Home Blog Page 13

SETTLE INTO COZY ISLAND LIFE IN A LAND OF YOKAI AND ROMANCE WITH TALES OF SEIKYU, AVAILABLE TODAY ON STEAM

Begin Your Tale For 30% Off During Today’s Steam Daily Deal

LONDON (June 11, 2026) – Developer ACE Entertainment and publisher Fireshine Games (Far Far West, Core Keeper) invite you to leave your worries behind and begin your new life full of yokai, romance and adventure in Tales of Seikyu, which is officially launching out of Early Access today on Steam for $24.99. Settle into island life in this cozy farming sim today and enjoy a 30% discount as part of today’s Steam Daily Deal later today:

https://store.steampowered.com/app/2340520/Tales_of_Seikyu

Set on a magical island of yokai, you and your sister arrive to renovate an ancient farmhouse passed down to you from your Fox Clan ancestors. But that farmhouse isn’t the only gift you’ve inherited, as you have the ability to transform into magical new forms to help revive your farmstead and explore the island’s many mysteries, including the brand-new Fox transformation.

The full release brings the third and final chapter of the main story, offering a satisfying and heartwarming resolution to the tale. However, your relationships with your fellow villagers are just beginning, as romance has been expanded to allow for proposals, marriage and co-living options. Each character has their own worries, routines and stories that unfold as the seasons pass.

Raise livestock, tend to your crops and customize your home down to the last detail. Or, if you’re craving more action, you can craft yourself some weapons and armor to see how deep you can dive into the island’s dangerous dungeons.

With so many items to craft, meals to cook, part-time jobs to complete and festivals to enjoy, there’s always something exciting waiting to be uncovered in Tales of Seikyu.

To stay up to date with all the goings on in Tales of Seikyu, visit fireshinegames.co.uk.

About ACE Entertainment

ACE Entertainment is a game development team with a passion for crafting compelling new experiences within the life simulation genre. The studio’s next title, Tales of Seikyu, aims to bring fans into a life sim experience that incorporates the team’s own culture and personality, in an exciting and surprising world of yokai. For more information on ACE Entertainment, visit the official website at gamewithace.com.

About Fireshine Games

Fireshine Games is a global publisher of digital and physical video games based in London, England, with a focus on finding fun and bringing innovative indie gems to players around the world. Originally established in 2014, Fireshine Games has built a portfolio of digital titles and indie sensations, including award-winning titles Core Keeper and Shadows of Doubt, while partnering with studio giants to bring digital hits to physical release, including The First Berserker: Khazan from Nexon, Atomfall from Rebellion, and Balatro from Playstack. Fireshine Games is part of the EG7 group of companies. For more information on Fireshine Games and its titles, visit the official website at fireshinegames.co.uk. 

DATE EVERYTHING! CELEBRATES ONE YEAR ANNIVERSARY WITH SELF CARE UPDATE

Everyone deserves a bit of self-love and the newest update for Sassy Chap’s sandbox dating game is sure to satisfy.  

Thursday 11th June, 2026 – Team17 and Sassy Chap Games have today released the Self Care Update for dating narrative sandbox game Date Everything! Available Across PC and consoles, the update addresses a host of community-requested issues and features, giving players the ultimate Date Everything! experience. 

Date Everything! lets players explore a world where even the most ordinary objects hold romantic potential. Equipped with “Dateviator” glasses, players explore relationships with anything and everything – from their laundry basket to the very air itself – discovering unique personalities and untold outcomes as they get to know their inanimate household objects better. 

The Self Care update comes packed with community-requested features and quality of live improvements; a complete list can be found [here]. The updates include:

