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Former Disney, Sony, and Lucasfilm Talent Kick-Off Land Sales for “The Notorious Frogs of Frogland” Metaverse on June 18th

Frogland Will Reward Owners of the Amphibious NFT Collection with Free Land within its Lore-Rich Metaverse

Leesburg, VA (June 15, 2022) — Good Ribbit Productions, LLC — a Web3 company founded by an all-star team of award-winning Disney, Sony, and Lucasfilm creatives — has announced that it will officially opened up land sales to members of the The Notorious Frogs of Frogland NFT collection and its associated metaverse, “NewPangea” on Saturday, June 18th. The lore-rich NewPangea metaverse is populated by unique amphibian NFT characters that feature individual RPG statistics, for a true roleplay experience in a virtual world. To celebrate the project’s next leap in growth, existing Frogland NFT owners will be given a free land deed machine for each Frog owned, for placement in the central district of the NewPangea metaverse, the titular Frogland — with the optional flexibility to relocate.

Proceeds from the sales of the original Frogland NFT collection allow the project to scale with the community, unlike other metaverse initiatives that rely on VC funding. This funding approach allows Frogland to take full advantage of cutting-edge Web3 technologies to innovate in the burgeoning virtual universe sector. This also encourages the community to leverage Frogland’s fully-realized roleplaying mechanics — including the individual personality properties assigned to each Frogland NFT and player-assigned roles within the NewPangea metaverse. The Frogland team works directly with the Frogholders, receiving input from the community for new Frogland content and features. 

A user-created society from the ground up with a strong focus on organic growth and creativity, the Frogland community has been inspired to flesh out their personal roles within the Frogland metaverse. Since the project’s launch, community members have self-organized into groups (or “Syndicates”) with shared goals, creating decentralized organizational structures that further inform gameplay and content additions to the project. 

The launch of land sales follows community projects created within the Frogland metaverse, which includes the upcoming creation of new Web3 tracks from double Grammy award-winning producer Dumma Boy and Scott Page of Pink Floyd. Additional community projects include an environmentally-focused NFT project that utilizes the platform’s integration and gameplay to support the development of protected woodlands and forests. Another project is a podcast that is broadcast via a music studio existing within the NewPangea metaverse, with the goal of seeking new artists for collaborative efforts — minting their stems from the platform to collect royalties — and a community written and produced news program that covers “local” NewPangea news and crypto-related topics, and much more. 

“Let content creators create, let users own their data, and let the funding come from an organic community; that’s our goal and our mantra,” said Andy Armstrong, co-founder and Chief of Production & Community. “The freedom of choice and ability to collaborate openly while tracking community contributions and financial gain from their efforts will create an unstoppable wave of inspiration and innovation. Content is king; the greatest tech in the world without good content is doomed to fail.”

Initially kicked off in June 2021, The Notorious Frogs of Frogland started as a 10k NFT project offering owners unique characters and digital avatars in Frogland, the original district in the NewPangea metaverse. Not simply portraits, each frog represents an important character in an ongoing story. The goal of Frogland? A virtual world with a thriving community given the tools to create, build, and design — whether that be music, visual art, epic stories, and more — all while reaping meaningful rewards. Frogland is the first of many gamified and fully customized districts within NewPangea for future partner projects, aimed at fostering and developing characters, content, and gameplay mechanics.

The team behind the Frogland metaverse carries quite the pedigree. Ed “Snoop Frog” Mason, CEO, has developed partnerships with NVIDIA and built products and prototypes for Samsung, LG, and Mattel. He was also recently a judge at the Bermuda International Film Festival, where he presented NFTs, Frogland, and the NewPangea metaverse to the United Nations. Matt Wilhelm aka “Froggy Digital”, is a co-founder and Chief Technical Officer/Frog” who has launched products for Microsoft, NPR, Samsung, and Discovery Communications. Anthony Shafer, Chief Creative Officer aka “Shrimp”, is an award-winning Hollywood veteran that has worked on iconic IPs like the Star Wars, Pirates of the Caribbean, and Transformers franchises. Andy Jane Armstrong aka “Lollihops” is a co-founder and Chief of Production & Community with a background in the importance of human connection and nonverbal communication. Armstrong recently presented Frogland at the Game Developers Conference 2022 (GDC). 

The rest of the Frogland team is a powerhouse of industry expertise and experience, including Damon Wolfe aka “Bugs”, former Computer Graphics Supervisor at Disney Animation Studio; Daniel Van Der Ghinse, developer, entrepreneur and defi specialist; Didi Mx, traditional fine artist; former head of Sony’s Flagship London Studio, Dr. Dave Ranyard, who helped create PlayStation Home and PlayStation VR content; Ali Durrant, former Project Manager for the development of PlayStation Home, and more.

