Sugar-coated multiplayer party game A Gummy’s Life launches on September 24th

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Experience epic sugar rushes through brutal gummy brawls  coming to PlayStation and Xbox

Madrid, Spain – September 1st, 2021 – Indie game studio EP Games is excited to announce its candy themed multiplayer party game A Gummy’s Life will be launching on PlayStation and Xbox on September 24th. Following the Steam and Nintendo Switch in 2018, A Gummy’s Life bursts onto consoles making the most out of the hardware with Xbox One X and PlayStation 4 Pro running at 4K at 60fps and next-generation PlayStation 5 and Xbox Series X hardware boasting 4K visuals at 120fps with dynamic resolution!

There’s no time for a break in A Gummy’s Life, the candy-coated, physics-based battle royale bonanza where death by chocolate and sweets is a very real possibility! Pick’n’mix from a wide selection of gummies, including Gummy Bear, Cola Bottle and Fried Egg, each with varying stats and cosmetics, and brawl in wacky battles through online and local multiplayer modes! It’s winner takes all, with a variety of game modes and mechanics for you to prove your worth: Hot Potato, King of the Hill, Team Deathmatch and the endlessly fun Free-For-All mode! In this easy to play, hard to master party game, either button bash your way to victory or land a strategic strike to leave a lasting taste in the enemy’s mouth! Challenge up to 8 players online or play locally with your friends, only one can become the champion but revenge always tastes sweet!

“We cannot wait to bring A Gummy’s Life to new players in less than a month!” said Daniel Barba, CEO of EP Games. “Battling unknown foes online or facing down family and friends in local play brings such a sugar rush – the only thing sweeter than gummies is beating your loved ones at A Gummy’s Life!”

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About EP Games
After more than 12 years of experience as a solo dev running a Free to play game server and developing games for mobile platforms, Daniel Barba, CEO of EP Games, joined Adrián Andrés to develop Queendoom (2016) and later on also Álex Muñoz to develop A Gummy’s Life. This small indie studio’s main purpose is to develop good games that they’d enjoy playing themselves.

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