Experience The Emotionally Gripping Interactive Narrative Title On New Platforms In Summer 2026
Tokyo, Japan (April 21, 2026) – Developer TearyHand Studio LLC, and publisher Kodansha Ltd. have announced today that and Roger will be launching new versions for iOS, Android, and Nintendo Switch 2 later this Summer. Since its release in 2025, and Roger has gained global recognition as a work of interactive fiction that fully harnesses the potential of the video game medium with over 100,000 copies sold. Bringing the title to mobile and Switch 2, along with planned support for 20 new languages, gives more people from around the world the opportunity to experience this beloved game.
and Roger is an interactive novel following a young girl who wakes up to find her father is missing. In his place is a stranger who speaks nonsense and insists she “take her medicine.” Join this young girl on her journey as she tries to make sense of what is happening around her. and Roger blends a powerful narrative with contextual play mechanics to create a piece of fiction only possible through the medium of video games. While only taking about an hour to complete, and Roger stays with players long after they set the controller down.
and Rogeris currently available on Steam for PC and Nintendo Switch for $4.99. For more information on and Roger, please visit the game’s Steam page, and Nintendo eShop page. For more information about Kodansha’s Game Creator’s Lab, please visit their official website.
About yona
An independent game creator and son of a Chrisitan minister. After graduating college he joined the game development company room6 where he worked on games such as Kotodama Diary and Kitsune: The Journey of Adashino. In 2022 he started Tearyhand Studio and joined Kodansha as part of their Game Creator’s Lab. He released his debut title, In His Time, in 2023 and follow-up game, and Roger in 2025.
About Kodansha Creators Lab
This R&D department was established in June 2021 within Kodansha Ltd.’s Fourth Business Division. Under the banner of “redefining editing,” we engage with creators across all genres to produce a wide variety of content that transcends the traditional formats of books and magazines. Kodansha’s Game Creator’s Lab supports indie game creators and plans new game development projects.

