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14 TEAMS TO BENEFIT FROM PHASE 2 OF THE REVENUE-SHARING PILOT PROGRAM FOR TOM CLANCY’S RAINBOW SIX® ESPORTS

14 TEAMS TO BENEFIT FROM PHASE 2 OF THE REVENUE-SHARING PILOT PROGRAM FOR TOM CLANCY’S RAINBOW SIX® ESPORTS

Tom Clancy’s Rainbow Six esports reaches a new milestone in the development of a sustainable ecosystem for teams and players.

SYDNEY, AUSTRALIA — August 20, 2019 — Today at the Six Major Raleigh, and concluding an all-new in-depth selection process, Ubisoft® revealed the teams that will join Phase 2 of the Tom Clancy’s Rainbow Six® esports Pilot Program that will run until May 2020. From over 40 candidates, 14 teams were identified as the new partners for Phase 2 and as such, will get a share of the revenues resulting from Pro Team and Pro League related in-game cosmetics.

Asia-Pacific:

  • Fnatic
  • Cloud9
  • NORA-RENGO

Europe:

  • G2 Esports
  • PENTA
  • Team Empire
  • Natus Vincere

Latin America:

  • INTZ
  • Team Liquid
  • FaZe Clan
  • MIBR

North-America:

  • Evil Geniuses
  • Rogue
  • Spacestation Gaming

Starting September 10, 2019, players will have access to one brand-new Pro Team in-game cosmetics bundle for each of the 14 teams that are part of the Pilot Program Phase 2 – including a headgear, a uniform and a weapon skin for a specific Operator as well as a universal charm. More details are available here.

Launched in 2018, the Pilot Program is Rainbow Six’s first revenue-sharing initiative that aims to develop a sustainable environment for organizations in the global esports program. By collaborating with partnered esports brands, the Pilot Program aims to bring support to the teams and players within the ecosystem and to help lead Rainbow Six esports into the next phase of its evolution as an esports title. Phase 2 of the Pilot Program introduced a new and open qualitative selection process. Applications were open for teams both inside and outside of the Rainbow Six Siege environment and additionally, in an effort to promote a fair and neutral evaluation process, third parties were involved in the review of all candidates. This approach helped Ubisoft to identify the ideal partners for Phase 2, accurately assessing the organizations’ capabilities and vision, and to determine why they should be part of Rainbow Six’s ever-expanding esports ecosystem.

For more information about Tom Clancy’s Rainbow Six esports, please visit http://www.rainbow6.com/esports and follow us at https://twitter.com/R6esports.

About Tom Clancy’s Rainbow Six: Siege

Alongside a thriving professional esports scene and a community of over 45 million registered players, Tom Clancy’s Rainbow Six Siege puts players in the middle of a fast-paced, ever-evolving multiplayer experience grounded in the selection of unique Operators. Using the right mix of tactics and destruction, Rainbow Six teams engage their enemies in sieges, where both sides have exclusive skills and gadgets at their disposal. Defenders prepare by transforming the environments around them into modern strongholds, while attackers use recon drones to gain intel for carefully planning their assault. With access to dozens of Operators inspired by real world counter-intelligence agents from around the globe, players can choose exactly how they want to approach each challenge they encounter. Through the constant addition of new Operators and maps that add to the depth of both strategy and combat, the unpredictability of each round of Rainbow Six Siege sets a new bar for intensity and competition in gaming.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch_Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018-19 fiscal year, Ubisoft generated net bookings of €2,029 million. To learn more, please visit www.ubisoftgroup.com/.

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