Home Blog Page 115

Touhou Danmaku Kagura Phantasia Lost DLC 15 Songpack Launches Today, DLC 16 Arrives Aug 5

Preview 15 new songs in new teaser trailer

TOKYO – June 17, 2026 – Touhou Danmaku Kagura Phantasia Lost, the rhythm bullet hell set in the Touhou universe developed by UnknownX and published by Alliance Arts, launches its 15th song pack DLC today on Nintendo Switch, PlayStation 4, and PC via Steam. Stay ahead of the beat with the news of DLC pack 16, arriving Wednesday, August 12, 2026.

The only rhythm game featuring original Touhou Project music gets even more exclusive tracks with the arrival of Season 5. Both today and August’s upcoming songpacks feature 15 new tracks, including classic Touhou originals and new arrangements ranging from upbeat pop to emotional melodies for every skill level.

Survive waves of bullet hell madness putting both rhythm and reflexes to the test with two new characters to choose from. In Kagura Mode, play in classic rhythm game fashion with falling notes with either 4-key or 6-key playstyles. Or, go guns blazing on beat in Danmaku Mode where bullet hell and rhythm mechanics merge into a one-of-a-kind experience — dodge waves of incoming bullets while destroying moving targets.

In Story Mode, join forces with 100+ iconic Touhou characters and collect more than 300 stat-boosting Mitama cards while rebuilding the crumbling realm of Gensokyo. In Free Mode, jam out to the heart’s content with 68 songs in the base game, and a total of 300+ tunes thanks to 16 distinct DLC songpacks.

“We’ve been blown away by the energy and dedication of our community since day one,” said JYUNYA, leader of UnknownX. “Delivering two original tracks and a brand-new arrangement created exclusively for our players has been a true pleasure, and these two DLC are a thank-you for their continued support.”

Touhou Danmaku Kagura Phantasia Lost is now available for $19.99 USD and 19,99€ on PlayStation 4 (with backwards compatibility on PlayStation 5), PC via Steam, and Nintendo Switch with language options in English, Japanese, Korean, Simplified Chinese, and Traditional Chinese. Touhou Danmaku Kagura Phantasia Lost is an officially approved derivative work. 

About Touhou Project

Touhou Project, recognized by the Guinness World Records as the “most prolific fan-made shooter series,” is a collection of games set in the world of Gensokyo and using a recurring cast of familiar characters. Predominantly consisting of vertical shooters, the Touhou Project games are developed by the original creator, one-man studio Team Shanghai Alice.

About UnknownX

Founded by Aquastyle game developer JYUNYA and composed of handpicked members of the DANMAKU KAGURA development team, UnknownX aims to enhance Touhou Project and propel its recognition in the world. UnknownX’s current name was created by none other than the original Touhou Project creator himself, ZUN.

About Alliance Arts

Alliance Arts is a new Tokyo-based publishing company committed to the creation of captivating games, and behind the recently-revealed titles Yunyun Syndrome!? Rhythm Psychosis, The Great Villainess: Strategy of Lily, and Marisa of Liartop Mountain.

MONGIL: STAR DIVE INTRODUCES “WHITEFIRE SHAMAN NAGI” AND VERSION 1.2 UPDATE PREVIEW

LOS ANGELES – JUNE 17, 2026 – Netmarble announced a new update for its monster-taming action RPG MONGIL: STAR DIVE that features the new 5-star character Nagi,a variety of in-game events, and a preview of the upcoming Version 1.2 update.

Nagi, known as the “Whitefire Shaman,” is the charismatic leader of the Serpent Dragon Guild and a major figure in the game’s evolving storyline. Convinced that her abilities surpass those of Mina, she plays a central role in the conflict gripping the nation of Baek-Ah.

As a Wind-element Destroyer-type character, Nagi fights using a fan as her primary weapon and specializes in controlling the battlefield by launching enemies into the air. Her Ultimate Skill, “Abyss’s Approach,” creates flower buds that pull enemies together before blooming, dealing powerful damage, launching targets airborne, and inflicting a Wind Weakness effect.

Players can celebrate the new update by participating in a three-week Nagi recruitment event and a special story event, “Nagi: All Those Who Do Not Revere Are Guilty,” featuring a special glimpse into the character’s backstory.. Players can earn event currency that can be exchanged for various rewards, including summon tickets and progression materials by completing missions and event dungeons.

