Leamington Spa, UK – October 8, 2026: UK publisher Kwalee and independent, worker-owned studio Manzanita Interactive are pleased to announce that upcoming survival horror game Dandelion Void is getting its first-ever demo. This single-player demo gives players the chance to familiarise themselves with the ship’s systems, fend off unfamiliar foes, and uncover their first clues about what happened to the Pergola and its inhabitants.
The announcement also confirms Kwalee’s partnership with Manzanita Interactive to bring Dandelion Void to PC Early Access in 2027. The game is directed by Brian Ostrander, creator of the wildly popular Save Our Station! mod for Project Zomboid.
In the full release, players must survive the jungle-choked halls of a derelict arkship adrift between the stars. Establish a refuge, forage for resources among the skeletal remains of your ancestors. Fashion whatever weapons you can, because the jungle is alive – and hostile…
Download the demo now
About the Game
Key Features
- Survive on a ruined generation ship full of peril, from starvation to shipquakes to highly-evolved botanical horrors
- Craft, scavenge, and repurpose tools, clothing, weapons and the finest tech that 1970s Earth had to offer
- Construct shelters and bases in the abandoned chambers of the Pergola; decorate with looted furniture, or craft your own
- Customize your character’s lineage, backstory, traits and appearance
- Face new challenges on each run as the hand-authored ship map is modified with randomized overgrowth and decay
- Work together to survive alongside friends in optional co-op multiplayer at launch
- Make the game yours with full mod support at launch
Survive the Pergola
A civilization in a bottle, the starship Pergola carried everything its crew would need for a generations-long voyage: living quarters, hospitals, bars, libraries, reactors, farms, factories, and so much more, now all gone to seed.
Pick your way through ruined halls and corridors in your hunt for resources. Craft and scavenge what you need to survive. Make use of all technology at your disposal, restoring power to doors using computer terminals or fashioning weapons from metal shards and plant stems. Defend yourself against the ship’s horrors new and old: hazardous materials, collapsing structures, broken airlocks, and the over-evolved descendants of its original plant life.
With each attempt, the details of the ship change. The undergrowth spreads differently, doors break or open, medkits are spoiled or water pipes cease to function. Even as your knowledge of the Pergola grows, each run presents a new set of challenges.
Make this your home
There’s more to life than just staying alive. In addition to hunger, thirst, and shelter needs, you must balance your comfort and happiness. Build a home wherever you can: an abandoned air duct, an office supply closet, or a leafy hovel by a reactor cooling pool. Furnish your dwelling with cozy furniture and decorate it with strange artifacts to boost your morale.
Those who came before
In the late 20th century, the brutality of capitalism reached its zenith. Amidst popular uprisings and military expansions, a cadre of artists, scientists, and controversial financiers in the autonomous San Francisco Bay founded the Acorn Starship Collective. Visionaries to some, gutless cowards to others, the ASC launched the Pergola towards an exoplanet with speculated life-sustaining capability, a dozen generations away.
You know nothing of this. Your eyes have never seen these long dead founders, and your feet have never known the soil of Earth. Your world is one of cold steel bulkheads, winding jungle corridors, and the groan of unfamiliar machinery. You are alone. What happened to this place?
Face the jungle together
Explore and survive with friends in co-op-focused PvPvE multiplayer, either peer-to-peer or with player-hosted servers. Band together to tackle dangerous expeditions, spread the load of base management, or interfere with your friends’ attempts at survival. Even playing solo, you’re bound to encounter unlikely interspecies allies amongst the Pergola’s jungles…
Shape the world
Our game director originates from the modding community of Project Zomboid, which has inspired us to center customization and player agency in this new title. The full game includes Dandelion Void’s custom map editor and its robust Lua API.
Create and modify maps, import custom clothing and weapons, or dream up whole new Lua-scripted scenarios and biomes. Dandelion Void is a game made by modders, for modders.
About Kwalee
Kwalee is a multi-award-winning games publisher and developer based in Leamington Spa, UK. The company has built a growing catalogue of PC and console titles, including Wildmender, ROBOBEAT, Voidwrought, In Sink, Hordes of Hunger, The Precinct, Town to City, Don’t Stop, Girlypop!, Grime II, Modulus: Factory Automation, Rune Dice, Call of the Elder Gods, Ground Zero, Shift at Midnight, SPRAWL zero, Welcome to Elderfield, lily’s World XD and RetroSpace as well as upcoming titles including Hark the Ghoul, BPM Bitcrushed, Steam to Electric, Vampire: The Masquerade — ETERNAL WHISPERS, Ballistic.exe, Dandelion Void and more.
Founded by games industry icon and Codemasters co-founder, David Darling CBE, Kwalee is supported by a global team of games experts, with studios in the UK, India, and remote locations worldwide. The company is actively seeking high-quality games to publish across all platforms and invites developers to get in touch.
Officially recognised as ‘Best Publisher’ at the TIGA Awards 2022, Kwalee is also a committed industry advocate, serving as an ambassador for the non-profit organisation Women in Games and regularly supporting charities such as Safe In Our World, GamesAid, and SpecialEffect.
About Manzanita Interactive
Manzanita Interactive is a worker-owned and operated game studio led by Brian Ostrander, creator of the wildly popular Save Our Station! mod for Project Zomboid. The studio is currently focused on creating Dandelion Void, a survival horror game launching into Early Access on Steam in 2027.

