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Premier Horror Games Publisher DreadXP and Paramount Game Studios Announce New Paranormal Activity Video Game

Makers of Viral Game The Mortuary Assistant Brings Hit Horror Universe Paranormal Activity to Multiple Gaming Platforms in 2026

Los Angeles, CA (February 27, 2024)DreadXP — one of the most recognized horror video game publishers in the industry — DarkStone Digital, and Paramount Game Studios today announced plans to produce an all-new interactive game experience based on the blockbuster Paranormal Activity franchise. Known for hit titles such as The Mortuary Assistant, My Friendly Neighborhood, and the Dread X Collection series, DreadXP’s Paranormal Activity pairs the video game publisher’s expertise in crafting unique, unforgettable terrors with one of the biggest horror properties in the world. 

DreadXP’s Paranormal Activity video game will bring the franchise’s groundbreaking found-footage style to horror enthusiasts in surprising new ways, immersing them in a story that expands upon the lore and world of the films. DreadXP co-director and creative director Brian Clarke (AKA DarkStone Digital), the developer of the acclaimed The Mortuary Assistant, leads the development of Paranormal Activity. The game will feature an advanced “Haunt System,” which will dynamically alter the types and intensity of scares players will encounter based on their actions. 

“We are thrilled to work with Paramount Game Studios and to have the opportunity to bring the world of Paranormal Activity to gamers everywhere,” said Epic Pictures CEO and DreadXP producer Patrick Ewald. “The films are steeped in rich lore and creative scares, and under the stewardship of creative director Brian Clarke, DreadXP’s Paranormal Activity video game will honor those core tenets and offer horror fans one of our most terrifying games yet.” 

“The success of the Paranormal Activity franchise epitomizes the power and reach of the horror genre,” said DreadXP co-director and creative director Brian Clarke. “If you thought The Mortuary Assistant was scary, we’re taking what we learned during the development of that title and cranking it up with a more reactive and horrifying haunting system. It’s going to be intense!”

What began as an indie sensation in 2007 became a global horror phenomenon as the original Paranormal Activity terrified audiences around the world and reimagined the “found footage” genre for a whole new generation. The seven chilling films in the franchise, brought to the screen by producers Blumhouse and Solana Films, have earned more than $800 million at the worldwide box office.

The Paranormal Activity video game is slated for release in 2026 across multiple platforms. Additional details will be announced by publisher DreadXP at a later date. 

About DreadXP

DreadXP is an independent horror video game publisher whose goal is to uplift members of the independent development community and release great titles. DreadXP’s catalog includes award-winning games such as The Mortuary Assistant, Sucker for Love: First Date, My Friendly Neighborhood, and the Dread X Collection series — an anthology of micro-horror games from some of the most prominent indie developers in the genre. DreadXP’s upcoming titles include Dread Delusion, Heartworm, and Creepshow. DreadXP is a sister company of the horror media website Dread Central, as well as the independent horror film production company DREAD.

To learn more about DreadXP, please visit www.dreadxp.com.

About Paramount Consumer Products

Paramount Consumer Products oversees all licensing and merchandising for Paramount (Nasdaq: PARA, PARAA), a leading global media and entertainment company that creates premium content and experiences for audiences worldwide. Driven by iconic consumer brands, Paramount Consumer Products’ portfolio includes a diverse slate of brands and content from BET, CBS (including CBS Television Studios and CBS Television Distribution), Comedy Central, MTV, Nickelodeon, Paramount Pictures and SHOWTIME®. With properties spanning animation, live-action, preschool, youth and adult, Paramount Consumer Products is committed to creating the highest quality product for some of the world’s most beloved, iconic franchises. To view our range of consumer products and Paramount branded apparel, visit ParamountShop.com.

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Hotel Renovator Releases March 12 on PlayStation 5 & Xbox Series X|S!

PARIS Feb. 27, 2024 – Focus Entertainment and Two Horizons are excited to announce that Hotel Renovator, the simulation game where you design the hotel of your dreams, will release on March 12, 2024, for PlayStation 5 and Xbox Series X|S. Get ready to unleash your creativity in just a couple short weeks with the game’s exciting release date reveal trailer.

