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Modern Warfare II Tops $800 Million Sell-Through in Three Days, Delivers Largest Opening Weekend in Franchise History

Modern Warfare II Tops $800 Million Sell-Through in Three Days, Delivers Largest Opening Weekend in Franchise History

Call of Duty: Modern Warfare II Sets New Records for Unique Players and Hours Played for a Premium Call of Duty Launch Becomes the Biggest Entertainment Opening of the Year Launch Weekend Outdoes ‘Top Gun: Maverick’ and ‘Doctor Strange in the Multiverse of Madness’ Box Office Openings Combined, Surpasses Previous Franchise Records Set in 2011 by Modern Warfare 3 Modern Warfare II Universe Continues with Warzone 2.0 Release Nov. 16

SANTA MONICA, Calif. — Nov. 1, 2022 — Activision’s Call of Duty®: Modern Warfare® II has become the #1 top-selling opening weekend ever in the franchise, delivering more than $800 million worldwide in sell-through following the first three days from its release on October 28, 2022. The blockbuster opening tops any of the biggest worldwide box office openings of 2022, surpassing ‘Top Gun: Maverick,’ and ‘Doctor Strange in the Multiverse of Madness’ worldwide box office openings combined.

Modern Warfare II also set a new franchise opening-weekend record as the #1 top-selling Call of Duty digital opening through its first three days. Developed by Infinity Ward, the release of Modern Warfare II represents a bold new direction for the entertainment franchise, which will continue with the upcoming release of Call of Duty®: Warzone TM 2.0 on November 16.

“Thank you to our talented team that has created magic through extraordinary artistry and technology, and to the global community of players who find joy and connection through Call of Duty. This milestone belongs to them,” said Bobby Kotick, CEO, Activision Blizzard.

Through only its first three days of release, Modern Warfare II’s opening topped the previous five-day franchise record set in 2011 by Modern Warfare® 3 in sell-through, to become the biggest opening ever in Call of Duty. Players around the world took part in the new launch, setting new player participation franchise records for number of unique players and hours played through its first three days of premium release. 

“Thank you, Call of Duty players, for making Modern Warfare II’s launch one for the record books as well as the highest grossing entertainment opening of the year. It is our honor and privilege to deliver such a historic launch weekend for the best fans in the world,” said Johanna Faries, General Manager, Call of Duty. “As amazing as this opening has been, Call of Duty has much more in store. An unprecedented level of support for the Modern Warfare universe is on the horizon and Warzone 2.0’s launch is right around the corner. It’s an incredible time for the franchise.”

Modern Warfare II is available worldwide on PlayStation®5, PlayStation®4, Xbox® Series X|S, Xbox One®, and PC in a fully optimized experience for Battle.net, Blizzard Entertainment’s online gaming service, and Steam. Modern Warfare II development is led by Infinity Ward alongside an incredible team of studios, including Activision Central Design, Activision Central Tech, Activision Localization Dublin, Activision QA, Activision Shanghai, Beenox, Demonware, High Moon Studios, Raven Software, Sledgehammer Games, Toys for Bob and Treyarch. For more information and the latest details follow @CallofDuty on Twitter, Instagram, and Facebook.

Call of Duty franchise records based on internal company reporting. Box office claims according to boxofficemojo.com.

About Activision

Headquartered in Santa Monica, California, Activision is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company. More information about Activision and its products can be found on the company’s website at www.activision.com or by following @Activision.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about the availability, pricing, features, and functionality of Call of Duty: Modern Warfare II and Call of Duty: Warzone 2.0 are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this press release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

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ACTIVISION, CALL OF DUTY, CALL OF DUTY WARZONE, MODERN WARFARE, and WARZONE are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the property of their respective owners.

DC’s Black Adam Unleashed in MultiVersus as New Playable Character, Alongside Addition of Arcade Mode

Warner Bros. Games today announced that DC’s Black Adam is now available as the latest playable character in MultiVersus, the free-to-play platform fighter developed by Player First Games. Known as the ruler of Kahndaq in the DC canon, Black Adam in MultiVersus is inspired by his comic book origins and arrives as part of Season 1 with a moveset that leverages his superpowers derived from the ancient Egyptian gods. His abilities as a Bruiser class character are on full display in a newly released gameplay trailer, featuring his thunder and lightning attack to shock opponents, electromagnetic forcefield to block out enemy projectiles and flying ability for aerial combat and off-stage versatility. The Classic Comic Black Adam character variant is also shown and is available now for in-game purchase.

