HomeMain MenuPress ReleasesCastleStorm II Evolves Zen Studios’ Hit Fortress-Felling Franchise

CastleStorm II Evolves Zen Studios’ Hit Fortress-Felling Franchise

CastleStorm II Evolves Zen Studios’ Hit Fortress-Felling Franchise

Zen Amps Up the Castle-Bashing Destruction – and the Tactical Strategy and Story – for the Newly Announced Next Installment of Its Secretly Huge Intellectual Property

Los Angeles, CA – June 10, 2019 Zen Studios continues its biggest year in company history with the announcement of CastleStorm II, the sequel to gaming’s most charming mix of ballista-based castle-bashing, tower defense, and hack-n-slash ferocity. CastleStorm II doesn’t just enhance this lauded gameplay formula – its new randomly generated world map adds a considerable new focus on strategic conquest. Players can experience this ultimate multigenre mashup when it arrives to Nintendo Switch, PlayStation®4, Xbox One and the Epic Games store in late 2019.  

With an elevated emphasis on storytelling, CastleStorm II returns us to a classic fantasy land of medieval madness, rife with heroic knights, enchanting sorceresses, glorious griffins and more. But a new threat rises – literally…as in, from the grave. Killer zombies. Headless horsemen. All-around nasty necromancy. You get the picture.

Each of six distinct campaign modes are represented by delightfully memorable heroic characters, as players strive to conquer an overworld map through a mix of turn-based strategy and skill in an upgraded take on traditional CastleStorm combat. They’ll build castles and fortresses – and eventually an entire empire – through gameplay structured to engage hardcore strategy fans while also proving accessible to a wide player base. And as the castles get bigger, they fall much, much harder – the destruction powered by the Unreal 4 engine enhances the visceral action.

“It would have been enough to just make more of the same – something over 2 million people have enjoyed playing over the past six years – but we just felt we had to do way more for CastleStorm II,” says Mel Kirk, Vice President of Publishing. “The ‘4X’ strategy element adds a whole new layer, and it could be a full game on its own, all while being every bit as accessible as the more traditional CastleStorm gameplay. And when you do add in that awesome genre-mashing gameplay that defined the first game – itself leveled up, and complemented by an even greater emphasis on story and character – CastleStorm II really becomes something unique and special. We can’t wait for everyone to start commanding and clobbering later this year.”

Much more information about CastleStorm II will be revealed as the game nears release. Please visit www.CastleStorm.com and @CastleStorm2 through Facebook, Twitter and Instagram for more information as it is made available. Play the original CastleStorm today on Nintendo Switch, PlayStation®4, PlayStation®VR, Xbox One, Steam, PlayStation®Vita, Nintendo Wii U, PlayStation®3, Xbox 360, iOS and Android.

About Zen Studios

Zen Studios is a leading global producer and publisher of interactive entertainment software for all major digital game platforms. Recognized as one of the premier independent gaming studios in the world, the developer has defined video game pinball excellence since 2007 with its Pinball FX franchise, and has gone on to publish acclaimed titles such as Operencia: The Stolen Sun (Metacritic 83 on Xbox One), CastleStorm (Editor’s Choice awards from both the Apple App Store and Google Play) and more. Zen has worked with some of the most iconic entertainment studios, including Lucasfilm, Marvel, NBC Universal, FOX Digital Entertainment and South Park Studios, as well as revered gaming properties like Valve’s Portal, Telltale Games’ The Walking Dead, and Bethesda Studios’ Fallout, Skyrim and DOOM.