HomeMain MenuPress ReleasesSurvive The Night – NIGHTRUNNER Playtest Starts This Weekend, New Trailer Revealed

Survive The Night – NIGHTRUNNER Playtest Starts This Weekend, New Trailer Revealed

First playtest for high-risk, high-reward PVE Horde Extraction game goes live this Saturday

Reken, Germany – September 30th, 2026 – THE DARKNESS RISES. 314 Arts today announced that the first playtest for NightRunner will launch this Saturday, October 3rd, and revealed a brand new Devlog trailer showcasing the latest in-depth look at the game. Sign up to the playtest today on Steam.

In a world where the NightRunner rail network is the only logistical line, coordination is crucial. NightRunner is a 1-4 player PvE horde-survival extraction game where your squad delivers cargo across the world, scavenging hostile territory, defending the NightRunner train, and fighting to get back onboard before the sun catches up.

Playable for the first time this weekend, the NightRunner playtest plunges players into the world of The Silent Blocks, tasked with defending their NightClaw Wagon against deadly mutants as they scavenge resources to keep the rails alive.

Defend, scavenge and extract as one of four playable Runners, each with unique kits that shape how you fight, scavenge, and support your crew. Upgrade your Runner-Tech with permanent unlocks to dominate runs and take on more challenging jobs. 

Explore scavenging zones to gather resources and acquire powerful loot, fighting through a ruthless world where every run is a high-risk, high-reward battle for survival, and where intense co-op combat, strategic decision-making, and a blend of roguelite and persistent progression determine whether you escape with your loot – or lose everything.

NightRunner launches on Steam in 2027. Wishlist the game and sign up for the playtest on Steam today. For more information, visit play.nightrunnergame.com.

ABOUT 314 ARTS
Founded with a passion for the First-Person Shooter genre, 314 Arts has grown into a studio that values quality over quantity. We are a team of developers, artists, and gamers who understand that a great game is more than just graphics – it’s the Game Feel.

Our headquarters in Germany serves as the hub for our operations, where we coordinate with talent from around the world to bring ambitious projects to life. We believe in transparency with our community and precision in our craft.