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RIDE 5: A CAREER MODE THAT SUITS EVERY TASTE

Sydney, Australia, 14 July 2023 – Milestone have released a new blog post for RIDE 5, available on PlayStation®5, Xbox Series X|S, Steam, and Epic starting August 24, 2023.  

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When we started brainstorming the game design for RIDE 5, creating the Career mode was one of the most important moments. It’s not easy to design a video game that can satisfy all potential riders who will hop on our bikes. Whether they are novice gamers or seasoned champions, everyone should have fun and find something that fulfills them, offering the right level of challenge. The game must also be able to reward the time invested in it to both those who have a lot of time to dedicate and those who approach it casually, enjoying a few hours a week.

The supporting walkthrough trailer is available here:

Now that RIDE 5 is in an advanced stage of development, looking at its Career mode, I believe that the above-mentioned requirements have been met. In fact, the game offers two paths: the main one, the Tour, is divided into four acts with events ranging from championships to various types of competitions such as single races or time attacks. The optional one, the Limitless Challenges, offers four acts, each unlockable by clearing the corresponding main act, featuring a higher difficulty level.

In Career mode, it is not necessary to win every race in order to clear groups; it is sufficient to reach a minimum score. Initially it is quite low, but it progressively increases as players advance in the game. On the other hand, Limitless Challenges do not have a surpassing threshold but only a completion threshold: in other words, to finish them, all races must be won!

The adaptability of RIDE 5 to players’ inclinations is therefore evident and is also reflected in the qualifications, that can be time-based or single lap. The former corresponds to a more casual (and usual) approach, while the latter represents a more hardcore experience as it provides only one lap to determine the race placement. Consequently, players must be skilled at giving their best immediately, while also keeping in mind that going off-track results in penalties.

Another challenge we wanted to tackle when conceptualising RIDE 5 was longevity. Unlike annual releases, we wanted to provide virtual bikers with an experience that could entertain them for years to come. The Race Creator is a highly customisable tool that allows players to create their own races. They have control over various aspects, including the logo, name, and format of the competition (single event or championship), as well as driving aids, competition type, number of riders, number of events, scoring, and more. This level of customisation extends to the AI-managed riders as well, where players can personalise their bikes, suits, and even choose their opponents with meticulous detail, setting a new standard in Milestone’s games.

Among the races to be won, there will also be Endurances. Their duration can be set from a minimum of 20 minutes to a maximum of 24 hours, thus replicating some of the most iconic races like the 24 Hours of Le Mans. Winning each group of races rewards players with credits, experience, and unique bikes. Endurance races played in the Race Creator, on the other hand, only reward players with credits and experience.

Speaking of rewards, RIDE 5‘s Career mode rewards players with powerful bikes at the end of each group of races. They serve as prizes and are crucial for tackling future challenges, ensuring that riders always have the appropriate motorcycle for competition. This means that players have the freedom to spend their credits as they wish. They can purchase better bikes than the ones they’ve won, upgrade their existing ones through the customisation system, or indulge in cosmetic purchases for their rider’s attire. In the event that players mismanage their funds, they can still compete with a loaned bike obtained for free. However, credits earned at the end of the race are reduced.

Winning a competition brings satisfaction only if the opponent is a worthy opponent, and that’s why the Career mode in RIDE 5 introduces Rivals, opponents with unique backgrounds and dedicated cutscenes and voiceovers. Each Rival has a distinct outfit and preferred track, bike and manufacturer. For example, Charles Nolan races on a 2005 Suzuki GSX-R 600, which players can win by defeating him. Rivals exhibit greater aggression, are the best riders in the game and progress in the rankings to intersect with the player’s career at crucial moments, becoming recurring antagonists.

The effort exerted by players in RIDE 5 will be rewarded not only with bikes, credits, and points but also with the evolution of their headquarters, which will change based on their position in the world rankings. It will offer three different environments of increasing beauty, symbolising the journey towards becoming top-ranked drivers. Over time, the scenarios become more prestigious, and new team members will be added. Additionally, players will start their travels on a pickup and eventually progress to a van, ultimately culminating with a fully equipped truck!

