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THE CREW 2 INTRODUCES NEW ICE TRACKS WITH SEASON 6 EPISODE 2: DOMINION FROZEN, STARTING SEPTEMBER 14th

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SYDNEY, AUSTRALIA – SEPTEMBER 12th, 2022 – Yesterday at Ubisoft Forward, Ubisoft announced that The Crew® 2 Season 6 Episode 2: Dominion Frozen will be available on September 14th on Xbox Series X|S, Xbox One, PlayStation®5, PlayStation®4, as well as Windows PC through the Ubisoft Store, the Epic Games Store, and Steam. Players can also subscribe to Ubisoft+ on PC.

After the collaboration with Drift World Champion Chris Forsberg in the previous episode, Dominion Frozen will keep challenging The Crew 2 drivers by adding a whole new type of tracks never seen before in the series: ice races. The 5 playgrounds introduced in the open world with Season 6 will be covered with ice during 9 specific brand-new events available over the course of the Episode, so players need to be ready to forget all that they have learned when jumping into Episode 2. Between ice spikes and snow cannons, it will be trickier than ever for players to control their trajectory on this new type of track.

Season 6 Episode 2: Dominion Frozen will be accompanied by a brand-new Motorpass, offering 50 tiers of new exclusive rewards, both free and premium, including vehicles such as the Saleen S7 Twin-Turbo Glacier Edition (Hypercar), the Mazda RX-3 Supercharged Edition (Street race), the Dodge SRT Viper GTS Lightning Edition (Street race) or vanity items, outfits, currency packs (Crew Credits and Bucks), and more. In total, 19 tiers are offering free rewards, and for Episode 2 this includes the Creators DeLorean DMC-12 Outadrift (Drift). This heavily modified DeLorean exists in real life: designed and built by Alexandre Claudin, a drifting pilot from Lyon, it has been faithfully reproduced in The Crew 2.

Dominion Frozen will also offer new customization possibilities to our players with 48 new vanity items, including animated Rooftops, as well as avatar outfits, smokes, tires, underglows, window tints, and more. Players can of course expect more vehicle additions over the course of the Episode such as the Lamborghini Reventón (Hypercar) on October 19th.

The LIVE Summit experience also continues during this brand-new season, with a new batch of weekly iterations. During LIVE Summits, there is only one objective: getting as high up the leaderboard as possible. Each week, the best players will be rewarded with exclusive items and vehicles based on their ranking.

For the latest news on The Crew® and all of Ubisoft’s games, please visit: news.ubisoft.com

For more information about The Crew® 2, please visit thecrewgame.com and please follow us on Facebook at facebook.com/thecrewgame.usa, on Instagram at instagram.com/thecrewgame, on TikTok at tiktok.com/@thecrewgame, and on Twitter at twitter.com/TheCrewGame or #TheCrew2.

ABOUT THE CREW® 2

Developed by Ubisoft Ivory Tower, a studio based in Lyon, France, The Crew® 2 lets players experience the thrill of the American motorsports spirit inside a fully redesigned USA. The game’s playground pushes physical boundaries to let driving and open world fans test their skills in nonstop competition and exploration. From coast to coast, drivers can explore America and compete to become the greatest motorsports champion by collecting a wide variety of exotic cars, bikes, boats and planes, and dominating the motorsports scene on land, on water and in the sky. They can find challenges and inspiration among four different motorsports families: street racing, off-road, pro-racing and freestyle, and will be given a broad set of options among a wide selection of vehicle types.   Now in its fifth year of live content, The Crew 2 stays committed to its seasonal cycle, centered around Motorflix, a fictional TV production company known for creating the very best motor-fueled action flicks. Players are recruited to play the starring role in different TV series, with new themed episodes per Season. Every Season lasts four months and is comprised of two successive Episodes running for two months.

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed ®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com.

© 2022 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.

TRACKMANIA UNVEILS ITS CONSOLE AND CLOUD VERSIONS LAUNCHING IN 2023

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Trackmania® on consoles will be free-to-play and include cross-play and cross-progression between all its available platforms.              

Sydney, Australia September 12, 2022 — Today, Ubisoft reveals the launch of Trackmania® on consoles and select cloud platforms with the game being available early 2023 onXbox One, Xbox Series X | S, PlayStation®4, PlayStation®5, Stadia and Amazon Luna. Trackmania is currently available on the Epic Games Store and the Ubisoft Store. Players can also subscribe to Ubisoft+ on PC, Stadia and Amazon Luna*. As part of this launch, Trackmania® will remain free-to-play and will now include cross-play and cross-progression among all these platforms on top of parity for official racing content between all platforms.

With this new addition, the Trackmania® community, currently over 10 million fans strong, will welcome new players to experience the full extent of the game’s features: they will race on some of the 280,000 tracks created by the players since its release two years ago, team-up with friends in the Royal and ranked game modes, enjoy  new official seasonal  campaigns dropping every 3 months, or dive into the Track editor, allowing players to unlock their full imagination by providing thousands of blocks and items for them to create the most extraordinary tracks ever imagined.

Trackmania® on console will also give the option to upgrade to the two premium access plans already available on PC platforms. In addition to regular Esports events like the Cup Of The Day, these premium access tiers unlock more social and community-oriented features such as Trackmania clubs, allowing groups of players to create and share their own car customizations, organize private rooms and most importantly, the ability to build their own campaigns and competitions.