Keen on joining the fun and getting involved with the Frogland community? Head over to https://opensea.io/collection/notorious-frogs for more information on how to purchase your very own — entirely unique — Notorious Frog.

Learn more about the amazing things happening in the Frogland metaverse, head to  https://www.frogland.io.

About Good Ribbit Productions, LLC

The Notorious Frogs began in June of 2021 as a 10k NFT project representative of their owners’ characters and avatars in Frogland, the founding district of our metaverse called NewPangea. The Frogland team has always seen the concept and the technologies that comprise Web3 as a pivotal moment in history, one where the users of technology become the beneficiary of social change — not simply the consumers for a centralized system that is based on one-way financial flow and the extraction of personal data. Our promise is to supply the framework, tools, and opportunity to support a new creative system that enables active participants to have more exposure to their audience, peers and professionals, and to supply them with a mechanism that can verify and reap the rewards for their contributions.

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Azerion partners with Metaverse HQ in the first Web3.0 collaboration within Habbo

Exclusive clothing and items up for grabs for Metaverse HQ NFT holders

Amsterdam, NL – June 15th 2022 – Azerion, the digital entertainment and media platform, today announced the partnership with Metaverse HQ to their Habbo metaverse in the first of many upcoming NFT collaboration projects coming this Summer! 

By connecting their crypto wallets to their Habbo account, Metaverse HQ NFT holders will be able to unlock unique in-game collectibles including clothing, badges and furniture to decorate their hotel rooms, as well as bespoke speech bubbles and effects in a future Habbo update. Allowing Habbo residents to show off their collections and feel part of the wider NFT community, these in-game items will be exclusively owned and tied to owning Metaverse HQ NFTs in the connected wallet. Habbo will also create a decorative community room for the collaborations as a social hub for the collection.

“Inclusivity and community have always been part of the core values of Habbo, and we want our residents to be able to raise their voice as part of any community, including the metaverse,” said Jurriaan van Teunenbroek, Vice President of Azerion. “This collaboration with Metaverse HQ shows that Habbo is a pioneering social platform and fully embraces the ways in which new technologies allow people to express themselves!”

“An immersive virtual experience, like the world Habbo has built for our community, incentivizes engagement valued to consumers and brands alike. Too many communities in Web3 focus on building their own meta verses, instead of aligning with the best builders, which is what we’ve done here today.” said Mitch Lacsamana, Co-Leader at Metaverse HQ.

Habbo aims to release further details of the upcoming collaborations this summer, and on June 13th will have an AMA session on Twitter to elaborate on the NFT integrations and future initiatives.

For more information on Habbo and ​​the latest NFT integration efforts and FAQs:
Follow Habbo on Twitter: @Habbo
Follow the Habbo Avatars project on Twitter: @HabboNFT
Join our channel for the latest updates: http://discord.gg/habbo-nft
For more info on Habbo’s work with Offsetra: https://offsetra.com/profile/sulake

About Metaverse HQ
Metaverse HQ is the leading NFT Alpha Group with 1,300+ active members. We are an international community that communicates via Discord through specific text channels and a 24/7 voice chat with 100s of members sharing alpha, investment strategies, market analytics, and technical analysis, at any given time. Our Strategic Partnerships & Ventures team spearheads long-term relationships with other leading NFT communities, branching onto AMA interviews, private investments, advisory services among many other value propositions.

For more information on Metaverse HQ and their elite community of NFT traders and enthusiasts:
Follow Metaverse HQ on Twitter: https://twitter.com/metaverse_hq
Purchase a membership NFT to join our exclusive Discord: https://opensea.io/collection/mvhq
https://discord.gg/fxbsvWyXyx

Check out our website for more information: https://www.mvhq.io/

About Habbo
Habbo is an online community aimed at teens and young adults and one of the largest virtual communities in the world. Founded in 2000, Habbo has expanded to nine online communities (or “hotels”), with paying customers in over 150 countries and more than 600,000 active users a month. Habbo was originally developed by Sulake, a Finnish company owned by Azerion.

About Azerion
Azerion is a high-growth digital entertainment and media platform. As a content-driven, technology and data company, Azerion serves consumers, digital publishers, advertisers and game creators globally. Azerion’s integrated platform provides technology solutions to automate the purchase and sale of digital advertising for media buyers and sellers, supported by in market sales and campaign management teams. Through our technology, content creators, digital publishers and advertisers work with Azerion to reach the millions of people across the globe that play Azerion’s games and view its distributed entertainment content to increase engagement, loyalty and drive e-commerce.

