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NIDHOGG CONFIRMED FOR ESPORTS SHOWCASE; LIVE ACTION TURN-BASED ZOMBIE SURVIVAL GAME CONFIRMED AS PART OF NIGHT GAMES FOR INDIECADE EAST

NIDHOGG CONFIRMED FOR ESPORTS SHOWCASE; LIVE ACTION TURN-BASED ZOMBIE SURVIVAL GAME CONFIRMED AS PART OF NIGHT GAMES FOR INDIECADE EAST

IndieCade East, East-Coast Edition of Premier Independent Video Game Festival Arrives in New York Feb. 14-16, 2014 at Museum of the Moving Image

Last Call for Early-Bird Registration; Open Through Friday, January 31


LOS ANGELES-January 28, 2014-
IndieCade, the International Festival of Independent Games, today unveiled details about the Night Games portion and eSports Showcase at IndieCade East, the East-Coast edition of the nation’s premier independent video game festival. IndieCade East takes place at Museum of the Moving Image in New York City from Friday, February 14 through, Sunday, February 16. Early bird registration for IndieCade East is available here and will close on Friday, January 31.

Hosted by Simon Ferrari, the IndieCade East eSports Showcase, taking place on Saturday and Sunday, encourages friendly competition among the growing audience for independently-developed games. Fans in the indie game community can challenge each other in one-on-one duels, team up for multiplayer games, or strive to be the sole winner in the independent eSports games of tomorrow. The recently released award-winning Nidhogg, among other titles, will be one of several eSports games available to play.

The full lineup of eSports titles at the IndieCade East eSports Showcase includes:

  • Laza Knitez: A free-for-all twitch shooter where up to four players steer a speeder to line up shots from a precision laser lance, from developer Glitchnap.
  • Particle Mace: A physics-based, last-player-standing, free-for-all deathmatch for up four players. This arcade-style game from Andy Wallace supports multiple offiensive styles and encourages rhythmic motion and nuanced spatial control.
  • Foiled: a two-player fighting game with a great dueling system (think Nidhogg meets Super Smash Brothers) from developers Gabe Cuzzillo and Aaron Taecker-Wyss. In Foiled, players steal a fallen enemy’s soul and dunk it to score.
  • Stikbold: A whacky, fast-paced dodgeball simulation for six players, with a twist from the Reign Bros. Downed players have a chance to influence the game in chaotic and calculated ways unique to each level.
  • Gunsport: A combination of volleyball and lasers from developer Necrosoft. Need we say more?
  • Nidhogg: The granddaddy of competitive indie games emerges as the award-winning, side-scrolling, two-player fighting game will include new maps, animations and moves, from developer Messhof.
  • Videoball: Three-on-three minimalist hockey with a generative playfield from developer Action Button.

On Saturday, February 15, from 7 p.m. 10 p.m., Night Games takes over IndieCade East offering a diverse mix of live action games, multiplayer games, theater projections of upcoming indie games and more in spaces throughout the Museum. As part of this evening, an eSports tournament, the “Saturday Night Rumble,” will take place in the Museum’s main theater.

Some of the confirmed games for IndieCade East Night Games include:

• Crypt of the NecroDancer:
A rhythm game where players move to the beat of the game’s epic soundtrack while battling dancing skeletons, zombies, dragons, and more
• Surround:
a local multiplayer tactical game with four classes (Assault, Support, Sniper, Medic) each with their own unique abilities
• Tether:
Four players are attached to chains and must work with their opponents to be the first to collect ten orbs
• Zombie Ward: Players can experience the zombie apocalypse first-hand in this turn-based action game. A siren will sound and the first zombie will be identified; players will need to escape the ever-growing zombie horde and find a key hidden in the play area to unlock the gates and let the humans free.
• Soundself:
Players can explore a personal world of light and sound as it emerges from their own bodies; no two playthroughs are the same!
• ART BOY Sin:
Magnetic Poetry meets street art as a series of 8.5″ x 11″ letters are taped up, allowing players and passersby to rearrange them into street poetry.

“With the help of our partners in the indie game community, we’ve put together a truly eclectic and ridiculously fun weekend,” said Matt Parker, Chair for IndieCade East. “This evening event is especially indicative of the breadth and depth of indie games available for fans of all ages and skill levels. Even if you’ve never played a game before, you will have a blast at IndieCade East!”

For more information and updates, visit IndieCade or movingimage.us.

About Festival Passes

Festival passes are on sale now. Each pass gives access to all IndieCade East programs and events. Purchase now through January 31 to receive the early-bird discount: $100 public ($80 student/senior/Museum member). Order online at movingimage.us or call 718 777 6800 to reserve passes.

Beginning February 1, full festival passes will be $125 public ($100 student/senior/Museum member). Individual day passes will also be available: Friday, February 14, passes will be $45 ($35 discounted); Saturday, February 15, passes (including access to Night Games) will be $55 ($45 discounted); Sunday, February 16, passes will be $45 ($35 discounted).

For families: Admission for children (ages 3-12) will be $10 per day. Many of the games on view will appeal to visitors of all ages. Throughout the weekend, the Museum will also present “The Game-Making Game,” a workshop for children ages 8 and older (materials fee applies).

IndieCade East is organized by Stephanie Barish, Founder and CEO, IndieCade; Sam Roberts, Festival Chair and Jury Co-Chair, IndieCade; Matt Parker, Chair, IndieCade East; Aaron Isaksen, Festival Chair, IndieCade East; Margaret Robinson, Conference Co-Chair, IndieCade East; Kevin Cancienne, Conference Co-Chair, IndieCade East; Simon Ferrari, eSports Chair, IndieCade East; and Greg Trefry, Night Games Chair, IndieCade East.

About IndieCade
Applauded as the “Sundance of the videogame industry,” IndieCade supports independent game development globally through a series of international events highlighting the rich, diverse, artistic and culturally significant contributions of indie game developers. IndieCade’s programs are designed to bring visibility to and facilitate the production of new works within the emerging independent game community. Annual events include IndieCade East, IndieCade’s Showcase @ E3, and IndieCade Festival, the largest gathering of independent game creators in the nation. For more information, visit indiecade.com.


Digital media at Museum of the Moving Image
As the first museum to include video games as part of the scope of the “moving image,” the Museum is considered a leading institution in the exhibition of digital media. Changing exhibitions focusing on this subject area have included Hot Circuits: A Video Arcade (1989), the first-ever exhibition at any museum devoted to video games; Interactions/Art and Technology (2004), presented in conjunction with Ars Electronica (Linz, Austria); and Real Virtuality (2011), six experiments in art and technology. The Museum has regularly exhibited video games in its core exhibition, Behind the Screen, and is currently presenting Indie Essentials: 25 Must-Play Video Games, co-presented with IndieCade (on view through March 2, 2014). For more information, visit movingimage.us