Use acoustic proximity voice chat, investigation tools, and deception items to fool your friends!
Salt Lake City, USA, February 3rd, 2025 – Something sinister is afoot in Snowfall Games’ upcoming multiplayer murder mystery game, It Was You. Are you cunning enough to kill your friends and cover your tracks or perceptive enough to expose a carefully orchestrated murder? Find out when It Was You launches on Steam later this year.
It Was You invites 5-12 players to a murder mystery-themed Halloween party at the haunted Tylock Estate. Upon arrival, party attendees will be given a role—detective or killer—and tools to manipulate, uncover, or plant evidence of a murder.
Detectives have a range of tools at their disposal to uncover the truth—whether it’s using a magnifying glass to trace footprints, a blacklight to reveal hidden blood splatters, or even a lie detector to expose a suspect’s role. Meanwhile, killers rely on deception, using items like a spray bottle to erase their fingerprints or tape to plant someone else’s. They can even drag a body into a closet, hoping it remains undiscovered. At any moment, players can call for a discussion and vote to exile whoever they believe is guilty.
Acoustic proximity voice chat introduces lifelike reverberation and occlusion, causing voices to echo in the long corridors of the Tylock Estate. When a player enters a room and shuts the door, conversations from outside are naturally muffled, adding an unprecedented degree of immersion. To execute the perfect murder, killers must ensure the door is closed and no one is around —or risk detectives overhearing the victim’s scream echoing through the halls.
Every party feels alive with the addition of non-player guests. Killers must eliminate these NPCs first, creating a buffer that allows real players to investigate and participate in the narrative of every game before they risk becoming victims.
“We’re huge fans of social deduction games and think the appetite for it is only growing, with Jubensha, the real-life role-playing rendition of murder mysteries, being the third highest grossing form of entertainment in China, earning $3.4 billion across 10 million players,” said Jaden Holladay, Co-Founder and Engineering Director at Snowfall Games. “While we’ve loved social deduction games like Among Us, Town of Salem, and First Class Trouble, we felt there was more we could bring to the genre by adding new tools to play with, such as acoustic proximity voice chat, first-person perspective, and an array of tools to investigate a crime scene– resulting in a more realistic and complex murder mystery experience!”
About Snowfall Games
Snowfall Games started during the 2020 global pandemic when lifelong friends Austin and Jaden, stuck at home, saw a gap in the social deduction genre—one that craved deeper gameplay, stunning visuals, and a true murder mystery theme. Having spent their childhood creating—building elaborate Halloween experiences for neighborhood kids, designing firework displays in Roller Coaster Tycoon, and learning game engines—they turned their passion into careers. Jaden made his mark developing Marine Arena 2, one of StarCraft 2’s most-played mods, and later worked on Hogwarts Legacy, New World, and Lost Ark. Meanwhile, Austin blended his computer science expertise with self-taught artistry, mastering 3D modeling and rendering to bring their vision to life. From two developers to a full-fledged team, Snowfall has spent four years driven by passion, countless late nights, and relentless ambition—culminating in its first game, It Was You.