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Tame Wild Flames in Sorcerous Soulslike “Witch of Oblivion”, Coming to PC in 2025

TOKYO — June 8th, 2024 — Witch of Oblivion, the sorcerous soulslike set in an ever-changing open world developed and self-published by Tasto Alpha, sparks into existence in a reveal trailer featured in today’s IGN Live showcase. Master the flames on PC via Steam Early Access next spring.

In an age forgotten, the godlike Ancients have wielded nature’s might to dominate the world for time immemorial. The awakening of Cinder Witch Lyva provides kindling for hope to blossom, but upon waking from her years-long slumber, she has no recollection of her life’s purpose. Search high and low across an ever-changing forest for memory fragments to unveil her reason for existence in a colorful, dreamlike RPG adventure.

Explore a vast, dangerous woodlands that magically alters the locations of its fantastical inhabitants, keeping Lyva on her toes for what’s behind each tree. Befriend docile critters in possession of magical secrets, and battle aggressive fauna like flying snakes, sprouting spiders, and ferocious fowl. Then, interact with sage-like animals and the human-esque Wildfolk, who offer sidequests in exchange for worship and gifts. 

Within Lyva lies the ancient Fire Magicks, versatile offensive and defensive magicks that can be used to destroy, create walls of flame, traverse the environment and even conjure a healing bonfire. Her magicks can even be used to improve her close quarters combat with her staves, or mix movement abilities with counterattacks for an advancing parry. Conjure up to four abilities at once, and equip additional passive skill gems and talismans for stat boosts.

Time is of the essence during Lyva’s excursions into the unknown: keep an eye on her energy levels during exploration and battle, lest she suffer a narcoleptic need for sleep that transports her back to the last visited Tree of Respite. Visit the shopkeeper to purchase new spells, use them to strengthen Lyva, increase her resistance to sleep to elongate each run, and awaken to a different landscape as the field rearranges itself with newly positioned enemies and dungeons.

Respect the Forbidden Flame — capable of burning friends and foes alike — or risk uncontrolled destruction of innocent life. Indiscriminate use will leave the forest and its furry inhabitants in ashes, leading to untold consequences and altering the story’s trajectory. Ready to unleash Lyva’s full destructive capabilities? Climb online leaderboards against witches around the world while burning bosses to a crisp in record time.

Witch of Oblivion mixes the classic soulslike experience with elements of precision and self-control. Instead of only monitoring health and magic reserves, it also requires consideration of collateral damage,” says Tom Ikeda, Director at Tasto Alpha. “Our crafting system allows for near infinite ways to customize your playstyle, so players can explore the effects of a cautious approach, wanton destruction, and everything in between. ”

Witch Of Oblivion will be available on PC via Steam Early Access in spring 2025. For more information on the game, visit the official Steam page, and follow @WitchofOblivion on Twitter / X. 

About Tasto Alpha

Tasto Alpha is a young indie studio with a passion for making games users love to play, based out of Tokyo. Tasto Alpha’s leadership consists of Representative Director/Game Programmer Takuma Okubo, Executive producer Koichi Sugiyama Director/Game Designer Tom Ikeda.