Lastly, Trackmania will also bring a new feature allowing players to display their skill in a unique way as they will be able to unlock evolutive car skins based on their driving talents and achievements into some parts of the game. Also, more than 150 new blocks and items will be available on all platforms to celebrate the console release.

For more information about Trackmania, please visit trackmania.com.

*Ubisoft+ on Stadia and Luna requires account linking and a Multi Access plan. Territorial restrictions apply.

About Ubisoft Nadeo

Founded in 2000 and acquired by Ubisoft in 2009, Ubisoft Nadeo is the creator of TrackMania®, the cult multiplayer car racing video game, and Shootmania®, the FPS for everyone. The studio has won acclaim for the quality of its innovative technology, which offers a thrilling online gaming experience, based on competitive game modes and players’ creativity, on PC, and consoles and in virtual reality. Ubisoft Nadeo’s games bring together more than 42 million players.

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division® and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2020–21 fiscal year, Ubisoft generated net bookings of €2,241 million. To learn more, please visit: www.ubisoftgroup.com.

© 2022 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Nadeo and the Trackmania logo are trademarks of Nadeo in the US and/or other countries. Nadeo is a Ubisoft Entertainment company.

Simon Belmont and Alucard Raise the Stakes in the New Brawlhalla-vania Event on October 19

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Sydney, Australia  — September 12, 2022 Today, during Ubisoft Forward, Ubisoft in collaboration with Konami Digital Entertainment announced the latest Epic Crossover with characters Simon Belmont and Alucard launching October 19, just in time for Halloween.

Sink your Teeth into the Two New Epic Crossovers Joining the Brawl!

  • Simon Belmont – Epic Crossover for Jhala – Simon Belmont is a prominent vampire hunter from the 17th century, and he is often referred to as the most famous vampire hunter of all time. He belongs to the ancestral Belmont Clan, and he is the heir to the renowned Vampire Killer whip.
  • Alucard – Epic Crossover for Ezio – Alucard is the son of Dracula, the most iconic vampire of all time. The name Alucard, Dracula’s name in reverse, is a representation of how he stands against his father’s evil beliefs. Alucard is an adept swordsman who uses dark magic to fight his father’s wrath.

Developed by Blue Mammoth, Brawlhalla is an epic free-to-play platform fighting game that transports over 80 million players to a fight for glory in the halls of Valhalla. Choosing from more than 50 unique characters, players can jump into single-player and co-op modes, as well as online and local competitions. Brawlhalla also supports cross-platform play between the Xbox One family of devices including the Xbox One X, Xbox Series X|S, Nintendo Switch™ system, PlayStation 4® and PlayStation 5® system, PC, Mac, iOS, and Android devices where players can play custom games and queue together for all online matchmaking.

For more information on Brawlhalla, please visit: brawlhalla.com

For the latest news on Brawlhalla and all of Ubisoft’s games, please visit: news.ubisoft.com.

About Blue Mammoth: Founded in 2009 and acquired by Ubisoft in 2018, Blue Mammoth Games is a development studio based in Atlanta, Georgia. The experienced team specializes in online multiplayer games with large player bases. Blue Mammoth develops Brawlhalla, a Free-To-Play fighting game on Xbox One, Xbox Series X|S, Nintendo Switch, Windows PC, Mac, PlayStation® 4 and PlayStation 5® system, iOS, and Android devices. Brawlhalla has over 80 million players and is currently the most played fighting game on Steam.

About Ubisoft: Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com.

© 2022 Ubisoft. All Rights Reserved. Brawlhalla is a registered or unregistered trademark of Blue Mammoth Games in the US and/or other countries. Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Blue Mammoth Games is a Ubisoft Entertainment company.

About Konami Digital Entertainment: Konami Digital Entertainment, which is the core company of Konami Group, develops entertaining content for mobile, console and card games. The company is known for global franchises such as eFootball™, Metal Gear, Silent Hill, Castlevania, and Contra, as well as the Yu-Gi-Oh! Trading Card Game series. www.konami.com/games/corporate/en/

Ubisoft Shares A First Glimpse of Tom Clancy’s The Division Heartland, Announces New Details for The Division Resurgence Closed Beta and The Division 2 Season 10

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The Division 2 Season 10 launches on September 13, while players can sign up at thedivisiongame.com for a chance to play in future tests for The Division Heartland and The Division Resurgence

Sydney, Australia — September 12, 2022 Today, during Ubisoft Forward, Ubisoft shared more details for three games in the Tom Clancy’s The Division® universe; Tom Clancy’s The Division 2, The Division Heartland and The Division Resurgence.

Tom Clancy’s The Division 2’s Season 10: Price of Power, Releases on September 13

Tom Clancy’s The Division® 2. Season 10: Price of Power, featuring new difficulties for the Countdown Mode and 2 Strongholds, quality of life improvements, Apparel Events, a new Season Pass and more, will release on September 13 . Season 10: Price of Power is available to all The Division® 2 Warlords of New York owners and Ubisoft+ subscribers. 

The new season follows the story of the latest target to track down – General Peter Anderson. Hungry for power, and with the True Sons looking for direction after the fall of Antwon Ridgeway, General Anderson sees an opportunity to build a new team and take down The Division. General Anderson is brokering a peace with the Black Tusk and The Division must locate and neutralize Sokolova’s advanced team (Trig, Micro, Chirpy and Lucky) before the merger is complete. Season 10 is the second of three seasons for Year 4 of the Division. 