Additional events are also available  such as “Special Missions with Nagi” and the “Whitefire Shaman Nagi 7-Day Login Event” that provide players with additional opportunities to earn rewards throughout the event period.

Representatives from Netmarble and Netmarble Monster hosted a livestream on June 16, introducing Nagi and providing a preview of the upcoming Version 1.2 update. The team previewed several upcoming improvements, including the “Dispatch System” and mobile key customization features. The broadcast also offered a first look at a brand-new summer character scheduled to arrive in a future update.

MONGIL: STAR DIVE is the long-awaited reimagining of the beloved 2013 mobile collectible RPG Monster Taming. Built with Unreal Engine 5, the game delivers cinematic storytelling and dynamic real-time combat centered on a three-character tag system. The “Monsterling Collection” system supports the capture, collection, and synthesis of monsters, adding strategic depth to gameplay.

More information about this update and MONGIL: STAR DIVE can be found on the game’s official website and forum. 

About Netmarble Corporation

Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Re:BIRTH, RAVEN2, MARVEL Future Fight, and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

RF ONLINE NEXT LAUNCHES WORLDWIDE ON PC AND MOBILE

LOS ANGELES – JUNE 17, 2026 – Netmarble, a leading developer and publisher of high-quality games, today announced the official global launch of The Ruthless Steel Sci-Fi MMORPG RF ONLINE NEXT on PC and mobile platforms.

Building on the momentum established in key Asia countries including Korea, Japan and Taiwan, RF ONLINE NEXT is now available across North America, Europe, Southeast Asia and additional regions worldwide. The game supports 16 additional languages, including German, French, Spanish, Indonesian and Thai, allowing more players around the globe to experience its expansive sci-fi world. 

RF ONLINE NEXT is the official sequel to RF Online that features a vast sci-fi world where advanced machinery has replaced flesh and blood. The game delivers large-scale warfare and strategic combat through its signature gameplay systems, including the Biosuit system that allows seamless class switching, powerful battlefield assets such as the MAU and Launcher, and iconic summons including the Animus. At the heart of RF ONLINE NEXT is “Mining War,” a large-scale faction warfare where players compete for resources, territory and strategic dominance through battles that shape the balance of power across the world.

Designed for both PC and mobile platforms, RF ONLINE NEXT also incorporates an interconnected economic system driven by player activity, creating a distinctive gameplay experience where combat, progression, and the in-game economy are closely intertwined. Combined with the strategic use of Biosuits and Sacred Weapons, the system encourages both cooperation and competition across the game’s diverse content offerings. The game expands upon the core identity of the original RF Online while introducing modern gameplay systems and enhanced visuals for a new generation of players.

Various rewards to celebrate the global launch are now offered to players who participated in pre-registration through the official website and app marketplaces. Eligible players can receive rewards such as a Rare Biosuit Summon Ticket, Uncommon Rover Summon Tickets, Combat Support Packages, an Epic Rover Flora Summon Chest, upgrade kits and other progression items. In addition, players can participate in a variety of launch celebration events, including login campaigns, mission events and progression challenges that offer valuable rewards throughout the launch period.

Netmarble plans to continue supporting RF ONLINE NEXT following the launch with ongoing content updates, events and community-driven initiatives designed to expand the game’s sci-fi universe and provide new experiences for players around the world.

RF ONLINE NEXT is available now via the App Store, Google Play, Netmarble Launcher and Epic Games Store.

More information about RF ONLINE NEXT can be found on the official website and community channels.

© Netmarble Corp. & Netmarble N2 Inc. All Rights Reserved.

About Netmarble Corporation

Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Re:BIRTH, Raven2, MARVEL Future Fight, and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

SPINNING SCARECROW UNLEASHES A TWISTED NEW STEAM NEXT FEST DEMO

Try the freshly updated Steam Next Fest demo and discover a unique arcade puzzle experience built around precision, timing, and constant rotation 

Bologna, Italy – June 17, 2026. Indie developer IV Productions, in collaboration with Power Up Publishing, is thrilled to announce that Spinning Scarecrow is participating in Steam Next Fest with a freshly updated demo, giving players a new opportunity to experience its unique blend of precision puzzle-solving, fast-paced arcade action, and darkly surreal world design.

