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There are also ‘Vendettas’, a choice you can make that allow you to gain revenge on someone who has killed you twice in a row. Extra experience points are earned if either of you kills the other again, so it’d be best to make good on a vendetta. You can also gain experience points from looting dead bodies, assisting kills, or just being plain awesome.
I have to say, the Max Payne elements that are brought to the multiplayer environment really work fantastically. On top of those already mentioned there is also Shootdodge, a mode in which you can skilfully and coolly escape a slew of bullets and also jump out of a window at the same time. Because you like making a real statement when you exit a room.
Overall the multiplayer was fantastically fun and I was loathe to leave it. I could have easily spent a day on it, eyes fixed to the screen, desperate to get back the douche who had just shot me from behind. And, after all, isn’t that the sign of a good multiplayer?
What do you guys reckon? Is the multiplayer something you’re really keen on, or is it just a cool little extra you might give a shot a couple times? Let us know in the comment section below!
Max Payne 3 will be available for the Xbox 360 and PlayStation3 on May 15, 2012 in the US and May 18, 2012 in Australia and Europe, with the PC version launching on May 29th, 2012 in the US and June 1st, 2012 in Australia and Europe.
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