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Gordian Quest – the Epic RPG Deck-Builder Hybrid – Launches on June 23

Choose from ten heroes, hundreds of skills, and a variety of game modes in this epic RPG deck-building adventure

Singapore – May 25th, 2022 – After a successful run in Early Access, Mixed Realms is thrilled to announce the full release of Gordian Quest will be on June 23, 2022. The full release includes 4 Acts, 10 playable heroes, and 3 game modes promising at least 30 hours of playtime per run. Gordian Quest is currently available on PC via Steam for $19.99 USD and will increase to $21.99 USD soon, so consider grabbing your copy now!

Following the release of its hit virtual reality action game, Sairento VR, Mixed Realms has continued its approach of involving players in the development process. In response to feedback acquired from its passionate community, Gordian Quest has been much improved between the 2019 Early Access launch and now, resulting in over 3,300 reviews on Steam with an overall “Very Positive” rating from players.

The full release comes with the latest build which includes Act 4, Endless mode, a new hero, new item classes, and plenty of balance and bug fixes. Check out the brand new gameplay trailer below:

Watch the new gameplay trailer here:

Gordian Quest is an epic RPG deck-building game inspired by old-school classics like Ultima and Dungeons and Dragons, using modern gaming concepts like rogue-lite elements and turn-based strategic combat. Form parties of heroes whom you will have to lead and manage on grueling missions. Help them forge bonds and discover new skills. Guide them through battles against multitudes of creatures as you work to unravel the curses laid upon the lands and defeat the ultimate evil at the heart of it all.

Players familiar with deck-building and strategy games will marvel at the vast build options and hero customizability in the various gameplay modes, while newcomers will enjoy the meaty yet familiar turn-based RPG mechanics. The charismatic anime-like art style is the cherry on top for all players!

Features

  • Unique card progression system: A blend of the customization opportunities of action RPGs with thoughtful deck-building.
  • Variety of heroes: Recruit ten heroes, each with their own unique class, skills, and playstyle to form a party of three and bring to the adventure. Play as the Swordhand, Cleric, Ranger, Scoundrel, Spellbinder, Druid, Bard, Warlock, Golemancer, or the Monk.
  • Hundreds of skills: The large variety of passive and active skills that can be deployed during turn-based battles allows players to discover and formulate their favorite combos.
  • Choices matter: Shape the course of your adventure with critical decisions and dice rolls.
  • Synergy system: Build up synergy between pairs of heroes through interactions in-game, allowing them to perform team combos.
  • Multiple game modes: A variety of ways for players to experience and replay the game – a rogue-lite Realm Mode, a long-form Campaign and Adventure Mode, and a 2 player PvP mode.
  • Customizable difficulty: Five levels of challenge ranging from Easy to Torment, plus togglable permadeath options that allow players to tailor their journey to their preference.
  • High replayability: Procedurally generated maps, dungeons, and randomized hero skills make each playthrough unique, and players will get rewarded across multiple game modes. Players can expect each run to last about half an hour in Realm Mode, to more than 30 hours of gameplay in the long-form modes.

Gordian Quest comes to PC June 23, 2022 with English audio and subtitles available in English, French, German, Brazilian Portuguese, Russian, Simplified Chinese, Spanish, and Korean. Buy or Wishlist on Steam. To keep up to date on the latest news and updates, visit the website, join the official Discord, and follow Mixed Realms on Twitter and Facebook.

The Dungeon of Naheulbeuk: The Amulet of Chaosto receive its final expansion,Back to the Futon, this Summer

Travel through time to the Dungeon’s early days to preserve the world you know

Montpellier, France, May 25, 2022 – Indie developer Artefacts Studio in partnership with Dear Villagers have revealed the third and final expansion of their hit RPG The Dungeon of Naheulbeuk: The Amulet of Chaos with Back to the Futon. Due this Summer on PC, Switch, PlayStation 4&5, and Xbox platforms, Back to the Futon holds four brand new chapters, filled with shenanigans and epic hijinks, and brings about the conclusion of their adventures in the wackiest of all dungeons.

In Back to the Futon, the adventurers are sent on a quest through time and space to solve once and for all the temporal anomaly that has enveloped the Dungeon of Naheulbeuk. During these time-traveling shenanigans, our heroes will face off against multiple challenges and enemies, including the zealous cultists of Dlul, the drowsy God of Sleep, as they search for the statuette of Gladeulfeurha.

Back to the Futon is an epic undertaking that’s roughly half as long as the base game. The culmination of everything introduced in The Dungeon of Naheulbeuk and its previous expansions (The Ruins of Limis and Splat Jaypak’s Arenas), Back to the Futon will allow players to reach level 16, offering them several new passive and active skills, along with new gear.

