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thatgamecompany Announces “Dear Van Gogh” a New Interactive Experience within Sky: Children of the Light

Explore the Legendary Artist’s Most Influential Works and Relationships, Rendered in a Painterly World That Explores the Question of Why Van Gogh’s Art Endures Across the Centuries

LOS ANGELES – June 6, 2026 — thatgamecompany, the acclaimed studio behind the legendary video games Journey, Flower and Sky: Children of the Light, today revealed Dear Van Gogh, a new experience set in the world of Sky: Children of the Light. Launching on July 17, 2026, Dear Van Gogh brings players into the life of Vincent van Gogh through an interactive journey shaped by his paintings, his struggles, and the people closest to him.

“Some stories are so universal that they must be experienced, not just observed, and Van Gogh’s is one of them,” said Jenova Chen, CEO and Creative Director for thatgamecompany. “Most people remember Van Gogh as the tortured artist who suffered alone. That loneliness was a big part of who he was, so honoring his story meant integrating that into this experience. But we also wanted to shine light on the devoted family whose quiet sacrifice and unwavering support helped carry him forward without recognition.  This is the side of the story most people don’t know. What moves us most about Van Gogh’s legacy is that behind his extraordinary art was extraordinary human devotion and resilience, but also the question that his works keep asking across the centuries: what makes his art endure?

“At thatgamecompany, we have always believed that games can carry the same emotional truth as other classic artistic media. This interactive Van Gogh experience is our tribute to the love and devotion behind Vincent van Gogh and his family.”

Watch the Vincent & Sky Announcement Trailer on YouTube

About Dear Van Gogh

Step into a living canvas in Dear Van Gogh, where art, emotion and human connection intertwine. Embark on a journey to bring Van Gogh’s masterpieces into the light, traveling inside his paintings to witness his earliest uncertainties, his Paris awakening, and the fragile beauty of his final years.

At the heart of this experience are the letters between Van Gogh and his brother Theo, a decades-long exchange of doubt, wonder and unfailing devotion that make Van Gogh’s art possible in the first place. Through them, players discover the full depth of that bond: Vincent’s lifelong struggles, Theo’s steadfast belief, and a correspondence that became one of history’s most remarkable artistic records.

Guided by Theo’s wife, Johanna, players become quiet witnesses to a life shaped as much by that invisible support as by Van Gogh’s own restless vision. Through her, players learn how the birth of her son inspired Vincent into a new era of painting, along with her tireless work to promote Van Gogh’s paintings after his tragic death at age 37.

Blending exploration and emotional storytelling, Dear Van Gogh invites players to feel the weight and warmth of that family bond, to discover that art, at its most basic, rarely endures alone. Players can explore 3D recreations of some of Van Gogh’s most iconic works of art in-game, each brought to life in his distinctive bold, swirling brushstroke style, evocative of the Post-Impressionism style he helped popularize. 

Dear Van Gogh will be available on July 17, 2026 through the Sky: Children of the Lightgame app on iOS, Android, Nintendo Switch, PlayStation 4, and PC via Steam.

Sky: Children of the Light released as a free-to-play iOS game on July 18, 2019, receiving critical and commercial acclaim. It earned Apple’s iPhone Game of the Year award in 2019, ‘Best Mobile Game’ and ‘Audience Award’ at the 2020 Game Developers Choice Awards, and ‘Mobile Game of the Year’ at the 2020 SXSW Gaming Awards. Sky later expanded to Android, Nintendo Switch, PlayStation 4, and PC via Steam, hitting 300 million downloads as of 2026.

About thatgamecompany

thatgamecompany is the visionary studio behind the critically acclaimed award-winning titles Flow, Flower, Journey, and Sky: Children of the Light. Since its founding in 2006, thatgamecompany has been committed to developing broadly accessible, artistic, emotional, and enriching experiences that inspire human connection between all ages and cultures. The studio’s work is now featured in the Smithsonian permanent collection and the Museum of Modern Art in New York, along with countless awards and nominations from industry groups. Led by co-founder and creative director Jenova Chen, thatgamecompany is currently supporting its latest title, Sky: Children of the Light, which broke the Guinness World Record for “most users in a concert-themed virtual world” and achieved over 300 million downloads since its launch in 2019.