Fractured Space Officially Launches On Its Glorious Mission to Bring PC Space MOBA Combat to Captains Worldwide

New Features on Steam at Launch Include Co-op & Solo Play vs. Bots, Player Drafting, Gameplay Enhancements & a New Ship as Team-Based Space Combat Blasts Off

Press Releases

Fractured Space Officially Launches On Its Glorious Mission to Bring PC Space MOBA Combat to Captains Worldwide

New Features on Steam at Launch Include Co-op & Solo Play vs. Bots, Player Drafting, Gameplay Enhancements & a New Ship as Team-Based Space Combat Blasts Off

Guildford, UKSeptember 22, 2016 – Edge Case Games, developers of the award-winning team-based space combat game, Fractured Space, today announced the game has officially launched and is available free-to-play on Steam as a featured title. As shown in today’s Launch Phase 1 trailer, Fractured Space pits two teams of five giant capital ships against each other in matches that highlight teamwork and strategy with MOBA-style lanes and sectors as players work toward the ultimate goal of destroying the enemy’s team base.

New features added at launch include the #1 player-requested feature of AI Captains for solo and co-op play vs. bots, new pre-match drafting options, new ways to play with friends, a new and improved Zarek Paragon ship, a revamped user interface and gameplay enhancements designed to enhance match intensity.

Fractured Space launches after two successful years in alpha on Early Access. With the help of its 600,000 players the game has evolved from bare bones team matches to a fully-fledged game with over 30 customizable ships, well-tuned battle mechanics, two different game modes, deep team strategy, gorgeously detailed graphics and a balanced free-to-play economy. The game’s progression was recently recognized with a “Best MOBA of PAX West 2016” award from

“Our Fractured Space journey started with a small studio, a love for sci-fi and the passion to create the space MOBA game we always wanted to play,” said James Brooksby, CEO of Edge Case Games. “With the support of our player community feeding into our Open Development philosophy, nearly 100 updates over two years have brought us to launch with intense team-based battles between teams of giant capital ships vying to dominate sectors, win ship-to-ship battles and achieve ultimate victory by destroying the enemy’s base station.”

The addition of AI Captains, the top feature requested by the community, allows new players to ease into the game while also providing team practice and solo play options. After the initial tutorial, players can now jump into solo bot games at an easy level to get a feel for match play, progress to co-op team play vs. bots to work on tactics and then proceed to full 5v5 matches with human players. Additionally, AI Captains can temporarily take over for any player who loses connection during a match, keeping play going without interruption.

At launch, there are two modes in the game. The main Conquest mode offers varied gameplay possibilities with three lanes, five sectors and an epic endgame scenario to destroy the enemy base. The streamlined Frontline mode, available to players level 8 and higher, has a single lane and a 10-minute limit for capturing the enemy base before the game goes to sudden death overtime. In both modes, a sleek new UI experience delivers players the info they need during matches, and matches in general have been tweaked to accelerate early game progress. New kill screen graphics show players how their ship went down and spectator mode cameras now let streamers present the game in a more cinematic light.

Players can now pair up to join a team together, assemble five friends to go into a match as a united team or even set up a custom match for ten players. The new Zarek Paragon ship joins the fray, giving players more options among the more than 30 “equal but different” ships that range across light, medium and heavy classes with a range of functions. Players can choose from damage-dealing cruisers, long range snipers, helpful support ships or more specialized spaceships that can cloak to ambush, grapple another ship to pull it close or blink to surprise attack and escape. As always, all ships can be purchased with earned credits (they can also be purchased with Platinum premium currency but this is not required) and all ships can be battle tested on the Firing Range before purchase.

Edge Case Games promises that many more features will continue to be added after launch, including the ability to draft different sectors before a match to choose a configuration suiting your team’s play style. The battle to dominate space has begun—jump in and help your team to fight to victory!

For updates on Fractured Space please follow us on Twitter at @FracturedSpace or on Facebook.

About Edge Case Games
Formed in 2014 from the team behind the hit space game, Strike Suit ZeroEdge Case Games brings its expertise and passion for space games to its inaugural title, the tactical space MOBA, Fractured Space. Based in the development hotbed of Guildford, UK, the team is dedicated to expanding the scope and scale of space-based gaming through an open development philosophy that leverages the enthusiasm of the gaming community.

About Fractured Space
Fractured Space is the award-winning team-based space combat game fought in gigantic capital ships with strategy, teamwork and MOBA elements. Fractured Space officially launched on September 22, 2016 and is currently available free-to-play for PC on Steam.


Play Hard Or Don't Play At All!