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PUT THE FUN IN FISSION AS FALLOUT ARRIVES IN MAGIC: THE GATHERING

Celebrate over 25 years of Mutants, Synths and Raiders, with Magic’s Vault-tec approved sets

Sydney, Australia – March 11, 2024 – Since 1997, players have journeyed to unforgettable post-nuclear, dystopian wastelands, brought to life in the Fallout® games.

Now Magic: The Gathering® celebrates the series’ incredible legacy with four new Commander decks, showcasing the very best of Fallout, NS paying tribute to the unique characters and items from the games. And yes, that includes our goodest boy Dogmeat!

“This exciting collaboration with Bethesda brings one of the biggest video game franchises to the Magic multiverse for a one-of-a-kind experience in the Fallout world,” said Ken Troop, Vice President of the Magic: The Gathering franchise. “We’ve always pushed the boundaries of what makes the Universes Beyond sets extra special, but this partnership takes it to a whole new level. Our team has been working tirelessly to ensure that every card and every play experience brings the essence of this unforgettable video game world to life.”

“I’m a huge fan of Magic and have been playing since 1994. Bringing Fallout to Magic: The Gathering is an excellent fit. Fallout’s action, adventure and narrative aligns perfectly with Magic’s strategic and competitive gameplay,” said Mike Kochis, Vice President of Global Sales and Development for Bethesda Softworks. “As a fan of both Magic and Fallout, it’s exciting to see 25 years of the Wasteland reinterpreted through this legendary card game.”

Each Commander deck features new cards that will be legal in Legacy, Vintage, and Commander. These decks are ready to experience Commander straight out of the box, letting players compete against each other and utilise social intrigue and strategic plays, elements that are perfectly fitting for this classic roleplaying series. 

There are four Commander decks, each based around a different theme. Scrappy Survivors features everyone’s favourite pup Dogmeat as the commander, and requires players to focus on scavenging for tools, food tokens, and allies. The deck also introduces junk tokens, which can be sacrificed to draw cards. 

Mutant Menace is for players looking for something a little “different”, with brave souls managing a host of strange mutated creatures. Led by The Wise Mothman, a firm believer in weaponising radiation, players using this deck will irradiate both themselves and their startled opponents by using new rad counters.

For something less radioactive, but equally as deadly, the Hail, Caesar deck features the franchise’s infamous Caesar as the commander. This deck’s theme revolves around leaders of militant factions and their soldiers, as well as wasteland Raiders. Aggression and strategy is the key to victory with an army of creature tokens and a special squad mechanic, which lets players create extra token copies of creatures.

Finally there is the Science! deck, embracing Fallout’s impressive retro-futuristic technology. Here players will wield high-tech energy weapons, Synths, and pre-war robots. With the illustrious Dr. Madison Li as the commander, players will utilise artifacts to generate energy.

Alongside the four Commander decks, Collector Booster packs are also available. Players will encounter borderless Vault Boy cards, showcase Pip-Boy frames and exclusively to these boosters, serialised Vault Boy bobblehead cards. Seven special cards in this set feature serialisation, available on only 500 copies each. 

These new decks represent the first “modern view” of some of the classic Fallout games, including updates to characters and settings from Fallout and Fallout 2, providing something extra S.P.E.C.I.A.L. for fans. This is a true celebration of one of the longest running and most beloved computer role playing games in history. 

Magic: The Gathering® – Fallout® is available now from online retailers like Amazonyour local game store, and wherever Magic products are sold. For more details, visit DailyMTG.

About Magic: The Gathering 

Magic: The Gathering’s compelling characters, fantastic worlds, and deep strategic gameplay have entertained and delighted fans for 30 years. Fans can experience Magic through the tabletop trading card game, the digital game Magic: The Gathering Arena, a New York Times bestselling novel, and a critically acclaimed comic book series. With more than 50 million fans to date, Magic is a worldwide phenomenon published in more than 150 countries. 

About Wizards 

Wizards of the Coast, a division of Hasbro (NASDAQ: HAS), develops legendary games that inspire creativity, spark passions, forge friendships and foster communities around a lifetime love of games. Wizards delivers compelling experiences for gamers across tabletop and digital gaming through its best-known franchises MAGIC: THE GATHERING and DUNGEONS & DRAGONS and Hasbro’s unparalleled portfolio of approximately 1,500 brands. With headquarters in Renton, Washington and studios in Austin, Montreal and Raleigh; Wizards is dedicated to fostering world-class talent to create unforgettable play experiences on all platforms. To learn more about Wizards, please visit our Company website and social channels (@Wizards on Twitter and LinkedIn). 