But how long will the Career last? For only the four acts of the Tour, without completing all the races but simply reaching the event’s surpassing thresholds, players can expect a longevity of approximately 17 hours. However, completing all the events in the four acts of the Tour will require around 30 hours. For completionists who engage with the additional content provided by Limitless Challenges, the fun extends by an extra 20 hours, resulting in a total of 50 hours of gameplay.

With its immersive Career mode, customisable races, rewards, and captivating gameplay, we have designed a game that transcends skill levels and provides endless hours of entertainment. RIDE 5 is ready to ignite the passion for two-wheeled adventures in each and every player and we invite all gamers, from casual to enthusiasts, to join us on this high-speed journey.

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About Milestone

Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest-established racing game developers in the world. The 200+ people team is responsible for hit series like MotoGP™, MXGP, and Monster Energy Supercross – The Official Videogame, the acclaimed Hot Wheels™ Unleashed, as well as own IPs RIDE and Gravel.

“PlayStation®5” is a registered trademark of Sony Computer Entertainment Inc. All rights reserved.  

Banishers: Ghosts of New Eden releases 7th November

Preview its dark and intense narrative in a captivating new trailer!

Focus Entertainment and DON’T NOD are thrilled to announce that Banishers: Ghosts of New Eden will release 7th November. This poignant narrative action-RPG, in which you hunt and battle supernatural horrors to alter a tragic fate, is coming to PlayStation 5 and Xbox Series X. Pre-orders are open for physical versions.

Get a glimpse of the heart-rending journey ahead with the cinematic Release Date Reveal Trailer!

Prepare for impossible choices and dramatic consequences…

Experience a powerful and intimate narrative in Banishers: Ghosts of New Eden, where you play as Antea Duarte and Red mac Raith. You are lovers and Banishers—ghost-hunters who vowed to protect the living from the threat of lingering ghosts and specters. After Antea has tragically become one of the spirits she loathes, you take on a desperate search for a way to liberate her from her new plight.

Enter the lives of New Eden’s communities in a world plagued with supernatural creatures and ancient secrets. Use your wits or combine Antea’s spiritual powers and Red’s powerful arsenal to defeat and banish the souls that torment the living.

Heavy decisions will lie on your path as you decide the fate of New Eden’s inhabitants—be they living people or wandering souls—dramatically impacting your story and the challenges you’ll face. Will you honor your Banisher oath or sacrifice the living in a desperate bid to bring your beloved back?

Banishers: Ghosts of New Eden releases 7th November on PlayStation 5 and Xbox Series X and is now available for Pre-order.

Access controller for PS5 launches globally on December 6

PlayStation Australia is happy to announce that the highly customisable accessibility controller kit will be available to preorder locally on 21 July.

For the past five years, PlayStation has been on a journey with accessibility organisations and experts to create a versatile controller kit that enables gamers with disabilities to play more comfortably and for longer periods, empowering more players to share in the joy of gaming. 

Available for an RRP of $139.95 AUD per unit, the Access controller lets you customise your layout with different button and stick caps in various shapes and designs, operate the controller from any 360° orientation, and connect third-party accessibility accessories using its four industry-standard 3.5mm expansion ports.

On your PS5 console, there are many settings for the Access controller that you can configure to meet your needs. You can map buttons to create up to 30 control profiles, adjust stick settings, toggle commands on/off, or disable buttons altogether to stop accidental pressing. You can even pair up to two Access controllers and one DualSense wireless controller together and use them collaboratively. 

Check out the video here for a sneak peek at the countless ways you can craft your own gaming experience through the Access controller. 

Let’s take a look at the product specifications and what’s included in the box:

FeatureDetails
Access controller for PS5Dimensions (w/h/d): Approx. 141 x 39 x 191 mmWeight: Approx. 322 grams (0.7 lbs.)
(4) expansion ports3.5mm industry-standard AUX ports for players to connect additional buttons, specialty trigger switches and other compatible accessories
(19) button caps(1) wide flat button cap(covers two button sockets)
(2) overhang button caps(benefits players with smaller hands as they are positioned closer to the centre)
(4) curve button caps(can be pushed if placed along the top or pulled if placed along the bottom of the controller)(8) pillow button caps(4) flat button caps
(3) stick caps(1) ball stick cap(1) standard stick cap(1) dome stick cap
(23) button cap tagsSwappable button cap tags for players to easily mark which inputs they map to each button
USB cable1.5m USB Type-C to Type-C cable (Hi-Speed USB)
Quick start guide and safety guideInstructions for setting up the controller, UI settings and button configurations on PS5

Above image depicts wide flat (C), overhang (D), pillow (E), flat (F), and curve (G) button caps, as well as ball (H), dome (I) and standard (J) stick caps, and button cap tags (K).