For players who can’t get enough Black Adam and for moviegoers everywhere, Black Adam, the epic, all-new Warner Bros. Pictures film starring Dwayne Johnson in the title role, is also available now only in theaters. Comic book fans can also pick up DC’s Black Adam Vol. 1, on sale now.

Today’s update also adds Arcade Mode to thegame and features three difficulty levels and the ability to play with a friend to take on a gauntlet of A.I. controlled enemies to complete unique quests and earn rewards.

MultiVersus is an all-new free-to-play platform fighter developed by Player First Games that introduces a team-based 2 vs. 2 format combined with an all-star cast of iconic characters, including Batman, Superman, Wonder Woman, Harley Quinn and Black Adam (DC); Shaggy and Velma (Scooby-Doo); Bugs Bunny and Tasmanian Devil a.k.a. Taz (Looney Tunes); Arya Stark (Game of Thrones); Tom & Jerry (Tom and Jerry); Finn the Human and Jake the Dog (Adventure Time); Steven Universe and Garnet (Steven Universe); Iron Giant (The Iron Giant), LeBron James (Space Jam: A New Legacy); Rick Sanchez and Morty Smith (Rick and Morty), Gizmo and Stripe (Gremlins) and an extraordinary original creature named Reindog. More heroes and personalities will join the MultiVersus roster in the future.

The MultiVersus Open Beta is available now as a free download for PlayStation 5 and PlayStation 4 consoles, Xbox Series X|S, Xbox One consoles and PC.The Season 1 Battle Pass is also available now for players to earn in-game rewards.For additional information about MultiVersus, visit MultiVersus.com or join the community conversation on Twitter (@MultiVersus), YouTube (MultiVersus), Instagram (MultiVersusGame), Facebook (MultiVersus) and Discord (MultiVersus).

FULL METAL JACKET FOR GUNGRAVE G.O.R.E

New Skin – BRANDON HEAT – Gives Grave New Moves, Abilities and Look

Sydney, Australia – November 1st, 2022: Gungrave G.O.R.E – the stylish third-person action shooter by South-Korean Studio IGGYMOB – will have an entirely new in-game skin- called Brandon Heat – changing all of Grave’s moves, abilities and design.

This pack will be available to all players, once they complete one simple task: beating the game on the highest difficulty (G.O.R.E).

As the titular Gunslinger of Resurrection, you become the badass anti-hero of your dreams, an ultimate killing machine, brutalising your foes without mercy. Taking cover and retreating is not an option for Grave, he only ever goes full steam ahead, preferably right through his enemies.

Brandon Heat was Grave’s human form, when he was one of the top assassins of the Mafia organisation Millenion. Fifteen years after his death he was revived as Beyond the Grave (shortened down to Grave) and was resurrected – using advanced necrolization technology – and went to seek revenge on the man who killed him: his former best friend and Millenion associate Harry MacDowell.

But MacDowell didn’t just kill Brandon; he also killed Grave’s former boss – and father figure – Big Daddy in a takeover of Millenion. Daddy’s daughter – Mika – seeks Grave’s protection, essentially becoming his adopted daughter.

Grave then has to fight his way through a city overrun by drugs, thugs and mutated soldiers – called Orgmen – in the hunt for revenge.

Gungrave G.O.R.E will be blasting into stores on 22 November 2022 on PS4, PS5, Xbox One, Xbox Series S|X and PC.

About Prime Matter

Headquartered in Munich, Germany, Prime Matter the premium gaming label dedicated to delivering a range of diverse and immersive games from amazing gaming development talent all around the globe. Working across projects of all styles, scopes and sizes, single-player, co-op to live ops, from producing to publishing, from ambitious teams taking their first step that need full support without compromising their dream to larger established successful studios searching that next step in the global market and building of brands. Prime Matter looks to lead through creativity, expression and passion, with games that will grip and enchant with enthralling story-telling, winning an audience with its incredible moments and larger-than-life experiences. Prime Matter is a proud member of PLAION

About Studio IGGYMOB
Based in Seoul, South Korea, IGGYMOB is comprised of seasoned veterans of the video games industry and young, fresh talent. The multinational team is developing console titles across various platforms.

