Press Releases


The Development Team Announces the Year 6 Roadmap, Many Core Gameplay Changes, New Tools to Encourage Positive Behaviour Among Many Other Updates

SYDNEY, AUSTRALIA — February 22nd, 2021 — Today, during the Rainbow Six Siege Community and Game Celebration, Ubisoft® announced its plan for the Future of Siege. The continuous support and additions to Tom Clancy’s Rainbow Six®  Siege from the studio in the past years will continue in Year 6 and onward, with core gameplay changes coming throughout the year, new tools to encourage positive behaviour, quality of life improvements and a comprehensive Year 6 roadmap, unveiling the nationality of the new Operators and reworked maps.

During Year 5, Rainbow Six Siege released core updates such as Match Replay, sight colour customisation, six Operators, a completely reworked Tachanka and much more. Ubisoft’s long term commitment to offer an ever more tactical, fair, and stable experience to all players continues in Year 6.


Crimson Heist, the first season of the Year 6, will bring the Argentinian attacker Flores and the rework of the map Border. This season will be available tomorrow on the PC Test Server. Season 2 will introduce an Operator from the Nakoda Nations and a rework of the map Favela. Season 3’s Operator will come from Croatia, and 3 maps will be slightly reworked. To conclude, the last Operator of the year will be from Ireland, and the reworked map will be Outback.


A first version of the Reputation System has been shadow tested in the past new season, running in the background but not visible for players. The goal of this tool is to encourage positive behaviour within the game by rewarding players with a positive impact on the game with in-game content, while punishing toxicity by limiting access to ranked playlist, for instance. This tool will be transparent for players in order to inform them how to increase their scores and adapt their behaviour. This tool will launch during Year 6.

As they are an essential part of the community, a streamer mode has been designed for content creators to control their anonymity when playing. This tool will allow them to hide their name, region and ping, hide everyone else in the match, including a hidden matchmaking delay, hide their current clearance level and profile image. A first version of this tool will be available in the Crimson Heist Test Server.


A new secondary weapon is coming to Rainbow Six Siege – the Gonne-6. This one-bullet secondary weapon can destroy any bulletproof gadget and adds an extra loadout option to players, opening the way for new tactical possibilities. The first version of the Gonne-6 will be available in the Crimson Heist test server for operators Glaz, Dokkaebi, Lion, Finka, Gridlock, Amaru, Iana and Zero.

Players will now be able to control cameras and gadgets after their death. This change has been made to intensify the support phase in a game, and ensure the players that are eliminated can continue to help their team. This feature is planned to release later in Year 6.

To balance Attack and Defence, the Attackers will now have the possibility to change their Operators and loadout as many times as they want in the preparation phase, making scouting even more essential and offering many new tactical possibilities. This feature is planned to release later in Year 6. 

To conclude the gameplay updates, Armour will now be switched to Health, to assist players in understanding on how much damage they are able to take. This feature is planned for Year 6.

In addition, quality of life improvements are planned during Year 6: DDoS attacks, already down by 90% this year, will still be a major focus to improve players’ experience. The technical team is working closely with our partner Microsoft Azure to keep reducing matchmaking time and to improve servers’ stability. Lastly, the development team is making a strong effort to reduce the game size in general. This is an ongoing effort already running and will be more visible for players this year.


In Year 6, players will now have more customisation options for their Operators: players will be able to adapt Elite skins and add in other gear to the outfit for a full customised set.

Last but not least, Ubisoft announced a partnership with Capcom® and its survival horror franchise Resident Evil™. An Elite skin of Resident Evil series veteran Jill Valentine will be available for Zofia, with an additional Resident Evil x Rainbow Six Siege skin coming in Year 6. Ubisoft has also partnered with Creative Director Ikumi Nakamura for a series of skins, starting with Echo and Dokkaebi releasing on March 2nd

For more information about Tom Clancy’s Rainbow Six Siege, please visit:

About Tom Clancy’s Rainbow Six Siege

Alongside a thriving professional esports scene and a community of over 70 million registered players, Tom Clancy’s Rainbow Six Siege puts players in the middle of a fast-paced, ever-evolving multiplayer experience grounded in the selection of unique Operatorss. Using the right mix of tactics and destruction, Rainbow Six teams engage their enemies in sieges, where both sides have exclusive skills and gadgets at their disposal. Defenders prepare by transforming the environments around them into modern strongholds, while attackers use recon drones to gain intel for carefully planning their assault. With access to dozens of Operatorss inspired by real world counter-intelligence agents from around the globe, players can choose exactly how they want to approach each challenge they encounter. Through the constant addition of new Operatorss and maps that add to the depth of both strategy and combat, the unpredictability of each round of Rainbow Six Siege sets a new bar for intensity and competition in gaming.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch_Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2019-20 fiscal year, Ubisoft generated net bookings of €1,534 million. To learn more, please visit:

© 2021 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries. Resident Evil is a trademark and/or registered trademark of CAPCOM CO, LTD in the U.S. and/or other countries.

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