Founded in 2014 by two Dutch entrepreneurs, Azerion has experienced rapid expansion driven by organic growth and strategic acquisitions. Azerion is headquartered in Amsterdam, the Netherlands and is a publicly traded company listed on Euronext Amsterdam. For more information visit: www.azerion.com

Gravity Game Arise Announces Five Exciting Titles With New Trailers Debuted During Guerrilla Collective

Publishing partnerships with talented developers bringing a range of fantastic titles to Nintendo Switch, Xbox, PlayStation and PC

Tokyo, Japan – June 15th, 2022 – During the Guerrilla Collective digital showcases that took place last weekend, Gravity Game Arise announced partnerships with five talented indie development teams to publish their titles. Tactical bullet-hell RPG, Grid Force – Mask Of The Goddess, classic tactics RPG-inspired Live By The Sword: Tactics, stunning pixel art RPG Alterium Shift, colourful 3D co-op platformer River Tails: Stronger Together and 3D puzzle adventure NecroBoy: Path to Evilship all made an appearance during the show. For those who who made have missed the shows, here’s a roundup of each title:

Grid Force – Mask Of The Goddess  

Grid Force – Mask Of The Goddess is an innovative tactical bullet-hell RPG from Dreamnauts coming to Nintendo Switch, Xbox Series X|S, Xbox One and PC on August. Grid Force’s release date was revealed during the Black Voices in Gaming event on June 8th. The game combines exciting and tactically rich real-time grid based combat, a deep story that adapts to your choices and a diverse roster of heroines that enrich the game both through their unique combat abilities and their fascinating personal backstories. 

Grid Force – Mask Of The Goddess trailer: 

Steam page: https://store.steampowered.com/app/1379960/Grid_Force__Mask_Of_The_Goddess/

Live By The Sword: Tactics

Live by the Sword: Tactics is at its heart a Tactical RPG but takes a few modern measures to differentiate itself from others. No grinding is needed to enjoy the game, your characters are the same strength at the end of the game as they were at the start. You the player are what grows and as you become better you are able to beat harder fights and solve more difficult encounters. 

“We would like to announce today we have partnered with Gravity Game Arise, an indie game publishing company,” said Labrador Studios founder Matthew Hamilton. “Labrador Studios is extremely excited to be working with Gravity Game Arise to ensure Live by the Sword: Tactics is able to reach as many people as possible. Our partnership will last for years to come with a goal of delivering unique IP’s in the RPG genre that you can’t get anywhere else.”

Live By The Sword: Tactics trailer: 

Steam page: https://store.steampowered.com/app/1363210/Live_by_the_Sword_Tactics/

Alterium Shift

Alterium Shift is a retro JRPG-inspired indie game from Drattzy Games. Choose one of three heroes in training on a mission to prevent a catastrophic conflict between two worlds. Discover the heroes’ intertwined link as they seek to save Alteria from the Dark Elves. Be prepared to shift your expectations on what the real journey might be.

Alterium Shift has grown from a small passion project to a full-fledged game with many awesome features to come,” said Drattzy co-founder Mottzy. “We are extremely excited to be working with Gravity Game Arise to deliver a truly unique retro-style RPG that brings the nostalgia of the 90s to the modern world.”

“Alterium Shift culminates years of passion for retro-style JRPGs into a project we could only dream of making by ourselves,” said Drattzy co-founder DrazzRay. “Thanks to our partnership with Gravity Game Arise, we’ll be able to deliver on that dream and transform those passions into a game that we believe people will love for years to come”.

Alterium Shift trailer:

Steam page: https://store.steampowered.com/app/1586990/Alterium_Shift/

River Tails: Stronger Together

River Tails: Stronger Together is a 3D two player co-op adventure platformer with a colourful cartoon aesthetic. Teammates must work together to defeat end-of-level bosses and solve puzzles across a range of natural-world environments.

Play either as Furple, the curious and excitable purple kitten, or Finn, the independent fish with a bit of an attitude problem. You’ll embark upstream with these unexpected allies, towards the icy mountain where Furple’s family are in mortal danger. Can you save them in time?

Pick a trusted teammate and prepare to experience an epic journey through nature in all its glory. Kid Onion Studio, an indie game development company headquartered in the UK and Italy is developing River Tails: Stronger Together. This  exciting 3D action-adventure platformer is designed to be played by two people in couch co-op mode and is targeted to all major platforms.