Back to the Futon is our love letter to everything that made The Amulet of Chaos great,” said Bruno Chabanel, CEO of Artefacts Studio. “As the title implies, Back to the Futon’s time-traveling concept gives us carte blanche to revisit the Dungeon of Naheulbeuk from an all new perspective. Seeing it in its early days, while it was still under construction, will rekindle players’ memories of the base game and its previous expansions, while adding all new comedic twists and lore to discover.”

The Dungeon of Naheulbeuk: The Amulet of Chaos has been one of our most cherished titles, and Back to the Futon is a stirring tribute to everything that made it such a success,” said Guillaume Jamet, Head of Publishing at Dear Villagers. “We wanted this saga to go out with a bang, and we feel like Artefacts Studio has more than delivered!”

The Dungeon of Naheulbeuk: The Amulet of Chaos’ is a turn-based tactical RPG chock-full of charm, humour and chaos! Leading a ragtag company of unlikely heroes, players will embark on an epic adventure combining the fun, creativity and chaos of an epic fantasy tabletop campaign with the challenge of the very best tactical RPG games, delivering an adventure unlike anything you’ve played before.

Features:

  • Explore a huge and surprising dungeon from the cave up to the luxury quarters of the evil lord Zangdar, passing through the goblin ice skating park and an extremely lively tavern!
  • Play with seven classic role-playing game characters complementing each other’s skills as you level them up: the Ranger, the Elf, the Dwarf, the Barbarian, the Magician (voiced by the talentuous Felicia Day!), the Ogre and the Thief.
  • Exciting turn-based battles, with creative support mechanics between team members.
  • An expansive bestiary (more than 100 enemies!) pushing you to think more tactically with every fight.
  • Hidden and destructive objects (including beer kegs) with surprising status effects will turn the tide of battle for the better…or worse!
  • An adaptive difficulty system: from an accessible and fun story mode with simplified combat to the “nightmare mode” where the smallest tactical errors will lead you to your doom!
  • Bizarre conversations, absurd situations and unusual encounters await!
  • Based on the popular Naheulbeuk universe by French author John Lang.

For more information on The Dungeon of Naheulbeuk:
Visit The Dungeon of Naheulbeuk website
Follow The Dungeon of Naheulbeuk on Twitter
Follow The Dungeon of Naheulbeuk on Facebook

About Artefacts Studio 
Based in Lyon, Artefacts Studio is one of the major players in the French indie gaming scene, with more than 50 passionate employees, and a strong focus on narrative, tactical, RPG, and racing games. Since its foundation in 2003, the studio has helped develop major console titles like Blood Bowl III and Space Hulk Tactics. Artefacts has been creating full games since 2014, including Agatha Christie: The ABC Murders and The Dungeon of Naheulbeuk: The Amulet of Chaos.

About Dear Villagers
Dear Villagers is a publishing label of Plug In Digital. It’s a place where talented studios can unleash their creativity and focus on bringing unique single player experiences to players on PC and console, experiences that will stay with them long after the credits roll. Dear Villager’s lineup includes the award-winning The Forgotten CityThe Dungeon of NaheulbeukScourgeBringer and Edge Of Eternity.

Vampire The Masquerade – Swansong Gameplay

Join us for our latest gameplay for Vampire The Masquerade – Swansong as we complete the first chapter “scene 01” with all three characters, Emem Louis, Leysha Malkavain and Galeb Bazory. They are all summoned by the Prince (Prince Iversen) to investigate a code red alert that has thrown the Boston Court into turmoil.

Based on the cult role-playing game and developed by specialists in the genre, Vampire: The Masquerade – Swansong is a narrative RPG in which your every choice determines the fate of the three main characters and of the Boston Camarilla.

Vampire The Masquerade – Swansong
Developer: Big Bad Wolf
Publisher: Nacon
Platform: Windows
Release Date: 19 May, 2022
Price: $69.95 AUD

Available now on Epic Games Store – https://store.epicgames.com/en-US/p/vampire-the-masquerade-swansong

Summary:

Not Recommended – Vampire: The Masquerade – Swansong features an intriguing and mysterious storyline that hooks players but its bugs and restrictive nature prevent it from biting quite as deep as fans may like.”