About Hasbro  

Hasbro is a leading toy and game company whose mission is to entertain and connect generations of fans through the wonder of storytelling and exhilaration of play. Hasbro delivers engaging brand experiences for global audiences through toys, consumer products, gaming and entertainment, with a portfolio of iconic brands including MAGIC: THE GATHERING, DUNGEONS & DRAGONS, Hasbro Gaming, NERF, TRANSFORMERS, PLAY-DOH and PEPPA PIG, as well as premier partner brands. Hasbro is guided by our Purpose to create joy and community for all people around the world, one game, one toy, one story at a time. For more than a decade, Hasbro has been consistently recognised for its corporate citizenship, including being named one of the 100 Best Corporate Citizens by 3BL Media, one of the World’s Most Ethical Companies by Ethisphere Institute and one of the 50 Most Community-Minded Companies in the U.S. by the Civic 50. For more information, visit https://corporate.hasbro.com.

Embark on a Royal Adventure in Unicorn Overlord, Available Now

Now Available on Nintendo Switch, PlayStation 5, and Xbox Series X

Sydney, Australia – 11th March 2024: ATLUS has launched the tactical fantasy RPG Unicorn Overlord for Nintendo Switch, PlayStation 5, and Xbox Series X. From the creators of 13 Sentinels: Aegis Rim™, Dragon’s Crown™, and Odin Sphere™, Unicorn Overlord combines the timeless tactical RPG genre with overworld exploration and innovative battle system for a unique epic fantasy experience set in a beautifully lush game world that developer Vanillaware is known for creating.

Watch the Unicorn Overlord launch trailer below:

Follow Alain, Prince of Cornia, as he flees the traitorous General Valmore and his uprising against the royal family. Traverse the vibrant world, cultivate a grand army with over 60 uniquely designed characters, and grow your renown throughout the five nations in this unique epic fantasy experience!

Players looking to get a head start on their quest to liberate Fevrith can try out the free demo on Nintendo Switch, PlayStation 5 and Xbox Series X. With up to five hours of gameplay, players can learn the game systems and transfer their progress over to the main game.

About ATLUS

ATLUS delivers unforgettable, story-driven gameplay experiences to enthusiastic and dedicated fans around the globe. Established in 1986, ATLUS features a portfolio of beloved and long running game series including PERSONA™, which has sold over 22 million units worldwide, and the legendary SHIN MEGAMI TENSEI™. ATLUS games are published in the west by SEGA of America, Inc. with its principal office in Irvine, California.

Learn more about ATLUS at www.atlus.com.

About SEGA of America, Inc.

SEGA of America, Inc. is the American arm of Tokyo, Japan-based SEGA CORPORATION, a worldwide leader in interactive entertainment. Established in 1986, SEGA of America publishes innovative interactive entertainment experiences for console, PC, mobile and emerging platforms. In 2020, SEGA ranked #1 among Metacritic’s Annual Game Publisher Rankings. Its globally beloved franchises include Sonic the Hedgehog™, Like a Dragon™, Virtua Fighter™, Super Monkey Ball™, and Phantasy Star Online™, along with ATLUS’ Persona and Shin Megami Tensei series. Since its debut more than three decades ago, Sonic has become a pop culture icon featured in dozens of games, TV series, and movies. SEGA of America has offices in Irvine and Burbank, California.

Visit www.sega.com.

WWE 2K24 Review

WWE 2K24

Developer: Visual Concepts
Publisher: 2K
Platforms: PlayStation 4, PlayStation 5 (Reviewed), Microsoft Windows, Xbox One, Xbox Series X/S
Release Date: Available Now
Price: $69.99 USD – Available Here – $119.95 AUD – Available Here

Overview

WWE Games have been on a bit of a streak with consistency the past few years, ever since they relaunched their 2K series of popular wrestling titles a couple years back. While far from perfect, the franchise has seen the community return with record numbers, and all have been waiting for WWE 2K24 to launch for yet another yearly dose. With a few improvements, does this title have what it takes to continue the climb back up, or does 2K24 gas out before it gets started? Let’s find out!

WWE 2K24 Match Gameplay

Story

This year’s WWE 2K24 starts players off with a familiar feel. From Cody Rhodes’ own “Finish the Story” arc weaved into the branding and modes, to menus which look sleek and tight, with a phenomenal presentation, there is an awfully warm feeling a fan will get when booting up the game. When it comes to narrative, there is a lot to chew on, but not a lot of flavor being offered for the dishes provided. Showcase mode is back with the theme of “40 Years of Wrestlemania”. Sure, it sounds grand, but the end product is anything but. Packaged in this mode are twenty matches, cherry-picked and “retold by Corey Graves as he recounts history. To Graves’ credit, he does an excellent job with this, as his contributions are the ultimate highlight for the mode. The issue with this mode comes with several factors diminishing the excitement and grandiose affair that Wrestlemania truly is.