Unleash your inner designer in Sandbox Mode, or explore your grandfather’s past and continue his legacy in Story Mode, where you’ll inherit a dilapidated hotel and use smart management and sharp investment skills to transform it from a shabby establishment to a thriving one!

Start your business adventure now and embrace endless renovation possibilities. From interior architecture to decoration and hospitality, draw upon over 2,000 furniture items and elements to bring your unique vision of home design and customer service to a 5-star business.

To experience Hotel Renovator to the fullest, check out the game’s Five Star Edition, also releasing March 12, featuring the base game, five Furniture Sets, and two Room & Furniture Sets planned for release after launch.

Hotel Renovator releases March 12 on PlayStation 5 and Xbox Series X|S. The game is already available on PC via Steam and the Epic Games Store.

Sign up as a Focus member to get exclusive news and upcoming special offers for Hotel Renovator and the whole Focus catalog.

AUTOPSY SIMULATOR IS BACK IN 2024 WITH A SPINE-TINGLING NEW TRAILER

Grab your scalpel and tools in this first person medical-horror mystery

Tuesday, 27 February 2024 – Woodland Games and Team17 Digital have announced that the medical-horror sim Autopsy Simulator will arrive on PC in 2024. Originally announced in 2022, the first-person horror experience will give players control of a forensic doctor battling his inner demons while undertaking autopsies in the 1990s. Release date soon to follow.

Autopsy Simulator will see players study realistic case files, created in collaboration with real-world forensic practitioners, to help guide their examinations and dissections. Utilising medically authentic tools and procedures, players will learn all they can about the deceased before unraveling the mystery of their deaths.

In the standalone story mode, Dead Memories, players will dive into the story of Jack Hanman. After his life takes a turn for the worse, Jack must battle his inner demons while performing a range of gruesome post-mortem procedures in this narrative-driven psychological horror experience.

Autopsy Simulator Key Features:

  • Gruesome anatomical detail and medically certified autopsy procedures: Dissect anatomically accurate bodies using a range of autopsy procedures and tools authentic to real-world practice.
  • Realistic true crime scenarios: Study a range of case files designed by real-life pathomorphologists and forensic doctors, then use what you learn to guide each autopsy.
  • Narrative-driven story mode with simulation gameplay: In Autopsy Simulator: Dead Memories, follow a gripping personal mystery while performing medically accurate autopsy procedures vetted by a certified pathologist.

Autopsy Simulator is being developed by Woodland Games. To keep up to date, wishlist the game on Steam

About Woodland Games:

Woodland Games is an indie studio based in Poland and founded in 2017. Currently, the team has 20 employees, supported by freelancers and associates, with an aim to create innovative and ambitious games with unique mechanics set in unconventional worlds. Their previous titles include SCRAP and I Wanna Fly released on iOS and Android, and their first PC title, Hell Architect, released in 2021. Currently, the team is working on Autopsy Simulator, due to release on PC in 2024 , alongside other unannounced titles.

Visit www.woodland.games for more information.

About Team17 Digital:

Founded in 1990, Team17 Digital is a leading developer, video games label, and creative partner for developers around the world. Part of Team17 Group plc, which floated on AIM in 2018, Team17 Digital has an extensive portfolio of over 120 titles, and fully encapsulates the spirit of independent games. Winner of the ‘Publishing Star’ award at the 2023 Develop: Star Awards, Team17 Digital has assembled a portfolio of multi-award-winning and award-nominated in-house brands include Hell Let Loose, Golf With Your Friends, The Escapists, and the iconic Worms franchise, alongside its games label partner titles, including the award-winning games Blasphemous, Greak: Memories of Azur, DREDGE, and the Overcooked! franchise.