“Think about a great road trip with one of your best friend…done?! Great! Now replace the road with a lush river, your friend with grumpy fish and you are a cute purple cat.”, Kid Onion co-founder Francesco says, “Get ready to experience a great two player adventure in which you need to collaborate and time your actions in order to succeed”

“We are working to offer players a co-operative game where they can create fun memories and have a lot of laughs while playing”, from Kid Onion co-founder Gabriele.

River Tails: Stronger Together trailer: 

Steam page: https://store.steampowered.com/app/1851610/River_Tails_Stronger_Together/

NecroBoy: Path to Evilship

NecroBoy is a puzzle-adventure game from French indie developer Chillin’ Wolf, in which you can revive souls into the form of minions, the NecroMinions (because everything starting with Necro is cooler), that will follow our hero, NecroBoy. 

Use your minions to solve various puzzles by giving them orders, helping you to progress further into the crypt of NecroMan, an infamous necromancer that tyrannized the kingdom a century ago. What a role model!

Although the gameplay is made to be relaxed (we’re Chillin’ Wolf, remember?). The journey through the dungeons will make the players scratch their heads over puzzles as the difficulty increases! 

But the main focus of this game is the story. A story of this megalomaniac, theatrical, lonely kid who wants to take the path of evil. Why would he choose such a goal? What does he really want? That’s what you’ll learn as you follow the progress of NecroBoy into the crypt – and his progress as a person, with a tone often comedic, but… sometimes darker. NecroBoy’s character design was originally inspired by Ed from the 90’s game Tonic Trouble! It was one of my favorite games when I was a kid, so I wanted NecroBoy to be a fun and endearing protagonist like Ed was.

A demo for NecroBoy: Path to Evilship will be available soon, so please keep your eyes open! 

“I hope people will fall in love with NecroBoy, like I did while creating this little guy” from Yool the developer and owner of Chillin’ Wolf.

NecroBoy: Path to Evilship trailer: 

Steam page:https://store.steampowered.com/app/1628890/NecroBoy__Path_to_Evilship/

About Gravity Game Arise
Gravity Game Arise Co., Ltd. continues to passionately take on challenges and bring smiles to the faces of people all over the world by focusing on game publishing and development businesses, taking advantage of our strengths to freely collaborate with group and partner companies not only in Japan but around the world. The Gravity group operates in more than 80 countries through its major group companies around the world. Their games have received high acclaim in each country, and each region is developing its business based on strong cooperation.

© 2022 GRAVITY GAME ARISE Co., Ltd., © 2022 DREAMNAUTS STUDIOS LTD.,
© 2022 Kid Onion Studio, © 2022 Maul Limited, © 2022 Labrador Studios Limited,
© 2022 Drattzy Games LLC, © 2022 Chillin’Wolf

Official Website
https://indies.gravityga.jp/

The Quarry – Good Ending Walkthrough

A full playthrough of The Quarry where we try to do the impossible: keep every playable character alive while taking down almost every member of the Hackett family.

When the sun goes down on the last night of summer camp, nine teenage counselors are plunged into an unpredictable night of horror. The only thing worse than the blood-drenched locals and creatures hunting them are the unimaginable choices you must make to help them survive.

The Quarry
Developer: Supermassive Games
Publisher: 2K Games
Website: https://support.2k.com/
Platform: Windows
Release Date: 10 Jun, 2022
Price: $59.99 USD

Available now on Steam – https://store.steampowered.com/app/1577120/The_Quarry/

Summary:

Recommended – The Quarry proves that Supermassive can still tell a satisfying lengthier horror story with more numerous variables and paths, begging players to see just what else it has to offer.”

Check out our review for The Quarry Here

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

Website: https://www.capsulecomputers.com.au/
Facebook: http://www.facebook.com/CapsuleComputers
Twitter: http://www.twitter.com/capsulecomputer
Steam Page: https://store.steampowered.com/curator/2666558-Capsule-Computers/
Pinterest: https://au.pinterest.com/capsulecomputer/

S.T.A.L.K.E.R. 2: Heart of Chornobyl New Trailer released during Xbox Extended Showcase 2022

The Ukrainian developer continues to work on the game from Kyiv and Prague, it will launch in 2023

Sydney, Australia – June 15th, 2022 – During Microsoft’s Xbox Extended Showcase, Ukrainian developer GSC Game World showed a new trailer for their immersive horror-simulation FPS S.T.A.L.K.E.R. 2: Heart of Chornobyl.