Broken Pieces Solves Paranormal Mysteries on PlayStation 5, Xbox Series X|S Today

SAINT-MALO, France – 31 Oct 2022 – Broken Pieces, the psychological thriller set outside the flow of time from developer Elseware Experience and publisher Freedom Games, escapes supernatural terrors on PlayStation 5, Xbox Series X|S, PlayStation 4, and Xbox One today. 

Explore the scenic French coastal village of Saint-Exil, where Elise and her fiance Pierre recently moved, never expecting the conundrums that await. Discover why everyone in town has vanished and how this once cozy settlement became so sinister. Search for Elise’s missing fiance and uncover the dark history of this once picturesque village.

Encounter obstacles only felled by Elise’s newfound ability to temporarily control the weather. Collect cassette tapes providing insight into the community’s sordid past, a cryptic cult lurking in its underbelly, as well as the only tracks of music filling the deafening silence of frozen time.

Experience a sense of isolation and solitude with an incredibly personal depiction. Along with the lack of background music, cinematics in and out of gameplay were created with hand-held cameras to drive home the sense of isolation. All aspects of game design highlight the fact that Elise is the only human within Saint-Exil.

“After the amazing response on PC earlier this year, we were so thankful console players were willing to wait a bit longer to ensure their versions were just as high-quality,” said Mael Vignaux, Project Lead of Elseware Experience. “Ironically enough, our game about solitude has connected people from all over the world into one large community, which in itself has us reanalyzing our design ethos for future projects. You have all inspired us, thank you, and Happy Halloween!”

Broken Pieces is available now on Playstation 5, Xbox Series X|S, PlayStation 4, Xbox One as well as PC via Steam and Epic Game Store for $29.99 with English and French language support. To learn more, visit Broken Pieces’ official site, join the community on Twitter and Discord, and search #BrokenPieces on social media.

About Elseware Experience

Elseware Experience is a France-based development team, with team members who have previous experience working on games like Dishonored. Broken Pieces is the first title they created working together. At its core, Elseware just wants to make cool games that are narrative-heavy and make an impact on players.

About Freedom Games

Freedom Games is a publisher dedicated to offering best-in-class services to partners and providing players around the world with unique and memorable experiences. With over 50 years of combined industry experience at the executive level, Freedom Games seeks to leverage its expertise to facilitate great games and even better publishing experiences.

For more information, visit the official Freedom Games website.

Evil West Releases New Gameplay Overview Trailer for the Vampire-Hunting Action-Adventure Game, Launching November 22

PARIS – Oct. 31, 2022 – Evil West, the third-person action-adventure game that puts you in the boots of a vampire hunter rescuing a Wild West devoured by darkness, invites you to take an introductory ride through its action-packed, narrative-driven experience in a new gameplay overview trailer. Prepare for the vampire-infested American frontier, releasing on November 22 for PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One and PC.

Get to know Jesse Rentier, the skilled, young vampire slayer you’ll incarnate in Evil West. Star agent of the Rentier Institute, a secret monster-hunting organization led by his father and many generations of Rentier before him, he’ll have to take the action into his own hands after a deadly vampiric conspiracy emerges from the darkness and wipes out the Institute. With the help of Edgar Gravenor, another survivor from the Institute, he’ll have to battle fierce foes and demystify the conspiracy while rebuilding the organization and becoming the leader it needs.

To reach his goal, Jesse will explore every corner of the Wild West, looking for new Institute members and valuable leads on the conspiracy, taking money from abandoned chests and corpses, and growing his arsenal of weapons. Armed with both old-fashioned firearms and advanced technology like the lightning-fueled Rentier Gauntlet, each with its own skill tree for customized upgrades, you’re free to combine Jesse’s weapons and tools to your liking. Take on explosive combat encounters with your own mix of powerful ranged attacks and devastating melee combos.

Get your hands on the ultra-limited Evil West – Signature Edition, a Focus Entertainment Store-exclusive product with only 50 copies available worldwide. It includes a numbered, laminated wooden frame printed with an exclusive artwork by artist Gabz, a physical copy of the game with the Focus-exclusive box art, and the “Wild Wild East Skin Pack” DLC.