Saber Interactive to Publish Heading Out, a Story-Rich Driving Journey Coming May 7 to PC

Check out the playable demo at PAX East and outrun your fears in this narrative-driven racing experience inspired by cult classic American road films

FORT LAUDERDALE, Fla.Feb. 27, 2024 – Saber Interactive has announced it is partnering with indie developer Serious Sim to publish the highly-stylized, immersive driving game Heading Out on May 7, 2024, on PC via Steam. Heading Out is a narrative adventure with roguelite elements inspired by cult classic road movies like Thelma & Louise and Vanishing Point. Check out the game’s new release date trailer for an up-close look at the lawless action and attitude that await when you put the pedal to the metal and leave your fears in the dust.

It’s you, your car, and the road. Take off down America’s cities, highways and backroads on an emotional trip of discovery blending white-knuckle racing, strategy and storytelling. Grab the wheel and choose your own route across the USA on an unpredictable thrill ride shaped by the decisions you make. It’s not about the destination – it’s about your journey.

Key Features

  • Your Adventure: Each trip offers a unique balance of high-speed chases and races, treacherous hazards and challenges, and colorful characters and stories, brought to life with stylish graphic novel visuals. Outrun your fears and the law, pursue your dreams, and risk the consequences at the end of the road.
  • Your Choices: Every journey is yours to define. Strategically plan out your route and resources in advance on the map, or hit the gas and fly by the seat of your pants. Each decision shapes the road ahead, including your narrative encounters, fuel consumption, car condition and wanted level.
  • Your Legend: Your unique story unfolds with every pitstop across the heartland. Meet strangers, oddballs and lost souls who’ll influence your tale, but don’t linger too long – you’ve got to keep moving. Listen to radio hosts spread your myth to the people as it grows while an eclectic Americana soundtrack carries you down the horizon.

Heading Out will be present at PAX East (March 21-24) with a playable demo at the Indie Games Poland booth, #18084. Don’t miss this chance to discover this immersive driving game firsthand.

Heading Out is available to wishlist now on Steam. For more info, visit headingout.games, and follow the game on X and Facebook.

About Serious Sim

Serious Sim – skilled craftsmen who want to tell exceptional stories. Our games focus on humanism, inclusivity and important topics like responsibility and freedom.

We like to talk about difficult issues and work together to give them justice. We’re embracing uniqueness in all its glory! Our previous game, Radio Commander, was a bold move to redefine the genre in a mature way. It sold over 400k units. For more information, visit SeriousSim.net.

About Saber Interactive

An Embracer Group company headquartered in the U.S., Saber Interactive is a worldwide publisher and developer consisting of over 20 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, World War Z, Expeditions: A MudRunner Game and Evil Dead: The Game. Founded in 2001, Saber is known for two decades of development partnerships with AAA publishers, producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others.

HONOR OF KINGS REVEALS TEAMS AND SCHEDULE FOR INAUGURAL INVITATIONAL SEASON 1 TOURNAMENT

Honor of Kings kicks off the path to the Global Invitational with the Invitational Season 1 (S1) on March 2 in Istanbul, Turkiye, with Top Eight Teams and $300K Prize Pool

London, February 27, 2024 – Level Infinite has officially revealed all the details for the inaugural Honor of Kings Invitational S1 set to take place at the Grand Pera Emek Sahnesi Theater in Istanbul, Turkiye, kicking off on March 2, 2024 and concluding on March 10. The tournament will be streamed live on YouTube, Facebook, Twitch.tv and Honor of Kings’ official website. The Pre-Heat begins today with top eight teams from around the world, including Brazil, Turkiye, Kazakhstan, Saudi Arabia and the United Arab Emirates, competing for a prize pool of $300,000 USD and a guaranteed place in the Honor of Kings Invitational Season 2.

The Honor of Kings Invitational S1 is the first event in the new Honor of Kings Global Invitational Series, the game’s new esports circuit announced in January. It was announced alongside news that Honor of Kings is committing $15M USD to grow the game’s international esports ecosystem. The Invitational S1 full schedule is:

  • March 2-5: Group Stage
  • March 7-8: Quarterfinals
  • March 9: Semi-Finals
  • March 10: Finals

Teams set to compete in the Honor of Kings Invitational S1 include:

  • Alpha 7 Esports – Brazil
  • Besiktas Esports – Turkiye
  • FUT KAOS – Turkiye
  • IW WRX – Turkiye
  • Major Pride – Kazakhstan
  • Stalwart Esports – UAE
  • Twisted Minds – Saudi Arabia
  • Vivo Keyd Stars – Brazil

“The Honor of Kings Invitational Season One tournament is our official kickoff of the new Global Invitational Series,” said James Yang, Senior Director of Level Infinite Global Esports Center, Tencent Games. “We’re thrilled to pull back the curtain on the future of Honor of Kings esports and look forward to showcasing the potential of this game as a competitive title alongside its official launch in new regions around the world.”

