The Climb Out Now on Oculus Quest
Crytek’s acclaimed solo rock-climbing game brings mountain adventure to Oculus Quest players
FRANKFURT, Germany – Dec. 3, 2019 – Today Crytek is bringing the thrill of extreme free solo rock climbing to Oculus Quest with The Climb. The adrenaline-packed climbing game allows players to experience the rush of dangerous solo climbs in stunning, hyper-realistic settings from the comfort of almost anywhere with the incredible freedom offered by the completely wireless Oculus Quest. The Climb is available now for $29.99 in the Oculus Store and supports cross-buy, meaning players who already own The Climb on Oculus Rift will receive a copy for Quest for free (and vice versa).
Experience the ultimate in extreme sports: go beyond the point of no return and scale deadly cliff faces unaided, with three locations, tutorials, a practice wall, and six intense bouldering routes to beat. In Tourist mode, players can explore the expansive settings with simplified game mechanics to discover new routes, show friends and family, or just enjoy the scenery. Meanwhile, The Climb’s asynchronous multiplayer mode allows climbers to compete against other players’ ascents and send challenges to their friends.
The Climb’s three settings give climbers a variety of landscapes to explore—Alps, Bay and Canyon—each painstakingly created based on real-world locations. For example, Canyon takes inspiration from the geography of the Grand Canyon, drawing upon wider natural and cultural cues from across the U.S. and combining iconic elements to create an immersive blend of sights, sounds and adrenaline-pumping challenges. By night, fireworks from a music festival accompany the breathtaking ascents, while daylight reveals endless vistas marked by winding rivers, mysterious mine shafts and jets performing dramatic formation flyovers. The heat will be on as players feel the scale of the environment, the vertigo of the height and the challenge of the competition to achieve the best times on the leaderboards.
“From the very first prototype for The Climb, we knew that climbing and VR were the perfect combination. Virtual reality allows you to try something most people could never experience in real life—and with just as intense an adrenaline rush as the real thing,” said Producer Fatih Özbayram. “The Climb is so much fun to play on Oculus Rift, and the Quest offers even more freedom to players. No strings—or cables—attached!”
To complete The Climb’s host of vertical challenges, players will have to master different grip types, balance speed against stamina, and discover routes and shortcuts. More than 100 achievements are up for grabs as players unlock custom watches, gloves and wristbands, while amazing visual payoffs reward the completion of every ascent, demonstrating the power of CRYENGINE and VR.
To find out more about The Climb, visit the game’s official website at www.theclimbgame.com.
Crytek is an independent videogame developer, publisher and technology provider dedicated to pushing the boundaries of gaming with its cutting-edge 3D game development solution CRYENGINE. With headquarters in Frankfurt am Main (Germany) and studios in Kiev (Ukraine) and Istanbul (Turkey), Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome, The Climb, Robinson: The Journey and Hunt: Showdown. Crytek delivers fun and innovative gaming experiences for PC, consoles, and VR and continues to grow its reach in the games-as-a-service market. Every Crytek game is created with CRYENGINE, which can be used by anyone to create games.