For a long-time fan like myself, a lot of the biggest problems found here are the rules of Showcase mode itself. Players still have to go through match after match, unlocking content by participating in tasks while the story plays out in the ring. The issue is that the pacing never allows the player to go in and have fun, or even make the experience their own. The game forces you to run a linear path and when you veer outside that, you are punished by not progressing correctly. Its the same frustrations I have had year after year with this concept, and now being strung along for 20 matches just makes it even more tedious. To add salt to the wound, faces of staples like Earl Hebner are blurred, along with Mean Gene and others who are mainstays of this illustrious history we are supposedly celebrating. I think this would be due to residuals and contracts, but this is the biggest wrestling game in the history of the industry, and we can’t pay to include a likeness? I personally have no argument with the matches included, as I would have been happy with anything if the mode was enjoyable, but regardless of the match, trying to check boxes and get the match to end will never be a good time for anyone involved.

MyRise thankfully has improved a lot. Now broken up into two narratives, this allows the player to create a Superstar and take one of two paths to stardom.”Unleashed” has the player take on the indie circuit, where they attempt to rise up the ranks. WWE get involved and they must battle new foes while trying to remain true to their roots. “Undisputed” sees Reigns quitting WWE and abandoning the belt after the longest reign in decades, where the player gets an opportunity to take that ball and run with it as they participate in some very over-the-top story elements. Both modes are solid, and have gotten rid of a lot of currency fluff that plagued past story modes in the past. Universe Mode is back, but other than maybe a few minor additions, it felt pasted straight from last year’s experience, which really wasn’t much of a highlight. There is a lot of content there, but it feels a little like an afterthought in this year’s entry. There are a lot of stories being told here in the full package, but results certainly may vary on one’s levels of enjoyment with these modes as a whole.

Gameplay

It took Visual Concepts a moment to come out of the hole that WWE 2K20 dug for this brand, and by far, this is the finest entry since then in terms of quality control. While there are still some wonky bugs, the game feels more polished and refined this time around, as players have the same options but with ultimately smoother results. Yep, punching, grappling, finishers – all are here and function the same, but a few new mechanics attempt to mix things up in the smallest ways – with impressive results. 

WWE 2K24 My Rise Gameplay

Its really all in the details this year. Superstars now can hold a submission and risk disqualification by staying in a hold past a count. Rest holds can drain momentum. Tag matches now feature less interference from AI through limitations, making the events more enjoyable and fluid. There are so many minor additions to add a realistic flare that I really have to give credit to the team here, as you can tell they really attempted to give this game a unique feel all to its own. There are a few misses in all of the changes as well, such as a punch mini-game that has players trade blows randomly with another meter-driven obstacle that is just as intrusive as it sounds. The pros do outweigh the cons however, and what we get is another step in the right direction for the series.

Casket and Ambulance matches have risen yet again to flesh out a lot of the match types, and those matches act as a decent distraction from the standard exhibition fare. That said, the rest just feels like last year’s game. The AI has also improved a good bit, with managers and non-playable participants becoming more (or less) involved based on their role. This works for normal matches, but in things like Showcase where players are imposed with checklists, it can be really annoying having a manager constantly argue with the ref while you try to relive some famous moment of the past. 

On paper, it sounds like there is a lot to complain about, but personally, I really enjoyed the gameplay engine this time around. WWE 2K24 has a following of creators and those who just want to make their favorite wrestlers, go in, and play matches with friends. We get that here, and I genuinely think the core audience will love the product here. Sure, past games were better by miles in some ways. For instance, GM Mode is still just a one-note track to obliterate your opponents in ratings, as once you figure out the formula – there really isn’t any creativity needed (or celebrated for that matter) when picking match cards. Matches still veer a little too close to simulation to be imaginative, and that will always make our childhood titles feel more special as this entry is another one that just wants to look pretty. After so many years however and as someone who has now purchased every year’s entry for 25 years solid (man, I am getting old), I just concede. I accept this direction,I just wish it could reach its full potential and find a clearer identity. You ever hear that phrase “too many cooks”? That is where we are. There just is too much change year to year to drive consistency, and too many bugs and mishaps with new features to not move into more change. This franchise is still stuck in that cycle, but at least there is still a lot of fun to be had with the core wrestling buried in the center of the experience.

Audio

Well, there is at least a soundtrack? I am not a fan of Post Malone personally, but those who are fans will have his personal setlist here, trickled in with other random tunes. Of course you can shuffle this with WWE themes, which all sound great for the most part. Its funny, Showcase mode actually features some really fun tunes in its menu that are callbacks to past Wrestlemania events, but instead of capitalizing on those tunes, the plastered soundtrack is what we ended up with here. Odd choice, but not something to gripe too much about due to the ability to customize slightly as you play. Other than that, the voice acting is here, but Superstars in MyRise either sound disinterested in reading their lines or like they recorded in a closet. Commentary however is excellent, and the best it has ever been. My first match was Liv Morgan going against Rhea Ripley, and hearing Cole run down the history between these two as we traded blows was really special and a huge highlight of my time with the game.