The long-awaited sequel to the popular S.T.A.L.K.E.R franchise will release in 2023 on Xbox Series X|S and PC.

Watch the new trailer S.T.A.L.K.E.R. 2: Heart of Chornobyl here.

Some of the GSC Game World employees decided to defend their country while a part of the development continues from Kyiv. The company also established a new office in Prague, Czech Republic, where most of the development will commence.

The S.T.A.L.K.E.R. universe is based on three videogames as well as several hundred books, comics and numerous fan-fiction pieces. With over 15 million copies sold worldwide, the franchise has been critically acclaimed and fans are eagerly waiting for its return with S.T.A.L.K.E.R. 2: Heart of Chornobyl.

For more information about the game, please visit the Website, Facebook, Twitter or Instagram.

About GSC Game World

GSC Game World is a Ukrainian video game developer based in Kyiv and Prague. Founded in 1995, it is best known for the S.T.A.L.K.E.R. and Cossacks game series. The studio is currently developing the next big entry in the S.T.A.L.K.E.R. franchise.

ABOUT KOCH MEDIA 

The Koch Media Group is a global developer, publisher and distributor of video games, VR games, gaming hardware and merchandise. The group’s publishing, marketing and distribution activities extend throughout Europe, America, Australia and Asia. Koch Media has more than 25 years of experience in the digital media business and has risen to become a leading global publishing partner.

The Koch Media Group runs a multi-label strategy, with fully owned publishing units, such as Deep Silver, Prime Matter, Milestone, Vertigo Games and Ravenscourt; publishing games for consoles, PC and VR platforms across all physical and digital channels. 

Additionally – as a global publishing partner – Koch Media has formed long-term multinational publishing collaborations with numerous game publishers including; Activision Blizzard, Bethesda, Capcom, Focus Multimedia, Giants Software, Koei Tecmo, Paradox, Sega, SNK, Square Enix, Techland, THQ Nordic, Tripwire, Warner Bros and many others.

With its parent company in Höfen / Austria – and the HQ in Munich / Germany – Koch Media owns local publishing companies in Germany, UK, France, Spain, Italy, Sweden, the Netherlands, Austria, Switzerland, Poland, Australia, the United States as well as Japan and Hong Kong.

The Koch Media Group owns 10 game development studios: Deep Silver Volition (Champaign, IL / USA), Deep Silver Dambuster Studios (Nottingham / UK), Deep Silver Fishlabs (Hamburg / Germany), Warhorse Studios (Prague / Czech Republic), Milestone (Milan / Italy), Voxler (Paris / France) , Digixart (Montpellier / France), Flying Wild Hog (Warsaw, Kraków, Rzeszów  / Poland), Free Radical Design (Nottingham / UK) and Vertigo Games (Rotterdam / the Netherlands). Additionally, the Koch Media Group collaborates with numerous independent development studios around the world.

Part of the Koch Media Group is also Koch Films; a leading European independent film distributor with business primarily in Germany, Switzerland, Austria and Italy as a cinema, TV, online and Home Entertainment distributor.

The Koch Media Group also owns leading video game merchandise companies Gaya Entertainment (Munich / Germany) and DPI Merchandising (Denver, Roseburg / USA) and a Quality Assurance Facility in Olomouc / Czech Republic.

Koch Media is an Embracer Group company. 

CYBERPUNK ACTION ROGUELITE LOOPMANCER LAUNCHES JULY 13 ON STEAM AND EPIC GAMES STORE

Free Steam Demo For Slow-Motion Hack and Slash Bloodbath Available Now For A Limited Time

BEIJING, CHINA – JUNE 15, 2022 – Developer eBrain Studio has announced that roguelite action thriller LOOPMANCER will launch July 13 on PC via Steam and the Epic Games Store. A new free demo is available today as part of the Steam Next Fest celebration, which runs until June 20. Cut up opera mask-wearing thugs – including the flamboyant Wei Long – and complete the demo to unlock rewards.

Demo players will come across a variety of gameplay improvements on their return trip to Dragon City, including the ability to start new deathloops from Longxi Town. Protagonist Xiang’s lethal arsenal has been expanded to feature a variety of badass, never-before-seen weapons and superkills. New enemy groups – the Black Tiger Corps and Kouga Industry Ninjas – have joined the fray. Players can also enjoy a number of technical improvements like enhanced graphics, animation optimizations, integration of Nvidia RTX and NIS, and more.

Wield cybernetic enhancements, high-tech guns and old-fashioned brute against
a range of unique enemy types in
LOOPMANCER.