Available throughout Steam Next Fest, the newly updated demo gives players their most complete look yet at Spinning Scarecrow‘s unique blend of arcade action and puzzle-solving. Alongside the game’s core rotating movement mechanics, the demo introduces new power-ups that transform the way players approach each challenge, more grotesque enemies determined to stop your progress, and an expanded selection of deadly obstacles designed to test even the quickest reflexes.

As players spin their way through increasingly hazardous levels, they’ll need to adapt on the fly, master new mechanics, and survive a world that becomes more unpredictable with every stage. The updated demo offers a deeper glimpse into the escalating chaos and creative challenges awaiting in the full game.

Players can also tune in to a special Steam Developer Broadcast, where the team will showcase live gameplay from the updated demo, discuss the design behind its unusual mechanics, and reveal how new enemies, hazards, and power-ups are helping shape the game’s development.

Inspired by classic arcade design but reimagined with a darker twist, Spinning Scarecrow challenges players to navigate deadly obstacle courses while constantly rotating. Every movement demands precision, every mistake carries consequences, and every completed stage feels hard-earned.

Set within a grotesque, hand-drawn world filled with traps, hazards, and bizarre surprises, players must adapt to ever-changing mechanics, including rotation-reversing springs, game-changing power-ups, and unsettling carnival-inspired minigames. Easy to understand but difficult to master, success depends on timing, concentration, and the determination to try again after every failure.

Key Features

  • Constantly rotating arcade puzzle gameplay that tests timing and precision
  • Deadly traps, hazards, and movement-altering mechanics
  • Grotesque minigames that introduce fresh challenges and rewards
  • Power-ups that transform the way each level is approached
  • Distinctive hand-drawn dark comic art style
  • Highly replayable gameplay built around mastery and perfect runs

Download the freshly updated Steam Next Fest demo today, join the live developer gameplay broadcast, and see if you have what it takes to survive its increasingly twisted challenges. Don’t forget to wishlist Spinning Scarecrow on Steam and follow development as the team prepares for launch.

Cozy Narrative Puzzler Woodo Brings Its Handcrafted Creations to Steam Next Fest!

Embrace a heartfelt toy for those who never forgot how to be a child in fully playable demo available now.

[June 17, 2026] – The cozy diorama puzzle game Woodo is set to participate in Steam Next Fest from June 15th – 22nd. The demo is live now on Steam, Xbox Series X|S, and PlayStation 5. The Nintendo Switch and Nintendo Switch 2 version of the demo will be available later this month. Step into a charming world of handcrafted wooden dioramas and assemble each scene piece by piece. At the start of every diorama, the world is frozen in time. As you place pieces in their correct positions, characters and objects gradually come to life and the story unfolds.

In Woodo, you’ll follow the adventures of Foxy and Ben the Frog. Their story is told through interconnected dioramas that can be filled in at your own pace with the game providing assistance when you need it. Place the blocks in their correct spots and capture those unique moments from their shared journey!

Key Features:

  • Tactile Satisfaction: Feel like you’re assembling a real toy, with each piece clicking into place with a satisfying, tactile sensation, as if it’s right in your hands. 
  • A Warm Companion: With a friendly narrator’s voice, immerse yourself in a world when time was plentiful and much of it was spent outdoors, when the simplest things surprised and when every day promised great adventure. 
  • Feed Your Inner Child: The game features funny and charming characters that create an atmosphere of carefree joy and humor, reminding you that happiness is what your inner child needs.

Every puzzle is part of your story to tell! Join the Discord to relive the memories of childhood with others. Woodo is coming later this summer to Nintendo Switch, Nintendo Switch 2, Xbox Series X|S, PlayStation 5, and PC via Steam. The Woodo demo features English voiceover and subtitles in 19 languages, with the full game set to include multilanguage voiceover as well. Learn more about Woodo by visiting the official website, wishlist the game on Steam today, and check out the demo during Steam Next Fest to be among the first to experience this relaxing puzzle-tale. 

About the developers

​Yullia ‘Julia’ Prohorova and Timur Bogotov are an indie game development team passionate about creating heartfelt gaming experiences. Previously, they worked on Clumsy Rush, released on Switch in 2019. Woodo represents their vision of a game full of warmth and creativity, developed in collaboration with Daedalic Entertainment to bring this vision to life.

Connect with Woodo on social media and follow the game’s development journey. Engage with fellow fans and share your own stories of nostalgia and creativity.