For more details about everything available in Season 10, tune in to a Division 2 livestream on September 13 at 12am AEST.

At Forward, The Division 2 also announced it has begun work on Year 5 content for next year.

A First Glimpse of Tom Clancy’s The Division® Heartland; Register Now for Future Tests

The Division Heartland, a survival-action multiplayer shooter set in small-town America within the Division universe, will be available in 2022-2023 on PC, consoles, and cloud. Players can sign up for future closed tests at thedivisiongame.com.

This standalone free-to-play The Division game introduces new playable characters in a rural setting, far from the events in New York and Washington D.C. Silver Creek was once a pleasant town in the American Midwest, but it was left in ruins following the spread of the Dollar Flu. Players will take on the role of loyal Division agents from across the nation responding to a call for help. Fighting alongside and against other trained agents, players will explore the secrets of Silver Creek and provide hope to what remains of small-town America.

Development is led by Red Storm*, a veteran team who has worked on the franchise since the first The Division game. The team is bringing a test-and-learn mindset to the development of the game, continually conducting test phases with the community to gather and implement feedback before moving to the next phase.

Dark Zone Come to Mobile: Register Now for Tom Clancy’s The Division® Resurgence’s Closed Beta

Registrations are now open for the upcoming closed beta for Tom Clancy’s The Division® Resurgence, a new free-to-play, third-person shooter RPG mobile game from the Tom Clancy’s The Division® franchise coming to Android and iOS mobile devices. Players can now sign up for a chance to participate in the closed beta, at thedivisiongame.com or on Google Play.

In July, The Division Resurgence held a successful closed alpha, with players enjoying the graphics, gameplay and open world. Players who did not participate in the closed alpha now have a chance to play in the closed beta, which will take place this fall.

Players in the closed beta will have a chance to participate in some of the familiar iconic PvP modes in The Division franchise. This includes the popular Dark Zone, a unique PvPvE mode that features the city’s most dangerous enemies – but plenty of gear and equipment. Players will rediscover the Dark Zone at the palm of their hands. Conflict, a PvP mode featured in The Division® 2, will also be part of the closed beta.  Domination, one of the modes in Conflict, will be available at closed beta, while Skirmish will be added at a later time.

For the latest news on all of Ubisoft’s games, please visit: news.ubisoft.com.

About The Division 2: Led by Massive Entertainment in collaboration with seven other studios around the world,* Tom Clancy’s The Division 2 is the next evolution in the open world online shooter RPG genre that the first game helped establish. Set seven months after a deadly virus was released in New York City, Tom Clancy’s The Division 2 brings players into a fractured and collapsing Washington, D.C. The world is on the brink, its people living through the biggest crisis ever faced in human history. As veteran Division agents, players are the last hope against the complete fall of society as enemy factions vie for control of the city. If Washington, D.C., is lost, the entire nation falls. Building upon more than two years of listening to and learnings from The Division community, Tom Clancy’s The Division 2 offers a substantial campaign that organically flows into a robust endgame to create a cohesive and meaningful experience for all types of players, helping players emphasize their freedom to make strategic choices and hone their own approach.

For more information on Tom Clancy’s The Division 2, please visit: https://www.ubisoft.com/en-us/game/the-division/the-division-2

*Associate Ubisoft studios are Reflections, Red Storm, Annecy, Leamington, Shanghai, Bucharest and Sofia.

About The Division Heartland: The Division Heartland is a survival-action multiplayer shooter set in small-town America within the Division Universe, available in 2022-2023 on PC, consoles, and cloud. With development led by Red Storm*, this standalone free-to-play Division game introduces new playable characters in a rural setting, far from the events in New York and Washington D.C. Silver Creek was once a pleasant town in the American Midwest, but it was left in ruins following the spread of the Dollar Flu. Players will take on the role of loyal Division agents from across the nation responding to a call for help. Fighting alongside and against other trained agents, players will explore the secrets of Silver Creek and provide hope to what remains of small-town America.

Development is led by Red Storm*, a veteran team who has worked on the franchise since the first The Division game. The team is bringing a test-and-learn mindset to the development of the game, continually conducting test phases with the community to gather and implement feedback before moving to the next phase.

For more information on Tom Clancy’s The Division Heartland, please visit: thedivisionheartland.com

*Associate Ubisoft studios include RedLynx and Bucharest

About The Division Resurgence: The Division Resurgence is a canon opus featuring a new storyline, different classes and challenging enemy factions, and brings the acclaimed The Division experience to handheld devices. Players will see a new and independent storyline set in a vast open world where they will be free to roam around an outstandingly detailed urban environment with stunning graphics. The game takes place in a contemporary post-crisis New York City and offers a unique perspective on key story events that have taken place in The Division® and The Division® 2. The game will be available for iOS and Android™ devices on the App Store® and Google Play™.

For more information on Tom Clancy’s The Division Resurgence, please visit: www.thedivisionresurgence.com

About Ubisoft: Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com.

