A lot of the information was stuff that has been said before, but a few interesting pieces did manage to sneak their way out of the event. Firstly, aside from updating the visuals and controls for Wind Waker HD, Satoru Iwata, President of Nintendo also said that they had added an extra sailing speed (the speed of sailing was one of the original version’s only downsides), as well as tweaked how some of the late-game exploration and item gathering happened.
During the video, Link is shown pulling a piece of the Triforce out of a chest in a small dungeon area. Players of the original game will remember that you didn’t go through dungeons to collect Triforce Shards, and instead fished them out of the seas with your claw-hook. How big these new dungeons will be remains to be seen, but I am already a big fan of the idea. Check out the Wind Waker
Moving onto Link Between Worlds, Iwata confirmed that the black Triforce seen in the game’s title card was indeed a second Triforce from the “other world.” This is a cool revelation and has implications for the entire Zelda franchise moving into the future.
In addition, Iwata stated quite explicitly that Link Between Worlds takes place “many years after” the events of Link to the Past, and that the Link you play as in the new game is NOT the same Link as the original. With Nintendo stating that the game was a direct sequel to Link to the Past, many people just naturally assumed that you would be playing as the same Link, which makes this one of the biggest surprises of the night.
So there you have it, a few bits of information about the immediate future of The Legend of Zelda series. You will be able to pick up Wind Waker HD in October, and Link Between Worlds in November. Let us know what you think about Nintendo’s changes to Wind Waker’s Triforce gathering, and Link Between World’s NEW Link in the comments below, and always, stay tuned to Capsule Computers for all the Zelda news as it becomes available.