Train Life : A Railway Simulator – Early Access Launch

Press Releases

Lesquin, France, September 1 2021 – To celebrate the early access launch of Train Life: A Railway Simulator,NACON and Simteract organised yesterday a live stream for the already strong community of fans enthralled by this ambitious project.

In addition to a gameplay demonstration and answering the questions of the fans, Simteract also revealed the roadmap of Train Life : A Railway Simulator until its final release, scheduled for Q12022.

Train Life: A Railway Simulator puts you at the head of a railway company. For the first time in a game of this type, you develop your business to become the biggest rail company in Europe: hire drivers, buy new trains and achieve your contractual objectives!  This unique management aspect is supported by the game’s detailed trains and driving system. NACON and Simteract have paid special attention to modeling the trains to ensure the game is both fun and authentic.

New content will be added regularly throughout the period of early access, including some legendary trains and, ultimately, 10,000 km of track across Europe. This detail and scope, along with dynamic weather, mean each voyage will be a unique experience.
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Train Life : A Railway Simulator is available on Steam and on the Epic Games Store.

Check Train Life : A Railway Simulator’s Steam page
Check Train Life : A Railway Simulator’s Epic Games Store page

About NACON
NACON is a company of the BIGBEN Group founded in 2019 to optimize its know-how through strong synergies in the video game market. By bringing together its 12 development studios, the publishing of AA video games, the design and distribution of premium gaming devices, NACON focuses 20 years of expertise at the service of players. https://www.nacongaming.com/

About Simteract
Simteract is a development studio with 50 employees that specialises in making railway simulators for industry professionals. Since 2018, the studio has focused on creating video games and has recruited veterans of the sector, using the expertise they earned while working in rail to provide fun and authentic games.

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