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DAWN OF WAR IV NOW LAUNCHES ON DECEMBER 4

Commander Edition Players Deploy From November 30

Sydney, Australia, 13 August 2026:  Developer KING Art Games have announced that Warhammer 40,000: Dawn of War IV will now launch on December 3 (December 4 AEDT), with Commander Edition players gaining early access from November 30 (local timing to be confirmed).

The team at KING Art Games is taking a little more time to further refine the experience ahead of launch, focusing on performance optimisation, bug fixing, gameplay polish, and incorporating additional feedback from recent community playtesting. 

Development continues at full pace, and players can expect more Battlefield Reports, gameplay showcases, and developer deep dives over the coming months as the studio shares more of what’s to come.

“As we approached the final stages of development, we saw an opportunity to further enhance Dawn of War IV and deliver the quality of experience we’ve always envisioned. The additional time will allow us to continue optimising performance, resolving bugs, and applying further polish to ensure players have the best possible experience from day one” said Jan Theysen, Creative Director at KING Art Games. 

Alongside the announcement, KING Art Games has released an updated Year One roadmap reflecting the revised launch timing. Release dates for post-launch content will be announced at a later date. 

Warhammer 40,000: Dawn of War IV launches on December 3, 2026 (December 4, 2026 AEDT), with Commander Edition players deploying from November 30 through a 3-Day Early Unlock. Both editions are available to pre-order now with a 10% discount. 

The war will continue long after launch. Throughout Year One, players can look forward to free updates including the return of Crusade Mode, new maps, modes, Commanders, and the Mission Editor, alongside two major story expansions that will deepen the conflict on Kronus and introduce a new playable faction to the battlefield.

About Dawn of War IV 

Dawn of War IV delivers an unforgettable sci-fi RTS experience set within a faithful recreation of the beloved Warhammer 40,000 universe. Take charge of four factions in an epic story that spans multiple non-linear campaigns, clash with other players in tense multiplayer combat, and enjoy fan-favourite modes including Last Stand, Skirmish and more! 

Visit dawnofwar4.com for more details.

About KING Art Games    

KING Art is an independent game developer, celebrating 25 years of experience in creating high-quality games for all major platforms. More than 100 employees across several teams are located at the offices in Bremen, Germany and work with about as many freelancers around the globe. Founded in 2000, KING Art has since released more than 50 titles in different genres, with a focus on narrative games, RPGs and strategy games. The company and its games have received multiple prestigious awards, including Best Strategy Game and Best Development Studio, multiple German “Games of the Year” and “Studio of the Year” awards.  
  
KING Art is a licensed developer for Microsoft, Sony and Nintendo platforms and member of Verband der deutschen Games-Branche (GAME). 

About Deep Silver   

Deep Silver is PLAION’s flagship publishing label, and the home of captivating gaming worlds from the gripping post-apocalypse of Metro, to the twisted paradises of Dead Island to the authentic Medieval landscapes of Kingdom Come Deliverance. For more information, please visit www.deepsilver.com  

About Games Workshop

Games Workshop® Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer®: Age of Sigmar® and Warhammer® 40,000® games, miniatures, novels, and model kits through more than 570 of its own stores (branded Games Workshop® or Warhammer®), the www.warhammer.com web store and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other, related, brands and product ranges (including our publishing division ‘Black Library’ and our special resin miniatures studio ‘Forge World’) can be found at www.warhammer.com.

Reigns celebrates 10 years and 4 million players with a massive free update to the original game, available now on PC and mobile

It’s the year 2016 and all across the globe people are staring at their phones swiping left and right. But they aren’t all arranging disappointing romantic encounters – a lot of them are ruling a kingdom in Reigns, Nerial and Devolver Digital’s mega-selling, death-filled, card-swiping monarch simulator, which is celebrating its 10th anniversary this month.

4 million players have experienced the Reigns series since it launched back in 2016, including sequels like Reigns: Three Kingdoms and Reigns: Beyond – not to mention official spin-offs set in the Game of Thrones and Witcher universes.