About Daedalic Entertainment

​Celebrating its 20th publishing year, Daedalic Entertainment is a renowned publisher with nearly two decades of experience supporting indie developers across all major gaming platforms. The lineup of games includes a diverse variety of unique titles, focusing on four distinct areas: storytelling, strategy, co-op games, and wholesome games. With an international team of around 45 employees, Daedalic is currently working with various development studios to create a new lineup of innovative games across consoles and PCs to market. Recent hits include Star Trek: Voyager – Across the Unknown, The Occultist, New Cycle, Barotrauma, Unrailed!, Bloodgrounds, Into the Emberlands, Deponia, Shadow Tactics, Inkulinati, Hidden Deep, Fling to the Finish!, and more.

Please look out for upcoming games like Woodo, Barotrauma Home & Harbor Expansion, and many more. Since April 2022, Daedalic Entertainment has been a subsidiary of the French publishing house, Nacon.

Warhammer 40,000: Dark Heresy — A detailed look at the Closed Beta

A deep investigation system, individual-morale combat, five archetypes, including the new Mystic, and ten companions to recruit

Nicosia, Cyprus (June 17, 2026) | Today, Owlcat Games shared a detailed look inside the Warhammer 40,000: Dark Heresy Closed Beta, now available to all Founder’s Pack owners on PC. The Closed Beta opens the game’s complete first Act — around 20 hours of investigations, combat encounters, and companion recruitment in the Imperial sector of Scintilla — and reveals the systems through which the Acolytes of the Inquisition pursue heresy across the Calixis Sector.

The blog post detailing what players will encounter during the Closed Beta: 
https://store.steampowered.com/news/app/3710600/view/710026912607504543

At the centre of Warhammer 40,000: Dark Heresy sits a dedicated investigation system. Acolytes gather evidence across multiple locations, interview witnesses, and cross-reference their findings in an in-game journal that flags contradictions as they emerge. Companions can be consulted mid-mission to apply their specialist knowledge to a stalled lead. When the investigation concludes, the player resolves it by either uncovering the literal truth of what occurred or by assigning blame in a manner that better serves the Inquisition’s long-term objectives. Both paths carry consequences.

Ten companions are recruitable across the Closed Beta, each carrying a unique background ability nobody else can replicate. Acolytes can travel, among others, with the Eldar Wayseeker Laarthyr Cairnareth, the Kroot Ra’akhti, an Adeptus Mechanicus tech-priest, an Ogryn warrior, a Pariah whose presence shuts down every psychic power in her zone of influence, and Aspice Chorda of the Chorda Dynasty — a name familiar to Warhammer 40,000: Rogue Trader veterans.

Combat has been rebuilt around purpose. Encounters in the Closed Beta carry secondary objectives beyond simply defeating every enemy on the field: hostages to rescue, targets to capture alive for interrogation, warp rifts to seal before they spread. Supporting that approach is a new individual morale system replacing Rogue Trader‘s shared momentum, an immediate zone of influence around every combatant, an interruptible concentration mechanic for major enemy actions, and armor that functions as a separate resource pool. Acolytes who break an enemy squad’s morale completely can end an encounter without a single kill, choosing to execute the survivors or take them in for questioning.

The beta also contains character creation. Players may choose from five Tier-1 archetypes — Warrior, Officer, Operative, Soldier, and the new Mystic archetype for sanctioned psykers — along with four origins, three home worlds, and nine body types. Specialisations replace Rogue Trader‘s broader talent pool, while ability modifications layer long-term depth onto the build. The Sanctioned Psyker origin also stands on its own, leaving room for unconventional acolytes such as a Warrior who manipulates the warp or a Soldier with a sanctioned gift.

The Closed Beta will remain open until the game’s release, and player feedback collected throughout will inform the final build. Founder’s Pack owners can access the Closed Beta through the official website.

Warhammer 40,000: Dark Heresy will launch on Windows PC (Steam, GOG, Epic Games Store) and consoles (PlayStation 5, Xbox Series X|S).

About Owlcat Games

Owlcat Games is a developer and publisher with a passion for RPGs and narrative-driven experiences. What began as a small team of games industry veterans with a love for tabletop roleplaying has evolved into a truly international studio. Headquartered in Cyprus with over 450 employees worldwide, Owlcat continues to grow, drawing talent from across the globe, and still finds time to roll dice together every week, in person and online.

