Macquarie University is GAME


Ok, when do academics of gaming ever meet up? Alright there are conferences around Australia, but Macquarie University (my university) is attempting something that is open to all of the gaming public over three days later this month. Entitled GAME (with a logo that looks familiar), a collaboration Macquarie University’s IMI and the Macquarie ICT Innovations Centre, the event will cover the current issues of the gaming landscape of Australia, as well display games from both students and independent developers alike.

The three days all feature different events. Below is the details of the event:

27th October – The Politics of Play
A public debate surrounding the content, classification and effect of gaming on our society. Featured in this debate is Paul Hunt (MLCS Management & Former Deputy Director OFLC), Associate Professor Jeffery Brand (Bond University), and Dr. John Martino (Victoria University). There is the possibility of more speakers. This is one of the two free events and will start st 6:30pm. However, you would need to arrive before 6pm at building Y3A.

28th October – Theorycraft
From 9am to 5:30pm in the Y3A Building, Theorycraft is a one-day conference keynoted by Associate Professor Ian Bogost (Georgia Institute of Technology) and Professor Espen Aarseth (Centre for Computer Games Research, IT University of Copenhagen) to present cutting-edge research into videogames and gaming culture. The day will conclude with a panel discussion of leading academics from different backgrounds to examine and engage with the inter- disciplinary nature of game studies. This is not a free event. Prices are $120 for the general public and $50 for all students (all high schools and universities)

29th October – Family Festival Day
Fun for the whole family and an excuse to explore the campus, the third day will be a festival of innovative gaming experiences led by MacICT’s primary and secondary school projects. This festival will include demonstrations of student-made projects and games across multiple platforms including Microsoft Kodu and Kinect and an outdoor ARG built using ARIS. This is a free event.

For more information, visit the website:

If you are interested with the academic side of games, as well as looking at the future, then this is definitely worth going to. Who knows, maybe you might bump into us, as Sydney editors of Capusle Computers, including myself, will be there.

Josh is the name, writing is my game... well my degree will say that. But, when uni gets me down (and it does), there is no better way that to grab a chair, sit back and slicing up some Darkspawn I started my gaming interest back in the good old 16 bit era with the Sega Mega Drive and Sonic The Hedgehog 2. I was roughly five years old. To this day I still try to fire up the dusty companion and speed through the wacky and bright levels, jumping on some Badniks, collecting those damn Chaos Emeralds. Then I moved onto Sony's disk based console the Playstation (thanks to my uncle). Since then I have picked up each of Sony's consoles from the 5th to current generation that has been released in Australia (with more to come). In terms of writing about games, I am quite new to the field. I started out late last year with my own blog before deciding to move to greener pastures. I have written a few reviews for the Playstation 3 and Playstation Portable. Features as well. I hope I can flex my muscles while writing with Capsule Computers. If I'm not gaming, however, I'm writing narratives. I am currently trying to kickstart a high fantasy novel (which, hopefully, turns into a complex RPG) that I want done in five years or so. My passion of writing has been there for a long time and has flourished as I grew. I'm into the fantasy genre, both games and novels, and thoroughly enjoy a deep and complex RPG, whether it comes from the East or West. Oh and anime is awesome!

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