Check out our review for Vampire The Masquerade – Swansong Here

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

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NATIONAL FOOTBALL LEAGUE, NFLPA AND MYTHICAL TEAM UP FOR UPCOMING NFL PLAY-AND-OWN NFT VIDEO GAME

First-ever Blockchain-enabled NFL Video Game ‘NFL Rivals’ to Launch Next Year; Exclusive NFL NFT Pre-Sale to Take Place Before Game Launch

NEW YORK and LOS ANGELES – May 25, 2022 – The National Football League (NFL), NFL Players Association (NFLPA) and next-generation gaming technology studio Mythical Games today announced a partnership to launch NFL Rivals, a new NFL video game that leverages blockchain technology, on the Mythical Platform in early 2023. Delivering on the fantasy of being a team General Manager, this fun, easy to play game will allow NFL fans and gamers alike to compete against other GMs with their assembled player rosters and teams, building, leveling up and improving their lineup. In addition, fans will be able to own, collect and trade non-fungible tokens (NFTs) of their favorite players through this play-and-own game experience. 

“With the rise of blockchain technology, we are thrilled to partner with Mythical Games on a blockchain-enabled game that delivers new play-to-own NFT capabilities, creating a new adventure for fans who love to play football games,” said Joe Ruggiero, SVP of Consumer Products at the NFL. “The interest in NFTs and video gaming amongst current and prospective fans continues to grow and combined have accelerated the NFL’s exploration of new gaming models that can deliver an unmatched experience to fans.”

Ahead of the NFL Rivals game launch, 32 limited-quantity collections of unique generative 3D NFL franchise-themed NFTs will be released in a series of drops called “Rarity League.” This officially licensed collection will provide owners access to special events, in-game rewards and other unique features.

“NFTs are revolutionizing the fan experience, and we’re excited to collaborate with the imaginative team at Mythical Games to create a whole new blockchain-based world in which NFL players take center stage.” said Terése Whitehead, Vice President, Consumer Products & Strategy at NFL Players Inc., the marketing and licensing arm of the NFLPA. 

“Partnering with the NFL to drive new fan and player engagement through fresh game design and the benefits of Web3 is an exciting moment for us,” said Jamie Jackson, Chief Creative Officer, Mythical Games. “NFTs with utility can add value to players in-game, and we can’t wait to bring these concepts to NFL Rivals to evolve the team management genre by adding the advantages of play-and-own games, offering the community new ways to engage with their favorite teams and players both in and outside this virtual world.”

NFL Rivals will launch globally for web and mobile web in early 2023. Interested players can join the Discord or visit the NFL Rivals website now for more information and to stay updated.

About Mythical Games

Acknowledged by Forbes’ Disruptive Technology Companies To Watch in 2019 and Fast Company’s World Changing Ideas 2021, Mythical is a next-generation games technology company creating a web3 gaming ecosystem by leveraging blockchain technology and playable NFTs for tools that enable players, creators, artists, brands and game developers to become stakeholders and owners in new “play and own” game economies.

Led by gaming industry veterans, the team specializes in building games around player-owned economies and has helped develop major franchises including Call of Duty, World of Warcraft, Guitar Hero, DJ Hero, Marvel Strike Force and Skylanders.

Mythical Platform protects gamers that may be new to blockchain through a custodial wallet for their digital items, while allowing advanced players the freedom to link their own wallets via bridges between the Mythical Chain and public mainnets. With its “gamers-first” focus, the Mythical Platform ensures players don’t need to dive into the intricacies of blockchain to enjoy ownership of their digital collections and have a great game experience.

About the NFLPA

The National Football League Players Association (“NFLPA”) is the union for professional football players in the National Football League. Established in 1956, the NFLPA has a long history of assuring proper recognition and representation of players’ interests. The NFLPA has shown that it will do whatever is necessary to assure that the rights of players are protected—including ceasing to be a union, if necessary, as it did in 1989. In 1993, the NFLPA again was officially recognized as the union representing the players and negotiated a landmark Collective Bargaining Agreement (“CBA”) with the NFL. The current CBA will govern the sport through the 2030 NFL season.

About NFL Players Inc.

NFL Players Inc., the licensing and marketing arm of the NFLPA, connects businesses to the power of NFL players. NFL Players Inc. creates customized business solutions for partners, through licensing, marketing strategy and player activations. For more information, please visit nflpa.com/players.

About OneTeam Partners

A licensing, marketing, and multimedia powerhouse, OneTeam launched as a joint venture between the NFL Players Association (NFLPA), MLB Players Association (MLBPA), and RedBird Capital Partners to maximize the collective value of athletes’ rights across group licensing, marketing, media and investing. OneTeam represents a range of commercial business interests on behalf of the athletes of the NFLPA, MLBPA, MLSPA, U.S. Women’s National Team PA, WNBPA, U.S. Rugby PA and League of Legends Championship Series PA. OneTeam also has several collegiate partnerships that include Altius Sports Partners, INFLCR and Opendorse. OneTeam Partners, facilitated the NFL Rivals deal in collaboration with all parties.