Steam: https://store.steampowered.com/app/474750/Reigns/
App Store: https://apps.apple.com/gb/app/reigns/id1114127463
Google Play: https://play.google.com/store/apps/details?id=com.devolver.reigns&hl=en_GB

To mark this anniversary and celebrate 10 years of macabre narrative swiping, the developers at Nerial have returned to their breakout hit and created a free update that adds a massive amount of new stuff to the original game you know and love. You might have already played Reigns to death, quite literally, many times over, but it’s time for a reunion.

With 190 new cards, new objectives, new deaths, new characters, and a whole lot more – including a new secret ending – there’s never been a better time to revisit Reigns. This anniversary update adds a new plot thread involving a local witch whose potent prophecies you can witness come to life if you manage to survive, appropriately, for 10 years.

Reigns’ 10-year anniversary update is available now, for free, on PC and mobile. Thanks to everyone who has enjoyed the game over the years!

And if you’ve yet to experience Reigns’ unique card-based storytelling, the whole series is on sale now! Swipe to www.reignsgame.com for more information.

Scary Movies Rewrite Reality in Victor’s Video Vault, Debut Demo Launches Today

It’s 1995, the video store is alive, and so is the lone employee closing up…for now

EL DORADO HILLS, CA — Aug. 12, 2026 — Filmed fiction warps the world with fear as the debut demo for Victor’s Video Vault, the first-person horror game by Stingbot Games set in a reality-bending ‘90s VHS rental store, haunts households worldwide today on PC via Steam.

Clock in for a shift in a 1995 small-town video store and discover dark dimensions lying in wait within the building’s facade. When the last customer leaves, the final rental rewrites reality into a terrifying scenario based on the movie, and the sole employee responsible for locking up must now survive while closing shop over the course of five dreadful nights.

It’s not glamorous. It’s not safe. But every night is different, and it pays the bills, so hey — it could WILL be worse! Appreciate the good things while they’re there, like normal customers checking out their next pick for movie night or overhead lights illuminating the store. They won’t be here forever, and when they’re gone, comforting rental store nostalgia bleeds into a living nightmare.

Adapt quickly as alien hives descend from the ceiling tiles, twisters tear down the aisles, and the floors flood, hiding unknown creatures. Learn the logic behind each film to discern how to survive. Outwit creepy creatures and untangle mysterious puzzles, embracing the tensions of unsettling decision-making in an escalating, supernatural environment.

Spend a single night in the shop in today’s demo and wade through the treacherous, murky waters to uncover an unearthly Lagoon Monster hellbent on drowning the lonely employee. Get a first-hand taste of the Video Vault’s atmospheric duality dripping with nostalgic, stylized pixel art before the full game launches next year.

“Who’s Victor? Funny question,” said Sterling Selover, President of Stingbot Games. “You’ll meet him early, but you’ve got to stay alive if you want to know more about the guy. He holds secrets you’re going to want to know about, but the shop needs to be taken care of before anything. The demo’s dip into Story Mode is just the start — once you dig into Archive Mode, you’ll see the world through a different lens. Just stay alive until the Archive opens closer to launch!”

Clock out before the lagoon claims another victim in today’s debut demo for Victor’s Video Vault now available on PC via Steam! For more information on Victor’s Video Vault, join the community on Discord, visit the official Stingbot Games website, and follow the developer on Twitter/X, TikTok, and YouTube.

About Stingbot Games

Stingbot Games is an independent game studio based in California with a passion for creating modern masterpieces from the bones of retro classics. Their firm grasp of expressive pixel art paints immersive, interactive worlds into memorable gameplay experiences as a talented worldwide team of artists, designers, and programmers come together to create games like Keeper’s Toll and their current project, Victor’s Video Vault.

