New modes & Witch Skin bolster game experience

Sydney, Australia, 2nd November 2020 | Deep Silver is pleased to announce it is further enhancing the Windbound gameplay experience with a collection of free content updates releasing in three patches throughout Q4 2020 and Q1 2021. The content updates will feature new gameplay mechanics, cosmetics and game modes – delivered free to all players via patch updates.

The first content update launches today and is designed to significantly boost the player’s experience. It includes a new Witch Skin – upgrading Kara’s abilities alongside the all new Photo and Endless Modes.

The Witch Skin comprises three extra items for Kara, each of which contain new abilities; the Witch’s Hat – potions last longer; the Witch’s Outfit – play to respawn nearby after death; and the Witch’s Staff – unbreakable and fires out small magic orbs with each melee strike, that seek out and damage the closest target.

The first of the new modes is Photo Mode, which allows the player to pause the game, adjust the camera and take a photo. Players can also change Kara’s pose and expression, the time of day and add filters.

  • Creative mode for keen  video game photographers offering full control over camera position and orientation, field of view, exposure, time of day, and position of the sun
  • 20 different poses and expressions for Kara
  • 20 hats and accessories for Kara
  • A variety of filters, from black and white, to CRT, to pastel

There is also the Eternal Voyage offering players an endless play mode, which adds tracking to the map screen and save profile to indicate how many stages the player has managed to survive.  The game does not finish with Chapter 5, stages will progressively (but not endlessly) get larger, more varied and more dangerous.

The Q4 2020  update will include additional skins for Kara, Free sailing mode and an upgraded Nautilus tower experience – introducing a number of new towers for players to explore, complete new challenges and progress.

Our early Q1 2021 update will further expand the Nautilus tower experience, whilst introducing new enemy types, combat moves and gameplay mechanics via a ‘corruption’ system.

In addition, Kara’s Ancestral Gear, originally offered as a pre-order bonus, is now available to purchase on console, PC and Stadia digital stores, please check your preferred platform for pricing.

To Kara’s tribe, the exploits of her ancestors are legendary. Hunters, fishers, warriors, poets and philosophers, their stories tell of a people who lived in perfect harmony with the natural world and swam the deep waters in the company of gods. Though the tale of their downfall has been lost to time, their legacy lives on in these artefacts that have endured to this day. 

Ancestral Attire

This treasured garment – fit for either a warrior or a priest – has been handed down from generation to generation, and now the time has come for Kara to honour her past.

Ancestral Oar

The Oceanic Gyre was revered in times past, though its true significance is enigmatic to Kara’s people today. Nevertheless, this salt-treated wooded oar remains sturdy and functional, despite its age.

Ancestral Knife

How or where the ancestors acquired these Sea Shards remains a mystery, but few would deny their efficacy. Luminous, durable and impossibly sharp, this blade cuts as well today as it did a hundred years ago.

For more information about Windbound, please visit one of the following official sites:

Website: www.windboundgame.com          
Twitter: www.twitter.com/WindboundGame
Facebook: www.facebook.com/WindboundGame Instagram: www.instagram.com/windboundgame

©2020 and published by Koch Media GmbH, Austria. Deep Silver is a division of Koch Media. Deep Silver, Windbound™ and their respective logos are trademarks of Koch Media GmbH. Developed by 5 Lives Studios. 5 Lives Studios and their respective logo are registered trademarks of 5 Lives Studios Pty Limited . All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.


Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds by creating products of the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the gritty, post-apocalyptic Metro series. Upcoming highlights from Deep Silver include the next entries into the Saints Row, TimeSplitters and Dead Island franchises. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 20 years of experience in the digital media business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Kaspersky Labs, NC SOFT, Sega, Square Enix and Tecmo-Koei, etc. in various European countries. With Headquarters in Höfen, Austria Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux, Australia, Czech Republic and the United States.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.


5 Lives Studios is a team of five industry veterans who banded together in the wake of the Australian games industry’s collapse. Having worked together in various studios for almost a decade, they decided to set out on their own independent venture to create the games they’ve always want to make. Between them, they’ve worked on a wide variety of genres and properties, including Syndicate, Grand Theft Auto, Darksiders, Star Wars, and more. Its first title, Satellite Reign, was developed after more than 15,000 people backed a Kickstarter campaign in 2013.