  • Key Rebinding: Change any buttons for ones that suit you better.
  • Screenshot Mode: Temporarily Remove Textbox-Chan! to take pictures of your beaus. 
  • Player Pronoun Change Option: Players can change their preferred pronoun at any time through Skylar Specs
  • SPECS UX Update: Better visibility on SPECS updates, plus a new description for every level.
  • Content Aware Support for Hector, Friar Errol, and Farya 
  • Updated Content Aware Descriptions: Based on player feedback, each existing Content Aware has additional detail and updated language
  • Subtitles for Songs and Musical Pieces for Hearing-Impaired: Miranda, Bodhi, and Keyes will display lyrics and descriptions during their most musical moments.
  • Curt and Rod Player Pronouns: We brought in Davied and Jacquis into the studio for new lines that address the player with correct pronouns!
  • Daisuke/Gaia Interaction: We brought Daisuke (Tsuji) into the studio for special Traveller dialogue with Gaia!
  • Community Sourced Sensitivity Feedback These are almost too numerous to name, but we thank players for giving us the feedback to make these changes for better player character options!
  • Eddie has an additional line that remembers if the player doesn’t drink alcohol.
  • Players no longer have to be mean to Barry to win Bathsheba’s affection.
  • Players can confidently say that they already know about ‘shade’ with Curt and Rod, skipping the concept’s tutorial.
  • Player is able to more confidently say where Travellers are from with Gaia (info found in Date-a-Dex)
  • More sensitive player choices in general for: Farya, Arma, I, Ronaldini, Freddy, Mitchell, Maggie, Scandalabra, Stefan, Stepford, Teddy, and Zoey
  • Removal of negative references to multiple personalities in Lyric.

Date Everything! is currently 66% off on all platforms and available from today in a bundle on Steam with cult classic, Doki Doki Literature Club. 

For more information on Date Everything!, please check out the Date Everything! website.

About Sassy Chap Games

Sassy Chap Games was founded by two voice actors in 2018: Ray Chase and Robbie Daymond. Their first game, Date Everything!, was conceived as a fun project that played to their strengths – voice acting, writing, and sound and music production. Over the next four years, they would slowly gather a team of miscreants to join their wacky band and put together a vertical slice that eventually caught the attention of legendary publisher Team17. Since late 2022, this part-time project morphed into full-time infatuation as the initial dream of creating a world with 100 dateable characters was realized. Now a company 50+ strong, Sassy Chap Games hopes that Date Everything! lives up to its lofty promise.

About Team17   

Founded in 1990, Team17 is part of Everplay Group plc, and a passionate and creative developer and publisher dedicated to its pioneering indie developer partners and games. Team17 has an extensive portfolio of over 150 titles that players around the world love for a lifetime, including DREDGE, Date Everything, and Overcooked!, together with multi-award-winning and award-nominated in-house brands such as Hell Let Loose, Golf With Your Friends, The Escapists, and the iconic Worms franchise.

The sequel to the infamous Hadaka Shitsuji — Naked Butlers available now!

For people who love butlers by people who love butlers!

TOKYO – June 11th, 2026 – MangaGamer has released the long-awaited sequel to the notorious indie butler-bullying visual novel, Hadaka Shitsuji – Naked Butlers, Hadaka Shitsuji – Spice & Sugar! Customers can save 10% during launch, and pick up the original game at 50% off.

Promotional Website
Store Page

On the Spice side everything’s coming up Tomoaki!

Somehow or other, Tomoaki became the true master of the Kamishiro estate, rather than just serving in the role as a part-time job. Bit by bit, he’s been learning how to conduct himself and perform his duties as head of house. It’s been a very busy time for him, but finally he gets one precious week off. Who will he spend it with and how?

It’s a return to the spicy do-whatever-you-want life of master!

On the Sugar side enjoy a sweet life with a former butler.

Rather than returning to his old life when his time as part-time master ends, the time he spent at the estate drastically changed the course of his life and that of one of his butlers. Enjoy these bitter-sweet “what if” tales of former master and former butler as they’ve developed a relationship that’s more than friendship, but not quite love, continuing each of the butlers’ “romantic” endings from the original game.

Key Features:

  • Two flavors of story: spicy and sweet: The “spicy” story continues from the “true” ending of the original game where Tomoaki has inherited the Kamishiro estate, and follows the same format of selecting events on the mansion map.
    On the sugary “sweet” side, follow the romantic endings with the butlers from the original game, but this time from the butlers’ perspectives. How will they navigate their new and complicated relationships with Tomoaki? Or their lives outside the comfort of the estate?
  • Includes the bonus “Reminiscence” short story: Unlock the Reminiscence short story and retrace the steps of a certain mysterious young member of the Kamishiro family in the 1950s—what destiny awaits him?
  • A variety of quality of life features: Including the updated interface from the Double Edition release of the game, scene replay, and new for the English release a toggle to enable or disable mosaics during adult scenes.