Co-Op Waterpark Zombie Survival FPS ‘Lazy River’ Reveals Desert Biome, Debuting Demo at PAX West

Don’t you hate when sand gets between your toes? The zombies do, too

PORTLAND — Aug. 12, 2026 — Go barefoot into scorching sands as the new Desert biome in Lazy River, the co-op waterpark zombie survival FPS developed by Secret Hitlercreator Mike Boxleiter and featured at Day of the Devs at Summer Games Fest 2026, is revealed alongside a beach wagon’s worth of new features in today’s new trailer.

The galaxy’s most unregulated waterpark is now open! It’s practically endless…buuut the water is filled with extraterrestrial bacteria. Turns out someone peed in the pool, and the murky mixture turned all of the park’s guests into zombies. As the last remaining humans, survive a wet and wild expedition to the exit while fending off hunger, zombified patrons, and security robots. 

The new Desert biome may be mostly dry, but when there’s water, there’s a way! Wade in and out of the stream into dusty dunes as a solo survivor, or turn up the heat with three uninfected friends.

Go from floating to offroading with the addition of tires and air fan engines, but avoid prickly innertube-popping cacti! Scan for sand-swimming zombies beneath the shifting sediment, and squirt them into submission with five previously unrevealed water guns.

Craft an escape raft by combining scavenged innertubes with raw materials, then turn dinghies into floating fortresses with zombie-proof reinforced walls and turrets. Tether sails and rudders for mobility, incorporate bathtubs for on-the-fly water balloon filling, and place grills for cooking meals on the go. Make sure she’s seaworthy, as Lazy River’s full water physics simulation takes weight distribution and buoyancy into account with every add-on.

Gear up with all kinds of wet weaponry, including pool noodles, water balloons, and 14 distinct water guns, including hand-pumped and battery-powered. Zombies explode when waterlogged, so aim high to account for stream strength, then soak them until they burst! 

Rummage through abandoned food stalls for snacks, and restock on supplies at restroom facilities along the path to the exit, all while avoiding triggering the park’s alarm system. If it rings too long, a cataclysmic self-cleaning cycle will vaporize all lifeforms on the spot! 

Close out summer in style and try Lazy River’s newest demo at PAX West 2026’s PAX Rising booth, at the Seattle Convention Center from Fri, Sept. 4 – Mon., Sept. 7, 2026.

“Collaborating with friends to build vehicles is such a special part of online co-op games,” says Mike Boxleiter, lead developer. “Lazy River’s fully simulated water physics and offroading dynamics will make players think about every design choice. It may be a lighthearted summer co-op game, but there’s a ton of depth to experiment with. We can’t wait for PAX attendees to try their hand at escaping the waterpark at PAX!”

Lazy River’s intergalactic summer vacation arrives on PC via Steam in early access in 2027 with language support in English. For more information, visit the official website, follow Mike Boxleiter on Bluesky, and join the Discord community.

About Mike Boxleiter 

Lazy River is led by independent developer Mike Boxleiter, co-creator of the iconic social deduction game Secret Hitler and the web and mobile skiing game Solipskier, who has worked in indie games since 2007. He is joined on Lazy River by producer Karlee Esmailli, games narrative writer with credits on Monster Prom and Monster Prom 2: Monster Camp and work for Cards Against Humanity. Based in Portland, Oregon, Mike continues to develop Lazy River as an independent creator.

DESCEND INTO MADNESS! HELL GALAXY IS OUT NOW 

Experience Hell Galaxy’s brutal blend of space combat, RPG progression and psychological horror, available today on Steam. Watch the explosive new launch trailer now. 

Milan, Italy – August 12, 2026. Indie developer The Italian Games Factory is excited to announce  the launch of Hell Galaxy is available now on Steam for £22.49 / $24.99 / €25.49, in its final version, coinciding today with the solar eclipse.

Blending intense space combat with RPG progression, exploration and a rich narrative universe, Hell Galaxy delivers a dark sci-fi experience where every encounter pushes players deeper into the unknown, uncovering why they are trapped in this hell and how much of their humanity remains. 

Every encounter is a battle for both body and mind. Players will engage in dynamic space dogfights using fully customisable loadouts and shifting combat stances to adapt to increasingly deadly threats, while ghostly entities and colossal monstrosities threaten not only the integrity of their ship, but also their very sanity.