WWE 2K24 MyGM Gameplay

Visuals

In some ways, this is the best looking wrestling game to date. Sure, that is now the appeal of this franchise, but the models (mostly) look superb, outside of the usual hair issues that struggle with animating during specific situations. There are a ton of new animations that do well to add to the experience, such as new weapon animations and all the moves you could want to see, looking as fluid as ever. The mini-games still plague a lot of this fluidity, but again, this will come down to personal preference on how it hinders your own experience. Presentation is certainly a strong suit, and the creation suite along with all of its thousands of options will allow you make this ring your own.

Overall

Modern wrestling titles for someone who grew up cherishing the genre are difficult to review. There has been so much change and growth that one should be excited to dive in and explore it all. WWE 2K24 is a great wrestling game. It has functional features, improvements that offer needed refinement, and can be a lot of fun to play. That said, this is a game stuck in a cycle of repetition, weighed down with bad ideas and an identity crisis that feels never-ending. This is the spectacle that is WWE, and for now, there is no other way to celebrate the current product in its truest form than this entry. Just like its main “Wrestlemania” Showcase, WWE 2K24 has everything you want to celebrate, the Superstars you tune in to see, yet still manages to not tie it all together to let the player suspend disbelief all over again. I will still give credit where credit is due for all of the good here, but there are still a few bumps in this mat that need to be flattened out.

Capsule Computers review guidelines can be found here.

PREDECESSOR LAUNCHES INTO OPEN BETA ON MARCH 28 for PC, XBOX SERIES X|S AND PLAYSTATION 4 AND 5

The Free-to-Play Open Beta For Omeda Studios’ Third-Person MOBA Debuts on Xbox 

(LONDON, UK) – March 08, 2023 – After a very successful Closed Beta period, Omeda Studios, a community-founded studio created by Robbie Singh, will launch the MOBA Predecessor into Open Beta on Thursday, March 28 for PC via Steam, Epic Games Store, Xbox Series X|S and PlayStation 4/5. Predecessor was built on the foundation of Paragon which was originally developed by Epic Games but was shut down in 2018. Thanks to Omeda Studios, they are breathing new life into the MOBA genre with Predecessor. Players can enter the Open Beta on March 28 through Predecessor’s Steam, Epic Games Store, PlayStation and Xbox Store pages.

Predecessor is a fast-paced action-MOBA title that combines strategic thinking and teamwork with pulse-pounding combat. Two teams of five players choose from a roster of more than 30 unique Heroes and fight to protect their bases while working together to take down the enemy team’s base. During the fight, players earn XP to unlock and level up powerful abilities, while collecting gold to buy items to help them defeat the enemy team. 

Predecessor was born from the ashes of Epic Games’ now-defunct MOBA Paragon. In 2020, Paragon’s most dedicated player and content creator Robbie Singh created Omeda Studios not only to bring back Paragon’s legacy, but to evolve it more with Predecessor. Building upon Paragon’s existing visual assets, Omeda Studios overhauled the game’s maps, gameplay mechanics, characters and more for something new and improved that stays true to the heart of Paragon. More than 400,000 players are already playing Predecessor in Steam Early Access and in a free closed beta on PlayStation. Predecessor is going fully F2P as part of an Open Beta starting on March 28th. 

In the latest dev diary, Robbie Singh delves deeper into the game coming to Xbox consoles with all the same features found on Steam and PlayStation in addition to crossplay. Localization is also a priority as global PC players can enjoy the game in French, German, Spanish, Portuguese, Italian and simplified Chinese – Xbox and PlayStation will receive language support shortly after. Robbie also discusses upcoming visual improvements, new item slots, a new secret game mode including the heavily-requested ranked mode, and more. Audiences can check out the new dev diary below:

Key Features:

  • Truly Unique Gameplay -With the core of a MOBA but the mechanics of a third-person shooter/brawler, Predecessor offers a visceral experience that other MOBAs lack, while rewarding teamwork and strategy in a way many shooters overlook.
  • Over 30 playable characters – Predecessor’s deep character roster contains over 30 unique Heroes with distinct play styles and abilities. 
  • The Only Unreal Engine 5 MOBA – Created in Unreal Engine 5, Predecessor is the only MOBA to be developed in Unreal’s latest engine. This new state-of-the-art game engine produces high-resolution and high-fidelity graphics for current and previous gen consoles. 
  • Play with Friends, No Matter Where They ArePredecessor was developed with both console and PC gamers in mind with cross-play functionality so friends can play together regardless of their platform.
  • Earnable In-Game Content – Predecessor features a ton of rewards, including custom skins, for players to earn or purchase with in-game currency. 

# # #

About Omeda Studios

Predecessor is a team-based action MOBA, powered by Unreal Engine 5, that combines MOBA and third-person gameplay to put players at the heart of tactical and fast-paced 5v5 matches. Currently in development for PC via Steam and Epic, PlayStation, and Xbox, Predecessor is already being enjoyed by other 400,000 players in its Early Access phase.