Sniper Elite 5 Review

Sniper Elite 5

Developer: Rebellion
Publisher: Rebellion
Platforms: Xbox Series X Xbox OnePlayStation 4PlayStation 5PC (Reviewed)
Release Date: 26 May 2022
Price: $49.99 USD – Available Here $99.95 AUD – Available Here

Overview

Sniper Elite is a clever series. It found its niche and it is sticking with it. And how can you blame it? It is a quality series, after all. Granted, it struggled to find its identity from the first game to the second, but from Sniper Elite 3 and onward it really started to shine. Nowadays, Rebellion has the market cornered. If you’re on the lookout for a decent WW2-themed game with an emphasis on sniping, pretty much everything will recommend you one of these games. It’s been a while since I sniped some nazis all over Europe, so let’s see what’s new on that (western) front.

Story

After visiting Italy in the previous game, Sniper Elite 5 takes us to France. Once again, those Germans have one more ace in the sleeve as they are losing the battle. This time their last resort is something called Operation Kraken. Is it a superweapon, some new elite squad of enemies, a large domesticated octopus that speaks German and can launch nukes? No one knows for sure. This time Karl Fairburne is being backed by the French resistance. You’ll visit a few chateaus, remnants of what was once St Nazaire, a steel mill factory, a train depot, and some submarine docks. You’ll zipline from one end of the map to the other – all in the effort to get to the bottom of what really is Operation Kraken.

Gameplay

The thing is, Sniper Elite 5 brings a lot to the table so I’m not even sure where to start first. Well, let’s talk about the campaign. Besides the main and optional objectives, you now have something called the kill list. Each level has some special nazi officer or a spy or a traitor that you have to eliminate. Now, there are two ways that you can approach this. You can kill them or……you can kill them harder. To elaborate on that needlessly confusing sentence, each of those special assassination tasks has a specific parameter that you can fulfill. Of course, it is not mandatory (a good old-fashioned murder will do just fine) but if you eliminate them with a specific weapon, kill them in an explosion or even poison them, you will unlock a new weapon that cannot be obtained otherwise. How’s that for an incentive?

Speaking of weapons, we now also have weapon customization. On every level, there are three workbenches to find. Using them will reward you with new weapon parts for your sniper, secondary weapon, and a pistol. As you customize your arsenal, you’ll notice visual changes on your weapons as well as changed stats. Every weapon part has its advantage as well as a drawback. If you want to make a silent sniper, you’ll also get a pretty weak stopping power as a bonus so make sure to go for a headshot every time. Or you can make a one-hit kill sniper rifle that will be heard by pretty much every enemy on the map. We also have some new ammo types – armor damaging bullets and not lethal bullets. The first one is usually used when you have more enemies near a truck or a tank so that way you can kill two….well, usually 5-6 flies Nazis with one bullet. I didn’t find non-lethal ammo particularly useful unless you’re going for a no-kill run in a level.

But that’s not where the fun ends. Besides the campaign, you have the usual goodies of a survival mode, co-op, and multiplayer, but also something new now called the invasion mode. It is insanely fun and it really spices up the game if you’re willing to take a risk. Basically, if you toggle that option on, as you play the campaign another player can join your game as the enemy sniper. You get more experience by completing objectives while having that option active, but there is always that danger of other players sneaking up on you and messing up your game. It makes you constantly on the edge and looking in all directions while sneaking around. You will usually think twice before sprinting in the open. Anxiety-inducing gameplay has never been so fun!

Visuals

If there is one thing that surprised me in Sniper Elite 5, it is the level design. There is always more than meets the eye. The second mission of the game places you in front of this huge chateau that has maybe 5-6 sections and layers inside. It is surrounded by intertwined streets, hidden passages, and tunnels. It’s like three levels in one and every time I replay that level, I discover some new area. Aside from that, there are noticeable improvements in character design. Karl doesn’t look so dead behind the eyes like in Sniper Elite 4. However, every once in a while I’d encounter some visual bugs that would take me out of the game. There is this unnatural blood splatter when knifing the enemies (blood will often clip through their heads and helmets) and on more than one occasion, I had some enemies simply fall through the map.

