Dive into the mysteries of Camomile Peaks and get ready for a good scare!
Publisher Spaghetti Cat announces the open playtest for Midnight Souls, an adventure RPG from independent developer Sergey Bolshakov. Starting September 15 players will be among the first to experience the dark atmosphere of the provincial town of Camomile Peaks.
- Join the playtest
Midnight Souls is a mysterious 2D adventure in which players take on the role of a teenager who travels to an unfamiliar town for a date with a girl he met online. What starts as a romantic evening threatens to turn into a genuine nightmare. Along the way, the protagonist will have to learn to overcome fear and self-doubt, make new friends, and take care of his cat, Charlie.
Playtest build contents:
- The game’s first chapter
- A day/night cycle
- English and Russian language support
- Dialogue, story-driven exploration, mysteries, and the everyday problems of the town’s residents
- A “Guess Which Dialogues and Artwork Are Placeholders” quiz
- Near-final environment and character artwork
- 4 original music tracks
- A progression system based on finding specific items
- Minigames
- 4 merchants
- An inventory system and a zero-interest savings account!
- An exciting chase!
- Around 30 items of varying importance (6 of which are glass bottles!)
- More than 10 characters
- Around 6 locations to explore, containing roughly 26 rooms
- Automatic and manual saves, plus the ability to load your save files
- Settings! Play in fullscreen or don’t!
- More than 150 MB of fun!
The open playtest, running from September 15 to 22, is not only a chance to be among the first to experience the game, but also an opportunity to help shape its development. The developer will be closely monitoring feedback and taking players’ comments and suggestions into account.
The playtest takes approximately 60 minutes to complete.
Join the Midnight Souls playtest on September 15 and uncover the secrets of Camomile Peaks!
The game is scheduled to launch on PC in Q2 2027 on Steam.
Add the game to your wishlist to be the first to hear about all the latest updates!
About Bolshakov Sergey
An independent studio consisting of a developer, an artist, and a couple of cheese sandwiches, with the goal of creating games using the latest pixel art technologies. The team specializes in games leaning into black humor, nostalgia, and longing for places not everyone can return to.

