HomeMain MenuPress ReleasesFez Meets Monument Valley On December 3rd When 3D Puzzler Hope Timbre...

Fez Meets Monument Valley On December 3rd When 3D Puzzler Hope Timbre Releases on PC

Explore an enchanting dreamlike world and help two siblings summon the Spring to escape a never-ending cycle

Hurbanova Ves, Slovakia – November 12th, 2026 – Linnet Solutions is pleased to announce that HopeTimbre, its enchanting 3D puzzle adventure that’s won comparisons to puzzle classics Fez and Monument Valley, will be releasing on Steam on December 3rd.  In Hope Timbre, you guide a mysterious creature through imaginary realms at night and help two siblings awaken their broken world during the day.

Traverse colourful environments and manipulate the architecture to solve perspective-shifting puzzles. You begin by using blocks that allow you to rotate on a 3D plane and will discover new ways to manipulate the architecture around you as you progress. In these surreal environments you can find Hope Instruments to take back to the waking world. These could be musical instruments, songs, friendly creatures or pieces of a book. Use these to heal the siblings, grow their old tree, summon the Spring and escape the never-ending cycle.

The game features non-linear progression through levels decorated with patterns inspired by slavic embroidery. Music based on local folklore songs adapts to the player solving the puzzles bit by bit. There are no failstates and puzzles are designed to require no restarts for contemplative, pressure-free gameplay. 

Watch the siblings’ cold world transform as you collect more Hope Instruments. Decorate the world as it heals and unlock new costumes for the pair to wear. Help them summon the Spring and escape the never-ending cycle.

Hope Timbre is the first title from Linnet Solutions, who previously worked on award-winning Amanita Design titles Botanicula and Chuchel.

Hope Timbre on Steam: https://store.steampowered.com/app/2873610/Hope_Timbre

About Linnet Solutions
Linnet Solutions is a small studio based in Hurbanova Ves, Slovakia. The company was founded in 2013 and provided programming support for Amanita Design’s award-winning point and click titles Botanicula and Chuchel. The studio is currently working on its first spatial puzzle adventure, Hope Timbre.