Audio

Rebellion has a tendency to go the extra mile when it comes to audio in this series but in this game, they surpassed my expectations. After you finish the campaign, you can replay the levels to get more achievements, and do some challenges while using different characters from the game. Nothing out of the ordinary, right? I mean, previous games had that as well. But what I didn’t expect is that each of these characters is fully voiced and they respond to what’s happening in the game. One unlockable character, Marie Chevalier, has specific voice lines that are used when you complete objectives (funny enough, Karl would usually stay silent when I played with him in those same situations) and when you notice specific things in the level (watchtowers, nazi officers, vehicles, etc).

Overall

Sniper Elite 5 is a good example of why you shouldn’t change something that works just fine as it is. I’ve seen too many sequels that wanted to try something different and make radical additions to the game that ended up being a complete misfire in the end. Sniper Elite knows what works and it’s sticking with it. If you’re a sniping nut like me, this purchase is a no-brainer. Improved kill cam, new weapons, new levels, new gameplay mechanics (you should seriously try that invasion mode), and lastly, huge replay value. Sniper Elite 5 is the pinnacle of the franchise and it will rule supreme for quite a while – or at least until a sequel is released.

Capsule Computers review guidelines can be found here.

Evil Dead: The Game Review

Evil Dead: The Game

Developer: Saber Interactive
Publisher: Boss Team Games
Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X (Reviewed), Switch
Release Date: Available Now
Price: $39.99 USD – Available Here $69.95 AUD – Available Here

Overview

There have been many types of asymmetrical multiplayer games out there but for the most part, they focus on giving players very few options to actually defend themselves. Coincidentally, many of these happen to focus around horror themes and what better collection of horror films and tv series than the Evil Dead to put a new spin on things. The Evil Dead series has remained a mainstay for many when it comes to classic horror with the charisma of Bruce Cambell and wit of Sam Raimi coming together to create something truly special, to the point that the surprise TV series nearly three decades after the first film came as a pleasant one despite lasting only three seasons. So with Bruce Campbell returning as the iconic Ash as well as many familiar faces ready to take on the Deadites, is Evil Dead: The Game a worthwhile take on asymmetrical multiplayer?

Gameplay

Depending on how players want to play the game, they will find that there are two options for them every match. Either take part as one of four survivors trying to gather materials scattered across the map while surviving against enemies, traps, and more in an effort to purge evil from the area or as the Kandarian demon trying to put a stop to the survivors with a whole slew of tricks up your sleeve. Perhaps thanks to the way matches are designed to progress, even ending up on the losing side of a match rarely feels like a bad thing outside of when the game’s rougher edges rear their ugly head.

When playing as a survivor, players will have thirteen characters (four of which need to be unlocked) available to them from across the series spread across four different classes. These character classes offer various different bonuses with each character having unique skills of their own, though it is a bit rough that players cannot double-up on a character so if their favorite main character is chosen, be ready to select a secondary character. Once a match starts the team is told to gather three pieces of a map scattered around the area which will then point them to the location to both the Kandarian dagger as well as missing Necronomicon pages. Gathering either of these items triggers a wave battle against Deadites but once both are obtained players must defeat the “old ones” using the dagger before defending the Necronomicon from incoming Deadite hordes in an attempt to win a match by sealing it away for good. If all of this sounds a bit complicated, it really isn’t as the title not only requires players play through the tutorial at least once before starting any matches. 

All of this happens while players search the map, equipping different types of firearms and melee weapons of various rarities, something of an oddity that can cause balance issues later into matches depending on how poor a player’s luck is, picking up amulets that can provide shields, “Shemp’s Cola” that serves as healing items, ammo, and even matches to drive away the fear of the dark. In fact, there are even upgrade items that provide permanent upgrades for that match such as increased health, dealing more damage, increased resistance, and more. These elements of actually being able to fight back against the Deadites and the demon that are coming for the player’s head keep every match interesting and rarely do things feel like a complete blowout as a result. It also helps that various elements such as being able to revive dead companions at special sites around the maps as well as automatically reviving fallen allies at the end of page or dagger retrieval can help swing things in the survivors’ favor.

That being said, playing as a human also results in some of the rougher edges of the game coming into play. Physics during driving vehicles can occasionally be a bit rough around the edges with cars randomly flipping on their sides, not caused by demons, or the complete inability to climb most ledges or even slight bumps in the terrain. There is no jump button in Evil Dead: The Game and while some ledges/windows/fences can pull up a climb prompt these are few and far between. Multiple times I’ve had characters end up completely stuck in the map since they could not climb any of the terrain around them, leading to an inevitable death. Along these same lines, some interaction prompts for picking up weaponry, healing or helping revive allies, and more will occasionally not appear depending on the way items are laying which can often be frustrating.