SKULL AND BONES UNVEILED THE DANGER OF ITS WORLD DURING UBISOFT FORWARD

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SAIL DANGEROUS WATERS, CREATE SECRET DEALS, AND BUILD A PIRATE EMPIRE

SYDNEY, AUSTRALIA – SEPTEMBER 11th 2022 – At Ubisoft Forward, Ubisoft revealed two brand new trailers for Skull and Bones™. Discover the bloody race between corporations and pirates to control the Indian Ocean and get a glimpse of the formidable weaponry players will use to secure their shares. Skull and Bones is launching on November 8, 2022, on Xbox Series X | S, PlayStation®5, Stadia, Amazon Luna, and Windows PC through the Epic Games Store and the Ubisoft Store. Players can also subscribe to Ubisoft+ on PC to access the game on day one.

  • In its World Context trailer, Skull and Bones revealed the truth behind the second Golden Age of Piracy: The Indian Ocean torn between power, riches, and blood, at the mercy of powerful corporations. These fierce fleets traded and exported valuable exotic goods to the West, and in the violent race to control rare resources, pirates showed no mercy. The world of Skull and Bones gives players the opportunity to become one of these legendary Kingpins by sailing dangerous waters, creating secret deals, and building a pirate empire.
  • Ubisoft Forward Gameplay Trailer unveiled ship personalization as a key to outsmarting rivals. A great pirate should look the part to be feared, but also tactically weaponize their ship to sink enemies. Players must master their ship to prevail in dangerous storms and survive. In the seas of Skull and Bones, one is always on the edge of losing it all.

To pre-order the game at the Ubisoft Store, visit: https://store.ubi.com/skull-and-bones/

More information on https://skullandbonesgame.com  

About Skull and Bones ™

© 2022 Ubisoft Entertainment. All Rights Reserved. Skull and Bones, Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the U.S. and/or other countries. 

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed ®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com.

Ubisoft Adds More Games to Ubisoft+ Starting with Indie Games

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New Games Available on Ubisoft+ Include A Normal Lost Phone, Astrologaster, Evan’s Remains, Fell Seal: Arbiter’s Mark, Lake, and The Last Friend

Sydney, Australia – September 11, 2022 – Ubisoft announced that it is bringing a curated selection of indie games to its Ubisoft+ subscription. The initiative soft-launched this summer with the addition of The Last Friend, an arcade game developed by The Stonebot Studio, and A Normal Lost Phone, an interactive fiction game developed by Accidental Queens.Today, Ubisoft welcomed four more indie titles to Ubisoft+ – Nyamyam’s Astrologaster, Maitan69’s Evan’s Remains, 6 Eyes Studio’s Fell Seal: Arbiter’s Mark andGamious’ Lake. More games will be added to the Ubisoft+ catalog on a regular basis, and will also be available for purchase through the Store.

“It’s a new chapter in the Ubisoft+ adventure,” said Alexia Brumé, Director of Branding and Content at Ubisoft. “We have always strived to offer the best games for all playstyles, and we’re reflecting that commitment in the selection of our partners. We’re excited to shine a light on some stellar indie games, from narrative adventures like Lake and Astrologaster to a mystery thriller puzzle game with Evan’s Remains, to a turPn-based RPG with Fell Seal: Arbiter’s Mark.

This announcement reflects Ubisoft’s ambition to diversify its catalog by welcoming additional partners and marks a new step in Ubisoft’s long-lasting commitment toward the indie ecosystem. Through global and local initiatives supporting innovation in gameplay, game design and technology, and mentoring and funding creative startups, Ubisoft aims to bring forward quality, knowledge and experience and build together the future of the industry.

Ubisoft+ is currently available on PC, Stadia and Amazon Luna*, and will be available on PlayStation and Xbox in the future. Ubisoft+ features more than 100 Ubisoft games, including the latest releases like Skull and Bones on day one, classic games, premium editions**, additional content packs and rewards.

Additionally, starting today until October 10, players can try out Ubisoft+ Multi-Access, which includes PC, Stadia and Amazon Luna, as part of a limited time free trial***. To activate the free trial and check out the full Ubisoft+ game library, please visit www.ubisoftplus.com.

To learn more about Ubisoft+, please visit news.ubisoft.com

*Game availability varies by device and territory. Ubisoft+ is available on Stadia in the US, Canada, France, Germany, UK, Spain, Italy, Switzerland, Austria, Czech Republic, Denmark, Finland, Poland, Ireland, Sweden, Belgium, Hungary, Norway, Portugal, Romania, Slovakia, and the Netherlands. Ubisoft+ is available on Amazon Luna in the US across multiple devices including Amazon Fire TV (no invitation required).

**Where premium or special editions of the game are indicated (for example: Ultimate/Gold/Deluxe Editions), editions included in Ubisoft+ may not include all premium content. Offer subject to change. Ubisoft+ requires a persistent Internet connection. This allows us to confirm an active subscription.

***One free trial per Ubisoft Account for new or inactive subscribers from Sept. 10 to Oct. 10, 2022. Requires valid payment method.  Unless cancelled before Oct. 10, you will be charged the full subscription price ($17.99 USD/month + tax where applicable) on Oct. 10 and each month thereafter until cancelled). Terms, conditions, and age and territorial restrictions apply; visit the FAQ section on www.ubisoftplus.com for more details. This is a promotional offer and is subject to change. Void where prohibited.

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com.

© 2022 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.