Previous titles include the critically acclaimed Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, and Warhammer 40,000: Rogue Trader.

About Games Workshop

Games Workshop Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer Age of Sigmar and Warhammer 40,000 games, miniatures, novels and model kits through more than 550 of its own stores (branded Games Workshop or Warhammer), its own web store, and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other related brands and product ranges (including its publishing division ‘Black Library’ and its special resin miniatures studio ‘Forge World’) can be found at www.games-workshop.com.

PUBG: BATTLEGROUNDS Enhances Ranked System in Update 42.1

Update 42.1 introduces survival-focused RP adjustments, new consecutive placement bonuses, and a revamped Workshop probability structure designed to improve the overall player experience.

EL SEGUNDO, CALIF. – June 17, 2026KRAFTON, Inc. has released Update 42.1 for PUBG: BATTLEGROUNDS, introducing improvements to the Ranked system.
 
Ranked Season 42 will run for three months, longer than usual, as part of preparations for the upcoming Ranked revamp. The update introduces adjustments to the Rank Point (RP) system with a greater emphasis on survival, one of the core elements of Battle Royale gameplay. Final placement now carries greater weight in RP calculations, and additional RP can be earned by achieving high placements in consecutive matches. Secret Rooms have also been added to Ranked and Custom Matches – Esports Mode.
 
Black Market 2026 has also arrived with a revamped reward structure. As outlined in the 2026 Roadmap, PUBG: BATTLEGROUNDS has removed the previous two-step probability structure involving Loot Caches and Prime Parcels. Players can now obtain Progressive weapon skins and other rewards directly from a single Cargo. A new Workshop page, Supply Bay, has also been introduced, bringing the full Cargo experience, from opening Cargo and viewing results to claiming milestone rewards, into one streamlined flow. Returning Progressive weapon skins include Demon’s Touch – ACE32, Rest in Pink – Dragunov, Yule Sleigh – Mini14, and Neon Dream – AUG, along with newly released Chromas.
 
The Blue Zone system has also been updated. In Normal Match, the Blue Zone has been adjusted to create more room for late-game engagements while maintaining the overall match duration. In Ranked, select phase timings have been shortened to improve match pacing, while Safe Zone placement adjustments have been reduced to increase unpredictability. Blue Zone damage now scales based on the amount of time spent inside the Blue Zone, rather than distance from the Safe Zone.
 
Additional updates include the introduction of Interactive Smoke, the new PUBG Nations Cup (PNC) Fantasy League, SLR balance adjustments, and the limited-time Ally Duo mode in Arcade.
 
More details on Update 42.1 can be found on the official PUBG: BATTLEGROUNDS website at https://pubg.com/en/news/10179

Funky Can Creative Announces TeaKnights, a Y2K-Inspired Musical Rail Shooter Now in Development

MONTERREY, Mexico – June 18, 2026 – Funky Can Creative, the Mexico-based independent studio behind the PopSlinger series, is excited to announce TeaKnights, a brand-new Y2K-inspired musical rail shooter currently in development and targeting Steam and Nintendo Switch.

First revealed through Funky Can Creative’s official announcement post, TeaKnights marks a new journey for the studio as it develops its own Sin & Punishment-style musical rail-shooter, built around low-poly 3D graphics, fast arcade movement, and a vivid audiovisual identity.

The announcement quickly drew attention online, with the reveal post receiving more than 4.3K likes within 24 hours. The project was also covered by Japanese games outlet Game*Spark, which highlighted TeaKnights as a low-poly 3D rail shooter inspired by classics such as Sin & Punishment and Star Fox 64.

A New Musical Action Game from the Creators of PopSlinger

With TeaKnights, Funky Can Creative is expanding beyond the soda-and-coffee-fueled 2D action of PopSlinger into a new 3D action direction. The game blends rail-shooter mechanics with the studio’s love for music, stylish presentation, and expressive character-driven worlds.

Rather than being only a 1990s throwback, TeaKnights leans into a broader Y2K-inspired identity: low-poly 3D visuals, early-2000s digital attitude, retro-pop color, arcade speed, and the kind of playful audiovisual energy that shaped a generation of games, anime, and music culture.

Players can expect a musical rail-shooter experience where aiming, dodging, movement, and rhythm-driven style come together in colorful stages filled with personality.

