Posted by Justin Mienkiewicz on Feb 18, 2011 in
FPS,
News,
Playstation 3 |
1 comment
Those of you who played the Killzone 3′s open beta know that it had it’s fair share of problems, both bug related and balance related. Teams were often lopsided with 10 players on one team and 5 players on the other, players corpses acted as brick walls that would allow none to pass, constant...