On the demon side of things not only are there less issues when it comes to moving around the map, especially since they mimic movement similar to the movies by zooming around formlessly above the ground, but there are many tricks in each toolbox. There are three playable demon types at the moment to make use of, with each having various strengths and weaknesses, though many focus heavily on the Necromancer at the moment. Demons float around gathering orbs of energy and gain levels by scaring, damaging, and just straight up being a nuisance to the survivors. This can range from placing spawn traps that summon a few Deadites out of a rift in space in certain locations, causing a tree to swing wildly and terrify a survivor, trap a chest with a variety of humorous and powerfully fearful effects, and even trigger jump scares.

The more the demon does and the more they can trigger fear in the survivors, not only will they grow in level and gain various improved abilities such as the ability to possess lesser Deadites to give them a buff or even summon and control the boss demon, the more afraid the survivors are the easier they are to find on the map and even possess. A possessed survivor can be controlled at will and can deal plenty of damage or waste the resources of a potentially tapped team, or in a few quite evil feeling instances, force them to run away from reviving their last standing ally.

Whether players win or lose a match they will be awarded both XP for the character that they used as well as overall XP. This can then be used to help level up a character and try to unlock additional permanent bonuses that will persist through every match. These unlocks are a nice touch and help keep players feeling rewarded for sticking out with their favorite characters without truly breaking the game with any unbalanced characters. On the single player side of things the game does offer the aforementioned “Missions” that provide a bit of storyline and require players to complete tasks solo. Unfortunately these missions lack any form of checkpoint and can be rather difficult so a failure means restarting an entire level from scratch which can be quite frustrating thanks to some of the aforementioned map issues.

It is nice to note that players can choose to play completely with bots if they feel like it as well, though unfortunately players cannot unlock any achievements nor can they actually upgrade characters or demons as a result of these matches. This means that while the game will always have some life to it even should the crossplay thin out, gaining at least some small amounts of XP would be a nice touch here.

Visuals & Audio

It is quite clear that Saber Interactive has put a lot of effort into making sure that Evil Dead: The Game looks as impressive as possible while still delivering as many Evil Dead references. Characters are nicely detailed and feature a variety of signature weapons and finishing moves, a few of which are quite stupendous looking, and there are many locations scattered across the sparse two maps on offer that will be familiar to any longtime fan of the series. One can also say that, in many cases, this can be an incredibly bloody and violent looking game that matches the Evil Dead aesthetic perfectly. 

As far as the soundtrack goes the game features a number of fitting tracks that will appear authentic to longtime fans while all of the voice actors, including the man himself Bruce Campbell, have returned to reprise their roles and offer signature catchphrases throughout the fights.

Overall

Evil Dead: The Game usually feels like a complete blast to play and it may be one of the best asymmetrical multiplayer games out there thanks to the fact that players can actually fight back. Between every match feeling like a worthwhile one, some absolutely great melee combat and flashy finishers, and more fan service for fans of the Evil Dead franchise than you can shake a boomstick at. Sadly some rough navigation, a bit of repetition for now due to low map variety, and some janky elements do rear their ugly heads from time to time but those looking for some great multiplayer will find that Evil Dead: The Game delivers.

Capsule Computers review guidelines can be found here.

PlayStation brings back giant deals on massive games with Days of Play 2022

PlayStation is excited to announce that the Days of Play sale returns this year beginning today, 25 May, and lasting until June 8*.

Gamers, casual or hardcore, will be able to stock up on must-play titles while also giving their gaming set-up an upgrade with some amazing gear. Over the next few weeks, awesome deals will be made available on select PlayStation 4 and PlayStation 5 games from the PlayStation Store, as well as other select products at retail. 

See below for a quick snapshot of everything available to gamers:

  • PlayStation Store – This year’s Days of Play celebration on the PlayStation Store brings a multitude of discounted titles and indie must-plays on PS4 and PS5. These include recent titles such as Lego Star Wars: Skywalker Saga, Dying Light 2 Stay Human, Destiny 2: The Witch Queen, and Far Cry 6 Standard Edition. This is in addition to a plethora of great titles with a full list available on the PlayStation store.
  • PS5 Games & Accessories – Select range of PS5 games plus the PS5 DualSense wireless controllers including white, Midnight Black, Cosmic Red, Starlight Blue, Nova Pink, and Galactic Purple are discounted for the duration of the Days of Play sale at select retailers*. Please check with your local retailer for more information. 

To learn more about Days of Play 2022, head over to the PlayStation Blog.

For the latest PlayStation news, follow on Facebook, Twitter, YouTube and Instagram

Crossfire: Legion Launches In Early Access Today!