WELCOME TO A NEVER-ENDING PARTY EXPERIENCE WITH JUST DANCE 2023 EDITION, AVAILABLE NOVEMBER 22

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Get Down Like Never Before With the Completely Revamped Dance Platform

SYDNEY, AUSTRALIA — September 11th, 2022 — Today during Ubisoft Forward, Ubisoft announced that Just Dance® 2023 Edition, the newest instalment of the #1 Music Video Game Franchise of All Time,* will launch on November 22 on the Nintendo Switch™ system, PlayStation® 5, Xbox Series X|S. The game is available for pre-order on Nintendo Switch at the Ubisoft Store.

This year, Just Dance enters a new era as a dance-on-demand platform, which will fuel players with free content updates on an ongoing basis and even more ways to get moving with the following new features:

  • Online Multiplayer: For the first time in the Just Dance franchise, players can enjoy the full game online with up to five of their friends or other players around the world with Online Groups.** All players will be connected to the host’s menu, allowing them to interact with one another through the new emote stickers system, choose songs and hit the dance floor together, no matter where they’re located. Online Groups will support cross-play, while players can continue to enjoy local multiplayer as well!
  • New Art Direction and Redesigned User Interface: Jump into a whole new world of Just Dance, complete with a fresh look and feel, immersive 3D worlds and intuitive navigation menus.
  • Powerful Recommendation System: The new and improved recommendation system offers players personalized playlists and curated songs right at their fingertips.
  • Progression and Rewards: Players can move up in the ranks with the brand-new progression system, allowing them to earn in-game points for each completed dance. These points will go toward unlocking new rewards, such as customizing dancer cards for the first time in Just Dance! Players can personalize their dancer card to fit their own personality by modifying the avatar, background, name badge and alias. They can also redeem points to receive emote stickers, which can be used to communicate with other players in Online Groups.
  • Free Content Updates: Just Dance will provide regular, ongoing updates so players can expect new game modes, songs and themed seasons for years to come!

Just Dance 2023 Edition features 40 new songs and universes, from chart-topping hits, viral internet phenomena and original songs, including:

  • “Physical” by Dua Lipa
  • “More” by K/DA Ft. Madison Beer, (G)I-DLE, Lexie Liu, Jaira Burns & Seraphine
  • “CAN’T STOP THE FEELING!” by Justin Timberlake
  • “Love Me Land” by Zara Larsson
  • “Locked Out of Heaven” by Bruno Mars
  • “STAY” by The Kid LAROI & Justin Bieber
  • “Sweet But Psycho” by Ava Max
  • “Rather Be” by Clean Bandit Ft. Jess Glynne
  • “If You Wanna Party” by The Just Dancers
  • And many more to be announced!

Additionally, the Just Dance® Controller App turns your smartphone into a controller with its phone-scoring technology, which allows up to six players to dance without any additional accessories, available for free on iOS and Android.

For the latest information on Just Dance 2023 Edition or the Just Dance Controller App, please visit justdancegame.com. Follow Just Dance on Twitter @justdancegame and use hashtag #JustDance.

*Source: NPD, GfK & GSD – July 2022

**Internet connection and subscription to console’s online services required.

About Just Dance

Developed by Ubisoft Paris,* Just Dance is the #1 music video game franchise of all time, with more than 80 million copies sold since 2009 and more than 140 million players worldwide. *Associate Ubisoft studios include Pune, Shanghai and Mumbai, as well as Room 8, an external studio.

 About Just Dance Controller App  

The free Just Dance Controller App enables players to use their smartphone to play the game without any peripherals or added console cameras. The app transforms the player’s smartphone into a motion sensor that tracks the accuracy of their moves and allows them to navigate through the game.  

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division® and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com.

MARIO + RABBIDS SPARKS OF HOPE WELCOMES AN OLD FRIEND AT UBISOFT FORWARD

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Rayman will reunite with the Rabbids to embark on an exciting DLC adventure!

SYDNEY, AUSTRALIA – SEPTEMBER 11th, 2022 – During today’s Ubisoft Forward, Ubisoft revealed a gameplay video of Mario + Rabbids® Sparks of Hope, launching on October 20th on Nintendo SwitchTM. A perfect occasion to reveal that Raymanwill be starring in the third game extension.

In a new gameplay video, Mario and his friends have to save the planet Terra Flora from cosmic villain Cursa. They will have to defeat enemies and face the Wiggler, enraged and infected by Cursa’s dark influence. The extract showcases a new vibrant world as well as all the different moves, combos, and action players have at their disposal. It also shows the wild possibilities brought by the Sparks during combat, as this boss battle promises to be another iconic moment in Mario + Rabbids® Sparks of Hope. The full gameplay video is available here:

Ubisoft also surprised their audience by revealing that legendary character Rayman will reunite with the Rabbids. Available as a new playable character in an upcoming extension for the game, he will join forces with Rabbid Peach and Rabbid Mario. This additional content will be buyable separately or as part of the season pass, also included in Mario + Rabbids® Sparks of Hope Gold Edition.

For more information on Mario + Rabbids Sparks of Hope visit: www.mario-rabbids.com

About Mario + Rabbids® Sparks of Hope

Only the most extravagant team of Heroes can rekindle the sparks of hope across the galaxy! Team up with Mario, Rabbid Peach and their friends on a cosmic journey to defeat Cursa and save the galaxy! Explore planets throughout the universe that are filled with strange inhabitants, memorable quests and hilarious secrets! Outwit enemies in an innovative combat system mixing turn-based tactics and real time action. Combine forces with the Spark’s immense energy and anything becomes possible…for better OR worse!  