In LOOPMANCER, private eye Xiang Zixu is murdered while investigating the vanishing of a famous journalist. As Xiang awakens in his bed on the morning of his death, he discovers time resets every time he bites the dust. Kill, die, and enact revenge in an oppressive Far East cyberpunk world to uncover the connections between your case, your murder and your limitless resurrection. Do you have what it takes to become a LOOPMANCER?

“You think too highly of yourself, Xiang Zixu,” says Wei Long, LOOPMANCER’s mob boss. “I’ll get you in the end!!”

Annihilate bionic cyborgs, deformed mutants, and Wei Long’s army of street level gangsters in slow-motion. Electrify the city’s underbelly with your vast array of cybernetic enhancements or dismember opera mask-wearing grunts with the full force of your high-tech armory. Soak neon-lit streets with the blood of the future’s most notorious criminals.

Players will be able to make choices and investigate side paths in seven sprawling levels, each rife with traps to avoid and clever puzzles to solve. Search carefully for clues hidden throughout each stage’s randomly generated layout. The secrets you uncover and decisions you make determine seven unique endings, each of which sheds more light behind your case, your murder and the consequences of becoming a LOOPMANCER.

LOOPMANCER will launch July 13 on PC via Steam and the Epic Games Store. A free demo is now available on Steam. For more information, please visit the game’s Steam page.

Steam Page: https://store.steampowered.com/app/1650810/Loopmancer/
Twitter: https://twitter.com/LOOPMANCER
Facebook: https://www.facebook.com/eBrainStudio/
YouTube: https://www.youtube.com/channel/UCCE7cmdceKYwkSwV3iWZ7MA
Discord: https://discord.com/invite/nDBBWUtkY5

# # #

ABOUT EBRAIN STUDIO
EBrain Studio is a Beijing-based developer currently hard at work on its first game, LOOPMANCER. The title will launch on PC via Steam and the Epic Games Store on July 13.

Xbox Games Showcase: Extended 2022 Recap

Xbox just wrapped its Xbox Games Showcase: Extended, a 90-minute stream that unpacked the news shared during Monday’s Xbox & Bethesda Games Showcase. Highlights from Showcase: Extended include:

  • Announcing that Valheim will come to Xbox and Game Pass on day one (PC Game Pass in 2022, Xbox in 2023)
  • Brand-new gameplay for Oxide Games’ Ara: A History Untold, an upcoming turn-based, historical grand strategy game for Windows PC unveiled on Sunday
  • New content for Microsoft Flight Simulator: “World Update X: United States of America and US Territories,” available today at no additional cost for all players; and the addition of the Beechcraft Model 18 to the “Local Legends” series
  • The first gameplay reveal of The Texas Chain Saw Massacre, coming day one to Xbox and Windows PC with Game Pass
  • Fall Guys and 343 Industries partnered to bring The Master Chief to the Blunderdome with The Spartan Showdown event running June 30-July 4 – the event includes new challenges, fancy cosmetics and legendary items

For more information about what we shared today, check out today’s Xbox Wire post or watch Showcase Extended on demand here.

ASSASSIN’S CREED TURNS 15 AND KICKS OFF THE CELEBRATIONS TODAY

ASSASSIN’S CREED TURNS 15 AND KICKS OFF THE CELEBRATIONS TODAY

Franchise Invites All Fans to Celebrate 15 Years of History, Starting with Assassin’s Creed® Origins Free Weekend

SYDNEY, AUSTRALIA — June 15, 2022 — Today, Ubisoft announced the start of their 15th anniversary celebrations for Assassin’s Creed. These celebrations are an opportunity for the teams to thank the fans for 15 extraordinary years of history and shared passion. For the months to come, players will discover surprises, collaborations, rewards, community activities and more.

On this occasion, we want our players to get the most out of all the Assassin’s Creed games, from Assassin’s Creed® Valhalla to the first Assassin’s Creed®. These celebrations were launched with our community today through our dedicated website, assassinscreed15.com, and our livestream on Twitch twitch.tv/ubisoft. The Assassin’s Creed teams hope the community will enjoy these celebrations and invite all players to join them this September as they unveil the future of Assassin’s Creed during a very special event.

Players have access to new free content in Assassin’s Creed Valhalla thanks to unprecedented Year 2 support, with the return of festivals, the Mastery Challenge Pack 2 and the Armory feature, as well as new caves to explore this fall to solve the mystery of the Tombs of the Fallen. This summer, players will also be able to take part in Odin’s rogue-lite–inspired journey to the spectacular region of Niflheim with the new game mode, The Forgotten Saga, offering a fresh take on gameplay that’s free to all Assassin’s Creed Valhalla players. One last surprise awaits fans at the end of the year as the Assassin’s Creed teams will reveal the last episode of the story of Eivor as a free chapter for all players.