“After PopSlinger, we wanted to begin a new journey while keeping the same expressive spirit that defines what we do,” said Jose Luis Abreu, Director of Funky Can Creative. “TeaKnights is our own take on the musical rail shooter — fast, stylish, low-poly, and full of the Y2K energy that shaped so much of what we love about games and pop culture. Seeing the first reaction from fans and Japanese press has been incredibly encouraging.”

Follow Development on Patreon

Alongside the announcement, Funky Can Creative has launched a new Patreon where fans can follow the development of TeaKnights more closely.

The Patreon will give supporters access to deeper behind-the-scenes updates, development notes, early creative materials, and more intricate looks at the game as production continues. It is designed as a space for fans who want to follow the creative process beyond trailers, screenshots, and public announcements.

PopSlinger Franchise Sale on Nintendo Switch

To celebrate the TeaKnights announcement, Funky Can Creative is also running a special Nintendo Switch sale for the PopSlinger franchise until July 8, 2026:

  • PopSlinger — 80% off
  • PopSlinger Vol. 2 – Loveless — 60% off
  • PopSlinger Bundle — 70% off

Players who want to discover Funky Can Creative’s previous work can jump into the studio’s musical action universe at a deep discount.

Availability

TeaKnights is currently in development and is targeting Steam and Nintendo Switch. Release date, pricing, and additional details will be announced at a later time.

To learn more about TeaKnights, follow Funky Can Creative on X/Twitter at @FunkyCanDev, Instagram at @funkycancreative, and visit the studio’s Patreon for deeper development updates.

About Funky Can Creative

Based out of Mexico, Funky Can Creative is an award-winning studio founded in 2020 as a way to create an outlet for expressive developers during difficult times amidst lack of opportunities. The team’s main goal is to create expressive, memorable and musically-charged titles with influences of both Latin American and Japanese culture. PopSlinger Vol.2 – Loveless is the studio’s second title.

Capcom Confirms Gamescom 2026 Participation With Line-up Including Onimusha: Way Of The Sword And Global Playable Debuts of Dragon’s Dogma 2: Dark Arisen And Mega Man: Dual Override

Street Fighter 6 also joins the show floor line-up for an unmissable event

Hamburg – June 17th, 2026 – Today, Capcom, a leading worldwide developer and publisher of video games, announced their participation and full product line-up for Gamescom 2026. Having recently announced Dragon’s Dogma 2: Dark Arisen and the release date of Onimusha: Way of the Sword, the publisher confirms the world-first public hands-onof Dragon’s Dogma 2: Dark Arisen as well as other opportunities coming to the show in Cologne on August 26th.

The Capcom show floor, situated in Hall 9, Booth A070, will feature around 60 playable demo stations across more than 950 square meters. Visitors will have the opportunity to play highly anticipated Capcom titles like Onimusha: Way of the Sword, Dragon’s Dogma 2: Dark Arisen and Mega Man: Dual Override as well as Street Fighter 6, which will be accompanied by various eSport activities.

Capcom will also bring otherexciting opportunities for attendees and a number of live streamed programs broadcast across the duration of the show directly from Cologne to the rest of the world. For German-speaking audiences, Capcom will additionally provide daily shows from early to late, produced and presented by Rocket Beans TV.

Fans can join in the fun and watch via the Capcom channels:

Capcom Germany Twitch: https://www.twitch.tv/capcom_germany
Capcom Germany YouTube: www.youtube.com/capcomgermany

About Onimusha: Way of the Sword

Onimusha: Way of the Sword takes place in Kyoto during the early Edo period. In this time of relative peace for Japan, Malice has befallen the ancient city. Twisted into an eerie and unsettling place, Kyoto has been infested by the demonic Genma. In the debut trailer for Onimusha: Way of the Sword, a lone samurai armed with the Oni Gauntlet engages in fierce, blood-soaked sword fights with these hellish creatures from another world.

Onimusha: Way of the Sword launches for PlayStation 5, Xbox Series X|S, PC, and Nintendo Switch 2 on 25th September 2026. To learn more about the single-player action game, please visit the official Onimusha: Way of the Sword website.

About Dragon’s Dogma 2: Dark Arisen

Dragon‘s Dogma 2: Dark Arisen enriches the dynamic fantasy world and expansive adventures of Dragon’s Dogma 2 with unforgettable new tales and thrilling encounters. Based on feedback we received after the initial release of Dragon’s Dogma 2, we established three goals for ourselves when we set out to update and expand the game: enhanced gameplay, expanded adventures and enticing value.

