Grimm Bros’ Combines Classic JRPG with Roguelike Mechanics in “Dragon Fin Soup”

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Grimm Bros’ Combines Classic JRPG with Roguelike Mechanics in “Dragon Fin Soup”

Beautiful, Tactical Roguelike JRPG Set in Charming, Twisted Fairytale World Launches on Steam Greenlight

San Francisco, CA (March 4, 2014) – Indie development studio Grimm Bros today announced the launch of Steam Greenlight campaign for its upcoming debut PC title, Dragon Fin Soup. A charming hybrid tactical action RPG with roguelike elements, Dragon Fin Soup is set in a world inspired by fairytales and classic JRPG’s. Hailing from all corners of the globe, the indie team of five veteran developers have launched the official Dragon Fin Soup Steam Greenlight Campaign, to make the commercial release on Steam a reality. To pledge your support, visit:

“With accessible controls and brilliant visuals, Dragon Fin Soup will appeal to core gamers looking for a rich, tactical experience and RPG fans who love dark, twisted tales,” said Grimm Bros CEO Ash Monif. “Typically turn based games can be slow and discontinuous, however in Dragon Fin Soup movement, combat and controls have been streamlined to empower you to set your own pace.”

Set in a beautiful, high-resolution World, Dragon Fin Soup features deep RPG mechanics, tactical decision making, turn-based but action oriented controls and serves the player with witty humor and deeply flawed characters, complete with original stories, crafting, fishing, gathering, pets and many other fun features.

The world of Dragon Fin Soup begins on the back of Asura, a giant dragon-turtle god who swims the multiverse of space-time, players choose to unravel the tale of their character in Story Mode or embark on a journey to discover the wilds of Asura in Survival Mode. With a variety of compelling locations to explore including spider forests, ice caves, abandoned mines, scorching deserts, mushroom forests and haunted mansions, Dragon Fin Soup kicks off the action with the tale of Red Robin, whose bloody dark past comes back to haunt her with a vengeance.

Story mode focuses on storytelling, character progression and exploration. Beginning in a country village where players learn the mysteries of the world and encounter a custom blend of scripted events, crafted story quests and procedurally generated missions.

Survival mode plays like a classic Roguelike and is designed for the thrills and scares that come with exploring the dungeons, permanent death, fighting monsters and surviving to achieve the highest scores.

Grimm Bros is led by CEO Ash Monif in charge of business development and production.
COO Randis Albion in charge of art direction, development and design. Collectively the indie studio of five, have over seventy years of games industry experience working on franchises including James Bond, Mercenaries, Sims, Lord of the Rings and League of Legends.

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About Grimm Bros
Grimm Bros is a new indie RPG game studio, comprised of veteran game developers from around the world. With experienced team members located in Philadelphia, Bangkok, Chicago, San Francisco and London, Grimm Bros works together online making games from its various home offices, pubs and cafes.

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