Sydney, Australia, (May 25, 2022) – Crossfire: Legion, the modern, action-filled, Real Time Strategy game – with a respectful nod to classic games that defined the genre – launches today in Early Access.

Set in the near future of the Crossfire universe, where society is crumbling and the world is consumed by corporate conflicts, three rival factions fight for the domination of their ideologies.

With 45 units to choose from (Air / Ground Assault, Transport, Infantry etc.) and 6 unique Commanders, players must raise and customise their army, manage resources, consolidate their positions, and push forward to dominate the map!

In addition to the strong narrative campaign that will evolve through Early Access, the game will test players’ competitive and strategic skills through a larger roster of units and Commanders. Each Commander brings special abilities to the battlefield that can help turn the tide of battle. Knowing how to make the most of them, but also how to counter them, will be essential to prevail in the many multiplayer modes.

UGC tools and ESL-backed competitive tournaments will also be introduced at a later date in development and are expected to play a key role in energising the community.

“Crossfire: Legion is a classically inspired Real Time Strategy game at its heart. What makes it stand out are the magic touches of macro-strategy with army, map, and game customisation” Maurice Grela, Game Designer at Blackbird Interactive said. “We are excited to finally bring it to Early Access and can’t wait to hear what players who grew up with RTS or are just (re)discovering the genre think of it. We missed those kinds of games and designed Crossfire: Legion with them in mind!”

Eager to find out more? Check out the Launch Trailer now!

NOTABLE GAME FEATURES:

  • Intense Multiplayer Combat
    • Claim your place at the top of the leaderboards
    • Get familiar with the game in the classic Versus Mode
    • Mix things up with the unique Payload Mode
    • Enjoy many more Game Modes to be added through Early Access
  • Challenging A.I. Skirmishes
  • Thrilling Co-op
  • Globally-scoped Single-player Campaign – ACT 1 available at Early Access Launch,
    ACT 2, ACT 3, and ACT 4 to follow during Early Access(dates TBC)

COMING LATER IN EARLY ACCESS:

  • New Maps and Units
  • Additional Game Modes (incl. Battle Royale, Round Robin, and more!)
  • Built-in Replay System
  • UGC Tools and Steam Workshop integration
  • Level Editor
  • Community-made Challenges

View the Crossfire: Legion Steam store page here – https://store.steampowered.com/app/1072190/Crossfire_Legion/

About Smilegate  smilegate.com

Smilegate is a global gaming company that owns global game IPs, including the world’s No.1 online FPS game ‘CROSSFIRE’, blockbuster hack & slash MMORPG ‘Lost Ark’, and mobile turn-based RPG ‘Epic Seven.’ With roots in game development, Smilegate now also provides game publishing and investment business and is expanding as a global company with regional offices in the US, China, Southeast Asia and Europe. Its flagship IP, ‘CROSSFIRE,’ is one of the largest and most successful franchises in gaming history, with more than 670 million registered users to date and over 8 million concurrent players globally.


About Blackbird Interactive
Blackbird Interactive (BBI) is a creative-fuelled, future-driven, independent studio behind such games as Homeworld: Deserts of Karak, Hardspace: Shipbreaker, Minecraft Earth, and the upcoming Homeworld 3 and Crossfire: Legion. Founded by Rob Cunningham, Yossarian King, and Aaron Kambeitz in 2010, the award-winning Vancouver studio boast its own internal CG cinematics department, led by the founder of Pixar Canada, and has also been involved in various game-adjacent projects over the years – such as Project Eagle with the NASA Jet Propulsion Laboratory, and other initiatives with the eatART Foundation and Sanctuary AI. BBI was listed among the fastest growing Canadian companies by revenue in 2020 and 2021 by The Globe and Mail and Deloitte.

About Prime Matter

Headquartered in Munich, Prime Matter is a premium gaming label dedicated to delivering a range of immersive and diverse games from amazing gaming development talent all around the globe.

Working across projects of all styles, scopes and sizes, from distribution, to publishing, from ambitious indies taking their first step that need full support without compromising their dream, to larger established studios searching that next step in the global market and building of brands.

Prime Matter looks to lead through creativity, expression and passion, with games that will grip and enchant with enthralling story-telling, winning an audience with its incredible moments and larger-than-life experiences.

ROLLER CHAMPIONS IS NOW AVAILABLE FOR FREE

Jump into the arena with your friends and play Roller Champions for free!