Evil West pre-orders are open across all platforms and on the Focus Entertainment Store with an exclusive cover art for physical editions.

Reviewers Praise Scorn, This Season’s Most Grotesque Title, In New Trailer

LONDON (Oct. 31, 2022) –  Halloween is upon us, a special day to celebrate the things that make us want to jump out of our skin with fright and discomfort, and there’s no better way to embrace those feelings than with Scorn. Anyone yet to experience the H.R. Giger-inspired horror can pick up the game on Xbox Series X|S and PC via Steam, the Epic Games Store and GoG, Scorn is also available on Xbox Game Pass. Visit www.scorn-game.com for more information. 

Be warned though, Scorn is not for the faint of heart. See the horrific thoughts that twisted their way into the minds of critics by the end of the game’s experiential, nightmarish tale. 

Scorn invites players into a macabre hellscape. Left with no assistance, players must learn to deal with the horrors that call this dilapidated world their home by using their arsenal of biomechanical weapons to scrape through unscathed. Tasked with navigating a desolate and interconnected bio-labyrinth, the only way for players to make it through is by learning the rules of this nightmarish place and manipulating the cruel machinery left there. By piecing together these secrets and using the organic tools available to you, surviving this world may just be possible. Finding the truth, however, is an entirely different question. 

Scorn is available now on Xbox Series X|S, PC (via Steam, Epic Games Store and GoG) and through Xbox Game Pass. To purchase, visit: https://scorn-game.com/. 

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About Kepler Interactive Kepler Interactive – led by the founders of Kowloon Nights – is a developer and publisher that operates on a co-ownership model. Its studios are given strategic leadership roles, all while continuing to develop their games their way, with no creative limitations. Kepler’s partner studios are as varied as they are talented, including A44 Games in New Zealand, Alpha Channel and Timberline in North America, Awaceb, Ebb Software, and Sloclap in Europe, and Shapefarm in Asia. Kepler Interactive itself is headquartered in London.

Chainsaw-Leg FPS Turbo Overkill Heralds Bloody Halloween with Massive Episode 2 Update Today

Smooth-as-Hell FPS Continues Story with Massive Stages, New Voice Acting, and More

NEW ZEALAND — Oct. 31, 2022 — Turbo Overkill, the critically acclaimed, hyper-fast-paced cyberpunk boomer shooter by Apogee Entertainment and developer Trigger Happy Interactive with an “Overwhelmingly Positive” Steam user rating, celebrates Halloween with its highly anticipated Episode 2 update, available now on Steam Early Access for PC and coming next year alongside PC’s 1.0 release to PlayStation consoles, Xbox consoles, and Nintendo Switch.

Witness the gripping, gibtastic second act of Turbo Overkill’s cyberpunk revenge story as the city of Paradise burns around Johnny Turbo. Picking up right from Episode 1’s cliffhanger ending, Episode 2 sees Johnny taking the fight straight to Syn, an omnipotent AI laying siege to the world.

The hunt continues across eight new campaign levels, but armaments new and old can level the playing field. Eviscerate your way across a massive section of Paradise on your new Chainsaw Bike. Swing between towering, neon-lit skyscrapers with the new Grappling Hook. Rev up Johnny’s iconic chainsaw leg, which allows for visceral melee damage at high speeds, with new upgrades at vending machines and Splice stations throughout the city.

To slay thousands of Syn’s minions, Johnny needs to walk harshly and carry several big sticks. Call down actual orbital strikes with the Ion Blaster and take aim with the Telefragger sniper rifle, which teleports Johnny inside enemies, exploding them from within. Barbecue ‘em with the Plasma Gun’s “unreal” stream of orbs and microwaving beam. Unleash Turbo Time, Johnny’s ultimate power and the next evolution of Bullet Time, to move and shoot faster than enemies can blink.

Turbo Overkill’s thrills—driven by high speeds, higher framerates, and pixel-perfect gunplay—gain cinematic flair with full voice acting throughout Episode 2 and retroactively added to Episode 1. Veteran talent includes Patricia Summersett (The Legend of Zelda: Breath of the Wild), Jon St. John (the Duke himself), Tay Zonday (“Chocolate Rain”), Gianni Matragrano (Genshin Impact, ULTRAKILL, SMITE), and D.B. Cooper (Monster Train, Bless Online).

