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THE OUTLAST TRIALS – RED BARRELS DEBUTS FIRST GAMEPLAY TRAILER AT OPENING NIGHT LIVE

Subjects are required to present themselves for testing in 2022

Wednesday, August 25th 2021 (Montréal, Québec) Red Barrels, the independent game development studio based in Montreal, today presented the first gameplay reveal of The Outlast Trials during Gamescom Opening Night Live 2021. A whole new take on the Outlast survival horror experience, The Outlast Trials is a terrifying game set in the same universe as the previous titles for one to four players, set for release during 2022.

Set in the height of the Cold War era, players take on the role of test subjects abducted by the shadowy Murkoff Corporation.  Imprisoned in a secret Murkoff facility, players will be thrust into a series of physical and mental ordeals, tormented by iconic characters, and challenged alone or in teams to survive with their sanity intact.

“After years of development, we’re excited to collaborate with Geoff Keighley and the Opening Night Live team to debut the first gameplay teaser trailer for The Outlast Trials,” said David Chateauneuf, Red Barrels co-founder and designer. “This is a huge moment for us and we’re extremely proud to be in a position to give our fans and community just a dark taste of what’s to come in The Outlast Trials during 2022.”

The Red Barrels development team is hard at work to give deliver an all-new experience with The Outlast Trials, but with the Outlast flavor fans know and love. The Outlast Trials is now slated for a 2022 release to allow the team more time to give fans the best experience possible.

You can keep in touch with RedBarrels via our socials: 
Instagram: https://instagram.com/the.redbarrels/
Twitter: https://twitter.com/theredbarrels
Facebook: https://facebook.com/RedBarrels & https://www.facebook.com/Outlastthegame/
YouTube: https://www.youtube.com/user/redbarrelsgames
Twitch: https://twitch.tv/theredbarrels/
Website: https://redbarrelsgames.com/

About Outlast
Hell is an experiment you can’t survive in Outlast; a first-person survival horror game series developed by veterans of some of the biggest game franchises in history. Critically acclaimed for its immersive atmosphere, sound design and full-frontal scares, the series soon became the leading horror game experience of its generation. The rules of the Outlast universe are simple – run, hide or die trying.
 
Outlast, the original release, begins with an intriguing anonymous tip that leads you to explore the dark heart of Mount Massive Asylum, home to the secret experiments of the Murkoff Corporation. Whistleblower, the DLC continuation, tells the backstory to the atrocities found in Outlast and stretches past the events of the first game to show the final bloody chapter in Mount Massive Asylum’s story. Outlast 2 places you deep in the wilderness where you discover the residents of Temple Gate and a corruption so profound that going mad may be the only sane thing to do.

About Red Barrels
Red Barrels is the studio behind the immersive indie horror series Outlast, a series that has terrified more than 15 million players worldwide. Based in Montréal, Red Barrel’s mission is to create unforgettable experiences that leave the player’s blood running cold. Red Barrels was founded by Philippe Morin (Prince of Persia: Sands of Time, Assassin’s Creed and Uncharted: Drake’s Fortune), David Chateauneuf (Lead level designer: Prince of Persia: Sands of Time, Assassin’s Creed and Splinter Cell: Conviction) and Hugo Dallaire (Art Director: Splinter Cell and Army of Two).