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed ®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com.

MARIO + RABBIDS SPARKS OF HOPE © 2022 Ubisoft Entertainment. All Rights Reserved. Rabbids, Sparks of Hope, Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Nintendo properties are licensed to Ubisoft Entertainment by Nintendo. SUPER MARIO characters © Nintendo. Trademarks are property of their respective owners. Nintendo Switch is a trademark of Nintendo.

BECOME A MASTER ASSASSIN IN ASSASSIN’S CREED MIRAGE

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To celebrate the 15th Anniversary of the Franchise That Has Sold more than 200 Million Games Worldwide, a Roadmap of the Brand’s Future has been Unveiled During the Assassin’s Creed Showcase as Part of Ubisoft Forward

Sydney, Australia – September 11, 2022 – Today, during Ubisoft Forward, Ubisoft announced that Assassin’s Creed® Mirage, the next installment in the Assassin’s Creed® franchise, will launch worldwide in 2023. In addition, the roadmap of the brand’s future has been unveiled with the next two HD flagship games Codename RED and Codename HEXE as part of the Codename INFINITY hub, along with the AAA mobile game Codename JADE and more information about the collaboration with Netflix. Assassin’s Creed Mirage will release on Xbox Series X | S, Xbox One, PlayStation®5, PlayStation®4 and Luna, as well as on Windows PC through the Epic Games Store and the Ubisoft Store. Players can also subscribe to Ubisoft+* to access the game.

With development led** by Ubisoft Bordeaux, the studio behind the Wrath of the Druids expansion for Assassin’s Creed® Valhalla, Assassin’s Creed Mirage invites players to immerse themselves in a magnificent ninth-century Baghdad at the peak of its Golden Age. It offers a narrative-driven action-adventure experience with an intriguing coming-of-age storyline, charismatic protagonists, a majestic open city and modernized legacy gameplay focusing on parkour, stealth and assassinations. They will embody a new hero, Basim Ibn Is’haq, a singular street thief with a mysterious past, who will join the Hidden Ones in Alamut on a quest for answers. Basim’s mentor, Roshan, will be voiced by Emmy-winning actress Shohreh Aghdashloo. Assassin’s Creed Mirage is an homage to the series, and a particularly special tribute to the first Assassin’s Creed®. The announcement of the game comes with a cinematic reveal trailer with original music composed by Brendan Angelides, who is also the music composer for the game.

 “For the 15th anniversary of the franchise we wanted to offer something special to the players and our community”, said Stéphane Boudon, Senior Content Director for Assassin’s Creed Mirage. “Assassin’s Creed Mirage is a tribute to the franchise, and notably to the original game. We are bringing a modern take on the iconic Assassin’s Creed gameplay experience, as well as a deep dive into the rituals and tenets of the Hidden Ones, something we think both longtime and new fans alike will be eager to play”. 

Additionally, the Assassin’s Creed Mirage Deluxe Edition and Collector’s Case*** were announced:

  • The Deluxe Edition: will include the base game, digital artbook and soundtrack, as well as a Deluxe pack containing a Prince of Persia–inspired outfit, eagle and mount skins, weapons, and more.
  • The Collector’s Case will include the Deluxe Edition with a high-quality figurine of Basim (32cm), an exclusive SteelBook with a design to be elected by fans, a mini-artbook, a replica of Basim’s brooch, a map of Baghdad as well as a selected soundtrack of the game. The Collector’s Case is available from the Ubisoft Store and select retailers.  

Fans who pre-order**** Assassin’s Creed Mirage will receive a bonus quest at launch called The Forty Thieves, where players will uncover the mysteries of Ali Baba’s legendary cave.

Since the release of the first Assassin’s Creed game in 2007, the brand has sold more than 200 million games worldwide, positioning it as one of the most important franchises in video game industry. Assassin’s Creed Valhalla continues to receive new updates and exciting content in its second year of post-launch. In a few months we will launch the Last Chapter, a free quest in which Eivor will reunite with some key characters including some influential historical figures. There are also special rewards available in Assassin’s Creed Valhalla starting today.

Moreover, during the Assassin’s Creed Showcase, the future of the brand was unveiled. The next two HD flagship games, Codename RED and Codename HEXE, will be part of Codename INFINITY, as well as information about the AAA mobile game Codename JADE, and the collaboration with Netflix:

  • Assassin’s Creed Codename RED is the next flagship title after Assassin’s Creed Mirage and the future of the open world RPG in Assassin’s Creed. It is being developed by Ubisoft Quebec, the studio behind Assassin’s Creed Odyssey, with Jonathan Dumont as Creative Director. Here players will be able to explore a long-awaited setting for an Assassin’s Creed game: feudal Japan and all its shinobi fantasies.
  • Assassin’s Creed Codename HEXE is the next flagship title after Codename RED. It is being developed by Ubisoft Montreal, birthplace of the Assassin’s Creed franchise, with Clint Hocking as Creative Director.
  • Assassin’s Creed Codename INFINITY will connect projects and players through different types of experiences, including released Assassin’s Creed games and the next ones to launch: Codename Red and Codename HEXE, the next two HD flagship games. As part of Codename INFINITY, multiplayer is set to return as a standalone experience in the Assassin’s Creed franchise.
  • The Assassin’s Creed Codename JADE is a AAA RPG action-adventure game for mobile platforms set in Ancient China. Players will be able to create their own character and discover the story of the first Assassins in China. It will be free to play.
  • The live-action Assassin’s Creed series from Ubisoft Film & Television and Netflix is going to be an epic, genre-blending adaptation of the highly successful video game franchise. The collaboration does not end there, however, as Netflix is also collaborating on an exclusive Assassin’s Creed game to be made available on their platform.