Available for the first time, the Nintendo Switch 2 version will contain both the Dragon’s Dogma 2 base game and the Dark Arisen Expansion content. The Dark Arisen Expansion will also be available as separate DLC on PlayStation 5, Xbox Series X|S, and Steam.

About Mega Man: Dual Override

Mega Man™: Dual Override is the twelfth mainline instalment in the classic Mega Man™ series. The iconic franchise will make its highly anticipated return in 2027 when the all-new action platformer launches for Nintendo Switch™ 2, Nintendo Switch™, PlayStation®5 (PS5®), PlayStation®4 (PS4®), Xbox Series X|S, Xbox One, and PC via Steam.

About Capcom

Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil™, Monster Hunter™, Street Fighter™, Mega Man™, Devil May Cry™ and Ace Attorney™. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan, Singapore and Tokyo, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com  or news.capcomusa.com.

Tomo: Endless Blue Announces Planned Nintendo Switch 2 Version as Kickstarter Campaign Enters Its Final Days!

A new teaser confirms plans to begin porting Onibi’s living-world creature-collecting RPG to Nintendo Switch 2, as the studio also confirms Mac, Linux, and DRM-free alternatives

Paris, France – Junr 17, 2026 – Indie studio Onibi today announced that Tomo: Endless Blue is planned for Nintendo Switch 2, with porting work set to begin alongside the previously announced PC version. The announcement is accompanied with a new teaser showing a quick look into the game’s platforming gameplay. Now entering its final days, the Kickstarter campaign has surpassed $170,000 from more than 1,400 backers after hitting its $100,000 goal in under 60 hours.

Watch Tomo: Endless Blue Nintendo Teaser here:

Tomo: Endless Blue is built around the thrill of setting out across a vast ocean to discover and catch loveable creatures, from familiar companions to rare finds. Players sail the Endless Blue, a world of mysterious islands, strange towns, ancient ruins, and more than 150 Tomo to collect and partner with.

Thanks to procedural generation, no two islands are the same, and each journey alongside your creatures can lead to unique stories, characters, discoveries, and adventures other players may never experience. Players are visitors in a world bigger than themselves, one they can shape, but that keeps living with or without them.

The difference is what happens after the catch: Tomo are not just collected and stored away. Players bring them home, build places for them to live, and shape an island settlement around the creatures they love.

“The community has been asking about Nintendo Switch 2 since the first days of the campaign,” said Benjamin Devienne, Founder and CEO of Onibi“Tomo is about setting sail to find rare creatures, bringing them home, and building a world around them. That fantasy feels very natural on Nintendo hardware, and we wanted to celebrate the final days of the Kickstarter by confirming that bringing Tomo to Switch 2 is part of our plan.”

The planned Nintendo Switch 2 version remains subject to Nintendo approval. Onibi also confirmed plans for Mac and Linux versions, and that DRM-free alternatives will be available for players who prefer to own and play outside locked storefronts.

What’s New?

  • Nintendo Switch 2 version announced, with porting work set to begin
  • New Nintendo Switch 2 teaser released
  • Mac, Linux, and DRM-free alternatives confirmed
  • Kickstarter campaign enters its final days after surpassing $170,000 from more than 1,400 backers

Director’s Cut trailer features an original song composed and performed by Cécile Corbel, known internationally for her work on Studio Ghibli’s The Secret World of Arrietty: 

About Tomo: Endless Blue

Tomo: Endless Blue is an open-world creature-collecting RPG set across a vast ocean of mysterious islands. Players discover more than 150 Tomo, capture and breed them, build habitats and settlements, explore with friends, and uncover the hidden history of the Vagari in a living world designed to be explored, shaped, and lived in.

À propos d’Onibi et de Mujina :

Onibi est un studio de jeux vidéo indépendant dont les membres sont basés à San Francisco, Londres et Bordeaux. Onibi travaille en partenariat avec son studio français affilié, Mujina, qui se consacre au développement de Tomo : Endless Blue. L’équipe comprend des développeurs et des graphistes ayant contribué à World of Warcraft, Baldur’s Gate 3, GTA, Fortnite, League of Legends, Fall Guys, Assassin’s Creed, Warhammer, Dofus, FIFA, Asphalt, et bien d’autres encore.