Today’s announcement follows recent major updates from Level Infinite on Honor of Kings, including that the game will join the Esports World Cup this summer, and its launch on Android and iOS devices in the Middle East, North Africa, Turkiye, Eastern Europe, and South Asia last week. The highly anticipated launch saw more than 1M players participate in the pre-registration program that earned them exclusive rewards.

Watch the Honor of Kings Invitational S1 on the official Honor of Kings Twitch.tv, Facebook, official website, or YouTube channel. For more information on Honor of Kings news and updates.

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About Honor of Kings

Honor of Kings is the world’s most-played mobile MOBA. Everyone can play their styles, utilize their skills and carry the team to victory! Become immersed in the battlefield as you squad up with your friends, choose from unique heroes with amazing skills, and enjoy the extreme fun of fierce teamfights.

In 2015, Honor of Kings was released by TiMi Studio Group in China.

About Level Infinite

Level Infinite is Tencent’s global games brand. We are dedicated to delivering engaging and original gaming experiences to a worldwide audience, whenever and wherever they choose to play, while building a community that fosters inclusivity, connection, and accessibility. The brand also provides a wide range of services and resources to our network of developers and partner studios around the world to help them unlock the true potential of their games. Level Infinite is both publisher of breakout hit games like PUBG MOBILE, Goddess of Victory: NIKKE, and SYNCED and a collaborative partner in games such as Fatshark’s Warhammer 40,000: Darktide, Dune: Awakening from Funcom, Nightingale from Inflexion Studios, and many more.

About TiMi Studio Group

TiMi Studio Group, a subsidiary of Tencent Games, is a leading global video game development and operations team that strives to improve global players’ entertainment quality. Headquartered in Shenzhen, China, with offices in Los Angeles, Seattle, Montreal, Shanghai and Chengdu, TiMi creates high quality, high fidelity and highly creative games across a wide variety of genres and multiple platforms. Founded in 2008, TiMi has developed a string of hit titles including Honor of Kings, Speed Drifters, and Arena of Valor. TiMi is also a trusted partner to some of the biggest gaming brands in the world, creating AAA titles such as Call of Duty: Mobile and most recently Pokémon UNITE, the first strategic Pokémon team battle game.

Throw Your Best One-Two-Three Punch with Ed, the 21st Playable Character in Street Fighter 6, Out Now!

London (February 27, 2024) –Duke it out with Ed, the Psycho-powered boxer, and newest and 21st character to join the Street Fighter™ 6 roster starting today across PlayStation®5, PlayStation®4, Xbox Series X|S, and PC via Steam! Ed is now live across all three unique game modes where players will be able to face off with Ed in Fighting Ground, increase your bond with Ed as the latest Master added to World Tour, and equip your avatar with the silky-smooth boxer’s moves in Battle Hub.

To check out the Ed Launch Trailer, please visit YouTube, and for the latest assets and information on Street Fighter 6, visit the official Street Fighter 6 website.

Also coming to the game are a handful of battle balance tweaks. Please note that there will be a major balance update later this year.

Additional new content and updates coming to the game alongside Ed’s release include:

  • World Tour
    • Ed’s Master Missions added
  • Fighting Ground
    • Ed’s story added to Arcade Mode
  • Shop
    • Shop now includes Ed’s Outfit 2, Ed colors 3-10

Starting today, players can unlock Ed by owning or purchasing the Street Fighter 6 Deluxe Edition, Ultimate Edition, Year 1 Character/Ultimate Pass, or purchase Ed individually for 350 Fighter Coins which also includes his Outfit 1 and Colors 1 & 2.