For more information on Hadaka Shitsuji — Spice & Sugar, and other titles from MangaGamer, be sure to join the discussion on Discord or follow MangaGamer on BlueskyTwitter and Facebook. You can also check out their blog for comments from the staff and other featured articles!

ABOUT MANGAGAMER.COM
MangaGamer.com is the world’s biggest publisher of English translated Visual Novels. Since its launch in July 2008, it has offered services where fans can download and enjoy popular Visual Novels such as 07th Expansion’s Higurashi When They Cry series,Alicesoft’s infamous Rance series, and Novectacle’s critically acclaimed The House in Fata Morgana right from their homes.

DIGIMON STORY TIME STRANGER’s demo is now available on Nintendo Switch and Nintendo Switch 2!

A demo of DIGIMON STORY TIME STRANGER is now available on Nintendo Switch and Nintendo Switch 2. Experience the beginning of the story and get a glimpse of what awaits players. Save data from the demo will be transferable, allowing them to seamlessly continue their adventure once the game is released.

Players will also have access to Central Town – Adventure Trial, exploring additional areas and dungeons within the vibrant Digital World of Iliad. Please note that progress made in Central Town – Adventure Trial will not transfer to the full version of the game.

DIGIMON STORY TIME STRANGER is the latest title in the beloved Digimon franchise. Players join ADAMAS, a secret organisation dedicated to investigating and resolving anomalous phenomena. As a series of mysterious events threatens both the Human and Digital Worlds, players must travel through time to uncover the truth, facing destiny side by side with their Digimon allies.

DIGIMON STORY TIME STRANGER is set to launch on 10 July 2026 for Nintendo Switch and Nintendo Switch 2.   For more information on Digimon Story Time Stranger and other products from Bandai Namco Entertainment Europe, please visit https://www.bandainamcoent.eu.

Wield the Beat: Alpha Nomos Reveals New Gameplay Trailer Ahead of Steam Next Fest

RibCage Games unveils a new look at its rhythm-action roguelite, where Hi-Fi Rush combat meets Hades runs, with an expanded demo playable through June 22

June 10, 2026 — Independent studio RibCage Games today released a brand-new gameplay trailer for Alpha Nomos, its upcoming rhythm-action roguelite where music is the law of the world. An updated demo is live now on Steam as part of Steam Next Fest (June 15 – 22).

The new trailer showcases refined combat, expanded power-up evolutions and the live-recorded musical weapons that give every fight in Alpha Nomos its own sound. Built on player feedback from earlier playtests, the Next Fest demo introduces a tighter combat loop, new enemy encounters and the studio’s evolving “music-as-mechanic” design where every beat played on rhythm reshapes the soundtrack in real time.

Play as Cello, a tiny puppet adventurer wielding instruments as weapons in a ruined, melody-twisted world. Time attacks to the beat to unleash combos, raise your style meter and unlock musical powerups that don’t just change your stats, they change how you sound. Reverb, Flanger, Delay and other real-world audio effects apply to every strike, turning each run into a unique composition. Two attack buttons. Countless combos. Played like an instrument.

Cello wakes in a shattered world overrun by corrupted puppets, where a mysterious force known as the Alpha Nomos has silenced the music. Alongside her friends, she fights to uncover what destroyed the world, what music truly is and what role she plays in restoring its rhythm.

“We didn’t want rhythm bolted on top of an action game; we wanted it to be the action. Every hit, every dodge, every upgrade lives on the beat. This trailer is the first time you can really see that click into place.” said RibCage.

Key Features

  • Rhythm-driven combat – Hit on the beat to deal more damage and unlock combos.
  • Live-recorded weapons – Every instrument is real. Off-beat hits play wrong notes on purpose.
  • Audio-effect powerups – Reverb, Flanger, Delay. Each one changes how you play and how you sound.
  • Roguelite runs that compose themselves – Every build becomes a new track.
  • Handcrafted world – Abandoned circuses, corrupted toys, music-reactive environments.
  • Two buttons, endless expression – Simple to start. Deep to master.

Availability

The Alpha Nomos demo is live now on Steam for the duration of Steam Next Fest (June 15 – 22). Wishlist Alpha Nomos, play the demo and stay tuned for more announcements ahead of the Q3 2026 launch.