“While Turbo honors and builds upon the gameplay legacy of the classic shooters I grew up with, its visuals and storytelling are a big leap forward,” said Sam Prebble, lead designer, Trigger Happy Interactive. “With Apogee’s support, I’ve been able to add top-tier voice talent and cinematics. Plus, the amazing soundtrack work by composers Chipper Hammond, Nikola Jeremić, and Tim Stoney really pulls you in with gritty, dark synthwave beats. These production values add a lot of excitement to the FPS playground each level represents.”

Turbo Overkill Episode 2 is available now via Steam Early Access for PC for USD $19.95, and as a free update for current game owners. Turbo Time your way to Twitter to follow @turbo_overkill and @Apogee_Ent, subscribe to the Apogee Entertainment YouTube channel, and join the Discord servers of both Trigger Happy Interactive and Apogee Entertainment.

About Trigger Happy Interactive

Founded by Sam Prebble, the lone developer of acclaimed, award-winning DOOM II conversion mod Total Chaos, Trigger Happy Interactive is a group of hardcore first-person shooter fans making games they want to play. Turbo Overkill is their debut release.

About Apogee Entertainment

The “Apogee Model,” as described in the new book, Shareware Heroes (Aug. 2022 release), was the starting point for talented indie developers to bypass retail and sell their games using online distribution in 1990. Apogee founder Scott Miller created this new model and soon funded, mentored, and published many indie upstarts and released a legendary string of global success stories, like Commander Keen, Duke Nukem, Wolfenstein 3D, Rise of the Triad, Shadow Warrior, Max Payne and Prey, earning over a billion dollars commercially. Miller also created the 3D Realms label for Apogee, which was sold to Embracer Group in 2021.

The new Apogee Entertainment, with founder Scott Miller and longtime partner Terry Nagy at the helm, will empower today’s incredibly talented indie developers, paving the way for their global success with innovative ideas, cutting-edge marketing, and the same fearlessness that changed the industry. 

SCREAMS ABOUND IN PROJECT ZERO: MASK OF THE LUNAR ECLIPSE, A GHOSTLY HORROR HAUNTING CONSOLES AND PC 9TH MARCH 2023

Unravel the Mystery and Lost Memories of a Chilling Past while Repelling Spirits with the Camera Obscura!

Hertfordshire, 31st October 2022 – The unforgettable horror of a timeless classic returns as KOEI TECMO Europe announced that PROJECT ZERO: Mask of the Lunar Eclipse, their revival and remastering of their classic Japanese horror adventure, will be available digitally 9th March 2023 for Nintendo Switch™, PlayStation®4, PlayStation®5, Xbox One, Xbox Series X|S, and Windows PC via Steam®.

PROJECT ZERO: Mask of the Lunar Eclipse is a frightening mystery that takes place on a remote island in southern Japan. A decade after five young girls mysteriously disappeared at an island festival, their memories of the events that transpired during their disappearance remain fuzzy. But when two of the girls are found dead days apart ten years after the initial vanishing, the remaining three teenagers head back to the island — a haunted place possessed by ghosts and spirits — to solve the mystery of their friends’ death, while also unlocking the secrets to the memories they left behind.

Alongside the standard version of the game, KOEI TECMO Europe also revealed a special PROJECT ZERO: Mask of the Lunar Eclipse Digital Deluxe Edition. Available digitally, this unique edition of the game includes the Rogetsu Isle Dinner Party Costume Set, and a digital art book (original soundtrack included).

In addition, anyone who purchases the digital copy of the game by 22nd March 2023 will have the ability to download the early purchase bonus: Ruka Exclusive Costume “Marie Rose Outfit” from the Dead or Alive series. Fans who preorder the game by the release date will also receive a variety of costumes, including the Ruka Limited Edition Costume “Fox Mask” (white/red), the Misaki Limited Edition Costume “Fox Mask” (black/red), the Choshiro Limited Edition Costume “Fox Mask” (black/blue), and the Ruka Misaki, and Choshiro Limited Edition Costume “Spirit Stone Flashlight Hat”. There will even be a special save bonus costume for fans who have already played PROJECT ZERO: Maiden of Black Water. Play PROJECT ZERO: Mask of the Lunar Eclipse on the same device that has saved data from PROJECT ZERO: Maiden of Black Water to receive the Save Data Bonus, the “Camera Obscura Hat”.