Preorders kick off on July 21

Starting Friday, July 21 at 10 am AEST, players will be able to preorder the Access controller from select retailers. The Access Controller will launch globally on December 6.

You can read more about the Access controller’s features on www.PlayStation.com and sign up for email updates to stay up to speed on the latest news.

For the latest PlayStation news, follow PlayStation Australia on Facebook, Twitter, YouTube, and Instagram. 

Boss Battles Only! MMO-Inspired Co-op ARPG “TrinityS” Heralds a Launch Date of 20 October for PC, PlayStation Consoles

Standard, Special Edition pre-orders now available with exclusive skins

TOKYO – 13 July 2023 – TrinityS, the top-down co-op action RPG full of MMO-style boss battles from developer Indie-us Game and publisher Phoenixx, gets into position for the 1.0 launch on Steam for PC, PlayStation 4 and PlayStation 5 on Thursday 20 October. Eager warriors can access epic battle arenas three days early with pre-order options now available, as well as with a special edition pre-order featuring the official TrinityS soundtrack, behind-the-scenes artbook and exclusive skins. 

All of the boss-battle thrills, none of the MMO grinding! Embrace the tried-and-true MMO trinity — a damage dealer, a tank, and a healer — and jump straight into the action, skipping the often-laborious grind associated with the genre. Join forces with two fellow warriors (or CPU-controlled companions) and step into the arena for an epic faceoff against fearsome foes in tense, endgame-esque boss battles. 

Face insurmountable odds with three fearless heroes, each with their own playstyles. Lead the offensive charge as the Wizard Emile, unleashing destructive spells to wear down bosses. Absorb mighty blows and keep opponents’ attention as Grey, the Knight defender of the trio. Patch up wounded party members with Bell, the team’s Priest. Fine-tune heroes between battles with different skills, and select an ability package to fit each encounter. 

Standing in place grants temporary buffs to passive abilities, but one false move can spell doom for the entire team! Memorize boss movement patterns and attack zones while determining optimal positioning. Locate the ideal spot amidst the mayhem with perfect precision to boost offensive and defensive powers on the fly. Triumphant trios can test their skills in the all-new Time Attack challenge.

“By removing leveling and grinding, TrinityS can focus on the most memorable moments in MMOs — carefully coordinating with friends and pulling off harrowing, adrenaline-fueled victories” said Daigo Hyodo, Director of Indie-us Games, founder of Indie-Us Game. “Each triumph is like solving a puzzle. We look forward to bringing the battle to PlayStation and PC in October!”

TrinityS launches on Steam for PC, PlayStation 4 and PlayStation 5 on Thursday 20 October at $13.99 for the Standard Edition and $21.99 for the Deluxe Edition, with language options in English, Japanese, Simplified Chinese and Traditional Chinese. Pre-orders are now available. TrinityS special edition pre-order includes an exclusive art book, exclusive skins, and will grant users early access to the full game.

For more information, visit TrinityS’s official website and follow #TrinityS on Twitter.

About Indie-Us Game

Indie-us Games is a Tokyo based company leading in the harnessing of Unreal Engine 4’s power to deliver high-quality content not only for games development but also finds application in VR, video, architecture and various other fields.

About Phoenixx

Established in 2019 by industry veterans, Phoenixx aims to support innovative and creative developers from Japan and around the world. Its mission is to inspire and nurture the human spirit – one creator, one game, and one community at a time.

Next Installment In Beloved Railway Puzzle Franchise, Train Valley World, Fast Tracks to PC in 2024

Download Train Valley 2 for free on Epic Games Store for a limited time

SEATTLE, WA – July 13, 2023 – Train Valley World, the new entry in the popular railway sim franchise that sold more than 1 million units across all platforms developed by Flazm and published by tinyBuild, chugs along to Windows PC via Steam and Epic Games Store in 2024. To celebrate the reveal, Epic Games Store calls all aboard the gravy train as it hosts a week-long free giveaway of Train Valley 2 starting today through Thursday, July 20, 2023.