“By celebrating the franchise’s 15th anniversary, we wanted to not only honor our players and the people behind the brand, but also share our ambitions for the future of Assassin’s Creed with our fans. We are looking to expand the universe and continue to offer compelling, immersive experiences. We have countless stories to tell and we want history to be everybody’s playground.”, said Marc-Alexis Côté, Executive Producer on Assassin’s Creed.

For more information about Assassin’s Creed Mirage, please visit assassinscreed.com.

To continue to celebrate the 15th anniversary of the brand, please visit assassinscreed15.com.

For the latest news on Assassin’s Creed and other Ubisoft games, please visit news.ubisoft.com.

*Ubisoft+ on Luna requires account linking and a Multi Access plan. Territorial restrictions apply.

**Associate studios are Ubisoft Montréal, Ubisoft Montpellier, Ubisoft Philippines, Ubisoft Singapore, Ubisoft Sofia, Ubisoft Kyiv, Ubisoft Odessa, and Ubisoft Bucharest.

***Final content and release dates subject to change. Some features may not be available at launch. Content may be available for purchase and/or as giveaway(s) separately at Ubisoft’s sole discretion at any time.

****Pre-orders currently available from the Ubisoft Store and at select retailers, coming soon to Microsoft Store, PlayStation™ Store and the Epic Games Store.

The Last of Us Part I Review

The Last of Us Part I

Developer: Naughty Dog
Publisher: Sony
Platforms: PlayStation 5 (Reviewed), PC
Release Date: PlayStation 5 – Available Now, PC – TBA
Price: $69.99 USD – Available Here $124.95 AUD – Available Here

Overview

When it comes to Naughty Dog, some people will think of their previous work through the Uncharted series but perhaps their biggest achievement happened to be their 2013 release of The Last of Us. The game saw Sony’s PlayStation 3 console taken to the limit and told a heart-wrenching tale of struggle and survival that saw many treat it as the best game of the generation. It seems that Sony certainly has agreed with this as now The Last of Us’ original release has now been given a release on every platform since with The Last of Us Part I bringing up the third release of the title in under a decade. With numerous improvements throughout the game’s various mechanics and massive graphical and technical upgrade, is it worth delving into a third time?

Story

Now let’s get this out of the way right away, The Last of Us Part I is a straight forward remake of the original The Last of Us that already has seen a re-release in The Last of Us Remastered, meaning that the story content that players will be experiencing has not been changed in any way. Events will play out the exact same with even the same dialogue being used from the original release as it has been enhanced so the same performances can remain true to form. This includes the expansion DLC The Last of Us: Left Behind that was also included in the Remaster and is meant to be played after beating the core storyline but can be accessed at any time in Part I.

Of course that is far from a real negative as the story told through The Last of Us Part I is still as gripping and emotional as before, perhaps more so thanks to the various graphical improvements made to the game. The reason for this is due to the way that the facial animations and shadowing have now added extra emotional meaning to the characters’ expressions and actions throughout the game’s cinematic cutscenes. While this may not change the way players will feel about the characters, it adds new levels of depth to some scenes as this extra level of detail really drives home certain scenes, especially compared to the original 2013 release. That being said, this still means that your mileage may vary as those who remember every element of the story will still be retreading old ground while newcomers will find themselves in for a real treat.

For newcomers, The Last of Us Part I is set in 2033 with a horrific apocalypse beginning twenty years prior when humanity began to turn into “Infected”  that would kill and slaughter anything that moved. As such, humanity has survived by remaining within walled quarantine zones and avoiding infectious spores and the still dangerous Infected roaming outside. Players will take on the role of Joel, a smuggler who has lost much in his life to the point he cares little for others who is hired to escort a young girl named Ellie across the dangerous wilderness. Ellie is discovered to be apparently immune to the infection and a sign that a cure might be possible, but only if Joel can bring her to the Fireflies that are still surviving and working on solving this humanity dooming plague.

As mentioned before, while we won’t go too much into detail about this thrice-told story, it is one that is masterfully told with tons of emotionally charged scenes and great character writing over the course of the game. Joel and Ellie’s relationship grows in a meaningful and exceptional manner while the side characters fill their roles quite well in helping the journey move forward both as allies and obstacles and it is nice to note that the redesign of Tess does fit the character’s age and relationship with Joel a bit better, though it is worth noting that this is the only one to see a noticeable adjustment in design. As a result players will be able to once again experience this amazing storyline once and explore a bit more about Ellie’s history with the prequel DLC as well, though perhaps the addition of at least some extra content would have been nice to entice longtime fans who already saw everything that is shown here nine years ago.