For all of the latest news on PROJECT ZERO: Mask of the Lunar Eclipse, check out the official site, ‘Like’ us on www.facebook.com/koeitecmogames, and Follow us on Instagram and Twitter @koeitecmoeurope.

ABOUT KOEI TECMO EUROPE LTD.

KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known for their signature ‘one versus thousands’ Warriors series, the fan-favourite Ninja Gaiden and fighting entertainment title Dead or Alive. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark-samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of GUST, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com

©2008-2022 Nintendo / KOEI TECMO GAMES CO., LTD. ©2008-2021 KOEI TECMO GAMES CO., LTD.

Sackboy A Big Adventure Gameplay

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Join our plushie friend in Sackboy: A Big Adventure as we comb through every level looking for collectibles and secrets while changing in and out of dozen of costumes.

PERFECTLY CRAFTED FOR PC PlayStation® icon Sackboy bursts into action on PC in a huge 3D multiplayer platforming adventure. • An epic journey stuffed with platforming challenges. • Deeply immersive controls. • Collaborative, chaotic and joyful multiplayer fun.

Sackboy™ A Big Adventure
Developer: Sumo Digital
Publisher: PlayStation PC LLC
Website: https://www.playstation.com/games/sackboy-a-big-adventure/
Platform: Windows
Release Date: 28 Oct, 2022
Price: $59.99 USD

Available now on Steam – https://store.steampowered.com/app/1599660/Sackboy_A_Big_Adventure/

Summary:

Recommended – “While Sackboy A Big Adventure tends to follow a strict platforming formula, it also shows unparalleled creativity in visuals and level design, even going beyond by incorporating the soundtrack as part of the gameplay in some levels.”

Check out our Review for Sackboy A Big Adventure here!

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New Tales from the Borderlands Review

New Tales from the Borderlands

Developer: Gearbox Software
Publisher: 2K
Platforms: PlayStation 4, PlayStation 5, Xbox Series X (Reviewed), Xbox One, PC, Switch
Release Date: Available Now
Price: $49.99 USD – Available Here $79.95 AUD – Available Here

Overview

When one considers the fact that Telltale Games folded years ago, it is something of a surprise that New Tales from the Borderlands exists in any form.  Obviously with 2K picking up the rights to the original 2014 adventure that grabbed the hearts of many the possibility of a sequel of sorts always existed but with an eight year wait between games it seemed like it would never be. So now that Gearbox has produced their own follow-up release, New Tales from the Borderlands finds itself offering a mostly humorous journey with a great cast of new characters that doesn’t quite hit the highs of the original release.

Story

Set after the events of Borderlands 3 on the planet of Promethea, players step into the shoes of a group of misfits all hoping for something that can turn their luck around. Anu, an intelligent scientist hoping to change the world for the better working for Rhys’ Atlas all while barely keeping herself from freaking out, her adopted younger brother Octavio whose above average street smarts (and lack of actual smarts) haven’t helped any of his get rich quick schemes come to fruition, and the hover-chair bound rage machine Fran whose frozen yogurt shop still has a giant laser hole in it from 3’s war with Maliwan. Although the three have a tenuous connection with one another, with Octavio working for Fran, the three start their journey in New Tales from the Borderlands separate from each other but quickly find themselves assembled once a new force decides to step onto Promethea.

With all three of them having a rough day already, a Tediore invasion catapults the story forward. With Tediore searching for a Vault and the crew in a unique position to take and pursue this treasure themselves, the three set out as perhaps the ragtagiest group of hunters around in an effort to turn their lives around and make their dreams come true. Along the way the group is mostly accompanied by an assassin-bot by the name of L0U13 who begins to struggle with his programming to kill anyone on sight that has a bounty on their head and begins to grow through his interactions with the motley trio.

L0U13 stands out as the best of the supporting characters throughout the journey though he has tough competition from the likes of the crazed talking gun Brock, the unnamed Vaultlander obsessed Tediore soldier, and other side characters. Unfortunately it is here where a few of the cracks in New Tales from the Borderlands begin to show. While L0U13 and a few other side-characters make frequent appearances throughout the story, a large number of other characters that seem interesting including a nearly coherent Psycho by the name of Stapleface are barely given any relevance after their introduction and, in some potential cases depending on player choice, aren’t even shown after being used for a quick gag when there is so much more potential to be had with their characters.