Choice-Driven RPG Stolen Realm Available Now On PC, Xbox and Switch

Wield skeleton-raising maces, build unique classes and make deals with devils in RPG that keeps compelling choices coming

Los Angeles, USA – 8th March 2024 –  Burst2Flame are pleased to announce that their simultaneous turn-based tactical RPG, Stolen Realm, is available now on PC, Xbox and Switch. Stolen Realm takes the core of the RPG experience and distills it down into a fast-paced experience free of RPG-bloat so that you can focus on making important choices. That includes strategic decisions in combat, how to take advantage of a highly flexible class system that lets you build everything from spell-slinging assassins to shadow-infused knights, and the opportunity to make dubious deals with demons in just one example of the attribute-altering events you might encounter on your journey.

Play Stolen Realm solo, or in co-op with up to six heroes, as you build a unique hero from a pool of over 300 skills in 10 distinct skill trees and arm yourself with over 700 unique lootable items, each fully customisable with modifiers. Frictionless drop-in/drop-out systems give players the flexibility to join or leave mid-quest, with the game automatically scaling difficulty based on the number of players currently active.

Stolen Realm takes the deep tactical systems of RPGs like Baldur’s Gate 3 and Divinity: Original Sin and gives it a unique twist. Simultaneous turns allows all members of the player and enemy team to take their actions at once, creating the kinds of fast-paced encounters you’d typically find in action RPGs, without sacrificing the strategic richness you’d expect from a turn-based RPG.

As you explore procedurally generated dungeons that range from frosty peaks to overgrown jungles, picking your path between battles, story events, resource gathering, shops and treasure rooms on your way to the final boss, you can discover and customise awesome gear that can radically change the way you play. Wield Abbadon the Soul Crusher, a mythic mace that raises slain enemies as skeletal warriors to fight for you, or unsheath the Bloodletter, a cursed sword that grants additional power at the cost of your lifeblood. D&D-like attribute based rolls that have permanent effects on your character in special events add further variety and intrigue to your adventure.  

Stolen Realm features a full story-based campaign, a roguelike mode, hardcore mode and a streamer mode that allows viewers of a stream to step onto the role of dungeon master, voting and deciding on the enemies and events the streamer will face.

“We can’t thank our community enough for all their feedback on Stolen Realm during a fantastic Early Access period,” said developer Jason Jolley. “We’re really excited that the release version is now complete and available for everyone on PC, Xbox and Switch.”

About Burst2Flame

Burst2Flame is an indie game developer who is currently making Stolen Realm. They are a small group of passionate developers who love making multiplayer games for 1-6 players.

Game Director Pablo Coma Talks About Outcast – A New Beginning in Gameplay Deep Dive Trailer!

VIENNA, Austria & CHARLEROI, BelgiumMarch 8, 2024 – THQ Nordic has released a new deep dive video for Outcast – A New Beginning, the open-world action-adventure game launching March 15 on SteamPlayStation 5, and Xbox Series X|S. Check out the new trailer and join Game Director Pablo Coma on a journey through the beautiful, interconnected world of Adelpha.

As you step into Cutter Slade’s boots, you are free to explore the planet at your own pace. After a brief tutorial, it’s up to you to decide what to do next. Whatever path you choose, your decisions not only impact you but the entire world of Adelpha. Get a taste of the action in Outcast – A New Beginning‘s free demo, available to download now on SteamPlayStation 5, and Xbox Series X|S.

Outcast – A New Beginning is also available to pre-order now, with a 17% pre-order discount on Steam or 15% discount on PlayStation 5 and Xbox Series X|S when you secure the game before its release on March 15. The Collector’s Edition, Outcast – A New Beginning: Adelpha Edition, is also available to pre-order on Amazon now for PlayStation®5 and Xbox Series X for $199.99. Outcast – A New Beginning: Adelpha Edition includes a copy of the game, a highly detailed 24cm/9.5inch Sai statue, an exclusive SteelBook, a 3-disk game soundtrack, and a hardcover artbook featuring over 50 pages of concept art from the game.

About Outcast – A New Beginning

Weapon upgrades, aliens and monsters (who can also be predators) – you will find all of this in Appeal Studios and THQ Nordic’s upcoming open-world action-adventure Outcast – A New Beginning! Play as Cutter Slade, ex-Navy SEAL, and gain the trust of the local Talans. Engage in guerrilla warfare, such as destroying enemy ammo convoys to weaken bases and freely choosing where to launch the next attack, shaping the success of the Talan uprising.

The game will be available March 15, 2024, on PC for $59.99, as well as on PlayStation®5 and Xbox Series X|S for $69.99. If you want to learn more about the game, make sure to visit its website, discuss with other fans on Discord, and wishlist on Steam.