Watch the Official Reveal Trailer for Train Valley World on YouTube and wishlist it on Steam!

Lose track of time and head back to the heart of the Industrial Revolution in the early 1900s. Travel around the globe across dozens of levels inspired by a variety of real-world locations like London, Las Vegas, Cairo, Athens, and Frankfurt. Create and operate railroad transportation networks by laying tracks, dispatching trains, and delivering goods all over the world with a variety of locomotive types.

With brand-new, deep tycoon mechanics like railroad automation and train scheduling, train sim fans will solve intricate logistics puzzles across 25 beautiful levels. Ensure the business runs smoothly by creating the most efficient transportation system with limited resources and additional optional challenges. The beloved level editor, a staple of the franchise, evolves in Train Valley World to feature even more ways to create and share community-made maps via Steam Workshop – including new scripting tools, evolving cities, and dynamic water. Thousands of player-made levels were already created in the previous games, and this new toolset will elevate the UGC experience to allow for unlimited replayability and community interaction.

Blending puzzle, railway sim and strategic tycoon mechanics, Train Valley World expands the original Train Valley campaign experience and jumps the track with a brand new multiplayer mode, available for the first time in the franchise. Team up (or send rivals off the rails!) with up to four friends per map to either build railways together or face off in a strategic battle of tycoon wits to see who can set a track record.

Train Valley World leaves the station for Windows PC via Steam and Epic Games Store in 2024. To learn more about the game, visit its official website, follow @TrainValley on Twitter, join the official Discord server, and wishlist it now!

About tinyBuild

tinyBuild started as an indie game developer and morphed into a developer publisher you can’t miss. Our dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including Hello Neighbor, Graveyard Keeper, SpeedRunners, and more. Although headquartered in the Seattle Area, USA, the company has established a strong global presence with studios across the US, Netherlands, Latvia, and throughout Eastern Europe.

About Flazm

Flazm Interactive Entertainment is a Lithuanian game studio that made its mark with the Train Valley series. Their games combine strategy, puzzle-solving, and simulation to create immersive experiences for the players. Flazm commits to creating long-lasting products by incorporating outstanding UGC experiences and supporting a tightly-knit gaming community.

Apollo-era Science Fiction Adventure Lifeless Moon Blasts Off August 10 on PC, Console Editions Coming Q1 2024

Take a (space) walk on the (psychological) wild side 

Boulder, Colo. (July 13, 2023) – Twilight Zone aficionados Serenity Forge (Doki Doki Literature Club Plus!, LISA: Definitive Edition) and part-time explorers Lifeless Worlds revealed an August 10 release date for the forthcoming sci-fi adventure title, Lifeless Moon,for PC with console editions to follow early next year. Lifeless Moon is a gorgeous 3D platformer delicately unfolding a haunting but beautiful story of two astronauts exploring the moon in an Apollo-era mission. Encounter familiar, but otherworldly places that leave them and the player questioning what is real, and where (and when) they might actually be (Wishlist: https://store.steampowered.com/app/1147330/Lifeless_Moon/). 

Secrets await on the desolate moon, unlocking mysteries that will help you search for truth and survive. Following the footsteps of the explorers who came before you, understanding the trauma that befell them may be the key to your return home – utilize analyzation skills, unravel clues and master completely new technologies as you begin to see your new reality on a grander scale. Players will confront a strange phenomenon and tap into its extraordinary creative powers as they seek to unravel the mystery and learn the truth. 

Lifeless Moon is the spiritual successor to Lifeless Planet which sprang from cult hit to almost ten million players over the course of its lifetime. This extraordinary game launches on PC August 10. 

Keep up with Lifeless Moon by following Lifeless Worlds on Twitter, YouTube and checking out the official website. Stay in the loop on all things Serenity Forge by visiting the team’s website and Twitter page.

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About Serenity Forge

Based in Boulder, Colorado, video game development and publishing studio Serenity Forge prides themselves on the care and dedication they put into their work, creating meaningful games that challenge the way you think. Firm believers in the artistic, cultural, and educational power of video games, Serenity Forge aims to craft unique interactive experiences to broaden players’ horizons and expand their perspectives.

