Posted by Travis Bruno on May 25, 2012

Latest Skyrim update adds mounted combat

Just when you think it is safe to put down the controller and go play another game Bethesda adds something to Skyrim that you can’t help but try out. Today it was revealed that the latest update, 1.6, will contain the much demanded addition of mounted combat. This means that players will now be able to dish out melee and ranged damage while riding on the back of their favorite horse.

Besides adding in some beloved mounted combat there are a number of bug fixes as well, with a number of these fixes revolving around the recently added Kinect functionality. PC users currently can try out the beta vfersion of the patch on Steam while console users will need to wait a little longer.

Full details for the patch can be seen below:

1.6 Update (all platforms unless specified)

NEW FEATURES

  • Mounted Combat
  • Skyrim now allows you to do melee and ranged combat while riding a horse

BUG FIXES

  • General stability and memory optimizations
  • General AI pathfinding optimizations and bug fixes
  • Optimizations and crash fixes for data leaks
  • Fixed rare crash with lighting
  • Fixed crashes related to loading and saving games
  • Fixed crash with summoned creatures/NPCs
  • Fixed rare issue where saves would be corrupted
  • Improved logic for when ranged kill cams are played
  • Fixed issue with ranged kill cams while killing a dragon
  • Fixed rare issue with certain ranged kill cams not playing properly
  • Fixed issue with nirnroot lighting not properly cleaning up
  • Fixed issue where bow damage was being calculated incorrectly
  • Fixed rare problem with werewolf kill moves would not finish animating properly
  • In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory
  • Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
  • Fixed issue where certain creatures and NPCs would fail to respawn properly
  • Fixed rare issue with dialogue subtitles not displaying properly
  • Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
  • Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled  (Xbox 360)
  • Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled  (Xbox 360)
  • Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled  (Xbox 360)

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