koei Tecmo, Konami, Paradox, Sega, SNK, Square Enix, Techland, Tripwire, Warner Bros, and many others.
With its parent company in Höfen, Austria, and the Publishing HQ in Munich, Germany, Koch Media owns local publishing companies in Germany, UK, France, Spain, Italy, Sweden, the Netherlands, Austria, Switzerland, Poland, Australia, the United States as well as Japan and Hong Kong.

The Koch Media Group owns nine game development studios: Deep Silver Volition (Champaign, IL / USA), Deep Silver Dambuster Studios (Nottingham / UK), Deep Silver Fishlabs (Hamburg / Germany), Warhorse Studios (Prague / Czech Republic), Milestone (Milan / Italy), Voxler (Paris / France) , Flying Wild Hog (Warsaw, Kraków, Rzeszów  / Poland), Free Radical Design (Nottingham / UK), Vertigo Games (Rotterdam /The Netherlands) and DigixArt (Montpellier, France). Additionally, the Koch Media Group collaborates with numerous independent development studios around the world.

Part of the Koch Media Group is also Koch Films, a leading European independent film distributor with business primarily in Germany, Switzerland, Austria and Italy as a cinema, TV, online and Home Entertainment distributor. The Koch Media Group also owns Gaya Entertainment, a leading video game merchandise company in Munich, Germany, and the Quality Assurance Facility in Olomouc, Czech Republic.  

Koch Media is an Embracer Group company.

Diablo IV Q1 update detailing environment art now live

We are excited to announce the first 2022 quarterly update on Diablo IV development is now officially live!

In this update, Art Director Chris Ryder, Associate Art Director Brian Fletcher, Associate Lighting Director Ben Hutchings, Lead Exterior Environment Artist Matt McDaid, and Lead Props and Interactives Artist Chaz Head share how they approach each of the distinct areas in Diablo IV and how they come together to form the immersive environment art.

You can check out the blog for all the details here

The darkest and most grounded of the series, Diablo IV strives for believability over realism in its environments. To do this, the team has established two foundational pillars to filter concepts, locations, and implementation: “old masters” and “a return to darkness”. Using these pillars, the environment has been created with a controlled use of detail and colour palettes to give a distinct visual style. Weather and physically based lighting also play a larger role in creating the dangerous world of Sanctuary and allowing the atmosphere to feel more tangible.

For the first time in the series, Diablo IV features a shared open world with 5 captivating zones to explore. From the Dry Steppes to the Scosglen coast to the glacial ridges, each area has been carefully handcrafted by the Diablo Art and Design teams. Dynamic props populate many of these areas to breathe a sense of life into the architecture and terrain. Interactable and breakable props frequent many environments as the team has pushed themselves to create realistic and variable destruction.

Diablo IV also features over 150 randomised dungeons utilising a combination of handcrafted and procedural creation. To make dungeon creation effective and flexible, the team set out to create a variety of tile-sets that could be cleverly reused and paired with different props, interactives, and lighting. To give tile-sets a natural feel, the tile-set transition scenes were created as a new feature to seamlessly transition between two tile-sets within the same dungeon.

We hope you enjoy the first Diablo IV development update of 2022, and we are very excited to share more this year. 

For more details about Diablo IV, please visit the official website

Pixel Action RPG Anuchard Restores the Souls of Consoles, PC on April 21, 2022

Pixel Action RPG Anuchard Restores the Souls of Consoles, PC on April 21, 2022

Location – Mar. 29, 2022 – Anuchard, the civilization restoration action RPG from developer stellarNull and publisher Freedom Games, rescues the spirits of Nintendo Switch, Xbox Series X|S, Xbox One, as well as Windows PC via Steam and Epic Game Store on Thursday, April 21, 2022.

Orchard, known for its close-knit community in a quaint farming village, slowly crumbles. Many integral citizens have been lost to the mysterious underground dungeons underneath the peaceful town. As the population dwindles, the remaining inhabitants hold out hope for legends prophesying a dauntless hero destined to wield the powerful Audros Bell.

Emerge as one of the great Bellwielders and take on the noble duty of restoring Orchard’s lost souls trapped underground. Follow the guidance of fallen Bell Spirits to journey deep into derelict caves and conduits full of brain-testing puzzles. Swing the Audros Bell in fast-paced, classic action RPG combat to knockback monsters and release the souls they’ve claimed. 

Hurl environmental elements at fiendish foes taking advantage of their weaknesses and brutalize bosses to release crystallized spirits of ruined adventurers. Return to town after each conquest to return key members back to the community like chefs, farmers, herbalists, and more specialists who can help rebuild the village. 

Collect pieces of ancient technology, called Spires, to assist in combat and create life-replenishing recipes to upgrade the hero’s stats. Build relationships around town throughout the main storyline to learn of the fabled guardians of old. Uncover the revelations of what truly befell Orchard and the world at large.

Anuchard is a clear nod to old-school PS1 RPGs, authentically showcased in nostalgic favorites of the 90s titles like Legend of Mana and Soul Blazer,” said Rico Lemba, Designer, stellarNull. “I’ve wanted to create this dynamic top-down dungeon crawling experience packed with action for some time. The depths of Orchard’s secrets will finally be revealed next month!”

Anuchard comes to Nintendo Switch, Xbox Series X|S, Xbox One, as well as Windows PC via Steam and Epic Game Store for $19.99 with English, French Italian, German, Spanish, Portuguese (Brazilian), Russian, Japanese, Korean, and Chinese (Simplified) language support.

To learn more, visit the official site and join the community on Twitter, Facebook, and Discord, and search #Anuchard on social media.

About stellarNull

StellarNull is a small development team of passionate industry professionals who strive to turn fresh ideas into enjoyable creations, taking inspiration from the NES, SEGA Genesis, SNES, and PSX era. 

To learn more, visit the official stellarNull website.

About Freedom Games

Freedom Games is a publisher dedicated to offering best-in-class services to partners and providing players around the world with unique and memorable experiences. With over 50 years of combined industry experience at the executive level, Freedom! Games seeks to leverage its expertise to facilitate great games and even better publishing experiences.

To learn more, visit the official Freedom Games website.

Vorax New Video Now Live

Open World Survival Horror

Rome, Italy –March 29, 2022– Independent publisher IndieGala is announcing that a new video for Vorax, the upcoming atmospheric open world survival horror game coming in Winter on Steam, is now live.

Vorax is set on a Mediterranean island where a mysterious pathogen has infected the local population. As part of a NATO special intervention team, you have been sent to the island to investigate what is actually happening.

Craft tools, build barricades, and construct traps. Upgrade, and maintain your shelter to survive as you uncover the dark origins of the virus, and its horrible mutating effects. How long can you survive on the island when you are being hunted by voracious creatures?

Features

  • A Large and Detailed Game Environment
  • Urban areas, sewers, caves, and various different areas to explore
  • Unique enemies with different attack patterns
  • A unique and realistic tactical helmet with military HUD
  • Building barricades, fences and traps to fortify the base.
  • Craft tools and weapons
  • hunting and cooking food
  • Treat wounds and other injuries
  • Wide array of both conventional and non conventional weapons
  • A day night cycle and dynamic weather
  • Unique stress and sleep mechanics

Additional Information

About Indie Gala

Indie Gala is a digital distribution platform, an independent video game developer and publisher based in the city of Rome, Italy. The studio has published hits such as Die Young, Blockstorm, Stayin’ Alive, Gates Of Nowehere, Red Rope: Don’t Fall Behind, Tyler, Downward, TITANS: Dawn of Tribes.