About Lifeless Worlds Studio

With its cold, dark winters, Alaska turned out to be a great place to hunker inside behind a glowing computer screen and develop indie games. Hiking the mountains and glaciers of the “great land” also provided inspiration for alien landscapes in developer David Board’s first title, Lifeless Planet. But really the story of Lifeless Worlds Studio began back in the early 1980s on a Commodore VIC-20. Board took to programming and computer art on that little machine with 5KB of memory and he never looked back. In his day job, Board develops science education apps for museums and science centers, and that passion for sharing science influences the themes and content of his games. In 2014, David moved to the Seattle area with his wife and two husky mix dogs. His second major game Lifeless Moon is due for release soon.

Banishers: Ghosts of New Eden Releases November 7 – Preview the Action RPG’s Dark & Intense Narrative in a Captivating New Trailer!

PARIS – July 13, 2023 – Today Focus Entertainment and DON’T NOD are thrilled to announce that Banishers: Ghosts of New Eden will release on Nov. 7, 2023. This poignant narrative action RPG, in which you hunt and battle supernatural horrors to alter a tragic fate, is coming to PlayStation 5, Xbox Series X|S and PC. Pre-orders are now open in physical versions and on Steam, with a superb Collector’s Edition available, as well. Get a glimpse of the heartrending journey ahead with the cinematic release date reveal trailer!

Prepare for impossible choices and dramatic consequences…

Experience a powerful and intimate narrative in Banishers: Ghosts of New Eden, where you play as Antea Duarte and Red mac Raith. You are lovers and Banishers – ghost hunters who vow to protect the living from the threat of lingering ghosts and specters. But when Antea tragically becomes one of the spirits she loathes, you take on a desperate search for a way to liberate her from her new plight.

Enter the lives of New Eden’s communities in a world plagued with supernatural creatures and ancient secrets. Use your wits and combine Antea’s spiritual abilities with Red’s powerful arsenal to defeat and banish the souls that torment the living.

Heavy decisions will lie on your path as you decide the fate of New Eden’s inhabitants – be they living people or wandering souls – dramatically impacting your story and the challenges you’ll face. Will you honor your Banisher oath or sacrifice the living in a desperate bid to bring your beloved back?

Pre-orders and Collector’s Edition

  • The Standard Edition of Banishers: Ghosts of New Eden can be pre-ordered now on Steam, as well as in physical versions for PlayStation 5 and Xbox Series X.
     
  • The Collector’s Edition is also available for pre-order and comes with a separable statuette of Red and Antea, the game’s official artbook, a Steelbook®, two Banishers signet rings, and the game on the platform of your choice (physical copies for consoles, digital copy for PC) with the “Wanderer Set” in-game DLC.

Pre-order your edition while stocks last! Banishers: Ghosts of New Eden releases November 7 on PlayStation 5, Xbox Series X|S and PC.

Discover the Secrets of Atlas Fallen with the Developers’ New Gameplay Presentation Video

PARIS – July 13, 2023 – Today Focus Entertainment and its studio Deck13 shared a new behind-the-scenes video for their upcoming game Atlas Fallen, the epic fantasy action RPG where you’ll battle legendary creatures in superpowered combat. Prepare to glide torrid sands when the game releases on August 10 for PlayStation 5, Xbox Series X|S, and PC. Pre-order now and go “Behind the Sand” with today’s new video to learn more about the dev team and their creative journey.

An epic adventure is born

Over the years, the innovative people at Deck13, a small but talented dev team based in Frankfurt, Germany, have consistently sought to enhance the RPG experiences they offer, exploring new ideas, all within their in-house engine, Fledge. With Atlas Fallen, Deck13 takes its passion for thrilling action RPG experiences to new territory.

Following their sci-fi series The Surge, the team embraced a fresh vision for a unique medieval fantasy world with faster-paced combat. Today’s video features several developers and creatives, as well as gorgeous concept art and game footage, showcasing the fun, exciting, and inspiring adventure waiting to be discovered in Atlas Fallen.

The gameplay presentation gives you a glimpse of Atlas Fallen’s thrilling combination of exploration and combat, with insight from the dedicated people who envisioned it. Prepare for an energetic world filled with hidden mysteries and breathtaking locations, with an easy-to-pick-up, empowering combat system that provides immediate excitement and the freedom to tailor your play style.