Steam: https://store.steampowered.com/app/2529960/Alpha_Nomos/

About RibCage Games

RibCage Games is an independent studio founded by four developers who left mobile gaming to build the immersive PC experiences they grew up loving. Alpha Nomos is their debut commercial release, a rhythm-action roguelite built on the belief that music isn’t a backing track, it’s the rulebook. We create, we don’t generate.

Wash and Polish Rides! Car Wash Simulator Gets a PC Demo

A free demo of Car Wash Simulator, a game that lets you become a tycoon in the car wash industry, is now available on PC. It features extensive mechanics for car cleaning, business management, and reputation building. The full version is scheduled for release in 2026 on PC and will also come to PlayStation 5 and Xbox Series X|S.

The independent Polish studio Majestic Twelve is responsible for Car Wash Simulator. The game is published by Wildlands Interactive and Ultimate Games S.A

Wash Rides and Conquer the Market!

Car Wash Simulator lets you step into the role of a car wash owner. This relaxing simulator focuses on washing cars and expanding the business but also includes light crime elements.

The game offers a comprehensive car cleaning system. You can use various tools and washing formulas to achieve the best results and satisfy customers. Players can also expand infrastructure, upgrade equipment, and compete for new clients.

Steam Store – https://store.steampowered.com/app/3883800/Car_Wash_Simulator_Demo/

The fun begins with a modest car wash that can grow into a massive, prosperous business. Players choose their business path and how to handle competition and the gray market. Both honest operations and riskier solutions are possible. Your decisions directly impact your reputation.

Car Wash Simulator Demo Now Available

Starting June 10, everyone can try the Car Wash Simulator Demo on Steam. This free demo includes key gameplay mechanics such as car washing, facility upgrades, and tough decisions that affect reputation. Studio Majestic Twelve offers part of the progression system that will be in the full game.

Car Wash Simulator – Key Features:

  • build a career in the car wash industry;
  • wash and polish cars;
  • fight the competition;
  • upgrade equipment and expand the car wash;
  • protect your reputation.

The full version of Car Wash Simulator is planned for release on PC in 2026. It will also come to PlayStation 5 and Xbox Series X|S consoles.

Play For Honor’s Newest Season, Unleashed, Today!

Brave the Survivors of the Fog Throwback Event, earn rewards in the new Battle and Legacy Pass, try new Heroes for free, and more.

For Honor’s Year 10 Season 2, called Unleashed, kicked off today, bringing a new Hero skin and bundles for Sohei, a terrifying throwback event, new Battle and Legacy passes (and rewards), and Hero Fests. In Unleashed, Khatun’s Peace rewards obedience and dooms the unwanted. When the Samurai clan hosts a feast, they unveil a statue of Khatun to show their allegiance, but it came with a price: old tools had to be discarded, and the Sohei went on a suicide mission. Against all odds, he survived, and a stranger gifted him an Oni mask to give him strength and courage to exact his revenge. He attacks the feast, maiming all in attendance. 

Watch: For Honor: Year 10 Season 2 – Unleashed Gameplay Trailer

Here’s a look at what this season has in store:  

The Oni’s Wrath Hero skin and Bundles 

A celebration of Unleashed and the return of the Survivors of the Fog event, this Sohei Hero skin is inspired by The Oni from Dead by Daylight and this season’s content includes:  

  • The Oni’s Wrath Hero Skin and his weapon  
  • The Oni’s Hunt Bundle, which includes The Oni’s Wrath Hero skin, the Bloodcurdling Scream emote, The Oni’s Craving execution, and the Blood Aura Mood FX  
  • The Oni’s Hunt Deluxe Bundle, which includes Sohei and The Oni’s Wrath Hero skin, the Bloodcurdling Scream emote, The Oni’s Craving execution, and the Blood Aura Mood FX  

There will be a Hero Trial when the skin releases, giving you a chance to try Sohei free for one week.  

Throwback Event: Survivors of the Fog 

Running from 11 June – 2 July, this Dead by Daylight collaboration event will test your courage. A 4v4 PvP mode similar to Dominion, two teams will compete for capture points by controlling generator zones. However, instead of minions, the map will be haunted by the Trapper, a vicious and deadly fighter looking to prey on Heroes. Killing the Trapper will award you hard points, and reaching 1,000 points will break the opposing team. Prove your mettle as the greatest warrior by making it to the top of the event leaderboard.  

