HomeMain MenuPress ReleasesSci-Fi City-Builder Sphere - Flying Cities Available Today on Steam Early Access

Sci-Fi City-Builder Sphere – Flying Cities Available Today on Steam Early Access

Utilise an anti-gravity device and sustain a Flying City in humanity’s final stand

Wiesbaden, Germany – 14th October, 2021. Publisher Assemble Entertainment and developer Hexagon Games are delighted to announce the release of survival city-builder Sphere – Flying Cities, today on Steam via Early Access. Take to the sky as you attempt to rebuild a semblance of society in this gripping post-apocalyptic sci-fi survival game where your most handy asset is a hyper-futuristic anti-gravity device. Utilizing a breadth of delicate and sophisticated technology and tools, you’ll assume the role of Commander while combining strategy and skill to keep the city’s denizens alive in what is humanity’s last stand.

In the not-so-distant future, Earth’s moon has been struck by a massive asteroid. With the fallout rendering the terrestrial surface uninhabitable, the ecosystem of the planet collapses. Facing complete annihilation, humanity makes one final and desperate attempt to survive — thanks to newly-created anti-gravity technology, the first (and possibly last) faction of flying cities ascends as the ultimate bastion of the human race.

As Commander, you have been put in charge of society in this relentless and unique strategy-sim that blends the best elements of the city-building and survival genres. Restore and protect civilization in a seemingly uninhabitable environment by utilizing the anti-gravity device to navigate your flying city across the sky into the treacherous unknown. Stay vigilant, as each decision could have ghastly consequences; be prepared to lay it all on the line to succeed, or else risk losing everything.

Key Features of Sphere – Flying Cities Early Access: 

  • A City in the Clouds: Construct your city with over 30 retro-futuristic buildings, utilize the resources available from the unique sky-vironment, and send out drones to harvest (sometimes rare!) resources and repair buildings to keep everyone’s head in the clouds
  • The Sky’s the Limit: The anti-gravity device and its deflector-shield are the only thing protecting the city from (un)natural disasters; maintaining it means the difference between life and certain doom
  • For the Greater Good: Assuring the safety of your city’s denizens is of paramount importance — tend to their needs by supplying food, healthcare, and shelter, as well as undergoing rescue missions. However, keep in mind that you won’t be able to save every building – nor every colonist.
  • Write Your Own Story: Each decision you make, turn you take, and building you create chronicles your own narrative in this compelling near-apocalypse scenario. Define your experience by the paths you follow and determine how your city’s story ends.

Developed by Hexagon Sphere Games and published by Assemble Entertainment, Sphere – Flying Cities is available today on Steam via Early Access for £14.99 / €17.99. 

Assemble Entertainment has again partnered with a charitable organization to offer a Save the World Edition of the game, this time with Atmosfair, an environmental development organization that focuses on clean energy climate protection projects. The Save the World Edition of Sphere – Flying Cities will include a mini-artbook and bonus in-game cosmetics for £23.99 / €27.49. Learn more and add the game to your wishlist here

Follow Sphere – Flying Cities on Instagram, Twitter, and Facebook for news and updates. 

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About Assemble Entertainment

Based in Wiesbaden, Germany, Assemble Entertainment is an independent games developer and publisher, best known for Leisure Suit Larry: Wet Dreams Dry Twice, the latest installment in the humorously naughty point-and-click adventure saga, and the multi-award-winning Endzone – A World Apart, that challenges players to survive and thrive following an environmental apocalypse. Assemble Entertainment also organizes GermanDevDays, an annual conference that attracts more than 1,200 attendees from across the German-speaking video game development industry.