After many years in development, Hell Galaxy reaches its final form with the launch of Version 1.0. This major update brings the game’s story and universe lore to their conclusion, adding approximately five hours of new primary quest content before culminating in the final battles against the Colossi that force players to confront what it means to be human in this infernal galaxy. Alongside the new content, V1.0 also introduces a range of updates, improvements and fixes shaped by community feedback throughout the game’s development. Following a journey filled with challenges, changes and plenty of ups and downs, Version 1.0 marks the completion of Hell Galaxy and delivers the full experience the team has spent many years building. 

To mark today’s release, players can also watch an all-new gameplay trailer showcasing Hell Galaxy‘s brutal combat, haunting environments and relentless horrors lurking throughout the Neterun galaxy.

Key Features

  • Fast-paced space combat with dynamic dogfights and tactical combat stances.
  • Customisable ships and loadouts that encourage varied playstyles.
  • Face terrifying ghostly entities and colossal cosmic horrors that challenge both your ship and your sanity.
  • Explore the mysterious Neterun galaxy and uncover the secrets hidden within its fractured worlds.
  • RPG progression, powerful upgrades and meaningful player choice throughout your journey.
  • A dark narrative experience where anxiety, fear, and science fiction collide.

Hell Galaxy is available now on Steam for £22.49 / $24.99 / €25.49. Download today, step into the Neterun galaxy and discover whether you can survive a universe where nothing is truly human anymore.

About Italian Games Factory

Italian Games Factory is an independent studio focused on bringing fresh innovation to space combat games. We develop our own IPs and create worlds with the utmost expertise for you, the players.

Resonance: A Plague Tale Legacy Unveils Gripping New Story Trailer

The award-winning series returns to showcase its dark and captivating world, available to pre-order now and coming August 27

PARIS – Aug. 12, 2026 – Focus Entertainment and Asobo Studio today invite players to descend into the depths of Minotaur Island in a brand-new trailer for Resonance: A Plague Tale Legacy, set to release on August 27 on PlayStation 5, Xbox Series X|S and PC.

Beyond the surface… What lies beneath

What should have been the heist of a lifetime for Sophia and her late father’s gang of bandits has gone terribly wrong… Now fleeing Venice to survive, she must forge her own path into the mysteries of Minotaur Island, with only her trusted companion Leni by her side.

True to the atmosphere of the A Plague Tale series, Resonance: A Plague Tale Legacy ventures into a forgotten world built upon the eerily majestic ruins of an ancient civilization. Despite young Sophia’s strength and agility in combat, this grim race against the past offers no safe haven. A terrible force lurks in the shadows, relentlessly hunting her.

As players prepare to unravel Sophia’s early years, they will confront the reality behind legendary myths and uncover the untold origins of the Macula.

Go Behind the Scenes with New Content

To take you deeper into the game’s secrets before launch, a series of short videos are already available on Focus Entertainment’s social channels, with more on the way:

  • The Scenery: Get a new look at the game’s environments, from the bustling streets of Venice to the dark landscapes of Minotaur Island.
  • Look for the Light: Navigating the pitch-black depths of Resonance requires staying in the light and using it to your advantage.
  • Know Your Opponents: Study your foes to gain the upper hand in combat against the deadly forces trying to stop you.
  • Sophia: Uncover the backstory and motivations of the fierce heroine at the heart of Resonance.
  • Fierce and Lethal: Master Sophia’s arsenal: chain sword strikes, dagger attacks, parries, and kicks to outwit ruthless enemies.

Fans will also be thrilled to know that Resonance: A Plague Tale Legacy will be present and playable at Gamescom, giving players a chance to dive into the game’s unsettling atmosphere. Look for the game at both the Focus Entertainment and Xbox booths. See you there!