About THQ Nordic

THQ Nordic’s official boilerplate can be found on our website: https://www.thqnordic.com/company/about

Dragon’s Dogma 2 and Kunitsu-Gami: Path of the Goddess Prepare for Action at Capcom Highlights

London (March 8, 2024) – During the Capcom Highlights video presentation, Capcom conjured new updates on a fantastical pair of action-packed titles launching this year. The show featured the reveal of the “Character Creator & Storage” tool for Dragon’s Dogma™ 2. Players can now get a head start on designing their Arisen and Main Pawn, both of which can be transferred into the full game when the action RPG makes its highly anticipated arrival on March 22, 2024. The program also showcased an extended look at Kunitsu-Gami: Path of the Goddess™, bestowing new details on the strategic action game and its vibrant Japanese-inspired setting ahead of its 2024 release.

The full Capcom Highlights presentation is available to view on the official Capcom YouTube and Twitch channels.

Create Your Character in Dragon’s Dogma 2 Today

Dragon’s Dogma 2 director Hideaki Itsuno and producer Yoshiaki Hirabayashi joined Capcom Highlights to provide an overview of what players can expect when setting out on their own immersive fantasy adventures. In addition to your party with up to three AI companions known as Pawns, players are encouraged to indulge their curiosity and stretch their creativity when exploring the world of Dragon’s Dogma 2.

From how they resolve quests to the way they interact with characters around them, the decisions players make will not only impact their Arisen’s relationships with other characters, but they will also in turn change the interactions between characters as well. There are often creative solutions to avoid physical altercations, such as passing off an exquisite counterfeit item as the genuine article. Each decision the player makes will impact the complex web of relationships throughout a world filled with over 1000 characters, each with their own objectives and motives.

Itsuno and Hirabayashi also unveiled the “Character Creator & Storage” tool, which can now be downloaded for free on PlayStation®5, Xbox Series X|S, and Steam. This allows players to create five designs for their Arisen and Main Pawn! Those designs will be instantly transferred to the full game when Dragon’s Dogma 2 releases for PlayStation®5, Xbox Series X|S, and Steam on March 22, 2024, so players immediately embark upon their journey at launch.

Finally, the duo unveiled plans to release official Capcom support Pawns created by renowned content creators that will be available for other players through the network to join their own adventure, with initial announcements during Capcom Highlights and other participating creators to be revealed in the near future.

Peer Into Spirit Realm with Kunitsu-Gami: Path of the Goddess

Explore a mesmerizing world steeped in Japanese culture and mysticism with the upcoming release of Kunitsu-Gami: Path of the Goddess set to launch this year. The single-player action strategy game and newest Capcom IP will test your strategic ability within this mystical action adventure.

Set on a mountain infected with defilement, players will take on the role of Soh, the protagonist tasked with rescuing villagers and purifying their villages on Mount Kafuku along with the Maiden, Yoshiro. As players journey through Mount Kafuku, they’ll be immersed in dynamic day and night cycles. By day, Soh joins forces with the villagers to prepare for an impending battle. When darkness looms, Soh, the villagers, and Yoshiro confront the festering Seethe, even more powerful enemies infused with the power of the stolen masks. Harness the power of Tsuba guards, wield dance-like sword techniques, adapt to constantly changing battle conditions, and take advantage of the different villager roles in order to cleanse the mountain. Various roles include:

  • Woodcutters – Strong villagers who excel at close-range combat.
  • Archers – Villagers with great accuracy and precision who fight from a distance with their bow and arrows.
  • Ascetics – Enchanting villagers who use spells to restrain the Seethe.

Brought to life by the power of the RE ENGINE, Kunitsu-Gami: Path of the Goddess will be available day one with Xbox Game Pass for console and PC, and Cloud, as well as Xbox Series X|S, Windows, PlayStation 5, and Steam. Stay tuned for more details as players set off to embark on an unforgettable clash filled with strategic challenges and aesthetically immersive gameplay.

Make sure to join us for Capcom Highlights Day 2 on Monday, March 11, 2024 for the latest news from the worlds of Street Fighter™ 6, Monster Hunter Stories™, and Exoprimal™.

About Capcom

Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil™, Monster Hunter™, Street Fighter™, Mega Man™, Devil May Cry™ and Ace Attorney™. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan, Singapore and Tokyo, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com  or news.capcomusa.com.

Capcom, and the Capcom logo are registered trademarks of Capcom Co., Ltd. in the U.S. or other countries. Ace Attorney, Devil May Cry, Mega Man, Monster Hunter, Resident Evil and Street Fighter are trademarks and/or registered trademarks of Capcom Co., Ltd. and/or its subsidiaries, in the U.S. and/or other countries. All other trademarks and trade names are the property of their respective owners.

GTA Online: The Cluckin’ Bell Farm Raid Now Available

Corrupt cops. Killer cartels. The aroma of factory-farmed poultry. Take down an illegal narcotics operation hiding behind one of the nation’s biggest fast-food processing plants in The Cluckin’ Bell Farm Raid — the newest action-packed update to GTA Online, available today and free across all platforms.

