HomeMain MenuPress ReleasesFlint - Treasure of Oblivion, at the heart of the tactical RPG...

Flint – Treasure of Oblivion, at the heart of the tactical RPG gameplay Discover the third making-of

Sydney, Australia – September 10, 2024 – Microids and Savage Level are thrilled to reveal the third and final making of for Flint: Treasure of Oblivion. After exploring the motivations and inspirations behind the game in the first episode, and then the storytelling in the second, this new video focuses on the gameplay mechanics.

This third making-of discusses the challenges the studio faced in creating authentic gameplay mechanics while staying true to the pirate-themed universe. It also highlights how different archetypes are managed to develop effective strategies. Battles, particularly the 15 vs. 15 skirmishes, require precise management of your crew’s skills but, above all, a good tactical sense, utilising verticality and unit positioning. Inspired by board games and role-playing games, the gameplay is designed to be both accessible and deep, offering players an experience that is both intuitive and demanding.

About Flint: Treasure of Oblivion :

Prepare to embark alongside Captain Flint, his second-in-command Billy Bones and his crew of old salts in search of a legendary treasure promising freedom and fortune. With its original narrative using traditional comic strips as a narrative medium, Flint: Treasure of Oblivion invites players to immerse themselves in a historically accurate pirate adventure spiced up with fantasy.

Flint: Treasure of Oblivion delivers adventure, but also strategic depth thanks to its turn-based combat mechanics, refreshing the genre’s foundations by drawing on mechanics from role-playing and board games, notably through dice rolls. When players build their crew, each member brings unique skills to use, allowing them to adapt their strategy to their style of gameplay. During the tactical phases, players can use skill and attribute cards to improve their crew members and gain an advantage over their opponents. Hoist the mainsail and set off to discover the secrets buried in the distant lands of Flint: Treasure of Oblivion.

Flint: Treasure of Oblivion features:

  • TURN-BASED TACTICAL COMBAT: A good preparation is key! Choose your crew members with unique abilities, obtain new skills, improve your dices. During the tactical phases, use cards to trigger skills and attributes and influence the fight with dice throws.
  • COMIC-BOOK NARRATIVE: Enjoy a narrative which, beyond the usual codes of comics (onomatopoeia, speech bubbles), offers players original and dynamic comic strips.
  • EXPLORATION: Discover a magnificent world, from the French city of Saint-Malo to the exotic landscapes of central America. Visit diverse environments (cities, camps, jungle, caves…) powered by Unreal Engine 5.
  • HISTORICALLY-INSPIRED PIRACY WORLD: The game faithfully recreates a world of piracy, incorporating historical elements (language, costumes, weapons) making the experience even more immersive.

Flint: Treasure of Oblivion will be available digitally on PC, PlayStation 5 and Xbox Series X|S, and physically on PlayStation 5 and Xbox Series X|S on October 24, 2024.

# # #

About Microids

Microids is a French video game publisher. Founded in 1985, Microids’ editorial strategy now focuses on 4 major areas: adventure games, racing games, retro gaming and games inspired by iconic titles. By collaborating with renowned studios and authors (Revolution Software, Sloclap, Oddworld Inhabitants, Pendulo Studios, Eden Studios, Go Nagai, Charles Cecil, Benoît Sokal, Paul Cuisset…), Microids has become a major player in international video games. Taking inspiration from legendary titles, Microids reaches a wide audience and creates original adventures which give gamers the chance to play as some of their most beloved characters.

About Savage Level

Founded by two brothers Aurélien and Maxime Josse, seasoned veterans in the video game industry, Savage Level develops games that focus on immersing players in rich universes with profound but accessible gameplays while emphasizing on artistic direction deeply rooted in traditional arts.