Resonance: A Plague Tale Legacy launches on Aug. 27, 2026, and is now available for pre-order on PlayStation 5, Xbox Series X|S and PC via Steam and the Epic Games Store. The game will also be available day one on Xbox Game Pass with Xbox Play Anywhere support.

Daylight Draws You In. Nightfall Hunts You Down in PC Co-op Survival Horror Game Voidwood

First public hands-on coming exclusively to PAX West 2026

Santa Barbara, California – August 12, 2026 – Santa Barbara Games today announced Voidwood, a 1–4 player co-op survival horror game coming to Steam in 2027. Set in an inviting but cursed forest, Voidwood challenges friend groups to explore and prepare by day, then survive the night, when the woods become hunting grounds.

Playing as children lost deep in the woods, groups venture out in daylight to scavenge supplies and craft tools, deciding whether to push deeper for greater rewards or get out while they can. The longer they search, the less time they have to find their way back before the light gives out.

At nightfall, the forest will call in The Beast, an apex predator that cannot be stopped, only survived. Twisted creatures prowl the dark, and the children must hide, flee, and find their way out together, leaning on proximity chat to keep the group coordinated even as every word risks drawing danger closer. 

Every escape feeds the next attempt. What players carry out of the forest becomes camp upgrades, new tools, and new strategies, the kind of progression that keeps a squad saying one more run.

Voidwood’s stylized setting is designed to disarm players before it threatens them. Warm light, vivid color, and open paths encourage exploration, while spatial audio changes how voices, footsteps, and distant noises carry throughout the trees.

“Voidwood comes from the horror we loved as kids: that feeling of wonder right before the dread sets in,” said Shawn Seibert, Founder & Creative Director at Santa Barbara Games. “We love co-op games where surviving means actually talking to each other, and that’s the heart of Voidwood: your voice keeps your team alive, and it’s also what gives you away. The trailer and demo at PAX West are an early look at a much bigger forest to come.”

The reveal trailer reflects the early gameplay experience Santa Barbara Games will bring to PAX West in Seattle, September 4–7, 2026, where attendees will be the first members of the public to play Voidwood at Booth #744. The preview is available only in person at the show. 

Voidwood is available to wishlist on Steam now: https://store.steampowered.com/app/3694420/Voidwood/

About Santa Barbara Games
Santa Barbara Games is a small indie team with roots at EA, Riot, Bethesda, Unity, and Amazon. We’re self-publishing our first game, Voidwood, on Steam: the kind of co-op survival horror game we want to play with our own friends.

What The Elditch Gods Expect of You | The Sinking City 2 Releases Narrated Game Overview Trailer

The Talent Behind Calvin and Faye | Main Voice Cast Revealed

12 August 2026, Kyiv, Ukraine | Today, Frogwares has released a new game overview trailer for The Sinking City 2, its upcoming Lovecraftian survival horror game launching on August 18, 2026, for PC, PS5, and Xbox Series X|S.

The new trailer offers a narrated tour through the world of The Sinking City 2, introducing its dark Lovecraftian setting and the horrors lurking beneath the surface. Step into Arkham, a flooded and decaying city now overrun by monsters, and discover the story of Calvin and Faye, as well as the reasons driving Calvin to remain in a place everyone else has abandoned. 

Along the way, the trailer dives into the game’s core gameplay, showing how tense survival horror and investigation come together as players explore Arkham, uncover its mysteries, and fight to stay alive.  A deeper look at combat is also highlighted, with an understanding that resources are scarce and ammo is precious.

Store Pages and Social Links: https://link.frogwares.com/tsc2

Meet the Voices of Arkham

At the heart of The Sinking City 2 are two characters whose stories are deeply intertwined with Arkham and its growing nightmare. Bringing them to life are Andrew Wheildon-Dennis and Gemma Elizabeth Whelan, who lend their voices to Calvin Rafferty and Faye Bennett respectively.