Since being relieved of his post as Head of Security at The Diamond Casino & Resort, Vincent Effenburger has traded in his mall cop uniform for a Los Santos Police Department badge and gun. But the corruption of the LSPD runs deep, and Vincent’s already tired of fetching coffee for crooked cops on the take.

Now, he’s intent on sticking it to the city’s mercenary police force in his own way, and has it on good authority that a drug cartel is moving imported cocaine out of Cluckin’ Bell’s facilities in Paleto Bay while the LSPD has promised to turn a blind eye in exchange for a cut of the action.

To prepare for this operation, you’ll need to build a slush fund of laundered money, obtain your preferred weapons and gear, and get your hands on vital intel about the inner workings of the farm’s facilities — along with other mission-critical decisions that will determine your approach.

Once you’ve lined everything up, you’ll need to infiltrate Cluckin’ Bell’s factory farm complex and make off with the haul, boosting your own notoriety while knocking the cartel and the city’s corrupt law enforcement officers down a few pegs in the process.

The Cluckin’ Bell Farm Raid is playable completely solo from start to finish, or with up to three other players.

Bravado Gauntlet Interceptor

The Bravado Gauntlet Interceptor Law Enforcement Vehicle is an already ferocious cop car with additional muscle crammed under the hood for improved pursuit capabilities. You’ll need to complete the introduction of The Cluckin’ Bell Farm Raid as a Leader to unlock access to the Gauntlet Interceptor. Completing the Raid’s Finale as Leader will unlock its Trade Price.

New Canis Terminus

The Canis Terminus is a new rough and rugged four-wheel drive Off-Road vehicle, upgradable with Imani Tech options including a Remote Control Unit or Missile Lock-On Jammer to further enhance its versatility, both on and off the pavement. Available at Southern San Andreas Super Autos and also on display at the Luxury Autos showroom.

Plus, there’s a new Vapid Benson commercial delivery truck decked out in full Cluckin’ Bell branding available from Warstock Cache & Carry. Unlock the Trade Price by disrupting the cartel’s supply lines and completing Disorganized Crime as Leader.

Get the Cluckin’ Bell Cap and More This Week

In addition to the standard take, successfully executing The Cluckin’ Bell Farm Raid this week will fulfill the new Weekly Challenge and garnish players with an additional GTA$100,000 and the Cluckin’ Bell Cap.

Also, Hunting Pack is paying out 2X GTA$ and RP through March 13, while Motor Wars and Running Back modes both return to GTA Online. There’s also new Salvage Yard Robbery Targets, an assortment of showroom vehicles, discounts, and more.

New Career Progress Rewards

The Cluckin’ Bell Farm Raid also introduces new Career Progress challenges and rewards on PlayStation 5 and Xbox Series X|S, including the Cluckin’ Bell Tee and Outfit.

Claim a Free Sports Car in GTA Online

Legendary Motorsport is clearing out their surplus inventory of Obey 8F Drafter sports cars by any means necessary, and you can reserve a free one for yourself. Click “Claim Now” above and sign in to your Rockstar Games account by March 18. After successfully claiming, come back to GTA Online between March 21 and April 3 to get it free from the Legendary Motorsport in-game website.

GTA+

Inspire envy by claiming your own Pfister 811 (Super), and paint the town green with St. Paddy’s gear, new Chameleon Paints, and more. All part of the latest GTA+ Member benefits, available on PS5 and Xbox Series X|S through April 3:

  • A free Pfister 811 (Super)
  • New Chameleon Paints
  • 2X GTA$ and RP on Drag Races

Plus, a GTA$500,000 bonus delivered upon billing each month, access to download and play a rotating assortment of classic Rockstar Games titles, and more. Visit the GTA+ website for full details.

Potion-Crafting RPG “Potions: A Curious Tale” Brews Whimsical Concoctions on PC Today

Seattle, WA – 8, March 2024 – Potions: A Curious Tale, a potion-crafting adventure from developer Stumbling Cat, casts a spell on Windows PC via Steam today. The live-action launch trailer can be seen below.

Embark on a coming-of-age adventure as Luna, a young witch discovering her potion-making abilities. Alongside her witty cat companion Helios, venture through seven mystical biomes teeming with storybook wonders. Talk to townsfolk, meet classic folklore characters, and prove adults wrong on Luna’s quest to become the ultimate potion master.

Dust off the master recipe book featuring over 100 potions based on fire, water, earth, and other elements. Gather ingredients from the flora and fauna across each biome, and experiment to create a cornucopia of offensive and defensive concoctions. Mix mushrooms, ashes, and feathers to create a Minor Explosion Potion. Or blend blueberries, thyme, and a feather to create a Minor Potion of Healing. 