As the core storyline takes our three wannabe heroes and pits them against Tediore forces, monsters, and even game show hosts, players will find themselves growing attached to the trio or at least two of the three. Anu serves as the groups moral compass and comes up with most of their ideas, Fran serves as the muscle, source of sexual tension with nearly everything that moves, and struggles with her anger making her the most interesting of the three, while Octavio’s loud mouth nature brings about some of the best comedy interactions even if his writing is some of the worst of the three. That being said, their interactions with one another are great and players will never find themselves at a loss when it comes to witty dialogue and humorous dialogue choices. In fact, there is an option to remove dialogue timers and doing so might be worth it this time around as it gives players more time to select a smart comeback or try and be emotional.

With so many great dialogue choices to be had it can easily be said that New Tales from the Borderlands is a funny game filled with humorous moments that occur both from player action as well as standard development. That being said, the title does suffer a bit from one aspect that is explained shockingly bad and that is the relationship system. Throughout the game players will make various dialogue choices and take actions as the three primary characters and not only will these affect the relationship meter for the trio with one another but also their “Skateboard” score that calculates their teamwork. The reason this feels poorly explained is that dialogue choices that seem like they support the group or another character have the opposite effect and even actions made completely separate from others in the group will change these ratings. This is a bit annoying as it prevents players from selecting some of the more enjoyable actions and even then, the game puts far too much reliance on them by having specific events occur differently and even the ending depending on their relationship scores.

It also must be said that while New Tales from the Borderlands’ core plotline is handled quite well, it does have its fair share of annoyances. This includes an entire segment telling players about an amazing shark battle only to not show anything, a mortally wounded character telling the group to move on despite having the capability to actually heal them, and an ending chapter that may feature an amazing showdown regardless of the choice made, and the aforementioned relationship scores playing the only part in actually determining the ending. While it is easy to see why the developers chose to put their own spin on the standard formula it should have been better handled and perhaps a little more transparent as a result.

Gameplay

Those familiar with the first game will find that New Tales from the Borderlands offers the same type of dialogue choices that the previous game did. It is worth noting that players can adjust the timer or remove it entirely from these choices now to give them a little more leeway with most actions. Along these same lines players will find that the only other real gameplay comes in the form of quick time events that happen throughout every scene. Like the dialogue choices, there are accessibility options here as well making them impossible to fail should players choose to go that route.

Other than that, the game offers very little else in the way of interactivity besides examining items in an area during the rare exploration moments or occasionally scanning NPCs and objects with either Aru’s goggles or Octavio’s EchoDex. There is the aforementioned Vaultlanders mini-game that serve as both collectibles and fighting pieces; however the actual game itself is a mind-numbing mash fest of quick time events that players can win even using the most useless of characters. It is worth noting that the money that players do obtain throughout the game can only be used to purchase costume changes for the three main characters this time around and most of them are simple palette swaps with only a few actually altering the appearance of the characters.

Visuals & Audio

An element where New Tales from the Borderlands shines is how on-brand almost everything players see and interact with is in the game. With Gearbox at the helm the team has handled the character models and world design for the game expertly when compared to the core series and the facial expressions of characters are also handled impressively well. As mentioned before, players can obtain various skins for the three characters to wear throughout the game and while they don’t really affect gameplay at all, it is a nice small touch.

The voice work for the game is handled quite well with all of the characters fitting their characters well, especially in the case of the few robotic characters players will meet. It is worth noting that while there is some nice vocal intro music for every episode, the songs don’t quite match up to the same quality found in the original series.

Overall

New Tales from the Borderlands does a fine job presenting a solid cast of characters with some real gems in the bunch that have some great interactions between themselves in a mostly humorous journey that doesn’t quite stick the landing. The company’s attempt to change the relationship mechanics has made for some rather strange outcomes from choices players while also hindering their freedom a bit. Those looking for the magic from the original release will find that New Tales from the Borderlands doesn’t quite match up but it still offers quite a lot of enjoyment while newcomers and fans of the Borderlands series will find the series’ humor right on the mark here while also providing plenty of new lore for the franchise to take advantage of moving forward.

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