The chaotic claw machine roguelike deckbuilder hits Version 1.0 with massive new content, fresh challenges and launch discounts across all platforms
Zurich, Switzerland – 30th April, 2026. Stray Fawn Studio is thrilled to announce that Dungeon Clawler, the wildly inventive claw machine roguelike deckbuilder, has officially left Early Access and launched into Version 1.0 onPC via Steam, alongside full releases on PlayStation 5, Xbox Series X|S, Nintendo Switch, and iOS and Android devices.
Blending the thrill of arcade claw machines with deep deckbuilding strategy and roguelike progression, Dungeon Clawler challenges players to grab weapons and items from the machine, craft powerful builds, and unleash devastating combos as they battle their way through a dungeon packed with danger, discovery, and unpredictable encounters.
Originally developed as a small side project by co-founder Micha, inspired by a love of roguelikes and the neon-lit claw machines of Tokyo arcades, Dungeon Clawler quickly evolved into one of Stray Fawn Studio’s most ambitious and creative titles to date.
With its full Version 1.0 release, Dungeon Clawler expands significantly on its Early Access journey with a huge wave of new content. A brand-new Daily Challenge Mode adds fresh twists to every run, while new characters, including Spinarosa and Captain Coney (plus another secret unlockable one) bring even more variety to playstyles. Players can master the chaotic Propeller Claw, take on formidable new bosses such as the elemental Giant Slimes, Mama Creampuff, and Smeltor, and uncover hidden encounters lurking deep within the dungeon. Alongside new enemies, items, and perks that deepen strategy and replayability, the 1.0 launch also delivers extensive balancing, improvements, and bug fixes for the most polished Dungeon Clawler experience yet across all platforms!
At its core, Dungeon Clawler offers a deeply replayable and strategic experience:
- Unlock 26 unique characters, each with distinct abilities and playstyles
- Experiment with 8 different claws, each transforming how you grab items
- Combine over 120 items with 85 passive perks to create powerful synergies
- Battle 40+ enemies and 17 bosses, each with unique mechanics
- Explore mysterious locations, encounter strange allies, and risk it all in pachinko machines for powerful rewards
Players must use every trick at their disposal to reach the dungeon’s heart, defeat the evil dungeon lord, and reclaim their lost paw.
Dungeon Clawler is available now across all platforms at the following pricing:
- PC (Steam) – $14.99 / €14.99 / £12.99 (35% launch discount)
- PlayStation 5 – check local channels for exact pricing
- Xbox Series X|S – $14.99 / €14.99 / £12.49 (10% launch discount)
- Nintendo Switch – $14.99 / €14.99 / £13.49 (10% launch discount)
- iOS – $6.99 / €6.99 / £6.99
- Android – $6.99 / €6.99 / £6.99 (20% launch discount)
All launch discounts are available for a limited time, so players can jump in now and grab Dungeon Clawler at a special price.
Dungeon Clawler is out now for PC via Steam, alongside full releases on PlayStation 5, Xbox Series X|S, Nintendo Switch, and iOS and Android devices so grab the claw, build your perfect run, and dive in today.
About Stray Fawn Studio
Stray Fawn Studio is a fifteen person indie game studio based in Zurich, Switzerland. The company focuses on developing their own projects which are often situated in the simulation game genre. Procedural content generation and the simulation of living worlds form the core of the studio’s creations. Stray Fawn was founded by Micha Stettler, a space enthusiastic software engineer and Philomena Schwab, a biology loving game designer.