Pre-order Atlas Fallen’s Limited Edition Now

Players can now pre-order the newly revealed Atlas Fallen – Limited Edition, which includes:

  • The game on the platform of your choice (Physical copies for PlayStation 5 and Xbox Series X; Steam code for PC)
  • The game’s official Steelbook®
  • A metal poster
  • The “Ruin Rising Pack” DLC

Don’t miss this special edition before it runs out!

Set foot in the sand-covered world of Atlas Fallen and battle its extraordinary beasts when it launches on August 10 for PlayStation 5, Xbox Series X|S, and PC. Pre-orders are open on all platforms and grant the special bonus “Ruin Rising Pack” DLC, with exclusive cosmetic items and combat abilities.

EOLIA’s Quena’s Requiem Update is Massive

Quena’s Requiem Update adds new levels, improved VR performance to Meta Quest 2 & Pro

BOSTON — July 13, 2023 — Get ready for an enhanced VR fantasy-adventure experience as EOLIA, the acclaimed successor in the award-winning Rhythm of the Universe series, welcomes explorers to embark or progress on their exhilarating journey across the enchanting and massively explorable Eolia. The much-anticipated Quena’s Requiem update is set to roll out on Meta Quest 2 and Pro today!

The substantial Quena’s Requiem update expands the core gameplay to a remarkable 8+ hours, featuring a formidable boss, the colossal sandworm-like Quena in an exhilarating musical theory-inspired showdown. This expansion also introduces highly sought-after improvements, including refined hand tracking, redesigned tutorials, and sweeping audio-visual upgrades across all maps. 

Once a flourishing paradise, EOLIA now stands on the brink of ruin. With a massive storm looming and the inhabitants of EOLIA suffering under the oppressive Tritone army, it’s your mission to traverse ruins and endure harsh deserts to restore the desolate lands to their former splendor.

Dive into captivating puzzles centered on musical theory in this second installment of the award-winning Rhythm of the Universe series. Seamlessly switch between controllers and hand tracking to play musical instruments, commandeer mighty creatures, and interact with over 300 items. 

In a significant nod to environmental responsibility, a portion of proceeds will be devoted to pertinent climate-conscious non-profits. EOLIA encourages gamers, students, teachers, and individuals of all ages to engage in compelling “what-if” narratives to grasp the critical importance of global conservation and climate-conscious initiatives.

“EOLIA mirrors Earth’s climate issues, and our objective is to not only entertain but gamify climate awareness by illustrating through the gameplay of Conga Dholak. You will find the levels in our new update to explore this same narrative,” said Jason Parks, CEO of ROTU.

The Quena’s Requiem update launches today on Quest 2 and Pro, supporting English voice and text, along with Simplified Chinese subtitles. Further language localization will be available in future updates. For more information about ROTU Entertainment, please visit the official website, follow the studio on Twitter, Instagram, and Facebook, and journey to the official Discord server.

About ROTU Entertainment

ROTU Entertainment, an acclaimed gaming and virtual art studio located in Boston, Massachusetts, is pioneering the next generation of storytelling. By building a growing international network of developers, artists, and industry pioneers, they are seamlessly merging the realms of game development and virtual production. ROTU’s clients include Keanu Reeves, Tencent, A&E, Mach49, Orbital Studios, Epic Games, Neville Page, and Robert Rodriguez.

Learn more about ROTU Entertainment, Rhythm of the Universe: IONIA, and EOLIA by visiting the company website or reading their interview on UnrealEngine.com.

Cloud Imperium Group Acquires Turbulent

Star Citizen Creators Bring Long-term Partners Fully on Board, Expanding Global Development Reach

LOS ANGELES and MONTREAL – July 13, 2023 – Cloud Imperium Group (CIG) today announced that it has fully acquired Turbulent, a leading Montreal-based studio, after successfully working together for nearly 11 years. The two companies have collaborated since 2012 on the ongoing evolution of Star Citizen, the iconic massively multiplayer AAA video game currently in development, with the world-record in crowdfunding, with more than $580 million raised since October 2012.

Today’s announcement completes a long-term and fruitful joining of the companies, with CIG announcing in 2020 that it had acquired a 25% shareholder stake in Turbulent. The addition of the studio reflects CIG’s strong presence in the bustling games community in Canada, with offices in Montreal and Toronto. CIG also has global studios in Los Angeles, Austin, Frankfurt, and Manchester, and now has over 1,100 employees around the world working on its ambitious projects.