There’s still tons of new content to look forward to with Akuma and much more coming to Street Fighter 6 in the months ahead!

About Street Fighter 6
Street Fighter 6
, having sold more than three million units since launch, is available now and represents the next evolution of the Street Fighter™ series with a combo of unique fighting game innovations, brimming with content across three brand new game modes – Fighting Ground, World Tour, and Battle Hub. Players around the world can get their hands on all the hard-hitting Street Fighter 6 action now on PlayStation 5, PlayStation 4, Xbox Series X|S, and PC via Steam.

About Capcom

Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil™, Monster Hunter™, Street Fighter™, Mega Man™, Devil May Cry™ and Ace Attorney™. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan, Singapore and Tokyo, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com  or news.capcomusa.com.

Capcom, and the Capcom logo are registered trademarks of Capcom Co., Ltd. in the U.S. or other countries. Ace Attorney, Devil May Cry, Mega Man, Monster Hunter, Resident Evil and Street Fighter are trademarks and/or registered trademarks of Capcom Co., Ltd. and/or its subsidiaries, in the U.S. and/or other countries. All other trademarks and trade names are the property of their respective owners.

GCAP 2024 takes place from 7-9 October 2024 as part of Melbourne International Games Week

Sydney, Australia, 27 February 2024 – Games Connect Asia Pacific (GCAP) 2024 will take place in Melbourne from 7- 9 October 2024, as part of the prestigious Melbourne International Games Week, a week dedicated to celebrating all things games, including the development industry and tens of thousands of players who enjoy playing.

The video games sector is dynamic, vibrant, and ever-changing. Like many high-tech and creative businesses, 2024 will likely present challenges for game creators. However, amidst these challenges, a sense of cautious optimism remains.  With consistent disruption likely to remain constant throughout the year, GCAP 2024 will again be an essential games conference, delivering strategies and opportunities for creators and studios to adapt and thrive in these turbulent times.

GCAP 2024 will foster connections with industry professionals to create opportunities for business development.  The conference will inspire attendees with education and upskilling programs focusing on game development’s core disciplines. With numerous formal and informal networking opportunities, GCAP 2024 will provide many opportunities to create and grow a sustainable business.

This year GCAP will offer:

  • Learning Opportunities: Practical sessions cater to developers of all sizes. Whether you’re an individual or part of a team, GCAP offers applicable skills to achieve your vision.
  • Cutting-Edge Tools: Stay ahead with insights into the latest techniques and tools for game creation and distribution.
  • Expertise Sharing: Industry veterans from Australia and beyond share their wisdom. Best practices across all disciplines will empower developers.
  • Networking: Formal and informal programs to connect with peers and the many stakeholders across the games industry

We are looking for speakers, with submissions open now.  Learn more here.

To wrap up GCAP, IGEA will celebrate the incredibly talented Australian game developers and the brilliant games they create at the 2024 Australian Game Developer Awards (the AGDAs) on Wednesday 9 October 2024.  More details will be revealed soon.

GCAP and the AGDAs would not be possible without the generous support of our industry partners. If you would like to support the Australian games industry, please reach out to our Director of Industry Development, Ceri Hutton, to discuss sponsorship opportunities available.

Keep an eye on the GCAP website as more information becomes available and stay in the loop by signing up to our GCAP newsletter (details on the website). 

About GCAP

Games Connect Asia Pacific (GCAP) is Australia’s premier professional development and networking event for the game development industry, focused on up-skilling and connecting the Australian sector via education, knowledge sharing and the provision of extended personal and business networks. GCAP caters to a range of disciplines and has grown and attracted an engaged audience and esteemed speakers from around the world.

As of 2020, GCAP has been run by the Interactive Games and Entertainment Association (IGEA) – the peak industry association representing the voice of Australian and New Zealand companies in the computer and video games industry.

For more information, please visit https://gcap.com.au/

About IGEA

IGEA (Interactive Games & Entertainment Association) is the peak industry association representing the voice of Australian and New Zealand companies in the computer and video games industry.  IGEA supports the games industry’s business and public policy interests through advocacy, research and education programs. For more information, please visit www.igea.net.