New Battle Pass and Legacy Pass 

A new season means a new Battle Pass and Legacy Pass, each filled with exciting rewards for players to unlock.  

Battle Pass 

  • Uncaged Beast Effect 
  • Uncaged Demon Effect 
  • Uncaged Turmoil Ornament 
  • Uncaged Madness Battle Outfit 
  • Uncaged Animosity Battle Outfit 
  • Thug Life Traversal Emote 
  • Hyper Ultra Combo Kick Execution 
  • A weapon for each Hero 
  • And more! 

Legacy Pass  

  • Cursed Divinity Effect 
  • Cursed Overlord Effect 
  • Cursed Desert Battle Outfit 
  • Cursed Temple Battle Outfit 
  • Cursed Longevity Ornament 
  • Sarcophagus Escape Signature 
  • The Jasmine Box Execution 
  • One returning weapon for each Hero available in Y6S2, and one new weapon for each Hero released since then 
  • And more! 

Hero Fests and Hero Trial 

Unleashed is also giving players a chance to try Heroes for free. The Hero Trial, featuring Sohei, will run from 11-18 June. The three Hero fests, which will temporarily unlock the selected Hero, double XP gained, and include new executions are:  

  • Nuxia – 2 July 
  • Valkyrie– 9 July  
  • Kensei– 16 July  

Play For Honor Unleashed today on PlayStation, Xbox, and PC via the Ubisoft Store, Steam, and the Epic Games Store. You can also play with a Ubisoft+ subscription. 

Tunnel for Treasures with Friends in the New Demo for DIG Raiders: Anomaly Extraction, Available Today

DIG Raiders: Anomaly Extraction, the multiplayer extraction digger from developer Soda Game Studio and publisher Infini Fun, receives five never-before-seen levels in its new demo, releasing today before its inclusion in Steam Next Fest!

Grab a pick axe and suit up in epic animal costumes to complete challenging Competitive, Co-op, or Solo missions. Burrow into the depths of the five new levels, each introducing distinct goals, mechanics and untold dangers.

Descend through the Biohazard Sewers by completing platforming challenges and avoiding unsettling dancing crocodile men. Locate randomly spawned keycards to secure a vital battery in the Underground Parking Garage, and manage a sensitive Fear meter while returning ghosts to their rightful homes in the Haunted Factory.

Traverse the underworld on pure adrenaline, or use teleportation hubs that, on lower levels, will be claimed by the first faction to pinpoint their location. Survive, secure objectives known as Alien Gems, and reach the extraction zone to claim glorious victory.

DIG Raiders: Anomaly Extraction will release on PC via Steam in 2026 with English, French, German, Spanish – Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese – Brazil, Spanish – Latin America, Korean, Italian, Danish, Indonesian, Turkish, Polish, Thai, Dutch, Portuguese – Portugal, and Vietnamese language support. For more information, follow Infini Fun on X and join the community on Discord.

Would DIG Raiders: Anomaly Extraction’s demo launch be a good new item to share with your readers?

Check it out here ahead of Steam Next Fest, and please consider it for any “Best of” event roundup articles you may be planning!

About Infini Fun

Infini Fun is a dynamic new publisher, established in 2024, with a global focus. It specializes in publishing multi-platform games for PC and consoles, and providing developers with essential funding and technical support. Its services extend to platform porting, localization QA, and design consulting, covering every aspect of game development.

With a team boasting over 15 years of publishing experience, they meticulously handle each project, embarking on every exciting journey with developers, and striving to become the bridge between developers and players.

About Soda Game Studio

Soda Game Studio is an independent game development company founded by Tencent and ByteDance veterans Jeff Wu and Wilson Niu. Its team aims to leverage their deep-rooted gaming industry expertise to push boundaries through the radical embrace of new frontiers. The studio is currently working on DIG Raiders: Anomaly Extraction, a multiplayer extraction digging game, currently in development.

Take Customs Enforcement Into Your Own Hands in Airport Contraband’s Steam Next Fest Demo

Airport Contraband, the roguelike Customs Officer simulation game, monitors departures and arrivals in a demo during Steam Next Fest, offering a first glimpse of life on the job at Caldora Airport!

Guard the gateway to an island paradise with a seedy underbelly. Inspect passengers’ travel documents, baggage, and clothing to clear them for travel – while confiscating unlawful items they might try to sneak through security.

