Batman: Arkham City patched on PC except for 32 bit users

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Those who have been playing Batman: Arkham City on the PC most likely know that the game has had some serious problems with bugs and crashes and pretty much everything you could list. One of these issues was specifically a problem with DirectX 11. Unfortunately not every Batman: Arkham City player will be able to use DirectX 11 yet, as 32-bit systems will still need to use DirectX 9.

Warner Brothers themselves have said that “Users running Windows 7 32 bit or Windows Vista 32 bit should ONLY use DX 9 settings until a future patch that addresses this specific issue is released. We are actively working to address the remaining issue tied to DX 11 for users running 32 bit versions of Windows Vista or Windows 7.” Thankfully however Batman: Arkham City’s developers RockSteady have released a new patch for the PC version to fix a number of issues which you can see below.

  • Performance / hitching issues have been greatly improved for running in DX 11.
  • An issue with players running out of Video Memory or encountering a Rendering Thread Exceptions has been address. This was primarily affecting 32-bit Operating Systems.
  • A progression block after defeating [spoiler] has been fixed. This was issue occurred primarily on lower end computer setups and described as Batman not readying his Reverse Batarang.
  • A crash that occurred when scrolling between the Character Bios and Arkham City Stories has been fixed.
  • A crash that occurred when selecting “Press Start” immediately when available at the Title Screen has been fixed. The issue was described as crashing/hard locking around the DLC (Downloadable Content) check.
  • After playing games since a young age and getting into anime a bit later on its been time to write about a little bit of everything.