TEKKEN 8 SELLS OVER 2 MILLION COPIES WORLDWIDE IN THE FIRST MONTH AFTER LAUNCH

Bandai Namco Europe announces today that TEKKEN 8, the latest instalment in the critically acclaimed TEKKEN series released on January 26, 2024, surpassed a total of 1 million units worldwide on its first day of release and 2 million units in the first month. Support for TEKKEN 8 will continue through various content updates, esports events, music and licensing announcements. 

The next step in TEKKEN esports, the TEKKEN WORLD TOUR 2024, will start on April 13, 2024. After successful TEKKEN WORLD TOUR events that have accompanied the lifecycle of TEKKEN 7, now players will compete with TEKKEN 8 through TEKKEN WORLD TOUR 2024 events across the world to earn points and progress through the rankings, with the hope of reaching the TEKKEN WORLD TOUR Finals and have a chance to become the best TEKKEN 8 player worldwide.

As part of regular updates, the Tekken Shop will make its way into the game. This in-game shop will provide customization items such as costumes from previous instalments, character skins for avatars, and licensed items from our collaborations, letting players put their own touch on their favourite TEKKEN characters.

The sales of over 2 million copies in the first month of release greatly outpaces its predecessor, “TEKKEN 7,” which is still being played and has the series’ total highest sales record of over 11.8 million copies worldwide.

For more information onTEKKEN 8 and other products from Bandai Namco Europe, please visit: www.bandainamcoent.eu. Follow us on X at: https://twitter.com/TEKKEN.

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About Bandai Namco Europe S.A.S.

Bandai Namco Europe S.A.S. is a leading global publisher and developer of entertainment content for platforms including, but not limited to, all major video game consoles and PC.

Bandai Namco Europe is producing intellectual property for a global audience and is building its reputation with franchises such as LITTLE NIGHTMARES™, PARK BEYOND™, and the upcoming UNKNOWN 9™ Awakening – developed by the recently acquired Reflector Entertainment based in Montreal, QC.

Bandai Namco Europe serves as the Headquarters of Bandai Namco Holdings Inc. for mainland Europe, which is known for creating and publishing many of the Toy & Entertainment industry’s top franchises, including PAC-MAN™, TAMAGOTCHI™, GUNDAM™, TEKKEN™, DARK SOULS™ and the recently released ELDEN RING™.

For more information please visit www.bandainamcoent.eu.

Press Release © 2024 Bandai Namco Europe S.A.S. All other trademarks are properties of their respective owners.

Pocket Fishing now available on Nintendo Switch with 65 fish species

Nintendo Switch welcomes Pocket Fishing, an arcade fishing game featuring relaxing gameplay and an impressive array of 65 fish species. This new title comes from Ultimate Games S.A., known for the best-selling Ultimate Fishing Simulator series among others. The release date for Pocket Fishing on Nintendo consoles has been set for February 26th of this year.

The preparation and release of Pocket Fishing on Nintendo Switch is managed by the Polish company Ultimate Games S.A. The game is based on Ultimate Fishing Mobile, a title previously released on mobile devices with Android and iOS systems.

Pocket Fishing | Nintendo Switch Trailer:

Pocket Fishing (Nintendo eShop): https://www.nintendo.com/store/products/pocket-fishing-switch/

Pocket Fishing is an arcade fishing game that primarily focuses on relaxing gameplay and offers long hours of fun. An important feature of the game is its comprehensive development system, in which players can unlock new possibilities and better fishing equipment as they progress.

The game focuses on an arcade gameplay style, emphasizing calm and engaging mechanics. It offers two popular fishing methods: float fishing and spinning. The game features, among other things, a day and night cycle and an underwater camera, which is an iconic feature of the Ultimate Fishing series.

In Pocket Fishing, players will find 5 unique fishing spots located in New Zealand, the USA, Norway, Mauritius, and the Amazon River. The title offers a total of 65 different species of fish, including salmon, piranhas, eels, sharks, carp, and trout.

