HomeMain MenuPress ReleasesEnter the Chronosphere to Defy Laws of Time and Space at gamescom latam

Enter the Chronosphere to Defy Laws of Time and Space at gamescom latam

Play the BIG Festival Awards nominee for “Best Gameplay” on the show floor

SÃO PAULO, Brazil – June 26, 2024 – Enter the Chronosphere, the psychedelic turn-based bullet hell roguelike developed by Effort Star and published by Joystick Ventures, brings its genre-blending experience to gamescom latam, formerly BIG Festival, this Wednesday, June 26 to Sunday, June 30 at the BIG Festival booth on the show floor.

Enter the Chronosphere’s presence at the BIG Festival booth serves as the only way for the public to go hands-on with this roguelike that combines the careful, tactical planning of turn-based titles with the intensity and acrobatics of real-time action. The BIG Festival jury has nominated Enter the Chronosphere for “Best Gameplay” and “Innovation,” with winners to be determined on Friday, June 28, by an esteemed jury of games media and developers from around the world. 

Fight to destroy the time-obliterating chronospheres as a motley crew including the “bearzerker” Urtar, and the dodge-rolling Marcia, who might be the last human in existence. Wield a variety of weapons like reliable revolvers or insectoid stingers that can pull and stab foes. Synergize character abilities and weapons with a variety of passive and active abilities like monocles that strengthen bullets, and heel spurs that can negate enemy bullets.

About Effort Star

Effort Star is an indie game developer based in Melbourne, Australia with a gameplay-first approach to design. Their penchant for facilitating individual play styles is paramount to their game design philosophy, promoting learning and player growth via personalized gameplay to creatively solve procedural problems and overcome in-game obstacles.

About Joystick Ventures

Joystick Ventures is a California-based investing and publishing company whose main goal is to encourage indie developers to stay honest and promote experimentation to push the limits of game design across all genres, styles, and geographies. They are most known for their 2022 release, Lost in Play, which has sold more than 200,000 copies.