HomeMain MenuPress ReleasesALBION ONLINE ADDS NEW TWIST TO EQUIPMENT CUSTOMIZATION

ALBION ONLINE ADDS NEW TWIST TO EQUIPMENT CUSTOMIZATION

ALBION ONLINE ADDS NEW TWIST TO EQUIPMENT CUSTOMIZATION
Create A Unique Character Quickly With Crafting

Berlin, November 6, 2013— Sandbox Interactive has shed some light on the unique equipment and crafting customization system in their upcoming cross-platform Sandbox MMO, Albion Online.  With a player-driven economy and territorial-based PVP, crafting and equipment are a centerpiece of the Albion Online experience.  Players can find out more and sign up for the upcoming closed beta test at www.albiononline.com

In Albion Online, players craft items and onto these items spells, which are then available to them once an item is equipped. Because any item can be combined with any spell, and vice versa, there are nearly endless possibilities for combination!  Needless to say, this system offers a huge depth in terms of combination and how each individual player opts to set up their individual characters.

“Let’s say you want to craft a tier-two broadsword: currently, there are 30 different meaningful spell setups for this sword with room for expansion,” says David Salz, Technical Director for Albion Online. “What was important for us in designing this is that a weapon, although it has a lot of possibilities, still has a certain characteristic. So our broadsword is a bit more of a defense-oriented weapon.”

This Rock-Paper-Scissor style equipment division is seen throughout the game.  In comparison, a one-handed battle axe is focused more on close combat, direct damage spells; to complete the triangle we have a Paladin Hammer onto which players can craft a variety of healing spells and buffs.  This system makes it easier to read players during fights just by looking at a character: when someone with an axe is charging, you can anticipate some heavy damage, while if an opponent is wielding a one-handed hammer they’re more likely to be a healer.

These comparisons also extend to gear load-out, so that cloth armor leans more towards mana regeneration, stealth, energy shields, or cleanse, while plate armor is more about armor, instant self-heals, and survival mechanics.  Whether players will play up the natural enhancements of a piece of equipment or choose a spell or attribute that will give them a more balanced approach will be up to individual choice – and there’s no single “cookie cutter build” that will be the one correct answer.

Albion Online is the first true cross-platform MMO, running on different devices including Windows, iOS and Android at the same time and in the same world!

Albion Online will go into beta in early 2014 and players can get all the latest updates by following the game on Facebook at https://www.facebook.com/albiononline and Twitter: @albiononline, or on Google+  https://plus.google.com/u/0/102755040714140552319/posts and on YouTube at  http://www.youtube.com/channel/UC9gij-VpDFWaaqn1zLM4TEQ

For more information, please visit www.albiononline.com  

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About Sandbox Interactive
We are Sandbox Interactive, an independent company founded in January 2012 and based in Berlin, Germany. We believe that the creation of your own world and interaction with other players are paramount to entertainment — and both creating and interacting are best experienced in sandbox games. That’s why we are extremely passionate about sandbox MMORPGs. Currently, we are a team of 12 full time employees and 9 freelancers, all working hard on our project Albion Online. Most of us are coders and artists. We believe that delivering a great product is most important. That’s why we focus on our game rather than on marketing or a huge B2B network. And even more importantly, everyone on our team is still a gamer and loves games. We hope to be able to convey this love in our game.