Solve perplexing puzzles blocking Luna’s path, employing more than combat to get ahead. Think strategically – and fast – to escape danger. Tease and scare critters or lure them into hazards to collect useful potion ingredients, and ask Grandma, a powerful witch herself, for helpful advice. 

Whether in a lush green field or fire-illuminated cave, get swept away in an illustrated art style and whimsical music inspired by fairytale adventures. Featuring a diverse mix of folklore and myths from around the world, Potions: A Curious Tale, teaches powerful lessons about growing up: respect must be earned, advice can be great but not always practical, and adults also make mistakes.

“After developing Potions for nearly a decade, I’m excited to share Luna’s story with the world,” said Renee Gittins, creative director at Stumbling Cat. “I hope her adventures inspire women and underrepresented communities from all over the world to pursue the path they’ve always dreamed of, whatever it may be.”

Potions: A Curious Tale crafts tantalizing tonics on PC via Steam today for USD $19.99, with a 15% launch discount until Thursday, March 21, 2024. It will feature English, Chinese (traditional and simplified), French, German, Spanish, Japanese, Korean, Brazilian Portuguese, and Russian localizations.

To learn more about the game, follow Stumbling Cat on X and Facebook, and wishlist it on Steam

About Stumbling Cat

Stumbling Cat is a small studio founded in 2014 in Seattle by Renee Gittins, a multi-disciplinary leader with expertise in business operations, software engineering, and creative direction. She previously served as the Executive Director of the International Game Developers Association (IGDA) and is currently the Chair of the IGDA Alumni Board. A passionate advocate and connector for developers and diversity in the game industry, Renee consults for numerous organizations, and is outspoken about initiatives to increase diversity both within the game industry and gaming overall to help the game industry grow and improve for everyone.

Hand-animated Roguelite Puzzler “Let’s! Revolution!” Topples Tyrants Onto Xbox, PlayStation, Nintendo Switch April 11

LOS ANGELES – March 7, 2024 – Let’s! Revolution!, the colorful roguelite puzzle mashup from award-winning animation and design studio BUCK (Spider-Man: Across the Spider-Verse, Love, Death + Robots, and more), fights to take down a tyrannical King on Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One Thursday, April 11, 2024. The game, now available on PC and macOS via Steam, has earned a 95% positive user rating. And, with an OpenCritic score of 90, it ranks as the 9th highest-rated PC game of 2023.

Make your way through maze-like puzzles inspired by Minesweeper to discover the hidden King and defeat (or avoid) his cronies on the way. Choose between six playable characters, each with their own tactical role and abilities. Stealthily teleport around the board as the Shadow, earning rewards for revealing as few tiles as possible or smashing through groups of tiles with the Trooper’s sweeping attacks. 

Utilize turn-based tactics and deductive reasoning to traverse the land of Beebom. With every tile turned, discover opportunities to acquire items and abilities for an upper hand in this adventure leading to an epic final showdown with the villainous King. Meet Shopkeepers and a wealth of other helpful friends on this journey, each character more memorable than the last.

Forego tricky calculations and fickle probabilities with approachable board-game-inspired mechanics. Approach each interaction with strategy and precision. Collect over 100 items and abilities with the potential to deal a final blow to the vicious King.

The quest for liberation has never looked so gorgeous and inviting! Plan the next move, topple fierce enemies, and befriend helpful strangers, all set to beautifully detailed hand-drawn animation and cheeky dialogue. Get lost in a chill, vibrantly sonic world inspired by game scores of the late nineties crafted by long-time BUCK collaborator Antfood.

“We are incredibly grateful for all of the love and support that people have already shown Let’s! Revolution!, and we can’t wait to reach even more communities on these new platforms,” said Emily Rickard, CEO of BUCK. “The journey has only begun, so Minesweeper maniacs and turn-based strategists alike can prepare for Let’s! Revolution! on PlayStation, Nintendo Switch, and Xbox this April!”

Let’s! Revolution! will arrive on Nintendo Switch, PlayStation 4|5, and Xbox Series X|S Thursday, April 11, 2024 for $19.99 USD with English, French, Italian, German, and Spanish (Spain) language support, and is available now on PC via Steam (with a 95% positive user rating and Metacritic score of 88!). To learn more, visit the game’s official website, check “Let’s! Revolution!” on Steam now, and follow Let’s! Revolution! On Instagram, X and TikTok to stay updated.

About BUCK

BUCK is an award-winning global creative company with clients including Apple, Microsoft, Riot Games, and more. The core BUCK games team includes industry veterans with expertise in both AAA and indie-game development with the support of the diverse, creative perspective of BUCK’s world-class artists and designers. BUCK’s debut game Let’s! Revolution! is the studio’s first announced title, offering a unique blend of classic logic-puzzle gameplay, roguelite runs, and gorgeous hand-drawn animation. Visit BUCK to learn more, and follow Let’s! Revolution! on Instagram, X and TikTok.