Andrew Wheildon-Dennis takes on the role of Calvin Rafferty, a man who finds himself drawn deeper into Arkham’s mysteries as the city descends further into chaos. His credits include Baldur’s Gate III, The Invincible, 007 First Light, Blue Prince and Dragon’s Dogma III, among others. The bold and highly intelligent character of Faye Bennett is voiced by Gemma Elizabeth Whelan, best known for her role as Yara Greyjoy in Game of Thrones. Whelan has also brought her talents to major games, including Elden Ring, Mass Effect: Andromeda and Warhammer 40,000: Dawn of War III.

About The Sinking City 2

The Sinking City 2 is set in a Lovecraftian vision of 1920s America, in the infamous city of Arkham. A supernatural flood has driven out all but the most deranged residents, leaving decay and eldritch horrors that roam the streets. Step into the role of Calvin Rafferty, an occult adventurer whose cavalier actions have led to devastating consequences. After a dreaming ritual goes wrong, his girlfriend, Faye, is left trapped in a mysterious sleep. Now Calvin must navigate the drowned streets of a derelict city in a desperate attempt to bring her back. On his quest, he’ll come face-to-face with a plague of otherworldly creatures, the Slither, who possess and twist the dead into lethal, walking puppets.Game Features

  • Fight to Survive: Use an arsenal of 1920s-inspired weapons to fight against Eldritch abominations.
  • Explore The Decaying City of Arkham: A world of rotting apartments, flooded markets, and abandoned hospitals that you’ll explore by foot and by boat. 
  • Find and Use What You Can: Scrounge for limited resources and balance a finite inventory as you decide what to bring and what to leave behind.
  • Choose to Investigate Further: Explore your surroundings more deeply and solve optional cases and puzzles to uncover secrets, upgrades, and lore.
  • A Twisted Lovecraftian Tale: Experience a captivating and morally gray story of personal loss, woven through the Lovecraftian mythos of occultism and incomprehensible creatures 

ABOUT FROGWARES

Founded in 2000, Frogwares is an independent game development studio based in Ukraine and Ireland. We are behind the Sherlock Holmes series and a Lovecraftian detective-horror game series, The Sinking City. Thanks to the work of our talented team of artists and programmers, our games are available for all major platforms, including PlayStation 5, Xbox Series, PC, and Nintendo Switch

MEDIA ALERT: ORBITALS CREATOR’S VOICE VIDEO RELEASED IN COLLABORATION WITH NINTENDO

London, United Kingdom & Tokyo, Japan (12th August 2026) – Today, a new video in Nintendo’s ‘Creator’s Voice’ series was released featuring interviews with some of the creative minds behind the upcoming Nintendo Switch™ 2 exclusive Orbitals. Developed by Tokyo-based developer Shapefarm, and published by video game publisher and creative studio Kepler Interactive, Orbitals is the highly anticipated upcoming intergalactic co-op adventure inspired by classic retro anime, launching on 3rd September 2026.

Watch ‘Orbitals – Creator’s Voice (Nintendo Switch 2)’ here:

Today’s video features new behind-the-scenes insight from Shapefarm’s Creative Director Marcos Ramos and Game Director Jakob Lundgren, plus Storyboard Director Hidetoshi Yoshida.

Orbitals will launch exclusively for Nintendo Switch 2 on 3rd September and is available to pre-order now. A physical edition will launch alongside the digital edition of the game, and fans can also purchase the Digital Deluxe edition, which includes additional bonuses. For more information about Orbitals, follow the game’s official social channels or sign up for the newsletter at www.orbitalsgame.com.

About Shapefarm: 

Shapefarm is a Tokyo-based studio comprised of an international team of creative talent turning dreams into games.

United by a deep love of classic Japanese visual design and storytelling, the studio’s first original project, Orbitals, embodies the studios’ passion for creating enduring and universally resonant experiences crafted with the highest level of artistry.

About Kepler Interactive:  

Kepler Interactive is a video game company and creative studio headquartered in London. With games like Pacific Drive, Sifu, Rematch and Clair Obscur: Expedition 33, Kepler curates its partnerships with developers worldwide to showcase some of the newest and most brilliant ideas in gaming that combine experimental game design with unique art direction. 