“We enthusiastically welcome Turbulent to our family of studios, as an integral part of our Star Citizen development,” said CEO and founder of CIG, Chris Roberts. “Fundamentally, we recognize the shared cultural values and passions between our two companies, which have helped create a natural synergy and development pipeline for our joint projects over the past decade.”

Turbulent’s existing projects will continue as planned and its team of 189 employees will remain in place. The studio’s management team of Benoit Beauséjour (CTO), Marc Beaudet (CEO), Claire Buffet (VP Strategy & Creation), Guillaume Voghel (Development Director), and Dorine Segura (Operations Director) in Montreal will continue to run the studio. In addition, Beausejour and Beaudet will become CIG shareholders and join the CIG executive group as Chief Technology Officer and Senior Vice President, Studios Operations, respectively.

“After more than a decade of shared success, it was only natural that the next step be to join forces,” said Benoit Beauséjour, co-founder of Turbulent. “The Montreal and Quebec gaming and tech industry benefit from this transaction, which serves to reaffirm the depth of talent to be found here. And we will benefit from the expertise of a huge global network of CIG talent while our studio team will now be able to work on projects that are international in scope.”

“Benoit and Marc have been great partners since the very first days of our crowdfunding campaign and have been an integral part of all our successes these past 12 years, from supporting our crowdfunding campaign, to developing our e-commerce platform, to building our marketing and platform infrastructure, and now to actively contributing to the development of our games,” further said Roberts of CIG. “As we approach some of our biggest milestones to date, we’ve never felt better equipped to realize the unprecedented ambition of Star Citizen and Squadron 42. We are on a unique journey and the Turbulent team have been with us every step of the way, sharing our relentless passion for making the best game universe ever. We could not be happier to welcome them to our CIG family of studios!“

Star Citizen combines classic space sim and FPS gameplay with boundary-pushing visuals in a massively multiplayer setting of unprecedented fidelity. Live how you want to live: shift paths from cargo hauler to outlaw, explorer, or any other role whenever you want. Explore multiple planets and moons, including vast cities and underground caverns, all created with a unique combination of procedural planet technology and complementary hand-crafted design.

For further information, including how to download and play Star Citizen, visit the official website. Enlist today and join this ever-expanding universe by visiting the game’s Welcome Hub and Guide System for tips on how to play. Keep up to date with Star Citizen development via the game’s Progress Tracker and Roadmap. Millions of players from around the world have already joined to help CIG build the most-ambitious game ever made. For continued updates, follow Star Citizen on Facebook, Instagram, Twitch, Twitter, and YouTube.

About Cloud Imperium Group

Cloud Imperium Group is the parent company of Cloud Imperium Games, a new kind of independent studio dedicated to delivering AAA games outside the established publisher system. CIG was founded in 2012 by renowned visionary game developer Chris Roberts (Wing Commander series, Freelancer, Privateer), Sandi Gardiner, and international media lawyer and producer Ortwin Freyermuth (Carlito’s Way, Shattered, Das Boot – Director’s Cut), with industry veteran and studio director Erin Roberts (Lego videogame series, Starlancer, Privateer) joining the team in 2013. ClG is creating Star Citizen, a record-shattering, largely crowdfunded space sim, and Squadron 42, a Hollywood-caliber, story-driven single-player game set in the same universe. CIG operates in “open development” – sharing progress and updates in near real time. This paradigm-shifting development process (game development usually occurs behind closed doors) gives the community an unprecedented look at Star Citizen and Squadron 42’s development and allows direct feedback and interaction between players and developers, thereby ensuring that the games being developed are what players want to play.

About Turbulent

Turbulent helps ambitious companies unlock the potential of their audience. Through an approach that is fun and transparent, they co-create improbable impact. Immersing themselves in the business of their client they deliver strategic guidance and craft custom technology that increases revenue, improves processes and enriches user experience. Founded in 2002, Turbulent designs video games and innovative digital platforms. Attesting to its outstanding team and achievements, the company has won hundreds of national and international awards: Webby, FWA, Communicators, W3, Octas, Numix, Canadian Screen Awards, to name a few. Annual revenues are on the rise, having soared from $6 million in 2019 to $25 million in 2023.