Global games publisher iam8bit, together with developers Ewoud van der Werf and Nils Slijkerman and publisher Extra Nice, bring the acclaimed indie adventure SCHiM to retailers worldwide, now available on multiple platforms throughout the Americas and EMEA. Fans may choose the retail edition from local retail stores on PlayStation 5 and Nintendo Switch for €34.99/£29.99 or hunt for the iam8bit Exclusive Edition, available for PlayStation 5 and Nintendo Switch for $39.99.
The retail edition features the main game alongside four bonus art cards showcasing scenes from the game, and includes cover art by Janna van Abbema. This snazzy edition is available on store shelves as of today, November 8.
Fans may also opt for the iam8bit Exclusive Edition, which includes an 11″x17″ Street Scene Poster with four Character & Shadow Sticker Sheets you can use to customize your own unique scene from the game, as well as Exclusive Cover Art by Owen D. Pomery, all for $39.99. This version is exclusive to iam8bit.com and will begin shipping before the end of the year.
Fans of charming indie 3D platformers and lively, relaxing experiences can still pre-order the iam8bit Exclusive Edition and retail edition at schim.iam8bit.com.
About iam8bit
iam8bit is a creative production emporium that’s been boldly redefining the entertainment industry since 2005. Its collaborative works have taken a variety of forms, including groundbreaking community events, immersive art experiences, and exclusive collectibles, all designed to bring surprise and delight to people’s lives. iam8bit played a crucial role in the vinyl renaissance, minting its first record in 2010, and is the industry leader in premium physical editions of top-tier games. iam8bit evolved into financing and publishing games under its iam8bit Presents imprint, including the smash hit Escape Academy; NES mash note Garbage Pail Kids: Mad Mike and the Quest for Stale Gum; and the upcoming chill vibes simulator Simpler Times. The company is based in Los Angeles and co-owned/co-creatively directed by Jon M. Gibson and Amanda White.
About Ewoud van der Werf and Nils Slijkerman
SCHiM started off as an exam project for Ewoud in February 2020. Ewoud had the opportunity to do his exam at Indie Game Studio: Extra Nice. Ewoud pitched the idea of platforming through shadows. Together with the company, Ewoud worked on what became the first version of SCHiM for his exam. Several tweets about the game caught the attention of possible publishers and the scope was adjusted to become a more full-fledged game instead of a short experience. Ewoud aced his exam and continued to work on SCHiM together with Nils Slijkerman and additional support from Extra Nice.
About Extra Nice
As a result of earlier successful collaboration, we came together in 2015 and created Extra Nice – a small, independent, game studio operating from Leeuwarden, The Netherlands. We are a team made up of passionate, creative, and diverse individuals, striving to engage users through entertaining media.