As players discovered a few days ago, we are delighted to bring 60 fps support for Assassin’s Creed Origins on both Xbox Series X|S and PlayStation®5. Players are now able to rediscover Ancient Egypt under the reign of Cleopatra in 60 fps and make the most of Bayek’s grandiose adventures. To celebrate this upgrade with all our players, we will be hosting a free weekend for Assassin’s Creed Origins from June 16 through June 20. Players can pre-load Assassin’s Creed Origins starting today: freeweekend.ubisoft.com/assassins-creed-origins.

For five years now, the teams’ passion for making history more available to a larger audience has given life to three opuses of the Discovery Tour franchise. In the spirit of facilitating access to learning, we are happy to announce that Discovery Tour: Viking Age is now available as a stand-alone experience on consoles, as well as PC: assassinscreed.com/discoverytour. We are also honored to be partnering with the Faculty of Education at McGill University to develop curriculum guides for teachers and students, available online for free, to help them make the most of Discovery Tour opuses as learning tools for the classroom: https://ubisoft.com/r/discovery-tour/curriculum-guide

To celebrate the 15 years of Assassin’s Creed, a game will be featured each week, offering new content, rewards and interactive experiences for all our audiences on our dedicated website launching today: assassinscreed15.com. As a starter, several sets of Assassin’s Creed Origins tattoos along with a naval pack are now available in Assassin’s Creed Valhalla.

For more information about Assassin’s Creed Valhalla, please visit assassinscreed.com.

For the latest news on Assassin’s Creed Valhalla and other Ubisoft games, visit news.ubisoft.com.

  About Assassin’s Creed  

Since it first launched in 2007, the Assassin’s Creed series has sold more than 155 million games worldwide. The franchise is now established as one of the best-selling series in video game history. Recognized for having some of the richest, most engrossing storytelling in the industry, Assassin’s Creed transcends video games, branching out into numerous other entertainment media.  

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com.

© 2022 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.

Wargaming Expands European Presence by Opening Two New Offices

Wargaming Belgrade and Wargaming Warsaw to host up to 400 employees

June 15, 2022 Following Wargaming’s decision to withdraw from its businesses in Russia and Belarus the company is announcing the next step in the process of its restructuring – the opening of two new studios in Belgrade, Serbia and Warsaw, Poland.  Reinforcing the organization’s global operations, the new locations will become Wargaming’s 7th and 8th offices in Europe, joining Nicosia, Vilnius, Prague, Kyiv, Guildford, and Berlin, and will host up to 400 employees.

Wargaming Belgrade will house both international and local talent across development and publishing disciplines. Going forward, the office will also become an important relocation hub for Wargaming staff from multiple locations. The studio will focus on the World of Tanks and World of Warships franchises, providing key services and potential development of new products.

Wargaming Warsaw will initially house a small publishing team with further development plans for the location to be decided as Wargaming’s restructuring process continues.

“Warsaw and Belgrade were logical choices for these new locations, both are fast developing technology sectors with enormous potential. We look forward to working closely with both cities’ IT communities to build best-in-class game development and publishing units.” said Victor Kislyi, Wargaming CEO.  “Wargaming continues to move forward with big plans for the future. The Belgrade and Warsaw locations will be essential for accomplishing our goals”.

As part of the launch of the office in Belgrade, Wargaming will support the growth of local gaming talent by offering an immersive, local internship program – Wargaming Forge. This program will allow talented individuals (local students, graduates, junior professionals) to master skills under the guidance of the company’s experienced leaders and mentors.

For more information about the company please visit wargaming.com

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About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry with 17 offices around the world, including studios in Chicago, Prague, Shanghai, Tokyo and Vilnius. Millions of players enjoy Wargaming’s titles across all major gaming platforms. Our flagship products include the free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Official website: wargaming.com

Mario Strikers: Battle League Football Review

Mario Strikers: Battle League Football

Developer: Next Level Games
Publisher: Nintendo
Platforms:Switch
Release Date: Available Now
Price: $59.99 – Available Here | $79.95 – Available Here

Overview

Mario is not new to sports, as his side-hustle has brought in a lot of value for Nintendo, with the plumber finding success in nearly every activity he has geared up for. The football (or soccer, if you will) portion of his dynasty has been largely put on the back burner for over a decade, but a new romp is ready to reset that and aim for even more goals with Mario Strikers: Battle League Football for the Nintendo Switch. Does this release merit a celebration for its return, or is it one that could have used bigger portions at launch? Let’s find out. 