Examine incoming cargo and luggage, and rank up through the persistent progression system to unlock new tools of the trade like magnetometers and stun guns to detect contraband and stop smugglers in their tracks.  Beware the peering eyes of the local cartel, and weigh the consequences of their demands if you want to keep your job – and your life.

Each Airport Contraband run ends by either making too many mistakes as a Customs Officer or ignoring the cartel’s demands. Bank progress with unlockable bonuses and equipment that speed up the work and provide new ways to deal with sticky situations!

Would Airport Contraband’s Steam Next Fest demo be of interest to your audience? You can download the demo now on Steam, and we’d be grateful if you would consider it for inclusion in any “Best of SNF” roundup articles you have planned!

For more on Airport Contraband, be sure to follow DRAGO on X/Twitter.

About DRAGO entertainment

DRAGO entertainment began operations in 1998 in Krakow, Poland. The company initially focused on creating innovative projects for international video publishers as an external contractor while strengthening internal competencies and creating a friendly and professional team to develop their own titles. Since adopting a new strategy in 2018, their goal is to deliver high-quality productions on an international level.

The studio’s flagship title is Gas Station Simulator, which was released on September 15, 2021, and immediately became a best seller on Steam. DRAGO entertainment is currently broadening its horizons with new projects and continuing to support its current titles. 

Learn more about DRAGO entertainment on the official website

IGDA Announces Three New Board Directors

SACRAMENTO – 10 June 2026 – The International Game Developers Association (IGDA) welcomes three new directors to its board: Natasha Skult, Christopher Hamilton, and Mark Stanley. 

Dr. Natasha Skult is the CEO & Creative Director of MiTale, a Finland-based independent game and software development company, focusing on interactive storytelling and narrative-driven games. Through a 15+ year career in game industry and academia, she has established cross-borders programs for business and cross-cultural regional developments via local talents and expertise. She remains active in academic research on interactive storytelling with quantum computing, and teaching courses in game design and game (digital) art production at University of Turku in Finland and Ashesi University in Ghana.  

Christopher Hamilton is a Helskini-based veteran game industry specialist focused on production, developer and publisher relations, and business development. He has worked with companies including Rovio, Genvid Technologies, GameHouse, and Nevosoft on games for PC, mobile, web, and emerging interactive platforms. He advises indie game developers and game-adjacent startups, and works as a fractional Partner Relations Manager at Aiba, helping studios build safer player communities through LLM-powered moderation tools. Through leadership roles with IGDA Finland, We <3 Games, and The Finnish Game Jam, Christopher aids in creating opportunities for game developers and strengthening connections between communities through international and cross-cultural collaboration. 

Mark Stanley is a global games industry executive, advisor, and founder of Syndicate of Play, with leadership experience across Xbox, PlayStation, SEGA, and GameStop, among others. His career spans 25 years and 40+ countries, driving growth, publishing, market expansion, and strategic partnerships across the gaming ecosystem. By combining operational execution with long-term industry vision, Mark advises studios, publishers, and industry organizations on growth, global expansion, and sustainable value creation. He also serves in board leadership and advisory roles with Games for Change, Playing for the Planet, and the Oceanic Society, reflecting his commitment to advancing the positive impact of games on culture, communities, and the planet.

“Natasha and Christopher each bring valuable institutional knowledge, leadership experience, and a deep commitment to IGDA’s mission of supporting game developers around the world,” said Dr. Jakin Vela, Executive Director. “We are also delighted to welcome Mark, whose perspective and expertise will bring fresh energy to the Board as we continue advancing our global strategy, strengthening member support, and expanding the impact of IGDA’s programs.’

The IGDA recognizes Zak Whaley, Nazih Fares, and Valentina Birke for their service and leadership as they conclude their terms. Their contributions have helped advance IGDA’s global support programs, mentorship efforts, and event presence.

The board has also appointed its executive officers for the 2026-2027 term, with Limpho Moeti serving a second term as Chair of the IGDA Board. The board further appointed Mafalda Duarte as Vice Chair, Jennifer Estaris as Secretary, Tim Cullings as Treasurer, and Christopher Hamilton as Treasurer-Elect.

About the IGDA

The International Game Developers Association is the largest nonprofit membership organization serving game developers worldwide. The IGDA is committed to advancing the careers and enhancing the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community.

For more information, please visit www.igda.org.