Gameplay

In most ways The Last of Us Part I still plays similar to the original release as the core gameplay mechanics, systems, and layout of the stages have all remained the same. This includes everything down to the various puzzle solutions, locations of most collectibles, and codes. What has been refined is the smoothness of how well Joel and Ellie control and move around, for the most part as going down ledges is still awkward, the way that aiming guns is handled, and thanks to the Dualsense Haptic Feedback features giving every weapon a different feel to use, the sense of getting into combat as a whole.

This is especially true when it comes to the enemies that players will be facing off against as the enemy AI has been improved significantly to properly react to situations in a more interesting manner and act more aggressively, similar to how they do in The Last of Us Part II. Enemies will try to flank the player should they stay in one place too long, enemies that are taken hostage will try to talk their way out of things while their allies circle for a better shot, and other elements that make gunfights a far more interesting endeavor especially on harder difficulties. It is worth noting that even ally AI is improved a bit as not only will allies take a bit more active part in combat when they can, but they will also no longer randomly move into fire or walk aimlessly around enemies that they just so happen to be invisible to. While a small change, no longer watching Ellie walk past Clickers and right into other Infected while trying to sneak around makes for far better immersion.

Despite the fact that enemy AI and character control now is far closer to the game’s sequel, the team has not taken various combat and stealth additions forward. Players cannot go prone while sneaking like they can in Part II nor can they dodge in any way, and while the former isn’t much of a loss given the way levels are designed, the lack of a dodge after adding it in Part II is a strange addition given how up close and personal many fights can become. 

Where The Last of Us Part I does show its age is the fact that, despite the massive visual upgrade to all areas of the game that players travel through, the actual layout and size of these levels remains the same as the 2013 release and so do the various simple puzzles players need to solve. Nearly all levels are almost entirely straightforward with only minimal exploration with many combat arenas being obvious arenas where a shootout is about to happen or where players can sneak past foes. Similarly, various simple puzzles that see Joel needing to grab a ladder, board, dumpster, or even floating palette simply to progress that were likely added into the original release to mask loading times now serve as oft strange slowdowns of progression, especially since many simply involve moving an item just a small distance within the same room.

It is also worth noting that outside of the main campaign players will find that the incredible multiplayer mode known as Factions has been removed entirely with an eventual stand alone release planned sometime in the future. This removal is a shame and can really be felt thanks to the real slim pickings when it comes to Extras included in this release. Players will find that players will be able to unlock various bits of concept art, models, and more but perhaps the biggest changes come once players finish the game. 

Completing the game allows players to obtain various cheats of sorts such as infinite ammo, one hit kills, and more that can make replaying the game something of a joyride especially with the various character costumes that unlock as well. It is worth noting that it is a rather strange choice to lock Developer Commentary mode behind a game completion since many longtime fans would certainly have enjoyed stepping into the game right away with this option. Alongside this come various different modes such as Speedrunning mode, single life mode, and more that help change things up as well as graphical filters that are completely useless.

For quite some time now various games have been offering various accessibility options for players and The Last of Us Part I offers perhaps some of the most wide ranging features in a game so far. Players can adjust everything from various visual and auditory clues for those who may be hard of hearing or have difficulty seeing while also giving players a number of variables to decrease the game’s difficulty even further than simply playing on an easier difficulty. In fact, a number of these various accessibility features come off as simple game improvements as well should players choose to add them, especially in regards to automatically picking up items from the floor such as ammo, crafting parts, and breakable weapons as well as pointing out the way towards story progress should players want to explore first.

Visuals & Audio

Now when it comes to The Last of Us Part I, the main improvement comes from the fact that Naughty Dog has rebuilt the game’s graphics from the ground up with a complete overhaul of nearly every visual aspect of the game. The company has provided sharp textures, smooth animations for the characters, and improved the lighting to such a degree that nearly every aspect of the world is gorgeously detailed. As mentioned before, this extensive upgrade to the graphics have improved how the characters come across emotionally and this is especially true when it comes to their eyes, as they appear to truly react to scenes as they unfold in a believable manner. It must be said that The Last of Us Part I may be the best looking PlayStation 5 game yet thanks to the level of detail put into nearly every aspect of the game, from the lush overgrown levels of the apocalyptic world players explore to the horrific Infected players must take down.

As for the performances, it appears that Naughty Dog has managed to retain the original voice work for all of the characters so players will find that the amazing performances for the characters remains true to the original though what has been improved is the overall ambiance of the world including atmospheric noises, gunfire, and even Infected noises as players travel through areas. The soundtrack once again features a similar array of music as before with a stellar score providing a great accompaniment to the events happening on screen.

Overall

The Last of Us Part I is clearly the best possible way to experience the gripping and emotional story of Joel and Ellie as graphical improvements, gameplay tweaks, and accessibility features make the experience all the more enjoyable compared to the original releases. That being said, it does come with a few caveats as well as a complete dearth of bonus features that one would expect from the third release of a less than a decade old game. With the removal of multiplayer, aged level design, and the fact that the storyline remains the exact same, longtime fans may find The Last of Us Part I a difficult pill to swallow, especially at the game’s significant price point compared to the current availability of the Remaster. As such, the title is in a bit of a strange place where for newcomers, this is easily the best way to play the game but for longtime fans it offers very little new to experience outside of its gameplay and visual improvements.

Capsule Computers review guidelines can be found here.