SYDNEY, AUSTRALIA – May 25th, 2022 – Today, Ubisoft announced that Roller ChampionsTM is now available for free with cross-play and cross-progression on Xbox One, PlayStation® 4, Xbox Series X | S and PlayStation® 5 (backward compatibility), as well as Windows PC through the Ubisoft Store.*

In this new free-to-play, team PvP sports game, players compete against each other in teams of three, to be the first to reach five points by making arena laps and throwing the ball through the hoop. Teammates must work together, dodge, and tackle efficiently to keep ball possession and control the pace of the game. Claiming victory over opponents is the key to gaining fans and climbing up the leaderboards, all the way to the Elite Champions’ league! Along the way, cosmetic items– outfits, goal effects, air poses and much more – can be unlocked for players to fully customize their legendary athlete.

Roller Champions can be played with friends, or alone against similarly skilled opponents with the game’s cross-play matchmaking system. Profiles and progression are kept across all available platforms with the cross-progression system. Between matches, the skatepark allows players to meet up, learn new tricks and participate in mini-games together. And thanks to the Friend Referral program, inviting friends to Roller Champions unlocks rewards for both the Referee and the Referrer.

Kickoff Season is now live. Running from May 25th to June 21st, 2022, it introduces 3 arenas and two special time-limited game modes. Exclusive cosmetic items can be unlocked with the Roller Pass, a reward system split between a free and a premium track. This season, Roller Pass purchasers will be able to unlock 41 rewards by playing matches, while players choosing the free track will still be rewarded with 11 items only available until June 21st. Of course, all items acquired in this timeframe will stay in the player’s locker after the end of the season.

Lace your skates, put on your helmet and dash into the arena today, by downloading Roller Champions for free at https://ubi.li/JUMQo.

To learn more about the game, please visit www.rollerchampions.com

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* Roller Champions will be available on the Nintendo Switch™ system, Stadia and Amazon Luna at a later date.

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed ®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com.

Whimsical Card Battler Floppy Knights Clashes Swords on Xbox, PC Today

Whimsical Card Battler Floppy Knights Clashes Swords on Xbox, PC Today

PORTLAND, OR – 24 May 2022 – Floppy Knights, the turn-based strategy deckbuilder from Rose City Games, lands on Xbox One, Xbox Series X|S (via backwards compatibility), Xbox and PC Game Pass, and Steam for PC and Mac today.

Set off on an adventure alongside Phoebe and Carlton, a talented 16-year-old computer whiz and her clever bionic-arm BFF, to win the Science Fair with her mighty Floppy Knights, the retro floppy disks turned into tangible projections. Win a large cash prize to kick start her tech career, and fulfill odd jobs around the neighborhood while becoming a hometown hero protecting townsfolk in need. 

Enjoy the sweet taste of victory and embark on a whole new set of adventures filled with even more challenges. Explore the town, winning BigCoin at every mission to unlock new cards and friendly units at Phoebe’s workshop. Calculate moves around Cindercliffe with precision to avoid the lava threatening friendly units, travel through the foggy Whittlewood being extra careful of the dangers lying underneath the mist, and mine the depths of the Shimmer Caverns to defeat the foes hiding in the precious metals.

Each Floppy Knight presents an opportunity to change the tide of battle with the special cards generated as they join in the fight. Lead the crew in engaging turn-based battles with a powerful commander such as Captain Thistle, whose signature card increases speed for a turn, or Sparko, who can move through enemies. Mix and match Phoebe’s card inventions to create powerful decks filled with plants, monsters, and hooligans, employing each special card strategically to secure victory by making the most of their striking boosts and actions.

Enticing vibrant visuals and quirky characters created by Marlowe Dobbe (Dicey Dungeons) are brought to life to the sound of cheery tracks composed by Grahm Nesbitt (Garden Story, Goodbye Doggy) in a heartfelt coming-of-age story about discovering one’s true self and becoming a hero in the face of adversity.

Floppy Knights combines kooky characters, an earnest storyline, and tons of action wrapped up in a colorful design,” said Marlowe Dobbe, Creative Director. “There’s never a dull moment with Phoebe and Carlton, and we cannot wait for everyone to join their story!”

Floppy Knights is available now on Xbox One, Xbox Series X|S (via backwards compatibility), Xbox and PC Game Pass, and Steam for Windows and Mac users for USD $19.99. It supports English text with additional languages to come in future updates. The soundtrack is available for purchase for USD $7.99 and streaming via Bandcamp.

To stay up to date with all things Floppy Knights, please visit the official Rose City Games website, follow @RoseCityGames on Twitter, and join the studio’s Discord community.

About Rose City Games

Rose City Games is an indie studio based in Portland, Oregon, born out of a love for games and community. Inspired by the games the team grew up playing, the studio is dedicated to telling fantastical stories that immerse players through striking artwork and unforgettable soundtracks.