Story 

Unlike a lot of recent entries, Mario Strikers: Battle League does not really try to put together a narrative for why Mario and his friends are playing the game of football. This concept is not too new, but without a narrative – we just have the sport itself spread over a set number of modes, with the player simply attempting to win cups or play online to get victories, all of which are not celebrated outside of some cheeky cutscenes. Sure, it is bare bones on that front, but I can say the core game is at least fun, and there is still plenty of incentive to dive in and take to the field with some of the Mushroom Kingdom’s greatest competitors. 

Gameplay 

Accessibility is the name of the game here. This is one of those titles that from the tutorial – most will realize that it’s easy to jump in and play, but still takes a good deal of skill and practice to master. Each game consists of a four vs four structure, with each team also assigned a mostly non-playable goalie. Players have power-ups located in mushroom blocks that can offer minor advantages, with red and green shells that smash opponents, mushrooms that offer limited boosts, and invincibility stars that act exactly as you would expect for a short burst of dominance. Each character also has their own “hyper strike” attack, which offers a special shot that can score two points if you are able to execute it through a timing mini-game, and mostly – all of this works exactly as it should. 

For offense, passing and shooting is easy enough, with the player having the ability to turn their team to auto or have a sense of control with a manual character swap. I think that was my first gripe with Battle League that never felt quite normal, as the input control for swapping characters is the top shoulder button, and it’s rather easy to lose focus of who you are juggling between. Personally, having this mapped to a click of the right stick or another button would have made the experience feel slightly more optimized. Either way, returning fans will dig the core experience here as it is still solid overall.  

As players progress through the tournaments, they can unlock coins with every battle played that can reward gear. Gear is a way to customize your character visually, boosting stats such as speed, shooting, and other field metrics that each character comes with by default in exchange for a minor decrease in another stat. Stats are balanced enough between the nine selectable stars here, and the gear does offer incentive to keep playing for a good bit. That said, the roster of characters feels bare compared to normal Mario Sports outings. There are no playable characters able to be unlocked from the start, and while I do like the roster included – glaring omissions such as Daisy, Koopa Troopas, and the Shy Guys will have most wanting to pick up any of the promised free DLC that drops in the future. 

That is Mario Strikers: Battle League’s biggest issue. There just is not a lot of content to really justify the entry price-tag. Sure, the online mode is fun, but it’s only 1 vs 1 in any circumstance, a bizarre oversight that could have led to a lot of chaos with more players. Local mode does have up to eight, and with the lack of content, it is truly mind-boggling why Nintendo would not want to create what could have made this title a champion effort for their loyal community out there. The different fields are also nice to see, but unlike past titles, offer no unique field hazards or challenges that truly set them apart. The lack of effort at launch holds this title back from reaching the potential of its predecessors, as things just feel less complete by normal Nintendo standards. 

Visuals 

The graphics here are great. Animations are stellar, and the crisp color keeps the field feeling full and enjoyable during every match. There are a lot of nuances with detail that also stick out, such as marks and skids on the field that occur with attacks and slides, as well as craters that appear when a bomb blows up. There isn’t any doubt that this is a pretty game – as it is. That said, a lot of the animations are repeated, and there is only so many times one will want to watch Yoshi make the same couple of victory moves after he scores a shot. 

Audio 

The soundtrack is fine. Sure, it may not be as memorable as what we would see in Mario Kart or even Mario Golf, but it does fit in well enough and sets a nice competitive- yet goofy tone that one would expect. All the characters also have their own voices, which is a nice touch that allows these personalities to come out while on the field. Again, these also can be a little repetitive, but there is still a great deal of charm they add to the overall package. 

Overall 

I wanted to like Mario Strikers: Battle League Football more than I actually did. The game is still great, but Nintendo have always had a habit of delivering more to each package, and this game at launch feels like going in for a three-course meal and only getting a steak. You and some friends can still have an afternoon of entertainment, and that is undeniable, however – with no story mode, and limited options around online aside from clubs, there is not a lot of content here to justify a fully priced experience. I get it, DLC is the sign of the times, but Nintendo have always been that company that delivered more and there isn’t a whole lot here to really plug into for an extended period of time. Those wanting a solid Mario sports game will still get their fix, but others wanting something more complete may want to wait as further content drops at a later date.  

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