HomeMain MenuPress ReleasesVR STUDIO MIDAS TOUCH GAMES LAUNCHES “TURBO POWERED” UPDATE TO ROBOT BRAWLER...

VR STUDIO MIDAS TOUCH GAMES LAUNCHES “TURBO POWERED” UPDATE TO ROBOT BRAWLER “FIST OF PHYSICS” ON HTC VIVE AND OCULUS RIFT, CELEBRATES BY SLASHING PRICE 50%

VR STUDIO MIDAS TOUCH GAMES LAUNCHES “TURBO POWERED” UPDATE TO ROBOT BRAWLER “FIST OF PHYSICS” ON HTC VIVE AND OCULUS RIFT, CELEBRATES BY SLASHING PRICE 50%

Players Can Take Advantage of Price Cut to $4.99 for 72 Hours (March 1-3, 2017)

PALO ALTO, CA (March 1, 2017) — Midas Touch Games, a groundbreaking VR studio and physics engine developer, today released a giant update to its robot brawler, Fist of Physics. The Steam Early Access game, which is playable on HTC Vive and Oculus Rift headsets, focuses on robot melee combat. This “turbo-powered” update introduces day/night cycles, deadly drones, and a terrifying new patriotic pugilist, Wall-4, to topple.

Fist of Physics uses Midas Touch Games’ cutting-edge VR physics engine (APE) and articulated character engine (ACE) to let players literally reach out and touch their opponent. There are no canned hit reactions or physically inaccurate responses that break immersion; every response and movement looks real and believable. Each opponent has a unique set of moves for the players to learn to anticipate and counter.

“We’ve gotten fantastic feedback from players during the first phase of our Early Access run on Steam, and this huge new patch makes for a richer, deeper play experience,” said Ethan Einhorn, the studio’s Director of Marketing & Publishing. “To get everyone in on the action, we are dropping the price of Fist of Physics by 50%, to only $4.99, from March 1st to March 3rd, 2017.”

The final game, to be released in mid-2017, is planned for release on HTC Vive, Oculus Rift, and PlayStation VR.

About Midas Touch Games:
After holding senior positions at Blizzard, Roblox, and Disney Interactive, Midas Touch Game CEO Kevin He had a unique vision for next-generation physics. Instead of focusing on box physics, as other solutions had in the past, Kevin felt that it was more important to improve joint physics, as well as the artificial intelligence that drives character movement. His vision has been realized in Fist of Physics, a robot beat-em-up featuring robot opponents that respond to attacks precisely as they would in real life, with no canned animations.

More information:
Learn more about our game, check out videos, and grab screenshots/icons at: press.fistofphysics.com