Pocket Fishing – key features:

  • arcade-style fishing game;
  • 2 fishing methods (float fishing and spinning);
  • up to 65 fish species;
  • 5 unique fishing spots;
  • underwater camera view.

The release date for Pocket Fishing on Nintendo Switch is set for February 26, 2024.

Passkeys – Introducing a More Secure, More Convenient Way to Play

Passkey commenced rolling out earlier this month, on February 13 – with Australia and New Zealand first in line to be able to activate a passkey for a password-free sign-in experience. With the rollout now Global, Ryan King, Senior Director, Product Management, Platform Experience, shares his thoughts on the introduction of the new more secure way to play.

Announcing the global release of passkeys as an alternative option to passwords to enhance the security of our player community

Author: Ryan King, Senior Director, Product Management, Platform Experience

PlayStation’s community is made up of incredible players who are instrumental to the success of Sony Interactive Entertainment. Each and every player’s account, and associated identity on PlayStation, is a central and core aspect that unlocks access to all the amazing experiences PlayStation has to offer. Purchasing and playing games, accessing media and services, connecting with friends, competitive match-making, personalised experiences, and well-earned gaming trophies, all rely on a player’s identity.

In recognising how valuable that identity is for each individual, PlayStation consistently improved the ways that players can enrich that identity to ensure that PlayStation continues to be the ‘Best Place to Play.’

At the same time, PlayStation has also continuously introduced enhanced ways to protect and safeguard those player identities, including customer-facing security features like 2-step verification, as well as layers of protective systems and services that silently work behind the scenes.

A Balance of Convenience & Security

With each new feature introduction, PlayStation is increasingly mindful of the balance to consider between ease of use, quickly accessing games and entertainment experiences, and minimising potential friction that can result from additional security measures.

Historically, a challenge for Sony Interactive and the tech and gaming industry as a whole, is that the use of passwords has been a limitation both in how well an identity can be protected and how quickly and easily someone can access experiences if a password is forgotten, compromised, or simply just difficult to enter on a given device.

Facing the challenge of passwords, but keeping that balance of elevated convenience and increased security in mind, PlayStation is proud to announce the global release of passkeys as an alternative option to passwords. We believe passkeys are the next step in offering our community a more convenient and more secure way to sign in and access all of the great experiences PlayStation has to offer.

A New Age of Security

Technology evolves over time and along with that comes a need for evolving standards and efforts for protecting users. Passkeys are one such advancement for us, aimed at keeping our player community safe and secure. 

At Sony Interactive Entertainment, we are constantly mindful of the wide and diverse sets of people within our community and the need for flexible security and safety measures to fit different ways of play. From ensuring our player community has a safe, secure, and welcoming online experience, to improving and evolving our products and services on PlayStation, the integration of passkey is the latest example of how we continue to safeguard our players while maintaining the best and most seamless user gaming experience, so you can do less worrying, and more gaming. 

What are Passkeys?

Passkeys are digital credentials that are automatically generated using cryptography. This modern alternative to passwords gives users the ability to log in to platforms and devices with a unique passkey for each online service. It allows you to access your account without a password. Instead, you sign in through your mobile device or computer using the same convenient device screen unlocking method, like a fingerprint, face scan, or PIN. 

Watch the full video breakdown below. 

Strong and phishing-resistant, passkeys adhere to Fast Identity Online (FIDO) standards which were established by the FIDO Alliance, an alliance of which Sony Group is proudly part of. The FIDO Alliance is a global authentication standards organisation that strives to reduce the world’s reliance on passwords by promoting the development, use of, and compliance with cutting-edge standards for authentication across an inclusive library of devices and platforms.

This standard is supported by major platforms and devices from leading tech companies. As part of the FIDO Alliance, PlayStation has worked with members of these major companies and institutions to design a truly improved sign-in experience.

Players can get started using passkeys now by setting it up on your account. As an additional benefit, if you use other Sony services with the same account, passkeys will work with those services as well.

To find out more, head to PlayStation.com, and keep up with the latest news from PlayStation Australia on FacebookTwitterYouTube and Instagram