Alongside its game portfolio, Kepler’s creative studio seeks to bring games to life in areas such as art, fashion, music, architecture and design through development of lifestyle products and collaborations with artists like fashion designer Robyn Lynch. Kepler explores the creative spaces that inspire games and the people who make them – challenging perspectives and elevating the medium to a new level. 

About Nintendo:

Nintendo Co., Ltd., headquartered in Kyoto, Japan, has been providing a wide range of entertainment products and experiences since its founding in 1889, beginning with the manufacture and sale of Hanafuda playing cards. Since the 1983 release of the Family Computer (Famicom) system in Japan, and continuing through Nintendo Switch 2, Nintendo’s focus has been the development, manufacturing, and sale of its gaming systems and software. To date, Nintendo has sold more than 6.1 billion video games and over 870 million hardware units globally, and has created franchises such as Mario™, Donkey Kong™, The Legend of Zelda™, Pokémon™, Metroid™, Kirby™, Animal Crossing™, Pikmin™, and Splatoon™. Nintendo’s continuing mission is to create reasons to choose Nintendo for unique, family-friendly entertainment that puts smiles on the faces of everyone it touches.

A wholly owned subsidiary, Nintendo of Europe, based in Frankfurt, Germany, serves as headquarters for Nintendo’s operations in Europe. For more information about Nintendo of Europe, please visit the company’s website at https://www.nintendo.com/eu.

Non-Linear Ghost Story ‘Remaining Grace’ Celebrates Life, Love, and Human Connection on PC

Grace Tao died 3 years ago. This is her quiet ghost story. 

VANCOUVER – August 12, 2026 – Remaining Grace, an intimate non-linear ghost story about chosen family, human connections, and the mosaic of quiet moments that bind them, is set to release on PC and Mac via Steam. This is the debut project from developer ambedo studios, formed by the Lead Designer of Dreamfall Chapters, Quintin Pan. Remaining Grace will also be playable for the first time at PAX West 2026!

Explore the untold ghost story of Grace Tao through the interconnected lives of those she left behind. Piece together a non-linear mosaic of lives and relationships, and unravel the mystery surrounding Grace’s death across three time periods. Through the eyes and perspectives of a diverse ensemble, explore a multi-layered tale that delves into a beautiful mess of complex relationships and chosen family.

Grace’s ghost shifts bodies through physical contact. Guide her spirit across a constellation of relationships: her Chinese immigrant parents, her adopted sister, the father of her child, her dad’s new wife, and the childhood bestie that never got over her. Roam with Grace’s spirit through parks, tea houses, and her childhood home while exploring the intricacies of this ghostly world. Conveyed through a pencil sketch art style, the world of Turtle Island is an alternate-history North America that was never colonized. In this timeline, Christopher Columbus failed in his westward mission, and we re-imagine a multi-cultural Turtle Island where the ethnic mix of Indigenous and diaspora live under a very different set of cultural norms from our world.

“Our goal is to create an intimate, raw, and honest exploration of complex lived experiences, and use an alternate-history setting to ask pointed and provocative questions,” said Quintin Pan, Creative Director at ambedo studios. “Remaining Grace is the culmination of our immigrant stories, our Indigenous stories, our wrestlings with faith, race, gender, and culture all into a complex non-linear narrative tapestry for the player to unfold.”

Remaining Grace will release on PC and Mac via Steam. A hands-on demo will be playable at PAX West as part of the PAX Rising booth! Follow ambedo studios on X, Instagram, TikTok, Facebook, and Bluesky, and subscribe to the official YouTube and Twitch channels for the latest updates. 

About ambedo studios

ambedo studios is an indie arthouse studio focused on creating heartfelt, interactive narrative experiences. Based in Vancouver, Canada, on the unceded lands of the Musqueam, Squamish, and Tsleil-Waututh Nations, the team hails from a wide range of cultures, ethnicities, and faiths, and aims to tell the untold stories of lived experiences that are often overlooked on our screens and pages.